Giles.floydub17_ESO wrote: »At first thought I didn't understand why OP says BSW should only be good for a mDK.
After reading the list it still doesn't make sense other than he wants Jullianos to be more useful.
OP. Enlighten us on your reasoning as to why BSW should not be so useful to other classes that use fire damage. I'm hoping there is some seep thought into his/her reasoning.
Giles.floydub17_ESO wrote: »At first thought I didn't understand why OP says BSW should only be good for a mDK.
After reading the list it still doesn't make sense other than he wants Jullianos to be more useful.
OP. Enlighten us on your reasoning as to why BSW should not be so useful to other classes that use fire damage. I'm hoping there is some seep thought into his/her reasoning.
Olupajmibanan wrote: »I am suspecting that Silks of the sun might be better than BSW for mDK, PvE wise.
All of mDK damage is increased by 400 spell damage with the Sun set. Extra health from this set comes more handy than spell crit bonus from BSW.
Bsw needs 61% uptime to beat the Sun set (assuming Major and Minor sorcery are up).
After some brief testing, I occasionaly crossed 60% uptime but was always around 60%. Build: Grothdarr, BSW, Moondancer jewelry, MSA Inferno (front)/Orphan Inferno (back) so I have BSW active on both bars.
That's why I think Sun set might be better. IMO BSW is truly better only on completely static bosses without movement-intense mechanics.
But I still prefer BSW for PvP - one perfectly timed BSW proc can melt mountains in PvP.
Ihatenightblades wrote: »Was so sick and tired of every magicka class in game running bsw because of the high uptime and super high spell dmg it gives
My friend did a parse on the pts and he did more damage with 5 julianos 3 moondancer 2 grothdar dw willpower swords and vma inferno staff on back bar
Forgot what the exact numbers were but boy was i happy to julianos out perform bsw on a magplar atleast.
Keep the balance coming ZoS you doing good
Ihatenightblades wrote: »Was so sick and tired of every magicka class in game running bsw because of the high uptime and super high spell dmg it gives
My friend did a parse on the pts and he did more damage with 5 julianos 3 moondancer 2 grothdar dw willpower swords and vma inferno staff on back bar
Forgot what the exact numbers were but boy was i happy to julianos out perform bsw on a magplar atleast.
Keep the balance coming ZoS you doing good
Lol so Balance to you is where only 1 class get a high uptime and high spell damage set? That doesn't make sense, but good try.
Balance would be all classes being just as viable. Not 1 class having more options or being better.
Ihatenightblades wrote: »
Can someone please explain to me the benefit of Gear diversity for DDs? Why do you care if BSW is BiS for everything—or if it's Julianos that's BiS. Why would it be preferable for all relevant gear sets to do the same damage? What's so great about each class having their own BiS gear setup—what's the point?
jroc699_burr wrote: »lol just wait for the new sets 2 of them will b op as f for a bit for sure
Can someone please explain to me the benefit of Gear diversity for DDs? Why do you care if BSW is BiS for everything—or if it's Julianos that's BiS. Why would it be preferable for all relevant gear sets to do the same damage? What's so great about each class having their own BiS gear setup—what's the point?
Olupajmibanan wrote: »I am suspecting that Silks of the sun might be better than BSW for mDK, PvE wise.
All of mDK damage is increased by 400 spell damage with the Sun set. Extra health from this set comes more handy than spell crit bonus from BSW.
Bsw needs 61% uptime to beat the Sun set (assuming Major and Minor sorcery are up).
After some brief testing, I occasionaly crossed 60% uptime but was always around 60%. Build: Grothdarr, BSW, Moondancer jewelry, MSA Inferno (front)/Orphan Inferno (back) so I have BSW active on both bars.
That's why I think Sun set might be better. IMO BSW is truly better only on completely static bosses without movement-intense mechanics.
But I still prefer BSW for PvP - one perfectly timed BSW proc can melt mountains in PvP.
I'm sure I read somewhere that Sun's 400 spell dmg doesn't get multiplied by things such as major/minor sorcery whereas BSW spell damage bonus does. Sun gives a flat 400 spell damage with fire attacks on top of your current spell damage, whereas BSW gives (insert number) spell damage but it gets increased with sorcery buffs etc, which is why BSW is better. Don't quote me on that though.
Ihatenightblades wrote: »
I figured I'd have to be weaving heavies for sustain. Also why wouldn't you weave Sweeps? Damage isn't the only reason to weave, it also builds ultimate and procs weapon enchantments.
