OrphanHelgen wrote: »I know it's intended to lower the ceiling and raise the floor, but so far the floor haven't been raised yet.
When doing group tool, the veteran dungeons are the first thing you see. You actually have to have knowledge and scroll down and do some effort to find normal dungeons. Players have no idea what's different between veteran and normal dungeons. Players just open group tool and queue for the first thing they see. Also, players have their roles as DD and heal at the same time without knowing it, making a group whipe on the first boss because no healer, no tank and no experience or knowledge about the dungeon or the game in general.
Players are rage quitting and get frustrated over this. Even if it is a casual game, I can guarantee that no one likes to do a dungeon with inexperience players who doesn't know their role.
When I do pug dungeons, I don't ask for much, even though I am a tryhard player myself. I ask politely for end game players who group for a dungeon to at least try to do their roles.
Healer try to heal the group. There is so much more to a healer role I don't even know where to start or end, but main thing that people should know already in level 1, is that a healer gives heals.
Tanks try to soak the damage and actually taunt something. Again, I don't ask for much here, where tank role can do so much in this game. I only ask them to have a taunt on their bar and try to use it.
I am actually suprised myself how many cp600 doesn't even know this. When I started this game 3 years ago, I had taunt on my tank and heals on my healer before I was level 10. Something is wrong here. Is this the same in every mmo out there? I only have ESO as experience.
OrphanHelgen wrote: »
I am actually surprised myself how many cp600 doesn't even know this. When I started this game 3 years ago, I had taunt on my tank and heals on my healer before I was level 10. Something is wrong here. Is this the same in every mmo out there? I only have ESO as experience.
People like DPS because it is all flashy and sparkly and, well, EASY TO DO.
...
...telling me their leaving because...
OrphanHelgen wrote: »
I am actually surprised myself how many cp600 doesn't even know this. When I started this game 3 years ago, I had taunt on my tank and heals on my healer before I was level 10. Something is wrong here. Is this the same in every mmo out there? I only have ESO as experience.
People like DPS because it is all flashy and sparkly and, well, easy to do.
If they really want to show off their "mad skillz" for the game, become a Support Healer or a Support Tank. We get more people who can fulfill those roles, not queue as that role, but actually do it, then most of the Group Finder complaints will go away.
Damn it.
Erm... But there are magic +2k DPS items.MaximusDargus wrote: »Rise the floor? You mean git gud? "Lowering the celling" is done by developers to halt the power creep (which in the end is caused by developers too). The "Rising the floor" part is done by players who learn how to play their classes, practice and improve their skills instead of waiting for developers to give them a magic item +2K DPS
Erm... But there are magic +2k DPS items.MaximusDargus wrote: »Rise the floor? You mean git gud? "Lowering the celling" is done by developers to halt the power creep (which in the end is caused by developers too). The "Rising the floor" part is done by players who learn how to play their classes, practice and improve their skills instead of waiting for developers to give them a magic item +2K DPS
Well, you can't buy them. You have to grind them. But. Here is the deal.
Now, in Homestead, casual 400CP no-pets magsorc me can hit 28k in Julianos. Which is totally fine for pretty much all endgame content. Learning the class and practising rotation got me there, I got gut and now RL Craglorn vet Trials.
On PTS I hit 24k max with this setup. 23k consistenly.
The solution is simple. Respec to petsorc and farm Necropotence. Do you see the problem?
Now, in Homestead, we all know that there is the meta. Necropotence for Sorcs, BSW for magDK, etc, etc. However. This is like being-the-absolute-best meta. Which you, if you know your class and rotation, can easily disregard. You'll make through vAA in ~50 min instead of 29 min, but who cares, right?
On PTS we're all nerfed. But content isn't.
Requirement for vMoL is 30k DPS. Which you totally could previously achieve on ~450CP with partly crafted gear. And be totally like "ok, guys, I'm not the best, but I'm doing enough, can I join?". And your guildies be like, "yeah, sure, jump in".
Now the requirement stays the same. But 30k is achieved only on 600CP with full BiS gear. Well... maybe with exception for sorcs, yeahFarm Necropotentce and you can make this 30k on ~500CP
In Homestead learning you class and practising rotation is enough. In Morrowind you learn your class, practise your rotation... and also farm BiS and use only best skill tool or gtfo.
Or no vMoL for you. No vCoAII for you. No vICP for you. No vRoM for you...
Now when I'm in the mood, I can just type in guild chat "Guys, vAA newbie run! Anyone is allowed, only requirement - 20k DPS on target skeleton!". And I'll get my group instantly. All kind of people 250-600CP.
Morrowind? Well, only ~400CP+ now. And gathering a group will take some time.
But can I lower the requirement? No. Because DPS-check Varlariel remains the same, the speed of the axes-spawn remains the same and final stage of the Mage remains the same.
Sorry, guys. Not my fault. Thank ZoS
OrphanHelgen wrote: »
I am actually surprised myself how many cp600 doesn't even know this. When I started this game 3 years ago, I had taunt on my tank and heals on my healer before I was level 10. Something is wrong here. Is this the same in every mmo out there? I only have ESO as experience.
People like DPS because it is all flashy and sparkly and, well, easy to do.
If they really want to show off their "mad skillz" for the game, become a Support Healer or a Support Tank. We get more people who can fulfill those roles, not queue as that role, but actually do it, then most of the Group Finder complaints will go away.
Funny... everyone keeps telling me their leaving because...
- ZOS doesn't listen.
- Sustain got nerfed.
- Their class got nerfed.
- Warden is pay to win.
