And this is why PVP ****es me off in ESO. I love when PVP players shrug my complaints off, or worse, they imply that PVP players have just as much a difficulty in getting gear etc as PVE players do. But, question, Where do I, as a PVE player, have access to the absolute best and most important runestone in the game, Hakeijo, without doing PVE? Oh yeah, only on the guild traders, and they are almost always not there, and when they are, the PVP players know they can gouge the hell out of PVE players for them. So, yeah, I'm extremely angry with the decision to force PVE players into PVP just to become competitive in PVE.
Sorry, I have never had the urge to play any RPG and kill other players, and my reflexes, tactics, etc, just my mentality, does not lead me to be anything in PVP, I suck horribly at it because I am not built that way... I excel in PVE, however. They need to understand they have a game where a LOT of people love the world and lore, and just want to group with friends and go adventuring. So, split PVP and PVE, create an all PVE area for Cyrodiil and IC. By locking away some of the absolute best gear in the game behind PVP walls, they are ostracizing a lot of players.
WhitePawPrints wrote: »And this is why PVP ****es me off in ESO. I love when PVP players shrug my complaints off, or worse, they imply that PVP players have just as much a difficulty in getting gear etc as PVE players do. But, question, Where do I, as a PVE player, have access to the absolute best and most important runestone in the game, Hakeijo, without doing PVE? Oh yeah, only on the guild traders, and they are almost always not there, and when they are, the PVP players know they can gouge the hell out of PVE players for them. So, yeah, I'm extremely angry with the decision to force PVE players into PVP just to become competitive in PVE.
Sorry, I have never had the urge to play any RPG and kill other players, and my reflexes, tactics, etc, just my mentality, does not lead me to be anything in PVP, I suck horribly at it because I am not built that way... I excel in PVE, however. They need to understand they have a game where a LOT of people love the world and lore, and just want to group with friends and go adventuring. So, split PVP and PVE, create an all PVE area for Cyrodiil and IC. By locking away some of the absolute best gear in the game behind PVP walls, they are ostracizing a lot of players.
Hmm, Tel Var sets aren't that great, and neither is the Hakeijo rune. Of everything from Cyrodil and any PVP areas, I only am using one set from it, Vengeance Leech, and that's on a new guy I'm trying a new build on.
WhitePawPrints wrote: »And this is why PVP ****es me off in ESO. I love when PVP players shrug my complaints off, or worse, they imply that PVP players have just as much a difficulty in getting gear etc as PVE players do. But, question, Where do I, as a PVE player, have access to the absolute best and most important runestone in the game, Hakeijo, without doing PVE? Oh yeah, only on the guild traders, and they are almost always not there, and when they are, the PVP players know they can gouge the hell out of PVE players for them. So, yeah, I'm extremely angry with the decision to force PVE players into PVP just to become competitive in PVE.
Sorry, I have never had the urge to play any RPG and kill other players, and my reflexes, tactics, etc, just my mentality, does not lead me to be anything in PVP, I suck horribly at it because I am not built that way... I excel in PVE, however. They need to understand they have a game where a LOT of people love the world and lore, and just want to group with friends and go adventuring. So, split PVP and PVE, create an all PVE area for Cyrodiil and IC. By locking away some of the absolute best gear in the game behind PVP walls, they are ostracizing a lot of players.
Hmm, Tel Var sets aren't that great, and neither is the Hakeijo rune. Of everything from Cyrodil and any PVP areas, I only am using one set from it, Vengeance Leech, and that's on a new guy I'm trying a new build on.
Umm...so basically you have an issue with something in the game being locked behind a type of content you don't like doing? Even despite being provided a very easy work around - the items you want are BoE and buyable?And this is why PVP ****es me off in ESO. I love when PVP players shrug my complaints off, or worse, they imply that PVP players have just as much a difficulty in getting gear etc as PVE players do. But, question, Where do I, as a PVE player, have access to the absolute best and most important runestone in the game, Hakeijo, without doing PVE? Oh yeah, only on the guild traders, and they are almost always not there, and when they are, the PVP players know they can gouge the hell out of PVE players for them. So, yeah, I'm extremely angry with the decision to force PVE players into PVP just to become competitive in PVE.
And this is why PVP ****es me off in ESO. I love when PVP players shrug my complaints off, or worse, they imply that PVP players have just as much a difficulty in getting gear etc as PVE players do. But, question, Where do I, as a PVE player, have access to the absolute best and most important runestone in the game, Hakeijo, without doing PVE? Oh yeah, only on the guild traders, and they are almost always not there, and when they are, the PVP players know they can gouge the hell out of PVE players for them. So, yeah, I'm extremely angry with the decision to force PVE players into PVP just to become competitive in PVE.
