New Dark Elf>DK...which path...Tank or Mag?

BuzzZaw60
BuzzZaw60
Hello and good Afternoon All

I've already got a Khajiit>NB and Breton>Sorc I play and decided to give the Dark Elf>dragon Knight a shot. I might have jumped in without too much thought into which path to take as regard to build....a Light Armor Mag or heavy Armor Stam/Tank.

Looking at the Race...it's Stamina & Mag with Fire resist and damage....which seems you could go either direction but I would prefer to go Tankish with DW/Two-Hand and/or One Hand w/shield which I'm not sure out of the three which one and second is best.

But It seems you need a ample supply of Magicka for the skill in the DK tree...am I not correct...no matter which path. And if I go Tank is Health, followed by Stamina and then Magicka where points need to be prioritized? At least with my Breton>Sorc I just throw everything in my Magicka pile and be done with it but here it seems I need a little of each pool.

Basically for now it's all PvE and solo early on. If someone can sort of point me in the right direction and what I should focus on starting out...literally at Level 5...I'd much appreciate it. Thanks for your time and suggestions...

PS4 - BuzzZaw82

Best Answers

  • BuzzZaw60
    BuzzZaw60
    Volrion wrote: »
    I'll be honest, I couldn't really understand your post, but if you want tanking advice, dive into this channel.

    https://youtu.be/JsESFKOuZb8
    Volrion wrote: »
    I'll be honest, I couldn't really understand your post, but if you want tanking advice, dive into this channel.

    https://youtu.be/JsESFKOuZb8

    My apologies for not being clear...I was basically trying to determain...at the beginning....of which direction and place to focus on in terms of passives, points, armor, skills, etc....

    I was thinking with not much thought into it sadly....just grab a DK, throw fire down and whack away....but....I started looking at some guides here and there and it was....

    Put your points mainly in Health and Heavy Armor and use Two-Hand, work on this skill tree and ignore the others...
    Put your points in Stamina and Medium Armor and use Dual-Well, Two-hand or Bow and focus on this skill
    Put your points in Magicka, Light Armor, use a Staff and concentrate on these skills...

    Basically three options (directions) and unsure where to prioritize....

    I would say more up close, stamina and health, melee, type for PvE ...I've seen a reference to a "Burning Butcher"...? with Fire and melee as it's damage dealer but not sure if Stamina or Health is a priority? Does that clear it up?

    Thanks....
    Answer ✓
  • Joxer61
    Joxer61
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    Volrion wrote: »
    I'll be honest, I couldn't really understand your post, but if you want tanking advice, dive into this channel.

    https://youtu.be/JsESFKOuZb8

    I would love info like this but sadly most of these build videos are over 2 years old. Either the game has staled or the builds haven't changed at all...which is hard to believe and sad if true.
    Answer ✓
  • Volrion
    Volrion
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    I'll be honest, I couldn't really understand your post, but if you want tanking advice, dive into this channel.

    https://youtu.be/JsESFKOuZb8

  • NBrookus
    NBrookus
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    You can tank and dps with a gear swap, and there are many dungeons where fights are untankable and an extra dps is better. Put all points into magicka for a magicka tank, all points into stam for a stam tank. Use gear sets and enchants and food to get enough health (28k is fine for vet dungeons) and enough of your off resource.

    Dunmer DK? I'd go magicka.
  • Narvuntien
    Narvuntien
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    Typically even tanks can throw everything into magicka then enchant everything in prismatic or health.

    I actually have 54 mag and 10 hp. I am not sure that is good though... I have to be in close range even as a light armor dragonmage. And as a Vampire I take a ton of fire damage and I don't want to get one shot.

    So Dumner Dragonmages do a ton of AoE Damage over time and synergise strongly with Monster helms. The advantages of going light armor is sustain. the Magicka costs are very high for DKs in light armor you have lower costs and more Magicka regen.
  • Arenguros
    Arenguros
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    Honest advice:
    If you're just starting this character out and do not plan to skyreach grind it to 50 or so, you should just "level normally" and keep all your options open.
    Always have at least one skill from every skill line on your bar so you can unlock the abilties.
    Always have at least one of every armor type so you can unlock all these skill lines.

    Now we have that out of the way...
    Dunmer is a more balanced option, but not so great for dps, it also has no sustain passive which you will notice in Morrowind.

    If you want to tank, there is currently no way around 1h/shield on at least one bar.
    If you want to dps: the meta options are very limited: These will be essentially the same as on your current chars (which I assume to be a stamblade and a magsorc). You will be swapping out some class abilites, but the overall playstyle will be the same.
  • Panocek
    Panocek
    Soul Shriven
    Play the way you want to play.

    Magicka Dunmer DK naturally assembles into "pyromancer" theme, whether in heavy or light armor. Unless you're pursuing tops of dps charts, you can't go wrong with Seducer set - easy to craft and gives lots of sustain for your buck. Add some found/bought overland set and for non veteran content you should be good to go.

    Magicka tank? Sword and board on one bar, destruction staff on another. Heavy crafted Seducers, Wyrd Tree Blessing if you need even more magicka recovery. Use stamina based skills more carefully - don't poke mobs to death with Pierce Armor, just poke them once for taunt and debuffs, switch to staff, burn them. If you see heavy attack brewing, switch to sword and board to block it.
  • Asardes
    Asardes
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    Go full magicka LA destro/resto while leveling. Once you have train those spec into HA and level 1H+S. As tank you can't kill stuff fast. It will be a pain to level. Endgame you can just stay full magicka, swap skills and gear and tank any dungeon vet HM.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Blake6332
    Blake6332
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    Panocek wrote: »
    Play the way you want to play.

