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When Is Cyrodil's Performance Going to Be Fixed?

  • Shadow_Viper_vX
    Shadow_Viper_vX
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    Those on consoles are the hardest hit by these lag/performance issues
  • Shadow_Viper_vX
    Shadow_Viper_vX
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    The lag in most cities at peak times can be more than a little annoying.
  • Shadow_Viper_vX
    Shadow_Viper_vX
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    Reminder, these lag/performance issues don't just effect PVP and Cyrodil
  • Shadow_Viper_vX
    Shadow_Viper_vX
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    Cyrodil of course is the hardest hit by these issues when they flare up.
  • raglau
    raglau
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    Issue is, the PvP population represents a miniscule sliver of the ESO customer base.

    Ask yourself this, if ZOS still can't be bothered to fix the only PvE grouping tool in a group focused, primarily PvE game, when that tool has been broken since release, what likelihood is there that they'll expend any resource on fixing PvP performance?

    Now, PvP performance may be improved as a by product of moving to DirectX12, which at some point they'll be forced to do due to vendor support, but they will not go out of their way to fix such a small part of the game. We can all tell by now it's all about the money honey with ZOS, and PvP players simply do not represent a meaningful amount of revenue.
  • Shadow_Viper_vX
    Shadow_Viper_vX
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    But again, it's an issue that does effect the entire game.

    It is just more noticeable and frequent in Cyrodil.

    I'm campaigning for no lag in Cyrodil, no lag at peak times in cities.

    That's why I want attention to be kept on this issue and the word keep being spread.
  • G0ku
    G0ku
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    As a person that played PC launch and both PS4 and currently Xbox. PVP was amazing at the beginning. Yes there was one broken build with Mag DK Vamps but it got fixed and yes there were patches weekly almost at the beginning. But the performance was amazing compared to now and how the combat was in PVP was totally different then now and took a lot more skill back then IMO. Now there are too many broken builds i think. Would give anything to have PVP like it use to be but Console players just dont get it when i have tried to explain. But i had a guy in my group in Cyrodiil jump in and back me cause he was at PC launch too and he was like you guys have no clue how awesome it use to be. Also a TON of PVPers quit due to combat changes like soft caps being removed and performance issues. The PVP player base use to be HUGE.

    I´m sorry but the claim pvp was running amazing pn PC start is utter bullcrap. Server rerolls en masse, getting kicked out all the time. Performance was better but server stability sucked bigtime.

    Answer to OP: NEVER, I will pvp nontheless


    Edited by G0ku on May 4, 2017 11:15AM
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  • lunalitetempler
    lunalitetempler
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    Well I'm hoping there will be some more improvement next patch? I mean I have no idea but surely the changes to some skills scaling of max lvl instead on max stats and cp nerf have to be simpler calculations right? Zergs shouldn't be able to go for as long as they do currently. No idea just wishful thinking, I kind of gave up on cp PvP ages ago. I stay in azura because the performance is just so great comparatively. I even prefer it, now that BGS are coming....I'll just take that and run because I remember what it was like about a year ago. Would be nice if they fix cp PvP one day but for now I'm quite happy with BGS and azura.
  • reiverx
    reiverx
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    raglau wrote: »
    Issue is, the PvP population represents a miniscule sliver of the ESO customer base.

    Ask yourself this, if ZOS still can't be bothered to fix the only PvE grouping tool in a group focused, primarily PvE game, when that tool has been broken since release, what likelihood is there that they'll expend any resource on fixing PvP performance?

    Now, PvP performance may be improved as a by product of moving to DirectX12, which at some point they'll be forced to do due to vendor support, but they will not go out of their way to fix such a small part of the game. We can all tell by now it's all about the money honey with ZOS, and PvP players simply do not represent a meaningful amount of revenue.

    I'm curious. What do PVE players buy that PVP players don't?
  • zaria
    zaria
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    Honestly should be at the top of the priority list since the lag/performance hit affects the entire game, just most noticeable in Cyrodil.
    Yes, think the vMoL issue on One is much of the same problem.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • MurderMostFoul
    MurderMostFoul
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    I played on PC at lauch, then PS4, now on XB1.

    Cyrodiil performance has always had serious issues, but only during massive fights. I main XB1 NA Azura's Star now. Fights rarely involve more than 20 players, and there are no performance issues. It's unfortunately that the game is billed as featuring massive 100v100v100 battles but it can barely deliver them. However, for me personally, I've always preferred small scale fights. So Azura's Star is perfect.

    Also, because of my preference for small scale, once Morrowind drops, I'll be pretty much BGs only, and I haven't heard anything about performance issues there. So while this isn't a fix, for those who prefer small scale, there are workarounds.
    Edited by MurderMostFoul on May 4, 2017 12:56PM
    “There is nothing either good or bad, but thinking makes it so.”
  • Duiwel
    Duiwel
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    @Duiwel:
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  • Kay1
    Kay1
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    raglau wrote: »
    Issue is, the PvP population represents a miniscule sliver of the ESO customer base.

