Maintenance for the week of April 13:
• PC/Mac: No maintenance – April 13

On May 22, our bank space will double.

  • Tommy_The_Gun
    Tommy_The_Gun
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    Gothlander wrote: »
    Are there any other perks coming for subscribers?
    Yes ! You are financing NB, DK and Templar nerfs ! xD

    With all the seriousness I thought some time ago to start using ESO + and see how it works... but after seeing new patch notes I just don't like where this game is going so for now I decided not to use it. Sure I will probably buy some crowns here and there but definitly not that much as I used to....

    Btw. ZOS please don't censor / change what I say....

    [Edit to remove mention of boycott]
    Edited by Tommy_The_Gun on May 23, 2017 10:08AM
  • Transairion
    Transairion
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    The blind remain blind. You got what you paid for when you purchased the base game. Period. End of Story. Subscribers get what we pay for. Period. End of Story. Crown buyer get what they pay for. Period. End of Story. You cry because you don't get what subscribers get. Hence your crying because what we pay for you don't get for free. It's very simple. No Godhood involved here. No looking down of any noses. Just simple fiscal facts.

    I'm sorry, I didn't know expressing displeasure at design choices you disagree with was "crying" now. If nobody ever speaks up because "wah wah stop crying" then nothing will ever change, no?

    But there's a fine line between Sub Benefits and general QoL benefits... when you start only giving the latter to the former, you alienate more players than you those you tempt to spend more. Thems the breaks when the much-loved subscribers are woefully outnumbered by the rest of the playerbase, especially in the case where everyone has spent money to play.

    Let me put it this way: ESO is the best MMO I've ever seen and played, primarly because ESO+ is a benefit rather than a requirement. Sure, SWTOR and other games have a F2P option... have you played them? Because they cripple your ability to play that way so badly there really is no actual point.

    ESO is pay to play, and charges for all DLC/Chapters/etc. I'm happy to continue paying for all that and supporting the game so long as Zenimax stays the course they've been on so far. Crafting Bag, Bank Space in the name of "ESO+ benefits only" has begun a slippery slope where base game QoL Improvements that have already been given out in the past just to be witheld to charge for. I'm not holding my breath for there to be any kind of storage in Homestead (ironically a base game update, I wonder why it's missing?? /s) at this point.


    Fact of the matter is ESO failed as a Subscription-only game, the amount of non-subs you alienate should be kept as low as possible. Or just go F2P. But don't pretend to be B2P and then go F2P mode once you're in the door, that kind of thing drove me away from other games TOWARDS ESO because ESO didn't do it.

    If ESO goes that same route of $ > everything where you either sub or might as well not play at all, then I'll just take my money elsewhere. ESO being different is what makes it one of, if not the best MMO's out there.
    Edited by Transairion on May 20, 2017 1:31PM
  • Elsonso
    Elsonso
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    But there's a fine line between Sub Benefits and general QoL benefits... when you start only giving the latter to the former, you alienate more players than you those you tempt to spend more.

    They have done a number of things to improve inventory in this game, and only two of them have been directed at ESO Plus. All of these either increase storage space or make better use of existing storage space. Apologies if I missed one.

    ESO 1.6 - Increased the stack size of all raw and refined crafting materials to 200.
    ESO 1.6 - Increased the amount of bait you can stack to 200.
    ESO 2.1 - Increased bag space to a max of 200, for everyone
    ESO 2.3 - Mementos are moved from inventory to collections
    ESO 2.6 - ESO Plus Crafting Bag was added
    ESO 2.6 - Survey reports now stack, up to 200
    ESO 2.7 - All Motif Books, Motif Chapters, and Provisioning recipes stack to 200
    ESO 3.0 - ESO Plus double sized bank

    Additionally, with the introduction of the Crown Store, inventory can be upgraded through gold or Crowns, which makes larger inventories more easily accessible to more players.

    Don't like double bank space and crafting bags for ESO Plus? Running out of room to store things? ZOS not addressing storage space specifically to your liking? Fine. Just recognize that they have not been ignoring storage, and not everything is ESO Plus.

    I get your warning, in the part that I quoted. We have no idea what they might have in the pipeline for base improvement to inventory. It is too soon to be saying that they will only be doing sub benefits, from now on.