    Magicka Dunmer DK naturally assembles into "pyromancer" theme, whether in heavy or light armor. Unless you're pursuing tops of dps charts, you can't go wrong with Seducer set - easy to craft and gives lots of sustain for your buck. Add some found/bought overland set and for non veteran content you should be good to go.

    Magicka tank? Sword and board on one bar, destruction staff on another. Heavy crafted Seducers, Wyrd Tree Blessing if you need even more magicka recovery. Use stamina based skills more carefully - don't poke mobs to death with Pierce Armor, just poke them once for taunt and debuffs, switch to staff, burn them. If you see heavy attack brewing, switch to sword and board to block it.

    If you go with this, dont expect to be able to do anything other than the very easiest vet dungeons. Magicka DK tank is already less powerful than stamina DK tank, but using a destro staff backbar will do nothing for you. The damage you do as a tank is a pebble's throw at best. What you CAN do is build your character to support your group so that they can do their jobs easier and better.
    Edited by Blake6332 on May 9, 2017 8:35PM
  • Asardes
    Asardes
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    Blake6332 wrote: »
    Panocek wrote: »
    Play the way you want to play.

    Magicka Dunmer DK naturally assembles into "pyromancer" theme, whether in heavy or light armor. Unless you're pursuing tops of dps charts, you can't go wrong with Seducer set - easy to craft and gives lots of sustain for your buck. Add some found/bought overland set and for non veteran content you should be good to go.

    Magicka tank? Sword and board on one bar, destruction staff on another. Heavy crafted Seducers, Wyrd Tree Blessing if you need even more magicka recovery. Use stamina based skills more carefully - don't poke mobs to death with Pierce Armor, just poke them once for taunt and debuffs, switch to staff, burn them. If you see heavy attack brewing, switch to sword and board to block it.

    If you go with this, dont expect to be able to do anything other than the very easiest vet dungeons. Magicka DK tank is already less powerful than stamina DK tank, but using a destro staff backbar will do nothing for you. The damage you do as a tank is a pebble's throw at best. What you CAN do is build your character to support your group so that they can do their jobs easier and better.

    Full magicka DK will be very effective as tank. My main character is stamina DK but most of his tanking skills, except pierce armor and heroic slash, are magicka. My gear gives me enough health to tank even veteran trials, so I only invest in magicka and magicka recovery. Provided you use prismatic enchantments on your gear, or at least mix some stamina ones, your stamina pool will be around 14.5-15K on a Dark Elf full magicka character. Which is sufficient for a tank, if you know how to manage it. Or you can use a maximum magicka + maximum health food as DD and a maximum stamina + maximum health food for tanking. That will push your stamina pool up to 20K. If you receive some health bonuses from your gear your health will be 28-30K. I'd say this is a viable build for any of the veteran trials.

    I've tanked vRoM HM and vCoS HM with a full magicka build sorcerer in heavy Willow's Path and Amerplasm, with lightning staff backbar, not for the damage, but for the major vulnerability debuff and power surge self heals. Tanking it with a similarly built DK would have been much easier ex. interrupting the stone shapers with crystal frags is much clunkier than chaining.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • BuzzZaw60
    BuzzZaw60
    Asardes wrote: »
    Blake6332 wrote: »
    Panocek wrote: »
    Play the way you want to play.

    Magicka Dunmer DK naturally assembles into "pyromancer" theme, whether in heavy or light armor. Unless you're pursuing tops of dps charts, you can't go wrong with Seducer set - easy to craft and gives lots of sustain for your buck. Add some found/bought overland set and for non veteran content you should be good to go.

    Magicka tank? Sword and board on one bar, destruction staff on another. Heavy crafted Seducers, Wyrd Tree Blessing if you need even more magicka recovery. Use stamina based skills more carefully - don't poke mobs to death with Pierce Armor, just poke them once for taunt and debuffs, switch to staff, burn them. If you see heavy attack brewing, switch to sword and board to block it.

    If you go with this, dont expect to be able to do anything other than the very easiest vet dungeons. Magicka DK tank is already less powerful than stamina DK tank, but using a destro staff backbar will do nothing for you. The damage you do as a tank is a pebble's throw at best. What you CAN do is build your character to support your group so that they can do their jobs easier and better.

    Full magicka DK will be very effective as tank. My main character is stamina DK but most of his tanking skills, except pierce armor and heroic slash, are magicka. My gear gives me enough health to tank even veteran trials, so I only invest in magicka and magicka recovery. Provided you use prismatic enchantments on your gear, or at least mix some stamina ones, your stamina pool will be around 14.5-15K on a Dark Elf full magicka character. Which is sufficient for a tank, if you know how to manage it. Or you can use a maximum magicka + maximum health food as DD and a maximum stamina + maximum health food for tanking. That will push your stamina pool up to 20K. If you receive some health bonuses from your gear your health will be 28-30K. I'd say this is a viable build for any of the veteran trials.

    I've tanked vRoM HM and vCoS HM with a full magicka build sorcerer in heavy Willow's Path and Amerplasm, with lightning staff backbar, not for the damage, but for the major vulnerability debuff and power surge self heals. Tanking it with a similarly built DK would have been much easier ex. interrupting the stone shapers with crystal frags is much clunkier than chaining.

    Thank you very much for the insight and information....Good Luck in ESO....
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