Yes, maybe not half but significant amount. Lets say your fight took 100sec. Just by putting trap 1sec late each refresh you just lost ~14second of Minor Force (10% crit damage). Now lets say you used that bow/bow build but each 10s you messed up light weaving and restarter hawk eye. Suddenly you only had 25% damage increase to bow abilities ~70sec of that fight. Now what if you were standing too close? You may have lost up to 12% damage from bow abilities.Now obviously I have little experience with these rotations and will make an error weaving here and there or refresh a dot too late and so on. But this should not cost me almost half the dps?
All the builds/numbers I tested against claimed to be self-buffed.A lot of those builds get a boost to damage from raid buffs: rotating warhorns, igneous weapons, etc.
All the builds/numbers I tested against claimed to be self-buffed.A lot of those builds get a boost to damage from raid buffs: rotating warhorns, igneous weapons, etc.
Now I know several players will argue you will always have the puncture debuff or ele drain on an enemy and use this to increase their "self-buffed" numbers, but still...
If eso is really this punishing towards "skill" (aka clicking a rotation perfectly, best latency, manage dot uptimes with an addon), I see little sense playing a dps toon.
As a casual player I didn't expect to be anywhere near leaderboard players, but dealing at least 75% of the dps?
It seems to me this should be of interest to the devs as well.
I.e. I see currently no point in buying the dungeon dlcs as I won't be able to participate without dragging my groups down...
https://www.youtube.com/watch?v=BLZzGoPp9Ug I must be doing something horribly wrong then...My CP300 magika NB can only pull 11k dps with 2.5k spellpower, 74%crit and 34k magika. I'm in all crafted CP160 gear ( 5 peice Julianos, 4 magnus and 3 peice Willpower jewelery) all purple all divines...How do I get 13k dps from one button and mis-matched gear ??sodantokb16_ESO wrote: »All the builds/numbers I tested against claimed to be self-buffed.A lot of those builds get a boost to damage from raid buffs: rotating warhorns, igneous weapons, etc.
Now I know several players will argue you will always have the puncture debuff or ele drain on an enemy and use this to increase their "self-buffed" numbers, but still...
If eso is really this punishing towards "skill" (aka clicking a rotation perfectly, best latency, manage dot uptimes with an addon), I see little sense playing a dps toon.
As a casual player I didn't expect to be anywhere near leaderboard players, but dealing at least 75% of the dps?
It seems to me this should be of interest to the devs as well.
I.e. I see currently no point in buying the dungeon dlcs as I won't be able to participate without dragging my groups down...
It is not that punishing you make it sound. Have good gear (no need to have the best), use your skills properly (no panicking, replenish dots in some well timed fashion, find balance between refreshing stuff that is still running and switching to backbar too often), use proper food and potions, have golden gear and you will pretty easily reach over 20k dps. Then with experience playing it you will get better and better, get more CP and gear and your dps will increase.
Your DPS on dummy with numbers like 10k or 13k show some other problem. That is DPS people reach by just pressing one skill on mismatched purple gear. Aka doing everything basic wrong.
[ ?I must be doing something horribly wrong then...My CP300 magika NB can only pull 11k dps with 2.5k spellpower, 74%crit and 34k magika. I'm in all crafted CP160 gear ( 5 peice Julianos, 4 magnus and 3 peice Willpower jewelery) all purple all divines...How do I get 13k dps from one button and mis-matched gear ??sodantokb16_ESO wrote: »All the builds/numbers I tested against claimed to be self-buffed.A lot of those builds get a boost to damage from raid buffs: rotating warhorns, igneous weapons, etc.
Now I know several players will argue you will always have the puncture debuff or ele drain on an enemy and use this to increase their "self-buffed" numbers, but still...
If eso is really this punishing towards "skill" (aka clicking a rotation perfectly, best latency, manage dot uptimes with an addon), I see little sense playing a dps toon.
As a casual player I didn't expect to be anywhere near leaderboard players, but dealing at least 75% of the dps?
It seems to me this should be of interest to the devs as well.
I.e. I see currently no point in buying the dungeon dlcs as I won't be able to participate without dragging my groups down...
