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So how much better will 2h be after changes?

DragonBound
DragonBound
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I really want a pve 2h stamsorc and stamplar.
  • Kammakazi
    Kammakazi
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    ....no
  • DragonBound
    DragonBound
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    Kammakazi wrote: »
    ....no

    No? What do you mean? I have been seeing the comment quite often on how much better 2h will be especially for stam dks.
  • VanHalen
    VanHalen
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    I really want a pve 2h stamsorc and stamplar.

    You can use 2H in the current patch for simple dungeons and RP.
    Xet4AsI.jpg
    But DW are more effective now and after changes.
    Edited by VanHalen on May 14, 2017 1:56AM
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  • lunalitetempler
    lunalitetempler
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    One of the reasons 2h wasn't as good as duel wield was because you can only increase dots in the cp tree currently on live, plus having duel wield would give more weapon DMG. That's not the case anymore as 2h provides the same DMG as waring duel swords now I believe. The other major thing is master arms, direct DMG in the new cp changes so yes 2h will become much stronger. 2H carve dot just got a buff in the last pts cycle so is now more in line with other dots. Things need to be tested but yes 2H has been buffed by the dot and also indirectly by the new cp tree. Its totally possible it will become viable. I mean I don't like spamming jabs, I'd prefer to use wrecking blow so I guess you simply spec in master arms rather than the dot cp for jabs. It at least opens up lots more options. People hadn't had the gear or time to test properly, but in theory totally possible.
  • DragonBound
    DragonBound
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    One of the reasons 2h wasn't as good as duel wield was because you can only increase dots in the cp tree currently on live, plus having duel wield would give more weapon DMG. That's not the case anymore as 2h provides the same DMG as waring duel swords now I believe. The other major thing is master arms, direct DMG in the new cp changes so yes 2h will become much stronger. 2H carve dot just got a buff in the last pts cycle so is now more in line with other dots. Things need to be tested but yes 2H has been buffed by the dot and also indirectly by the new cp tree. Its totally possible it will become viable. I mean I don't like spamming jabs, I'd prefer to use wrecking blow so I guess you simply spec in master arms rather than the dot cp for jabs. It at least opens up lots more options. People hadn't had the gear or time to test properly, but in theory totally possible.

    Interesting, but it does sound like stamplar will be pointless for me then.
  • lunalitetempler
    lunalitetempler
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    One of the reasons 2h wasn't as good as duel wield was because you can only increase dots in the cp tree currently on live, plus having duel wield would give more weapon DMG. That's not the case anymore as 2h provides the same DMG as waring duel swords now I believe. The other major thing is master arms, direct DMG in the new cp changes so yes 2h will become much stronger. 2H carve dot just got a buff in the last pts cycle so is now more in line with other dots. Things need to be tested but yes 2H has been buffed by the dot and also indirectly by the new cp tree. Its totally possible it will become viable. I mean I don't like spamming jabs, I'd prefer to use wrecking blow so I guess you simply spec in master arms rather than the dot cp for jabs. It at least opens up lots more options. People hadn't had the gear or time to test properly, but in theory totally possible.

    Interesting, but it does sound like stamplar will be pointless for me then.

    What's wrong with stamplar?
  • DragonBound
    DragonBound
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    One of the reasons 2h wasn't as good as duel wield was because you can only increase dots in the cp tree currently on live, plus having duel wield would give more weapon DMG. That's not the case anymore as 2h provides the same DMG as waring duel swords now I believe. The other major thing is master arms, direct DMG in the new cp changes so yes 2h will become much stronger. 2H carve dot just got a buff in the last pts cycle so is now more in line with other dots. Things need to be tested but yes 2H has been buffed by the dot and also indirectly by the new cp tree. Its totally possible it will become viable. I mean I don't like spamming jabs, I'd prefer to use wrecking blow so I guess you simply spec in master arms rather than the dot cp for jabs. It at least opens up lots more options. People hadn't had the gear or time to test properly, but in theory totally possible.

    Interesting, but it does sound like stamplar will be pointless for me then.

    What's wrong with stamplar?

