tinbromide wrote: »Maybe they left dark exchange in place as a goal and will bring the other classes sustain skills back up to it?
Man, I can't believe I got through that with a straight face...
So, mSorc should have no good class heal then? (and don't even begin to argue surge and matriarch are reliable heals)
So a 1 second cast heal should heal for less than an instant cast heal ?
So a 1 second cast heal should heal for less than an instant cast heal ?
Of course not. But like I said, dark exchange was not meant to be a heal. And and for the comparison to rally, rally can not use used twice for the same heal. You need to wait around 12 seconds or so for the big heal to be ready.
I do not understand why this skill and it's morphs heals so much. I have healed for 6k in cyrodiil. That's a non crit rally heal. Dark exchange is a sustain skill which i am fine with but the burst heal is too strong.
Reducing the heal tool tip to 4k instead of 8k would be reasonable. The player will still receive some sought of heal but the skills will not be a source of both burst heal and burst sustain simultaneously. Any thoughts on this?
Chilly-McFreeze wrote: »So a 1 second cast heal should heal for less than an instant cast heal ?
Of course not. But like I said, dark exchange was not meant to be a heal. And and for the comparison to rally, rally can not use used twice for the same heal. You need to wait around 12 seconds or so for the big heal to be ready.
How do you know that?
Chilly-McFreeze wrote: »So a 1 second cast heal should heal for less than an instant cast heal ?
Of course not. But like I said, dark exchange was not meant to be a heal. And and for the comparison to rally, rally can not use used twice for the same heal. You need to wait around 12 seconds or so for the big heal to be ready.
How do you know that?
Because sorcerers have surge to heal. Healing on a sorceror was never an issue. Infact, stamina sorcerer and magicka sorcerer the easiest time in vma because of strong shields strong heals from surge.
Chilly-McFreeze wrote: »Chilly-McFreeze wrote: »So a 1 second cast heal should heal for less than an instant cast heal ?
Of course not. But like I said, dark exchange was not meant to be a heal. And and for the comparison to rally, rally can not use used twice for the same heal. You need to wait around 12 seconds or so for the big heal to be ready.
How do you know that?
Because sorcerers have surge to heal. Healing on a sorceror was never an issue. Infact, stamina sorcerer and magicka sorcerer the easiest time in vma because of strong shields strong heals from surge.
@sly007
How does vma performance contribute to the issue you have with dark exchange healing in PvP?
Healing get's cut in half + most people don't run high crit chances in cyro.
And why do you think surge should be the only "viable" heal source a sorc has in his class lines?
Also, how do you get 6k heals in PvP from it?
Chilly-McFreeze wrote: »Chilly-McFreeze wrote: »So a 1 second cast heal should heal for less than an instant cast heal ?
Of course not. But like I said, dark exchange was not meant to be a heal. And and for the comparison to rally, rally can not use used twice for the same heal. You need to wait around 12 seconds or so for the big heal to be ready.
How do you know that?
Because sorcerers have surge to heal. Healing on a sorceror was never an issue. Infact, stamina sorcerer and magicka sorcerer the easiest time in vma because of strong shields strong heals from surge.
@sly007
How does vma performance contribute to the issue you have with dark exchange healing in PvP?
Healing get's cut in half + most people don't run high crit chances in cyro.
And why do you think surge should be the only "viable" heal source a sorc has in his class lines?
Edit: - every class has multiple skills to heal. Why do you think it's necessary to strip sorcs from an channeled on-demand heal and narrow them down to only 1 class heal?
Also, how do you get 6k heals in PvP from it?
Chilly-McFreeze wrote: »Chilly-McFreeze wrote: »So a 1 second cast heal should heal for less than an instant cast heal ?
Of course not. But like I said, dark exchange was not meant to be a heal. And and for the comparison to rally, rally can not use used twice for the same heal. You need to wait around 12 seconds or so for the big heal to be ready.
How do you know that?
Because sorcerers have surge to heal. Healing on a sorceror was never an issue. Infact, stamina sorcerer and magicka sorcerer the easiest time in vma because of strong shields strong heals from surge.
@sly007
Edit: - every class has multiple skills to heal. Why do you think it's necessary to strip sorcs from an channeled on-demand heal and narrow them down to only 1 class heal?
Chilly-McFreeze wrote: »Chilly-McFreeze wrote: »So a 1 second cast heal should heal for less than an instant cast heal ?
Of course not. But like I said, dark exchange was not meant to be a heal. And and for the comparison to rally, rally can not use used twice for the same heal. You need to wait around 12 seconds or so for the big heal to be ready.
