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I don't give a netch's fart about PvE, also... how do you know PvE is more populated than PvP... i'm not saying that PvP has lots of players, but how do you know that the PvE has SOOO MUCHHH more people? How do you have acess to that information?
I'm not comparing PvE to PvP... but i'm going to be honest... PvE is 3 things: Lore, Roleplay and finally... getting gear to do PvP. This is how it's made... sorry, but I can't see reason to do an infinite number of times the same questlines, the same dungeons (i doubt you read the lore in dungeons, LOL) and the same anything that involves PvE, for any reason other than learning the lore and getting gear, level, etc, to do PvP.
Meaning: (RP>) PvP> PvE (you do PvE, get gear, and go to PvP, and if you get bored, create another character, or do RP), it was like that in the beginning of ESO, but then a monster named instability came and made PvP unplayable for the majority of players, or all of them, and then PvE got bigger, and thats the truth about PvE x PvP.
PvE peasants , don't act like your superior, you are only a "means to an end"...
OBS.: PvE =/= Roleplay. I always like doing solo RP at PvP, killing all elves in my way! (or a commoner repairing the keeps.)
I suppose this thread makes sense we have been picking with pvp players a lot when they aren't always at fault.It's about time the pvp players spoke about their playstyle
I suppose this thread makes sense we have been picking with pvp players a lot when they aren't always at fault. It's about time the pvp players spoke about their playstyle
What you want to know?
How the game freezes, all players stop and look like lifeless manequins, and then i get a disconect?
Or what I do after stop playing the game because it dosen't work?
Because when you get all your gear, finish your build, and do all quests, there isn't really much to do in PvE, there is only 2 things: PvP and Roleplay, and when you buddies are offline, there is only PvP, but more than half of the time it dosen't work.
Also, it's not our fault anything, we can barely even play...
I think if a game is built from the ground up PvP, you're far less likely to have issues of balance than when throwing PvP on top of a PvE game. And this definitely is a PvE game. But for some reason, people want to change it (players and devs). There are people that want better PvP in EverQuest 2 even though the devs there have said its not balance and will not take precedence over PvE. Some don't like it but at least they know where they stand instead of the continued promise of balance.
As this thread is filled with various bait and little constructive conversation we will be closing it. Please review the community rules to make sure they are being followed in the future.