    Well you said that you would focus your cp on buffing your 2h weapons instead of jabs.
  • lunalitetempler
    lunalitetempler
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    One of the reasons 2h wasn't as good as duel wield was because you can only increase dots in the cp tree currently on live, plus having duel wield would give more weapon DMG. That's not the case anymore as 2h provides the same DMG as waring duel swords now I believe. The other major thing is master arms, direct DMG in the new cp changes so yes 2h will become much stronger. 2H carve dot just got a buff in the last pts cycle so is now more in line with other dots. Things need to be tested but yes 2H has been buffed by the dot and also indirectly by the new cp tree. Its totally possible it will become viable. I mean I don't like spamming jabs, I'd prefer to use wrecking blow so I guess you simply spec in master arms rather than the dot cp for jabs. It at least opens up lots more options. People hadn't had the gear or time to test properly, but in theory totally possible.

    Interesting, but it does sound like stamplar will be pointless for me then.

    What's wrong with stamplar?

    Well you said that you would focus your cp on buffing your 2h weapons instead of jabs.

    Its an option for sure or you can use your cp to buff dots which is jabs, people will split most likely with the new demi diminishing returns. Options ^^
  • Arkangeloski
    Arkangeloski
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    One of the reasons 2h wasn't as good as duel wield was because you can only increase dots in the cp tree currently on live, plus having duel wield would give more weapon DMG. That's not the case anymore as 2h provides the same DMG as waring duel swords now I believe. The other major thing is master arms, direct DMG in the new cp changes so yes 2h will become much stronger. 2H carve dot just got a buff in the last pts cycle so is now more in line with other dots. Things need to be tested but yes 2H has been buffed by the dot and also indirectly by the new cp tree. Its totally possible it will become viable. I mean I don't like spamming jabs, I'd prefer to use wrecking blow so I guess you simply spec in master arms rather than the dot cp for jabs. It at least opens up lots more options. People hadn't had the gear or time to test properly, but in theory totally possible.

    Lol lol lol spaming wrecking blow on a dungeon... for some reason everytime somebody does that on group finder a little mesage box apears... vote to kick, i tought it was a bug, but yeah neither that or snipe will be a thing. Sorry bro
  • DragonBound
    DragonBound
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    One of the reasons 2h wasn't as good as duel wield was because you can only increase dots in the cp tree currently on live, plus having duel wield would give more weapon DMG. That's not the case anymore as 2h provides the same DMG as waring duel swords now I believe. The other major thing is master arms, direct DMG in the new cp changes so yes 2h will become much stronger. 2H carve dot just got a buff in the last pts cycle so is now more in line with other dots. Things need to be tested but yes 2H has been buffed by the dot and also indirectly by the new cp tree. Its totally possible it will become viable. I mean I don't like spamming jabs, I'd prefer to use wrecking blow so I guess you simply spec in master arms rather than the dot cp for jabs. It at least opens up lots more options. People hadn't had the gear or time to test properly, but in theory totally possible.

    Interesting, but it does sound like stamplar will be pointless for me then.

    What's wrong with stamplar?

    Well you said that you would focus your cp on buffing your 2h weapons instead of jabs.

    Its an option for sure or you can use your cp to buff dots which is jabs, people will split most likely with the new demi diminishing returns. Options ^^

    Ahhh so both.
  • lunalitetempler
    lunalitetempler
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    One of the reasons 2h wasn't as good as duel wield was because you can only increase dots in the cp tree currently on live, plus having duel wield would give more weapon DMG. That's not the case anymore as 2h provides the same DMG as waring duel swords now I believe. The other major thing is master arms, direct DMG in the new cp changes so yes 2h will become much stronger. 2H carve dot just got a buff in the last pts cycle so is now more in line with other dots. Things need to be tested but yes 2H has been buffed by the dot and also indirectly by the new cp tree. Its totally possible it will become viable. I mean I don't like spamming jabs, I'd prefer to use wrecking blow so I guess you simply spec in master arms rather than the dot cp for jabs. It at least opens up lots more options. People hadn't had the gear or time to test properly, but in theory totally possible.

    Lol lol lol spaming wrecking blow on a dungeon... for some reason everytime somebody does that on group finder a little mesage box apears... vote to kick, i tought it was a bug, but yeah neither that or snipe will be a thing. Sorry bro

    Not sure how you got wrecking blow spam from what I said? You would use dots like any other rotation and a filler which would be the wrecking blow. With the new changes its totally possible to split between dot and direct DMG due the diminishes.
  • lunalitetempler
    lunalitetempler
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    Yup, I mean don't forget just by having jabs slotted its extra crit DMG, you can use jabs as a buff to because it give 10% crit for 10 secs. For aoe you could carve/dot and then jab. I pretty much play like this already but with the changes it will be hugely buffed.