How do you know that?
Because sorcerers have surge to heal. Healing on a sorceror was never an issue. Infact, stamina sorcerer and magicka sorcerer the easiest time in vma because of strong shields strong heals from surge.
@sly007
How does vma performance contribute to the issue you have with dark exchange healing in PvP?
Healing get's cut in half + most people don't run high crit chances in cyro.
And why do you think surge should be the only "viable" heal source a sorc has in his class lines?
Edit: - every class has multiple skills to heal. Why do you think it's necessary to strip sorcs from an channeled on-demand heal and narrow them down to only 1 class heal?
Also, how do you get 6k heals in PvP from it?
It does get bonuses from heal modifier.
Chilly-McFreeze wrote: »Chilly-McFreeze wrote: »Chilly-McFreeze wrote: »So a 1 second cast heal should heal for less than an instant cast heal ?
Of course not. But like I said, dark exchange was not meant to be a heal. And and for the comparison to rally, rally can not use used twice for the same heal. You need to wait around 12 seconds or so for the big heal to be ready.
How do you know that?
Because sorcerers have surge to heal. Healing on a sorceror was never an issue. Infact, stamina sorcerer and magicka sorcerer the easiest time in vma because of strong shields strong heals from surge.
@sly007
How does vma performance contribute to the issue you have with dark exchange healing in PvP?
Healing get's cut in half + most people don't run high crit chances in cyro.
And why do you think surge should be the only "viable" heal source a sorc has in his class lines?
Edit: - every class has multiple skills to heal. Why do you think it's necessary to strip sorcs from an channeled on-demand heal and narrow them down to only 1 class heal?
Also, how do you get 6k heals in PvP from it?
It does get bonuses from heal modifier.
Cp also? Why shouldn't buffs have an effect to d/e?
If you buff up or invest cp heavily into these modifiers, why shouldn't they effect the heal? Is there something that justifies otherwise?
Or is it because you think this skill is just to strong? Which could lead this discussion in a somewhat more productive direction. But then again, there are a dozend threads out there discussing ideas on how to tone down d/e without trashing it.
I do not understand why this skill and it's morphs heals so much. I have healed for 6k in cyrodiil. That's a non crit rally heal. Dark exchange is a sustain skill which i am fine with but the burst heal is too strong.
Reducing the heal tool tip to 4k instead of 8k would be reasonable. The player will still receive some sought of heal but the skills will not be a source of both burst heal and burst sustain simultaneously. Any thoughts on this?
I do not understand why this skill and it's morphs heals so much. I have healed for 6k in cyrodiil. That's a non crit rally heal. Dark exchange is a sustain skill which i am fine with but the burst heal is too strong.
Reducing the heal tool tip to 4k instead of 8k would be reasonable. The player will still receive some sought of heal but the skills will not be a source of both burst heal and burst sustain simultaneously. Any thoughts on this?
I was just looking back to the Dark Brotherhood patch notes where this ability got buffed..:
Dark Exchange: Increased the amount of resources gained from this ability and its morphs: Health by 100%, Stamina and Magicka by 75%.
Before then, this simply was not used at all. In fact Stamsorcs just weren't used. Just seems to me that all the nerf threads for this just want it back how it was - and the class back how it was - ie. non-existant.
Chilly-McFreeze wrote: »Chilly-McFreeze wrote: »Chilly-McFreeze wrote: »So a 1 second cast heal should heal for less than an instant cast heal ?
Of course not. But like I said, dark exchange was not meant to be a heal. And and for the comparison to rally, rally can not use used twice for the same heal. You need to wait around 12 seconds or so for the big heal to be ready.
How do you know that?
Because sorcerers have surge to heal. Healing on a sorceror was never an issue. Infact, stamina sorcerer and magicka sorcerer the easiest time in vma because of strong shields strong heals from surge.
@sly007
How does vma performance contribute to the issue you have with dark exchange healing in PvP?
Healing get's cut in half + most people don't run high crit chances in cyro.
And why do you think surge should be the only "viable" heal source a sorc has in his class lines?
Edit: - every class has multiple skills to heal. Why do you think it's necessary to strip sorcs from an channeled on-demand heal and narrow them down to only 1 class heal?
Also, how do you get 6k heals in PvP from it?
It does get bonuses from heal modifier.
Cp also? Why shouldn't buffs have an effect to d/e?
If you buff up or invest cp heavily into these modifiers, why shouldn't they effect the heal? Is there something that justifies otherwise?