- Deltia said so.
- There is no end game content.
- The games to casual now, grrr casuals.
And all along it was really because people don't play healers right in pugs.
OrphanHelgen wrote: »
I am actually surprised myself how many cp600 doesn't even know this. When I started this game 3 years ago, I had taunt on my tank and heals on my healer before I was level 10. Something is wrong here. Is this the same in every mmo out there? I only have ESO as experience.
People like DPS because it is all flashy and sparkly and, well, easy to do.
If they really want to show off their "mad skillz" for the game, become a Support Healer or a Support Tank. We get more people who can fulfill those roles, not queue as that role, but actually do it, then most of the Group Finder complaints will go away.
...The mechanics are not hard. Certainly not harder than WoW/FFXIV...
There is an easy way to raise the floor. Just weaken the mobs and bosses. No adjustment to skills required.
You are also DD the questing or grinding so you gear for it naturally. Another issue with Morrowind is that people will not have resource issues then questing, might get a bit then farming public dungeons but you have downtime enough to keep you topped up most of the time. You will get it in dungeons.OrphanHelgen wrote: »
I am actually surprised myself how many cp600 doesn't even know this. When I started this game 3 years ago, I had taunt on my tank and heals on my healer before I was level 10. Something is wrong here. Is this the same in every mmo out there? I only have ESO as experience.
People like DPS because it is all flashy and sparkly and, well, easy to do.
If they really want to show off their "mad skillz" for the game, become a Support Healer or a Support Tank. We get more people who can fulfill those roles, not queue as that role, but actually do it, then most of the Group Finder complaints will go away.
I was talking to a friend who recently begun playing ESO so he is lvl 10. I realized he queued as a tank.
Me: "You don't have weapon swap but at least you can taunt so you are better than 90% of the other tanks I guess."
Him: "No I don't taunt. But it's okay, our CP300 DPS did everything last time."
So for normal dungeons it probably does not matter, only vets need tank? I've never done any dungeons in this game so really don't know. But I imagine if he ended up with a bunch of low levels it would have been fun hehe.
I've said this on Gamefaqs.com....
ESO may be the most stupid fanbase as far as MMO's go.
People still don't realize that if they are even an ESO plus member, they aren't getting Morrowind for free. People do not understand what type of game they are playing.
An MMO first. People don't want to learn their classes. This is by far the most casual MMO I have played (also the most fun) yet you would think it is hard because people refuse to learn. The mechanics are not hard. Certainly not harder than WoW/FFXIV.
Tanks I do PuGs with have no clear how to hold aggro. They just think they stand in front on the boss and.. well, that's it.
You can't argue ESO Is NOT casual. Even the most difficult content pales in difficulty to other games (Again, I welcome this).
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While I'm not sure I'd call it proper, old main quest and vet zones made damn sure you knew how to block, dodge, tell aoe skills from single target ones and be able to keep yourself again.This game has never had (and probably will never have) a proper learning experience.
I've said this on Gamefaqs.com....
ESO may be the most stupid fanbase as far as MMO's go.
People still don't realize that if they are even an ESO plus member, they aren't getting Morrowind for free. People do not understand what type of game they are playing.
An MMO first. People don't want to learn their classes. This is by far the most casual MMO I have played (also the most fun) yet you would think it is hard because people refuse to learn. The mechanics are not hard. Certainly not harder than WoW/FFXIV.
Tanks I do PuGs with have no clear how to hold aggro. They just think they stand in front on the boss and.. well, that's it.
You can't argue ESO Is NOT casual. Even the most difficult content pales in difficulty to other games (Again, I welcome this).
starkerealm wrote: »starkerealm wrote: »I've said this on Gamefaqs.com....
ESO may be the most stupid fanbase as far as MMO's go.
People still don't realize that if they are even an ESO plus member, they aren't getting Morrowind for free. People do not understand what type of game they are playing.
An MMO first. People don't want to learn their classes. This is by far the most casual MMO I have played (also the most fun) yet you would think it is hard because people refuse to learn. The mechanics are not hard. Certainly not harder than WoW/FFXIV.
Tanks I do PuGs with have no clear how to hold aggro. They just think they stand in front on the boss and.. well, that's it.
You can't argue ESO Is NOT casual. Even the most difficult content pales in difficulty to other games (Again, I welcome this).
You missed the whole, "it's all pay to win," crap. Where large chunks of the community will point at completely cosmetic items and claim they're P2W.
Oh yes, how could I forget that. Also, people think that we are being ripped off because you have to buy Morrowind, therefore it is a "cashgrab".
Well, that everything is a "cash grab."
Like the houses, which are simultaneously: Useless, P2W, and a Cash Grab.
While I'm not sure I'd call it proper, old main quest and vet zones made damn sure you knew how to block, dodge, tell aoe skills from single target ones and be able to keep yourself again.
I still think old vet zones were overkill but in retrospect it was actually better than what we have now. Back then the pugging experience was like...unbelievably better. Honestly it's shocking how much average pug quality has plummeted since then, it's astounding. I mean there were always bad or/and new people here and there but now...yeah. Now it's more like "there still are some decent players here and there".
Sooo... Deltia is the 1%?Funny... everyone keeps telling me their leaving because...
- ZOS doesn't listen.
- Sustain got nerfed.
- Their class got nerfed.
- Warden is pay to win.
- Deltia said so.
- There is no end game content.
- The games to casual now, grrr casuals.
And all along it was really because people don't play healers right in pugs.
And the points you have listed are the same in any MMO (altho deltia is new), and 99% will keep playing anyway.