    So for single target you could do something like, carve, caltrops, trapping webs/beast trap, jabs for crit boost then filler with wrecking blow and for aoe you could do something like caltrops, carve, trapping Webb, jabs? Or 2h / bow for other dots and split the cp.

    Edited by lunalitetempler on May 14, 2017 5:00AM
  • lunalitetempler
    lunalitetempler
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    You also get something like 5/or 10% increased DMG after a heavy attack with 2h and 30% Stam regen after a kill so that's going to be a big benefit next patch too.
  • Draqone
    Draqone
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    2h is already viable, it's just not as good as dual wield. You can do any content dual wielding.
    ESO Balance:
    “All skills are equal, but some skills are more equal than others.”
  • sly007
    sly007
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    I believe you also get minor heroism from cleave so more ultimates being dropped.
  • Integral1900
    Integral1900
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    I've always used two handed over dual wield, just prefer it, never had a trouble because of it
  • KellionBane
    KellionBane
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    What about the off hand's set bonus when DW'ing?
  • Draqone
    Draqone
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    What about the off hand's set bonus when DW'ing?

    The thing is if someone has vMA weapons, they run a single 5 set anyway. Using a vMA or Master 2 hander could provide stamDks and stamPlars with a nice execute.
    ESO Balance:
    “All skills are equal, but some skills are more equal than others.”
  • DragonBound
    DragonBound
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    Draqone wrote: »
    2h is already viable, it's just not as good as dual wield. You can do any content dual wielding.

    I did not say it wasnt for solo content.
  • Nolic1
    Nolic1
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    2-handed is viable in both PvE and PvP the thing that made it not part of PvE is the community not ZoS.
    Sherman from Sherman's Gaming

    Youtube content creator that is dedicated to the Casual and Roleplay community for News, Lets Talks, Guides, Help and character builds.

    Youtube channel link: https://www.youtube.com/channel/UCrgYNgpFTRAl4XWz31o2emw
  • Jitterbug
    Jitterbug
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    Nolic1 wrote: »
    2-handed is viable in both PvE and PvP the thing that made it not part of PvE is the community not ZoS.

    south+park.png
  • DragonBound
    DragonBound
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    Nolic1 wrote: »
    2-handed is viable in both PvE and PvP the thing that made it not part of PvE is the community not ZoS.

    Actually 2handed is not very good for vet dungeons and end game content, stop being a broken record.
    Edited by DragonBound on May 14, 2017 5:14PM
  • Nolic1
    Nolic1
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    Nolic1 wrote: »
    2-handed is viable in both PvE and PvP the thing that made it not part of PvE is the community not ZoS.

    Actually 2handed is not very good for vet dungeons and end game content, stop being a broken record.

    I use 2-handed in vet and hard mode all the time on both a dps and a tank so please stop being a broken record.
    Sherman from Sherman's Gaming

    Youtube content creator that is dedicated to the Casual and Roleplay community for News, Lets Talks, Guides, Help and character builds.

    Youtube channel link: https://www.youtube.com/channel/UCrgYNgpFTRAl4XWz31o2emw
  • DragonBound
    DragonBound
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    Nolic1 wrote: »
    Nolic1 wrote: »
    2-handed is viable in both PvE and PvP the thing that made it not part of PvE is the community not ZoS.

    Actually 2handed is not very good for vet dungeons and end game content, stop being a broken record.

    I use 2-handed in vet and hard mode all the time on both a dps and a tank so please stop being a broken record.

    Lol considering that allot of that content relies on aoe dps, your full of it, you may do ok but there is a significant gap between dual wield and 2h in pve period, especially in trials.
  • Nolic1
    Nolic1
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    On live there is not that much of a difference in dps from a 2-handed and dual wield and dual wield has steel tornado and blade cloak as its AOE while 2-hander has more light and heavy attack cleave along with the cleave skill that applies a bleed over time to more then one enemy plus that got a 11% increase in it on test along with using a 2-handed axe does have a bleed chances to hit more then one enemy then dual wield does with its single target bleed. So you can say all you want 2-handed does not work in PvE its that someone crunched numbers and showed the minor difference in dps so everyone made it a requirement to only use dual wield. The devs give us the tools and rules to play by the community created there own rules and then makes them law this happens in every MMO.
    Sherman from Sherman's Gaming

    Youtube content creator that is dedicated to the Casual and Roleplay community for News, Lets Talks, Guides, Help and character builds.

