MasterSpatula wrote: »Lots of really great points raised in this thread. I would say, "ZOS really needs to read this thread and take it to heart," but I know better. Even admitting the possibility that some of this stuff may be true calls into question their entire current strategy.
The entire nerf is based on a premise that's just false--boldfaced, unambiguously false. But they cannot admit the premise is even as much as flawed and save face, and I feel like that's all it is at this point. Ego, pure and simple.
CaptainBeerDude wrote: »Zagnut123Zagnut123 wrote: »CaptainBeerDude wrote: »LiquidPony wrote: »CaptainBeerDude wrote: »LiquidPony wrote: »CaptainBeerDude wrote: »So without BiS gear, a sub 50 toon and heavy armour, I can still spam the crap out of my magicka skills. Are you people sure that there isn't ridiculous sustain going around?
It's a 5 Seducer and 3 Torug's if you're curious.
@CaptainBeerDude ...
...
...
Well, yeah ... you're wearing the best Magicka sustain set in the game.
It's somewhere around 3 trait and 4 trait craftable. It's also ridiculously easy to get.
@CaptainBeerDude but that's totally irrelevant. It's still the best Magicka sustain set in the game, regardless of how it is acquired.
It is kinda the point. With 1 week of effort, anyone could be using these pieces. I've only upgraded to green and I replace after about 10 levels. I'm guessing with Morrowind I'll have to adjust to a dress, but c'est la vie.
And just to clarify, are you saying that craftable gear will be BiS soon/now and there isn't a dropped set that does better?
Just curious, I've been in Skyrim for the last year.
No craftable won't be bis by a long shot. And ur missing his point ur are using sustain not dmg sets.
And I can only get into dungeons as a healer or a tank. Should I be using a deeps set for that?
Just seems to me that Z is super-focused on the most elite players. Most players have a tough time managing their resources, and are generally having empty pools a lot of times. The elites that are always in good groups, synergising well, well equipped, etc, have EARNED the benefits of those efforts: to be able to finally not focus completely on resource management.
By Z focusing so much on it, they are artificially adding challenge to those elites, and making the game d*** near impossible for the majority who already have difficulties keeping anything in their resource pools. How about instead of screwing over the majority of the players just to create some challenge for the few elites, create some real elite content? Perhaps, make a boss that drains resources, so that you get the same effect: tougher resource management, but only for those elites?
Zagnut123Zagnut123 wrote: »CaptainBeerDude wrote: »Zagnut123Zagnut123 wrote: »CaptainBeerDude wrote: »LiquidPony wrote: »CaptainBeerDude wrote: »LiquidPony wrote: »CaptainBeerDude wrote: »So without BiS gear, a sub 50 toon and heavy armour, I can still spam the crap out of my magicka skills. Are you people sure that there isn't ridiculous sustain going around?
It's a 5 Seducer and 3 Torug's if you're curious.
@CaptainBeerDude ...
...
...
Well, yeah ... you're wearing the best Magicka sustain set in the game.
It's somewhere around 3 trait and 4 trait craftable. It's also ridiculously easy to get.
@CaptainBeerDude but that's totally irrelevant. It's still the best Magicka sustain set in the game, regardless of how it is acquired.
It is kinda the point. With 1 week of effort, anyone could be using these pieces. I've only upgraded to green and I replace after about 10 levels. I'm guessing with Morrowind I'll have to adjust to a dress, but c'est la vie.
And just to clarify, are you saying that craftable gear will be BiS soon/now and there isn't a dropped set that does better?
Just curious, I've been in Skyrim for the last year.
No craftable won't be bis by a long shot. And ur missing his point ur are using sustain not dmg sets.
And I can only get into dungeons as a healer or a tank. Should I be using a deeps set for that?
Can't tell if your being sarcastic or not. I'm guessing your talking about using the q
Que for a dungeon if that's the case this forum post isn't addressed to u.