    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Rinmaethodain
    Rinmaethodain
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    Violynne wrote: »
    It won't be good if the same mechanic that's applied to the craft bag applies to the bank in addition to the craft bag

    Glad you mentioned it. Here is a very specific mechanic that is
    But there's a fine line between Sub Benefits and general QoL benefits... when you start only giving the latter to the former, you alienate more players than you those you tempt to spend more.

    They have done a number of things to improve inventory in this game, and only two of them have been directed at ESO Plus. All of these either increase storage space or make better use of existing storage space. Apologies if I missed one.

    ESO 1.6 - Increased the stack size of all raw and refined crafting materials to 200.
    ESO 1.6 - Increased the amount of bait you can stack to 200.
    ESO 2.1 - Increased bag space to a max of 200, for everyone
    ESO 2.3 - Mementos are moved from inventory to collections
    ESO 2.6 - ESO Plus Crafting Bag was added
    ESO 2.6 - Survey reports now stack, up to 200
    ESO 2.7 - All Motif Books, Motif Chapters, and Provisioning recipes stack to 200
    ESO 3.0 - ESO Plus double sized bank

    Additionally, with the introduction of the Crown Store, inventory can be upgraded through gold or Crowns, which makes larger inventories more easily accessible to more players.

    Don't like double bank space and crafting bags for ESO Plus? Running out of room to store things? ZOS not addressing storage space specifically to your liking? Fine. Just recognize that they have not been ignoring storage, and not everything is ESO Plus.

    I get your warning, in the part that I quoted. We have no idea what they might have in the pipeline for base improvement to inventory. It is too soon to be saying that they will only be doing sub benefits, from now on.



    That looks all and pretty in theory but once you mention that the ESO 2.1 was almost two years ago, I gets more meaning.

    Motifs? Chapters? Surveys? Its all things that people use on the spot.

    Mementos? It was done from practical reasons, so people can use them whenever they like and to open up avenue for Crown Store Exclusive Mementos.

    Take these few things away, and here it is, since two years, there was nothing done to improve inventory management for players who paid for game and may or may not support it by direct crown purchases and soon by purchasing expansions.
  • Elsonso
    Elsonso
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    Violynne wrote: »
    It won't be good if the same mechanic that's applied to the craft bag applies to the bank in addition to the craft bag

    Glad you mentioned it. Here is a very specific mechanic that is
    But there's a fine line between Sub Benefits and general QoL benefits... when you start only giving the latter to the former, you alienate more players than you those you tempt to spend more.

    They have done a number of things to improve inventory in this game, and only two of them have been directed at ESO Plus. All of these either increase storage space or make better use of existing storage space. Apologies if I missed one.

    ESO 1.6 - Increased the stack size of all raw and refined crafting materials to 200.
    ESO 1.6 - Increased the amount of bait you can stack to 200.
    ESO 2.1 - Increased bag space to a max of 200, for everyone
    ESO 2.3 - Mementos are moved from inventory to collections
    ESO 2.6 - ESO Plus Crafting Bag was added
    ESO 2.6 - Survey reports now stack, up to 200
    ESO 2.7 - All Motif Books, Motif Chapters, and Provisioning recipes stack to 200
    ESO 3.0 - ESO Plus double sized bank

    Additionally, with the introduction of the Crown Store, inventory can be upgraded through gold or Crowns, which makes larger inventories more easily accessible to more players.

    Don't like double bank space and crafting bags for ESO Plus? Running out of room to store things? ZOS not addressing storage space specifically to your liking? Fine. Just recognize that they have not been ignoring storage, and not everything is ESO Plus.

    I get your warning, in the part that I quoted. We have no idea what they might have in the pipeline for base improvement to inventory. It is too soon to be saying that they will only be doing sub benefits, from now on.



    That looks all and pretty in theory but once you mention that the ESO 2.1 was almost two years ago, I gets more meaning.

    Motifs? Chapters? Surveys? Its all things that people use on the spot.

    Mementos? It was done from practical reasons, so people can use them whenever they like and to open up avenue for Crown Store Exclusive Mementos.

    Take these few things away, and here it is, since two years, there was nothing done to improve inventory management for players who paid for game and may or may not support it by direct crown purchases and soon by purchasing expansions.

