i noticed that gear you loot either from random crates, bags etc (not treasure chests) and gear that are lying around in the field or from merchant stands only gives 140 cp gear ( Shadowhide, Shadowspun, Voidsteel & Nightwood) even if you are at 150-160 CP or higher.
wouldnt it be better to make it so that when you are at 150-160+ CP that said gear looted is of the Rubedite, Rubedo, Ruby Ash and Ancestor Silk in quality?
it will help players a bit getting materials from deconstructing said gear even tho you only get 1-2 per piece with maybe 5-6 per piece if it got Intricate trait.
to other players here do you think it would be a good idea to have gear looted from these sources also scale to 150-160 CP if you was around 150-160 or at higher CP?
Edited by BurningLance on May 17, 2017 10:49AM
Go beyond the impossible and kick reason to the curb!
PSN:BurningLance_2