    Youtube channel link: https://www.youtube.com/channel/UCrgYNgpFTRAl4XWz31o2emw
  • Cronopoly
    Cronopoly
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    Nolic1 wrote: »
    Nolic1 wrote: »
    2-handed is viable in both PvE and PvP the thing that made it not part of PvE is the community not ZoS.

    Actually 2handed is not very good for vet dungeons and end game content, stop being a broken record.

    I use 2-handed in vet and hard mode all the time on both a dps and a tank so please stop being a broken record.

    Just because you used 2h doesn't mean you were not holding your group back in DPS. Regardless of whether they decided to be nice and not tell you about it. It's no big deal.

    As my main routinely Tanked all 4man dungeons with all type of people, geared or not geared I've seen it all and what made me cringe every time was useless low DPS WB spam or Snipe on AOE fights... not saying that was your style to not use a Rotation but Yes 2h or Snipe with no rotations were a huge problem for many groups that allowed it...
  • DragonBound
    DragonBound
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    Nolic1 wrote: »
    On live there is not that much of a difference in dps from a 2-handed and dual wield and dual wield has steel tornado and blade cloak as its AOE while 2-hander has more light and heavy attack cleave along with the cleave skill that applies a bleed over time to more then one enemy plus that got a 11% increase in it on test along with using a 2-handed axe does have a bleed chances to hit more then one enemy then dual wield does with its single target bleed. So you can say all you want 2-handed does not work in PvE its that someone crunched numbers and showed the minor difference in dps so everyone made it a requirement to only use dual wield. The devs give us the tools and rules to play by the community created there own rules and then makes them law this happens in every MMO.

    I never said it does not work what I said is that there is indeed a big gap between 2handed and dw there has been plenty of evidence to show this.

    There is a reason why nearly everyone uses d2/bow, if 2h really was that close it would of been proven.
  • Nolic1
    Nolic1
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    Cronopoly wrote: »
    Nolic1 wrote: »
    Nolic1 wrote: »
    2-handed is viable in both PvE and PvP the thing that made it not part of PvE is the community not ZoS.

    Actually 2handed is not very good for vet dungeons and end game content, stop being a broken record.

    I use 2-handed in vet and hard mode all the time on both a dps and a tank so please stop being a broken record.

    Just because you used 2h doesn't mean you were not holding your group back in DPS. Regardless of whether they decided to be nice and not tell you about it. It's no big deal.

    As my main routinely Tanked all 4man dungeons with all type of people, geared or not geared I've seen it all and what made me cringe every time was useless low DPS WB spam or Snipe on AOE fights... not saying that was your style to not use a Rotation but Yes 2h or Snipe with no rotations were a huge problem for many groups that allowed it...

    I use cleave mostly and executioners strike for the most part and only use wreaking blow in a rotation with them as for snipe the only one I use is focused aim to applie minor breach to help with the armor pen and that is if we need it. and other wise its poison injection plus endless hail and that is it from the bow.

    My rotation on my bars is almost the same a dual wield but as I explain above its only the 3 skills and wreaking blow gets one hit in every rotation like you would rapid strikes with light attack weaves and then a heavy attack every other rotation to keep my resources up and if done right I can do about 28k to 35k depending on human error.
    Sherman from Sherman's Gaming

    Youtube content creator that is dedicated to the Casual and Roleplay community for News, Lets Talks, Guides, Help and character builds.

    Youtube channel link: https://www.youtube.com/channel/UCrgYNgpFTRAl4XWz31o2emw
  • RoyJade
    RoyJade
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    Without maelstrom weapons, the gap is not that huge, but it still exist. On my stamplar with jabs as my spammable, my dps is pretty close with DW and 2H (and without maelstrom), with more dps in aoe situation (3 mobs or more). I get more aoe, an execute and more ultimate, which is nice.
    Still, the spammable can't compete really well with DW's one and maelstrom daggers/axes are far too powerful (even if stamina itself is a little too weak).

    With the new master at arm passive, 2H may close the gap at least for some classes : stamplar, stamblade (but they have everything they want except dots, so DW would still be better) and probably stamden.
    Edited by RoyJade on May 14, 2017 8:09PM
  • Mettaricana
    Mettaricana
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    I whipped off more dmg with my two hander on live than my dw but biggest change was the lack of sustain on the bloodlust but at same time the smg shield from brawler made eating adds a breeze incombo with caltrops and endless hail and hurricaine
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