    Ask yourself this, if ZOS still can't be bothered to fix the only PvE grouping tool in a group focused, primarily PvE game, when that tool has been broken since release, what likelihood is there that they'll expend any resource on fixing PvP performance?

    Now, PvP performance may be improved as a by product of moving to DirectX12, which at some point they'll be forced to do due to vendor support, but they will not go out of their way to fix such a small part of the game. We can all tell by now it's all about the money honey with ZOS, and PvP players simply do not represent a meaningful amount of revenue.

    PvP communities are usually the ones that makes the most revenue in the long term, not only they buy more cosmetic stuff to brag but the PvP community is always happy, you give them 5 maps per year and they won't ask you for anything while most PvE players ask for 5 raids and 20 dungeons per year, also the PvP community usually never leaves because PvP never gets boring no matter how many hour you've played it every day is different while some people leave PvE because it gets repetitive (in this game tho, Guild Wars 2 PvE is so good that PvE is crowded of PvP players)
    K1 The Big Monkey
  • Enslaved
    Enslaved
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  • Flaminir
    Flaminir
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    Actually... I have noticed a big improvement over the past 6 months.... its not perfect, but def a bit better.
    GM of the Unholy Legacy
    PC/EU/EP
  • Shadow_Viper_vX
    Shadow_Viper_vX
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    Glad to hear that but it's still important to keep the word being spread and keep pressure on this issue.
  • Shadow_Viper_vX
    Shadow_Viper_vX
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    Flaminir wrote: »
    Actually... I have noticed a big improvement over the past 6 months.... its not perfect, but def a bit better.

    Hope ZOS continues to make improvements.

    Important for people not to stay silent about the lag issues
  • flguy147ub17_ESO
    flguy147ub17_ESO
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    Since i have came back and now PVP 7 times now which is why i bought the game. Wanted to get my CP up a little. It has been horrible, have yet to have a good night with it. My abilities dont go off, CC break doesnt work half the time. I am on Xbox fwiw but i was hoping it would have improved but basically lost all hope now. Really leaning towards unsubbing now and finally being done, love a lot about the game but when i cant PVP without performance issues its horrible

    Edited by flguy147ub17_ESO on May 8, 2017 1:39AM
  • t3hdubzy
    t3hdubzy
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    They will probably run some test where they double ap in cyrodil and remove cp. Then they wont have any communication about it, in hopes that battlegrounds will alleviate strain on cyrodil.

    When it doesnt work they will give us a generic line like "we are constantly researching this issue and continue to make tweaks and balances". This gets them into 2019.
  • Mondini
    Mondini
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    who cares about cyro with battlegrounds coming! queue response from Gina which everybody praises her for
  • D0ntevenL1ft
    D0ntevenL1ft
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    It'll be fixed when all classes become balanced; never.
  • Shadow_Viper_vX
    Shadow_Viper_vX
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    More people need to speak up and keep pressure on this issue.
  • Shadow_Viper_vX
    Shadow_Viper_vX
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    I feel the top most important issues right now that need addressed/fixed ASAP are the lag/performance and the group/dungeon finder.
  • c0rp
    c0rp
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    Beta PVP is what sold me on this game. It was HUNDREDS of people on screen at keeps and the game ran so well lol. I remember thinking to myself, "these guys really know what they are doing to get this to run so well with so many people" HAHAH. It's too bad they sacrificed that performance to kill bots.
    Edited by c0rp on May 9, 2017 4:26PM
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • Shadow_Viper_vX
    Shadow_Viper_vX
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    Just as the video suggested

    ZOS needs to remove all the automatic anti-bot measures and dedicate a small team of staff to 'bot killing'

    It seems that's the only way this issue will truly be fixed


    Edited by Shadow_Viper_vX on May 10, 2017 6:06PM
  • Reverb
    Reverb
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    The second Tuesday of Never
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Shadow_Viper_vX
    Shadow_Viper_vX
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    It's good to be positive ;-)

  • Shadow_Viper_vX
    Shadow_Viper_vX
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    Cyrodil/Imperial City are in desperate need of an overhaul, ZOS will continue to neglect them until more people are vocal, are spreading the word and pressuring issue.
  • t3hdubzy
    t3hdubzy
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    Cyrodil/Imperial City are in desperate need of an overhaul, ZOS will continue to neglect them until more people are vocal, are spreading the word and pressuring issue.

    I honestly dont think being vocal matters, they dont respond to these threads, they ignore them and dont communicate. They probably know the solution but arent interested in spending the money and resources
  • DreadKnight
    DreadKnight
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    It will never be fixed, don't you get it?

    They already blew the budget on the current setup/config, now they are just milking the game, there will never be a fix, it is what it is and nothing we say or do will ever change it.
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