Greetings!
I have been reading a lot of builds and most of them involve having destruction and resto staff equiped. The game seems designed for having one armor set, willpower jewelry, monster shoulders + head and master/maelstrom weapons. However, most -if not all- the templar healer builds I have read don't use monster sets but two sets (spc + worm or sanctuary) in the armor and jewelry slots.
However, muy build consist on:
- Chokethorn monster set
- sanctuary armor
- jewelry and weapon + shield SPC
- random restoration staff
I don't use to draw a lot of agro in my veteran dungeon runs adventures from my fellow players and I feel like healing just fine. I plan on doing some trials sooner than later, and I wouldn't mind changing the sanctuary for the worm set, but I don't know if the lack of destruction staff would be a problem there.