    Two years ago? Sure, it was two years ago. Optimistically, one could say that the base game is due for another increase. Right? Like I said, we don't know what they have planned. There is certainly nothing preventing them from doing it. A small base game bank increase down the road would compliment ESO Plus nicely, while still providing additional space for everyone, but not too much. It is a win for them. On several levels. I expect it.

    Motifs and Chapters? Just because you might use them right away does not mean that everyone does. This game is full of people that keep all manner of things instead of getting rid of them, for a number of different reasons. Starting with 2.7, motifs can be one of them without breaking the bank.

    Mementos? Just because they might want to share them across the entire account does not negate the fact that it freed up inventory space. They need to follow up with a solution for unique trophies and disguises.

    What are they not going to do? They are not going to add storage to houses. Why? Because that would reduce the need for the bank, and damage the ESO Plus benefits that they do have. For the rest of the life of the game, or for as long as ESO Plus is around and still kicking, we will only get bag, personal bank, and guild bank increases. I can't see any upside to them doing housing storage, aside from player good will. That, plus a couple bucks, will buy you a coffee at Starbucks.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • O_LYKOS
    O_LYKOS
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    What about consoles?
    PC NA - GreggsSausageRoll
  • OmniDo
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    [Edit to remove mention of boycott]
    Sounds like they know exactly what theyre doing.
    "Help! Help! Im being repressed!" - Monty Python

  • disintegr8
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    OmniDo wrote: »
    [Edit to remove mention of boycott]
    Sounds like they know exactly what theyre doing.
    "Help! Help! Im being repressed!" - Monty Python
    "From now on i want to be called Loretta"

    Back on topic.

    While I am an ESO+ subscriber and look forward to the increased bank space, I think the introduction over the last 18 months of a lot of new sets, motifs, monster sets, poisons, Homestead crafting materials and housing items, without some base increase in inventory capacity, has made life a lot harder than it should be.

    The logic behind one change raises questions about planning - they introduced the stacking of surveys, right before they halved the number of surveys you actually get.

    Even an additional slot per new crafting material would have helped, especially once they introduced about 15-20 new poison ingredients for alchemy. I think this made 'selective harvesting' a real problem, where people leave some items on a harvesting node instead of taking everything. The number of times I have gone to pick a flower, only to find crawlers on it and no flower, is ridiculous.

    The reasoning behind not providing storage in houses was also somewhat weak. As only a very small percentage of players had bought their maximum allowable storage capacity, it was deemed that storage is not real issue. You only have to look at the outcry over the cost of some houses to see that a lot of people have trouble actually making gold in the game, therefore could never afford to max out their inventory capacity.

    I have never maxed out my bank or player inventory capacity and possibly never will, especially while I have double bank space. My bank capacity is 210 and I think the next 10 slots are 75k, so what's the next 80k, then 90k or something? I assume we are talking similar prices for bag space on characters, potentially for 14 characters if you buy the extra slots coming with Morrowind.

    So far I have spent over 5 million on houses and plan to buy all of the houses I can with in game gold but the thought of spending 1-2 million just to max out my inventory space across my characters is insane.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • exeeter702
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    The blind remain blind. You got what you paid for when you purchased the base game. Period. End of Story. Subscribers get what we pay for. Period. End of Story. Crown buyer get what they pay for. Period. End of Story. You cry because you don't get what subscribers get. Hence your crying because what we pay for you don't get for free. It's very simple. No Godhood involved here. No looking down of any noses. Just simple fiscal facts.

    I'm sorry, I didn't know expressing displeasure at design choices you disagree with was "crying" now. If nobody ever speaks up because "wah wah stop crying" then nothing will ever change, no?

    But there's a fine line between Sub Benefits and general QoL benefits... when you start only giving the latter to the former, you alienate more players than you those you tempt to spend more. Thems the breaks when the much-loved subscribers are woefully outnumbered by the rest of the playerbase, especially in the case where everyone has spent money to play.

    Let me put it this way: ESO is the best MMO I've ever seen and played, primarly because ESO+ is a benefit rather than a requirement. Sure, SWTOR and other games have a F2P option... have you played them? Because they cripple your ability to play that way so badly there really is no actual point.