Or is it because you think this skill is just to strong? Which could lead this discussion in a somewhat more productive direction. But then again, there are a dozend threads out there discussing ideas on how to tone down d/e without trashing it.
I don't have a problem with it being affected by modifiers. I don't have a problem with the stamina or magicka return. The issue is the strength of the healing component attached to the sustain.
I do not understand why this skill and it's morphs heals so much. I have healed for 6k in cyrodiil. That's a non crit rally heal. Dark exchange is a sustain skill which i am fine with but the burst heal is too strong.
Reducing the heal tool tip to 4k instead of 8k would be reasonable. The player will still receive some sought of heal but the skills will not be a source of both burst heal and burst sustain simultaneously. Any thoughts on this?
I've healed for 11k on rally before. ZOS please nerf that. PVP will be the death of this game.
Izanagi.Xiiib16_ESO wrote: »I was just looking back to the Dark Brotherhood patch notes where this ability got buffed..:
Dark Exchange: Increased the amount of resources gained from this ability and its morphs: Health by 100%, Stamina and Magicka by 75%.
Before then, this simply was not used at all. In fact Stamsorcs just weren't used. Just seems to me that all the nerf threads for this just want it back how it was - and the class back how it was - ie. non-existant.
Actually both stam sorcs and dark exchange were used. Stam sorcs had some of the strongest stam AoE in pvp raids and combined with the utility of negate they were actually incredibly good. The main population didn't use them because this wasn't widely known.
Also back then regen wasn't so much of an issue because retreating maneuvers stayed on healers all the time.
Now stam sorcs are effectively a must have in pvp and far out perform any other stam class. Mainly due to dark deal being ridiculously OP.
But let's pretend not so they don't get nerfed like all the other classes right?
Look - if you go with the OP's suggestion and half it to 4k.. It becomes 2k in PVP - which is nothing. Nobody in their right mind would use n expensive 1-second interruptable channel to try to recover 2k health.
Its one thing to ask for something to be toned down - its another to destroy it completely.
the sustain should match Honor the Dead return (over time.) if it wants to give a burst heal with a sustain mechanic.
Otherwise stam have access to rally/vigor, so its not out of the ordinary to have the mag version of dark deal only provide the burst heal. But then again, if current shield mechanics are still in effect, then magsorcs have healing ward and therefore don't need the heal from DD either but it sitll costs stamina so maybe this is a bad idea too?
Just remove the heal component from Dark Deal (stam) but keep the heal for Dark Conversion (mag). its a huge sustain skill and I dont want that intent to be nerfed. But there needs to be a risk in running it, which should be this:
- high dmg/high sustain = no heal
- uses stam = heal+mag return.
- remains interruptible due to a channel mechanic.
the sustain should match Honor the Dead return (over time.) if it wants to give a burst heal with a sustain mechanic.
Otherwise stam have access to rally/vigor, so its not out of the ordinary to have the mag version of dark deal only provide the burst heal. But then again, if current shield mechanics are still in effect, then magsorcs have healing ward and therefore don't need the heal from DD either but it sitll costs stamina so maybe this is a bad idea too?
Just remove the heal component from Dark Deal (stam) but keep the heal for Dark Conversion (mag). its a huge sustain skill and I dont want that intent to be nerfed. But there needs to be a risk in running it, which should be this:
- high dmg/high sustain = no heal
- uses stam = heal+mag return.
- remains interruptible due to a channel mechanic.
Tbh I'd be fine with it giving less healing. No healing is too harsh. I am planning on maining stam sorc next patch after all!
They should nerf dark exchange, streak, shields....um...pets are hitting too hard..let's see...
Hold on *goes to read the other numerous nerf sorc threads*
Crystal frags!
Seriously though, does no one bash? Dark exchange is literally telegraphed for an entire second before going off.
Also, you get an 8k tool tip on cyrodiil? I get that in pve with 46k Magicka, so I'm going to assume the OP didn't take pvp reduction into account, which means that 6k rally tick kind of proves DE is much less at about 4k.
They should nerf dark exchange, streak, shields....um...pets are hitting too hard..let's see...
Hold on *goes to read the other numerous nerf sorc threads*
Crystal frags!
Seriously though, does no one bash? Dark exchange is literally telegraphed for an entire second before going off.
Also, you get an 8k tool tip on cyrodiil? I get that in pve with 46k Magicka, so I'm going to assume the OP didn't take pvp reduction into account, which means that 6k rally tick kind of proves DE is much less at about 4k.
Have you fought a 75% of cyrodiil's stam sorcs that use immovables? Try bashing them for the 16 seconds their imov pot is up, see where it gets you.