Sorry, I have never had the urge to play any RPG and kill other players, and my reflexes, tactics, etc, just my mentality, does not lead me to be anything in PVP, I suck horribly at it because I am not built that way... I excel in PVE, however. They need to understand they have a game where a LOT of people love the world and lore, and just want to group with friends and go adventuring. So, split PVP and PVE, create an all PVE area for Cyrodiil and IC. By locking away some of the absolute best gear in the game behind PVP walls, they are ostracizing a lot of players.
And this is why PVP ****es me off in ESO. I love when PVP players shrug my complaints off, or worse, they imply that PVP players have just as much a difficulty in getting gear etc as PVE players do. But, question, Where do I, as a PVE player, have access to the absolute best and most important runestone in the game, Hakeijo, without doing PVE? Oh yeah, only on the guild traders, and they are almost always not there, and when they are, the PVP players know they can gouge the hell out of PVE players for them. So, yeah, I'm extremely angry with the decision to force PVE players into PVP just to become competitive in PVE.
Sorry, I have never had the urge to play any RPG and kill other players, and my reflexes, tactics, etc, just my mentality, does not lead me to be anything in PVP, I suck horribly at it because I am not built that way... I excel in PVE, however. They need to understand they have a game where a LOT of people love the world and lore, and just want to group with friends and go adventuring. So, split PVP and PVE, create an all PVE area for Cyrodiil and IC. By locking away some of the absolute best gear in the game behind PVP walls, they are ostracizing a lot of players.
WhitePawPrints wrote: »And this is why PVP ****es me off in ESO. I love when PVP players shrug my complaints off, or worse, they imply that PVP players have just as much a difficulty in getting gear etc as PVE players do. But, question, Where do I, as a PVE player, have access to the absolute best and most important runestone in the game, Hakeijo, without doing PVE? Oh yeah, only on the guild traders, and they are almost always not there, and when they are, the PVP players know they can gouge the hell out of PVE players for them. So, yeah, I'm extremely angry with the decision to force PVE players into PVP just to become competitive in PVE.
Sorry, I have never had the urge to play any RPG and kill other players, and my reflexes, tactics, etc, just my mentality, does not lead me to be anything in PVP, I suck horribly at it because I am not built that way... I excel in PVE, however. They need to understand they have a game where a LOT of people love the world and lore, and just want to group with friends and go adventuring. So, split PVP and PVE, create an all PVE area for Cyrodiil and IC. By locking away some of the absolute best gear in the game behind PVP walls, they are ostracizing a lot of players.
Hmm, Tel Var sets aren't that great, and neither is the Hakeijo rune. Of everything from Cyrodil and any PVP areas, I only am using one set from it, Vengeance Leech, and that's on a new guy I'm trying a new build on.
vamp_emily wrote: »If you are not a Mag NB in IC, I recommend buying a few of the portal stones just in case you get in a little trouble and need to get back to base. The portal stones can be found in chests but I've only found a few of them.
I lived in IC for 3 consecutive months. In the beginning I died a lot, then I became familiar with it. Now I'm the Imperial City Queen and if you see me, you better run.
bingo...one of the reasons IC is so thrilling...unlike most other spots in tamriel - dying actually has some consequences in IC...
if you were able to hide or find a "safe" zone, you used to be able to travel to friends/guildmates...now, the only way out is to travel to another campaign...
bingo...one of the reasons IC is so thrilling...unlike most other spots in tamriel - dying actually has some consequences in IC...
if you were able to hide or find a "safe" zone, you used to be able to travel to friends/guildmates...now, the only way out is to travel to another campaign...
bingo...one of the reasons IC is so thrilling...unlike most other spots in tamriel - dying actually has some consequences in IC...
if you were able to hide or find a "safe" zone, you used to be able to travel to friends/guildmates...now, the only way out is to travel to another campaign...
this is a very common justification for 30+ zergs in IC, i imagine
bingo...one of the reasons IC is so thrilling...unlike most other spots in tamriel - dying actually has some consequences in IC...
if you were able to hide or find a "safe" zone, you used to be able to travel to friends/guildmates...now, the only way out is to travel to another campaign...
this is a very common justification for 30+ zergs in IC, i imagine
bingo...one of the reasons IC is so thrilling...unlike most other spots in tamriel - dying actually has some consequences in IC...
if you were able to hide or find a "safe" zone, you used to be able to travel to friends/guildmates...now, the only way out is to travel to another campaign...
this is a very common justification for 30+ zergs in IC, i imagine
However, PVP attracts those that just love to grief other players, as long as they are ruining the fun of others, or are able to prove their epeen is bigger, they are enjoying themselves. They also tend to join into large groups (those 30+ zergs), run through destroying people just minding their own business, and get some sort of excitement out of doing so.