CaptainBeerDude wrote: »Zagnut123Zagnut123 wrote: »CaptainBeerDude wrote: »Zagnut123Zagnut123 wrote: »CaptainBeerDude wrote: »LiquidPony wrote: »CaptainBeerDude wrote: »LiquidPony wrote: »CaptainBeerDude wrote: »So without BiS gear, a sub 50 toon and heavy armour, I can still spam the crap out of my magicka skills. Are you people sure that there isn't ridiculous sustain going around?
It's a 5 Seducer and 3 Torug's if you're curious.
@CaptainBeerDude ...
...
...
Well, yeah ... you're wearing the best Magicka sustain set in the game.
It's somewhere around 3 trait and 4 trait craftable. It's also ridiculously easy to get.
@CaptainBeerDude but that's totally irrelevant. It's still the best Magicka sustain set in the game, regardless of how it is acquired.
It is kinda the point. With 1 week of effort, anyone could be using these pieces. I've only upgraded to green and I replace after about 10 levels. I'm guessing with Morrowind I'll have to adjust to a dress, but c'est la vie.
And just to clarify, are you saying that craftable gear will be BiS soon/now and there isn't a dropped set that does better?
Just curious, I've been in Skyrim for the last year.
No craftable won't be bis by a long shot. And ur missing his point ur are using sustain not dmg sets.
And I can only get into dungeons as a healer or a tank. Should I be using a deeps set for that?
Can't tell if your being sarcastic or not. I'm guessing your talking about using the q
Que for a dungeon if that's the case this forum post isn't addressed to u.
No sarcasm. Using the GF. How should it not relate to me? Are the queues restricted to the elite players, or am I liable to run into a bunch of scrubs (like me) and have a run that is more resource intensive?
CaptainBeerDude wrote: »@Zagnut123Zagnut123 wouldn't mind being more competitive, but living in Australia with a terrible job makes my login times a bit sporadic.
CaptainBeerDude wrote: »Meta deeps will have to start slotting sustain and stop skipping mechanics. It's not the end of the world.
Zagnut123Zagnut123 wrote: »CaptainBeerDude wrote: »Meta deeps will have to start slotting sustain and stop skipping mechanics. It's not the end of the world.
Ofc it isnt we it isnt as tho were upset that we have to perform mechanics. Most competitive ppl are the ones teaching everyone else how to do them in the first place. What's annoying is the play style we all are going to be forced into to be viable hvy atk meta. What's annoying is now only core teams will be able to do vet hm trials instead of open guild what's annoying is trials taking an extra 30 minutes or longer each. I want experience ppl to give feedback because you honestly don't know what end game is like and have nothing constructive to provide in this discussion.
Zagnut123Zagnut123 wrote: »CaptainBeerDude wrote: »Meta deeps will have to start slotting sustain and stop skipping mechanics. It's not the end of the world.
Ofc it isnt we it isnt as tho were upset that we have to perform mechanics. Most competitive ppl are the ones teaching everyone else how to do them in the first place. What's annoying is the play style we all are going to be forced into to be viable hvy atk meta. What's annoying is now only core teams will be able to do vet hm trials instead of open guild what's annoying is trials taking an extra 30 minutes or longer each. I want experience ppl to give feedback because you honestly don't know what end game is like and have nothing constructive to provide in this discussion.
CaptainBeerDude wrote: »Zagnut123Zagnut123 wrote: »CaptainBeerDude wrote: »Meta deeps will have to start slotting sustain and stop skipping mechanics. It's not the end of the world.
Ofc it isnt we it isnt as tho were upset that we have to perform mechanics. Most competitive ppl are the ones teaching everyone else how to do them in the first place. What's annoying is the play style we all are going to be forced into to be viable hvy atk meta. What's annoying is now only core teams will be able to do vet hm trials instead of open guild what's annoying is trials taking an extra 30 minutes or longer each. I want experience ppl to give feedback because you honestly don't know what end game is like and have nothing constructive to provide in this discussion.Zagnut123Zagnut123 wrote: »CaptainBeerDude wrote: »Meta deeps will have to start slotting sustain and stop skipping mechanics. It's not the end of the world.