    ESO is pay to play, and charges for all DLC/Chapters/etc. I'm happy to continue paying for all that and supporting the game so long as Zenimax stays the course they've been on so far. Crafting Bag, Bank Space in the name of "ESO+ benefits only" has begun a slippery slope where base game QoL Improvements that have already been given out in the past just to be witheld to charge for. I'm not holding my breath for there to be any kind of storage in Homestead (ironically a base game update, I wonder why it's missing?? /s) at this point.


    Fact of the matter is ESO failed as a Subscription-only game, the amount of non-subs you alienate should be kept as low as possible. Or just go F2P. But don't pretend to be B2P and then go F2P mode once you're in the door, that kind of thing drove me away from other games TOWARDS ESO because ESO didn't do it.

    If ESO goes that same route of $ > everything where you either sub or might as well not play at all, then I'll just take my money elsewhere. ESO being different is what makes it one of, if not the best MMO's out there.

    Listen, eso plus is not a loyalty rewards program. Likewise, when you purchase the game you get exactly what is offered in the base game. When you purchase a dlc, you are getting exactly what you pay for.

    In any subscription optional mmo, that is THE preferred method of support, no matter which way you cut it. It is stable revenue (allowing projected update cadence) vs volatile revenue (cash shops).

    Frankly, why someone who truly enjoys the game cant be bothered with forking over 2 quarters a day is beyond me. If that price is just steep enough to cause you issues financially, then you probably should be spending FAR less time in game. Especially an allotted amount of time that would ever justify the need for 400 plus inventory slots.....

    Of course there is the tin foil hat brigade that refuses to subscribe based on shear principle. As if they believe the subscription is a rip off and still complain when the game is not up to snuff on its updates.

    Regardless of which camp you belong to, you are coming off disgustingly entititled.
  • Tommy_The_Gun
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    exeeter702 wrote: »
    The blind remain blind. You got what you paid for when you purchased the base game. Period. End of Story. Subscribers get what we pay for. Period. End of Story. Crown buyer get what they pay for. Period. End of Story. You cry because you don't get what subscribers get. Hence your crying because what we pay for you don't get for free. It's very simple. No Godhood involved here. No looking down of any noses. Just simple fiscal facts.

    I'm sorry, I didn't know expressing displeasure at design choices you disagree with was "crying" now. If nobody ever speaks up because "wah wah stop crying" then nothing will ever change, no?

    But there's a fine line between Sub Benefits and general QoL benefits... when you start only giving the latter to the former, you alienate more players than you those you tempt to spend more. Thems the breaks when the much-loved subscribers are woefully outnumbered by the rest of the playerbase, especially in the case where everyone has spent money to play.

    Let me put it this way: ESO is the best MMO I've ever seen and played, primarly because ESO+ is a benefit rather than a requirement. Sure, SWTOR and other games have a F2P option... have you played them? Because they cripple your ability to play that way so badly there really is no actual point.

    ESO is pay to play, and charges for all DLC/Chapters/etc. I'm happy to continue paying for all that and supporting the game so long as Zenimax stays the course they've been on so far. Crafting Bag, Bank Space in the name of "ESO+ benefits only" has begun a slippery slope where base game QoL Improvements that have already been given out in the past just to be witheld to charge for. I'm not holding my breath for there to be any kind of storage in Homestead (ironically a base game update, I wonder why it's missing?? /s) at this point.


    Fact of the matter is ESO failed as a Subscription-only game, the amount of non-subs you alienate should be kept as low as possible. Or just go F2P. But don't pretend to be B2P and then go F2P mode once you're in the door, that kind of thing drove me away from other games TOWARDS ESO because ESO didn't do it.

    If ESO goes that same route of $ > everything where you either sub or might as well not play at all, then I'll just take my money elsewhere. ESO being different is what makes it one of, if not the best MMO's out there.

    Listen, eso plus is not a loyalty rewards program. Likewise, when you purchase the game you get exactly what is offered in the base game. When you purchase a dlc, you are getting exactly what you pay for.

    In any subscription optional mmo, that is THE preferred method of support, no matter which way you cut it. It is stable revenue (allowing projected update cadence) vs volatile revenue (cash shops).

    Frankly, why someone who truly enjoys the game cant be bothered with forking over 2 quarters a day is beyond me. If that price is just steep enough to cause you issues financially, then you probably should be spending FAR less time in game. Especially an allotted amount of time that would ever justify the need for 400 plus inventory slots.....