Olupajmibanan wrote: »I am suspecting that Silks of the sun might be better than BSW for mDK, PvE wise.
All of mDK damage is increased by 400 spell damage with the Sun set. Extra health from this set comes more handy than spell crit bonus from BSW.
Bsw needs 61% uptime to beat the Sun set (assuming Major and Minor sorcery are up).
After some brief testing, I occasionaly crossed 60% uptime but was always around 60%. Build: Grothdarr, BSW, Moondancer jewelry, MSA Inferno (front)/Orphan Inferno (back) so I have BSW active on both bars.
That's why I think Sun set might be better. IMO BSW is truly better only on completely static bosses without movement-intense mechanics.
But I still prefer BSW for PvP - one perfectly timed BSW proc can melt mountains in PvP.
I'm sure I read somewhere that Sun's 400 spell dmg doesn't get multiplied by things such as major/minor sorcery whereas BSW spell damage bonus does. Sun gives a flat 400 spell damage with fire attacks ON TOP of your current total spell damage, whereas BSW gives (insert number) spell damage TO your total so it gets increased with sorcery buffs etc, which is why BSW is better. Don't quote me on that though.
What this is a lie.You weave lights in between your jabs and it boost your DPS.Ihatenightblades wrote: »Ihatenightblades wrote: »
I figured I'd have to be weaving heavies for sustain. Also why wouldn't you weave Sweeps? Damage isn't the only reason to weave, it also builds ultimate and procs weapon enchantments.
U will lose tons of dps weaving in between jabs
Olupajmibanan wrote: »Olupajmibanan wrote: »I am suspecting that Silks of the sun might be better than BSW for mDK, PvE wise.
All of mDK damage is increased by 400 spell damage with the Sun set. Extra health from this set comes more handy than spell crit bonus from BSW.
Bsw needs 61% uptime to beat the Sun set (assuming Major and Minor sorcery are up).
After some brief testing, I occasionaly crossed 60% uptime but was always around 60%. Build: Grothdarr, BSW, Moondancer jewelry, MSA Inferno (front)/Orphan Inferno (back) so I have BSW active on both bars.
That's why I think Sun set might be better. IMO BSW is truly better only on completely static bosses without movement-intense mechanics.
But I still prefer BSW for PvP - one perfectly timed BSW proc can melt mountains in PvP.
I'm sure I read somewhere that Sun's 400 spell dmg doesn't get multiplied by things such as major/minor sorcery whereas BSW spell damage bonus does. Sun gives a flat 400 spell damage with fire attacks ON TOP of your current total spell damage, whereas BSW gives (insert number) spell damage TO your total so it gets increased with sorcery buffs etc, which is why BSW is better. Don't quote me on that though.
You are right, Sun set does not get increased by Minor and Major Sorcery like all +400 certain spell damage sets, don't know about the War Maiden tho.
And I calculated with that.
400/(525*1,25)=60,95%
So, to get at least 400 spell damage from BSW (after Minor and Major Sorcery) you need 60,95% uptime. Less than that, Sun is better.
Olupajmibanan wrote: »Olupajmibanan wrote: »I am suspecting that Silks of the sun might be better than BSW for mDK, PvE wise.
All of mDK damage is increased by 400 spell damage with the Sun set. Extra health from this set comes more handy than spell crit bonus from BSW.
Bsw needs 61% uptime to beat the Sun set (assuming Major and Minor sorcery are up).
After some brief testing, I occasionaly crossed 60% uptime but was always around 60%. Build: Grothdarr, BSW, Moondancer jewelry, MSA Inferno (front)/Orphan Inferno (back) so I have BSW active on both bars.
That's why I think Sun set might be better. IMO BSW is truly better only on completely static bosses without movement-intense mechanics.
But I still prefer BSW for PvP - one perfectly timed BSW proc can melt mountains in PvP.
I'm sure I read somewhere that Sun's 400 spell dmg doesn't get multiplied by things such as major/minor sorcery whereas BSW spell damage bonus does. Sun gives a flat 400 spell damage with fire attacks ON TOP of your current total spell damage, whereas BSW gives (insert number) spell damage TO your total so it gets increased with sorcery buffs etc, which is why BSW is better. Don't quote me on that though.
You are right, Sun set does not get increased by Minor and Major Sorcery like all +400 certain spell damage sets, don't know about the War Maiden tho.
And I calculated with that.
400/(525*1,25)=60,95%
So, to get at least 400 spell damage from BSW (after Minor and Major Sorcery) you need 60,95% uptime. Less than that, Sun is better.