Ofc it isnt we it isnt as tho were upset that we have to perform mechanics. Most competitive ppl are the ones teaching everyone else how to do them in the first place. What's annoying is the play style we all are going to be forced into to be viable hvy atk meta. What's annoying is now only core teams will be able to do vet hm trials instead of open guild what's annoying is trials taking an extra 30 minutes or longer each. I want experience ppl to give feedback because you honestly don't know what end game is like and have nothing constructive to provide in this discussion.
Fair enough. But the elite players chasing ways to break the game and do everything faster is what forces devs into doing these changes.
And I would have given my left *** (that's the smart one), for a friendly elite to explain dungeon mechanics when I first started doing them. It would have been much easier than headbutting the wall with PuG's.
IronCrystal wrote: »DjMuscleboy02 wrote: »
Possibly a pet build could get that high, but it is suspicious without use of potions or ult or ele drain or healer buffs.
Or he's cheesing it with a lightning staff.
IronCrystal wrote: »DjMuscleboy02 wrote: »
Possibly a pet build could get that high, but it is suspicious without use of potions or ult or ele drain or healer buffs.
Or he's cheesing it with a lightning staff.
No pet build. And what's wrong using lightning staff? Since if you read out passives, you'll find out one destro staff passif gives you 8% damage on single targets using inferno staff while using lightning staff it gives you aoe skill 8% dmg while another passif gives 5% more dmg on lightning damage, if people aren't quick enough to understand that passived, well, not my problem if i use front bar as single target and back bar as aoe bar, and in case you are about to talk about the CP giving % dmg to unbalanced targets, i'm only having 30 pts in thaumaturge, so don't think that does it. cheersing it or not, what matters is the dmg you do and try to understand your toon, unless you're one of those that copy peoples build online, well i am not, i love to create my own, do my test and stuff. Of course some would say just use pulse, front bar staff, crystal frad and curse which are the main single target, forget about liquid lightning and wall of elements... then yeah i just do 23-24k, but still, the point is, i know i'm a casual player and my dps will drop with Morrowind, but i don't care, i'm not one of those scared i'll loose my top dps title in mist run i go in, my main purpuse playing the game is having fun, and when too easy you get bored.
Capt_Morgan wrote: »IronCrystal wrote: »DjMuscleboy02 wrote: »
Possibly a pet build could get that high, but it is suspicious without use of potions or ult or ele drain or healer buffs.
Or he's cheesing it with a lightning staff.
No pet build. And what's wrong using lightning staff? Since if you read out passives, you'll find out one destro staff passif gives you 8% damage on single targets using inferno staff while using lightning staff it gives you aoe skill 8% dmg while another passif gives 5% more dmg on lightning damage, if people aren't quick enough to understand that passived, well, not my problem if i use front bar as single target and back bar as aoe bar, and in case you are about to talk about the CP giving % dmg to unbalanced targets, i'm only having 30 pts in thaumaturge, so don't think that does it. cheersing it or not, what matters is the dmg you do and try to understand your toon, unless you're one of those that copy peoples build online, well i am not, i love to create my own, do my test and stuff. Of course some would say just use pulse, front bar staff, crystal frad and curse which are the main single target, forget about liquid lightning and wall of elements... then yeah i just do 23-24k, but still, the point is, i know i'm a casual player and my dps will drop with Morrowind, but i don't care, i'm not one of those scared i'll loose my top dps title in mist run i go in, my main purpuse playing the game is having fun, and when too easy you get bored.