    Of course there is the tin foil hat brigade that refuses to subscribe based on shear principle. As if they believe the subscription is a rip off and still complain when the game is not up to snuff on its updates.

    Regardless of which camp you belong to, you are coming off disgustingly entititled.
    Pretty much this:
    anna-lappe-quote.jpeg
    (And for the love of god ZOS....please... do not censor / change what I say.... )
  • Eweroun
    Eweroun
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    when will it triple, it's already full again... :trollface:
    |Lunar Lattice - Guildmaster / Fullmoon group raidlead|
    |Potato Knights - former core member|
    |former dd-"The Phoenix Reborn", former raidlead "Omnia Vincit /Playdead"|

    clears: vCrag HM - vMoL HM - vHoF HM - vAS HM (+2) - vCR+3 - vSS HM
  • Meryyl
    Meryyl
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    Reading the complaints sometimes makes me wonder if folks have ever played another MMO? Especially F2P MMO's. Ever checked out their inventory restrictions? Try a little adventuring with 20 slots (heh, heh).

    I played FFXIV over 2 years, paid the sub and loved it. For $15/month I had FEWER inventory slots than I got as a NON-SUBSCRIBER to ESO. Now I subscribe and love my crafting bag. IMHO a crafting bag is QoL and the greatest idea ever to incentivize subscription.

    Thanks, ZOS
    Police Detective: “Why did you shoot him, Marlowe?”
    Phillip Marlowe: “There was a lot of killing going on and I wasn’t getting my fair share.”
  • Tommy_The_Gun
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    Meryyl wrote: »
    Reading the complaints sometimes makes me wonder if folks have ever played another MMO? Especially F2P MMO's.
    Because as we all know ESO is free-2play mmo.... and not buy-2play (sarcasm) ;)
  • TazESO
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    DannyLV702 wrote: »
    Holy jeebus I am excited them :o they're making it really hard to live without that subscription but I'm loving it

    Confirmed last night. It's there for me! :wink:

    Edit: quoted wrong post.
    Edited by TazESO on May 23, 2017 10:46AM
  • Sosderosii
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    Before eso+ i deposited my crafting materials and other stuff on alts so it was still possible just not as convenient, this change to banking space is welcome to make things easier.
  • Swifigames
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    rootimus wrote: »
    The extra space will be useful, but I'd much prefer a means of organising all the junk I collect.
    Yeah... some sort of "containers" in inventory so you could idk store one whole gear set in one inventory space ?

    Now that would be sweet!
    "We don't want other worlds, we want mirrors." - Gibarian
    --
    Nightblade (Bosmer) - Kremlok
    Templar (Khajiit) - Drops-the-Ball
    Templar (Altmer) - Lyranil of Alinor
    Necromancer (Altmer) - Kalomyr
    Sorcerer (Dunmer) - Lord Eldruin
  • Feanor
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    I simply love it. Thinking of getting the banker assistant now.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Merlin13KAGL
    Merlin13KAGL
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    zaria wrote: »
    Make me wonder, should be an way to turn off using items in bank for deconstruction.
    Yes, I know you can lock items but an level between had been nice for just deconstructing stuff after an dungeon.
    Perhaps its an addon for it?
    @zaria download Deconstruction Junk Marker , mark items as junk, they'll stand out nicely.

    It's about the closest thing to an elegant solution I could find.

    I really wish they'd add a keybind to "Mark as Junk" though. The process would be much accelerated.

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • QuebraRegra
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    you of course realize, much like the crafting bag...

    giphy.gif
  • zaria
    zaria
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    zaria wrote: »
    Make me wonder, should be an way to turn off using items in bank for deconstruction.
    Yes, I know you can lock items but an level between had been nice for just deconstructing stuff after an dungeon.
    Perhaps its an addon for it?
    @zaria download Deconstruction Junk Marker , mark items as junk, they'll stand out nicely.

    It's about the closest thing to an elegant solution I could find.

    I really wish they'd add a keybind to "Mark as Junk" though. The process would be much accelerated.
    Thank, that might be an good idea, just go over the invetory, sell stuff, then mark set items for deconstruct as junk and go to crafting station.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
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