And this is why PVP ****es me off in ESO. I love when PVP players shrug my complaints off, or worse, they imply that PVP players have just as much a difficulty in getting gear etc as PVE players do. But, question, Where do I, as a PVE player, have access to the absolute best and most important runestone in the game, Hakeijo, without doing PVE? Oh yeah, only on the guild traders, and they are almost always not there, and when they are, the PVP players know they can gouge the hell out of PVE players for them. So, yeah, I'm extremely angry with the decision to force PVE players into PVP just to become competitive in PVE.
Sorry, I have never had the urge to play any RPG and kill other players, and my reflexes, tactics, etc, just my mentality, does not lead me to be anything in PVP, I suck horribly at it because I am not built that way... I excel in PVE, however. They need to understand they have a game where a LOT of people love the world and lore, and just want to group with friends and go adventuring. So, split PVP and PVE, create an all PVE area for Cyrodiil and IC. By locking away some of the absolute best gear in the game behind PVP walls, they are ostracizing a lot of players.
WhitePawPrints wrote: »And this is why PVP ****es me off in ESO. I love when PVP players shrug my complaints off, or worse, they imply that PVP players have just as much a difficulty in getting gear etc as PVE players do. But, question, Where do I, as a PVE player, have access to the absolute best and most important runestone in the game, Hakeijo, without doing PVE? Oh yeah, only on the guild traders, and they are almost always not there, and when they are, the PVP players know they can gouge the hell out of PVE players for them. So, yeah, I'm extremely angry with the decision to force PVE players into PVP just to become competitive in PVE.
Sorry, I have never had the urge to play any RPG and kill other players, and my reflexes, tactics, etc, just my mentality, does not lead me to be anything in PVP, I suck horribly at it because I am not built that way... I excel in PVE, however. They need to understand they have a game where a LOT of people love the world and lore, and just want to group with friends and go adventuring. So, split PVP and PVE, create an all PVE area for Cyrodiil and IC. By locking away some of the absolute best gear in the game behind PVP walls, they are ostracizing a lot of players.
Hmm, Tel Var sets aren't that great, and neither is the Hakeijo rune. Of everything from Cyrodil and any PVP areas, I only am using one set from it, Vengeance Leech, and that's on a new guy I'm trying a new build on.
First, I'm guessing you aren't playing a tank... they need health + another stat (stamina normally, but magicka in some cases), which makes infused on armor + prismatic defense glyphs the optimal setup.
Second, the only way to do that, is to either farm TVS to buy the 5K (cheap!!) runestones, or to spend 10-15K per stone on trader (if you get off lucky, have seen them up to 20K, and then have to have a high enchanting, know someone, or etc), or, just buy the glyphs on trader when they can be found (which can range up to 30-40K per)... those prices don't seem all that bad, just farm the cash, right? Except, when ZOS keeps modifying things, over and over, that means new sets, new glyphs, etc etc. It becomes a MASSIVE cash sink. I am certain that some players have tons of cash, and that is awesome for them, they probably do PVP though, and that might explain why (they farm the TVS, and purchase the stones extremely cheap!)
jakeedmundson wrote: »bingo...one of the reasons IC is so thrilling...unlike most other spots in tamriel - dying actually has some consequences in IC...
if you were able to hide or find a "safe" zone, you used to be able to travel to friends/guildmates...now, the only way out is to travel to another campaign...
It's also why IC dlc is a dead zone...Probably one of the weakest DLCs simply because of the pve/pvp cross-over.
PVE crowd generally hates it
PVP crowd generally prefers cyrodiil
Only thing IC is good for is ganking the occasional farmer (like the OP)
timidobserver wrote: »jakeedmundson wrote: »bingo...one of the reasons IC is so thrilling...unlike most other spots in tamriel - dying actually has some consequences in IC...
if you were able to hide or find a "safe" zone, you used to be able to travel to friends/guildmates...now, the only way out is to travel to another campaign...
It's also why IC dlc is a dead zone...Probably one of the weakest DLCs simply because of the pve/pvp cross-over.
PVE crowd generally hates it
PVP crowd generally prefers cyrodiil
Only thing IC is good for is ganking the occasional farmer (like the OP)
Back when the rewards were fresh, IC was very active. IMO, it is dead due to the lack of long term rewards and goals. Other than farming, there is no reason to go there. If they had some super long term rewards, like legendary weapons in gw2, it wouldn't be dead.
The entire game needs more long term rewards and goals.