Everyone keeps talking about how this will make the game more difficult, but I fail to see outside of vMA how this is the case. The damage drop off isn't much. Top players might lose like 5k at most, which isn't much. We will still have enough to skip mechanics, trials will still be just as fast. The only thing happening, is that the fast paced fluid rotations that have become the meta will no longer be viable. Instead of constantly playing the game, you will spend 3 to 5 seconds out of your 10 second rotation just holding down left mouse click... Literally the only thing changing. Pretty much same game, same DPS, but now half the time playing will just be standing there waiting for a stupid channel to go off. All that this patch does is make DPS less FUN. It makes the game boring, doesn't make it harder, doesn't make it a challenge, just takes away the fast paced fluid combat and makes it a snoozefest. This is PvE side of things. PvP this change will probably be really good.
starkerealm wrote: »To be honest as someone who did hours and hours of test in the PTS with 5285165 different builds and CP allocations I'm just laughing so hard at the people who didn't even tested the PTS but who said that everything is fine, I'm just here laughing and waiting for June 6 to hit so I can watch the forums burn again.
So, assuming you tested each build for one second (and never slept), you've spent the last 60 days testing something that went up on the boards less than a month ago. Sounds legit.
CaptainBeerDude wrote: »Meta deeps will have to start slotting sustain and stop skipping mechanics. It's not the end of the world.
CaptainBeerDude wrote: »Meta deeps will have to start slotting sustain and stop skipping mechanics. It's not the end of the world.
CaptainBeerDude wrote: »LiquidPony wrote: »CaptainBeerDude wrote: »LiquidPony wrote: »CaptainBeerDude wrote: »So without BiS gear, a sub 50 toon and heavy armour, I can still spam the crap out of my magicka skills. Are you people sure that there isn't ridiculous sustain going around?
It's a 5 Seducer and 3 Torug's if you're curious.
@CaptainBeerDude ...
...
...
Well, yeah ... you're wearing the best Magicka sustain set in the game.
It's somewhere around 3 trait and 4 trait craftable. It's also ridiculously easy to get.
@CaptainBeerDude but that's totally irrelevant. It's still the best Magicka sustain set in the game, regardless of how it is acquired.
It is kinda the point. With 1 week of effort, anyone could be using these pieces. I've only upgraded to green and I replace after about 10 levels. I'm guessing with Morrowind I'll have to adjust to a dress, but c'est la vie.
And just to clarify, are you saying that craftable gear will be BiS soon/now and there isn't a dropped set that does better?
Just curious, I've been in Skyrim for the last year.
To be honest as someone who did hours and hours of test in the PTS with 5285165 different builds and CP allocations I'm just laughing so hard at the people who didn't even tested the PTS but who said that everything is fine, I'm just here laughing and waiting for June 6 to hit so I can watch the forums burn again.
You'Re laughing about what? Because people will have to think and manage stuff and take care about mechanics and situational awerness now, instead of over dpsing the mechanics and avoid it and staying in mobs red circles, cones and fire rings because healers have infinite magika to overheal them? Yeah i'm also laughing and can't wait to try it out in june.
Insanepirate01 wrote: »Only people who like this change are the ones with low deeps or detest animation cancelling. Now we can all do equal damage with our boring heavy attack builds. Tis the whole lowering ceiling raising floor thing at work.
Insanepirate01 wrote: »Only people who like this change are the ones with low deeps or detest animation cancelling. Now we can all do equal damage with our boring heavy attack builds. Tis the whole lowering ceiling raising floor thing at work.
DjMuscleboy02 wrote: »Sustain is only "infinite" in overworld where you literally have to be completely brain dead to not be able to kill things or good raid groups. Anyone who says otherwise, I encourage them to run a meta sorc build in a dungeon finder group and then tell me sustain isn't a problem currently.
The game is going backwards to accommodate players who (and honestly I've lost patience with these patch notes so I won't even sugarcoat it) are trash. Call me an elitist or what have you, but I'm simply tired of seeing zos *** on everything that made me enjoy combat in this game over combat in other games. And whatever, there may be a lot of overreacting and we may end up absolutely fine come June 6th. But when you completely change the way the game is played every 3 months, how can you expect your players to react?