It is not that punishing you make it sound. Have good gear (no need to have the best), use your skills properly (no panicking, replenish dots in some well timed fashion, find balance between refreshing stuff that is still running and switching to backbar too often), use proper food and potions, have golden gear and you will pretty easily reach over 20k dps. Then with experience playing it you will get better and better, get more CP and gear and your dps will increase.
Your DPS on dummy with numbers like 10k or 13k show some other problem. That is DPS people reach by just pressing one skill on mismatched purple gear. Aka doing everything basic wrong.
***note*** this is not with any animation cancelling at all. I dont like the feel and look and since I mainly play solo for immersion it doesnt bother me things die in 2 or 3 hits anyways. Would weaving attacks really double my dps ?
Anybody who says they can pull 10k DPS with one skill and mismatched gear is exaggerating greatly, lol. Or they are a Mag Sorc.
Why not? This does not look that bad:Practice practice practice and bow cannot be a primary dps tool (...)
I know what animation cancelling is and I use it to an extent.Animation cancelling + group + rotation + items . If everything I just listed you have is decent , you will hit high numbers . If talking about dummy , take away ''group'' factor and if everything else is still decent , you should hit 35k easily . Group buffs can take it to 60k or even more .
Upgrading my gear from purple to golden did increase my dps by only 2-3k on pts.sodantokb16_ESO wrote: »Double probably not. But golden weapons and weaving light attack inbetween would increase your dps both thanks to more damage and to better ultimate generation.
Why not? This does not look that bad:Practice practice practice and bow cannot be a primary dps tool (...)
tamrielfoundry.com/topic/noss-bo-bo-stamblade-pve-guide/
And looking at the meta dw/bow build the only real difference is the spamable attack and the fact that the bow heavy attack does not auto-fire.I know what animation cancelling is and I use it to an extent.Animation cancelling + group + rotation + items . If everything I just listed you have is decent , you will hit high numbers . If talking about dummy , take away ''group'' factor and if everything else is still decent , you should hit 35k easily . Group buffs can take it to 60k or even more .
Obviously not perfect as I am no robot and I don't use any macros or similar.Upgrading my gear from purple to golden did increase my dps by only 2-3k on pts.sodantokb16_ESO wrote: »Double probably not. But golden weapons and weaving light attack inbetween would increase your dps both thanks to more damage and to better ultimate generation.
As far as ultimate generation is concerned it should be enough to get in one light attack every 8 seconds to keep the buff up, so this is rather forgiving if you mess up weaving every now and then.
Hawk Eye or Siphoning Attacks benefit much more from perfect weaving, but the increase should still be only a few thousand dps, not 15k+
I'm not sure if I want to be happy or sad that you apparently need to be a god to reach even 35k on a bow build.sodantokb16_ESO wrote: »(...)
I myself have only like 31k bow/bow with slightly different and worse gear, without berserk, without fracture, without getting stamina from someone, without master bow on stam sorc.
The simple fact you use bow severly limits you. Its easier to do higher DPS on classic dw/bow builds.
sodantokb16_ESO wrote: »Why not? This does not look that bad:Practice practice practice and bow cannot be a primary dps tool (...)
tamrielfoundry.com/topic/noss-bo-bo-stamblade-pve-guide/
And looking at the meta dw/bow build the only real difference is the spamable attack and the fact that the bow heavy attack does not auto-fire.I know what animation cancelling is and I use it to an extent.Animation cancelling + group + rotation + items . If everything I just listed you have is decent , you will hit high numbers . If talking about dummy , take away ''group'' factor and if everything else is still decent , you should hit 35k easily . Group buffs can take it to 60k or even more .
Obviously not perfect as I am no robot and I don't use any macros or similar.Upgrading my gear from purple to golden did increase my dps by only 2-3k on pts.sodantokb16_ESO wrote: »Double probably not. But golden weapons and weaving light attack inbetween would increase your dps both thanks to more damage and to better ultimate generation.
As far as ultimate generation is concerned it should be enough to get in one light attack every 8 seconds to keep the buff up, so this is rather forgiving if you mess up weaving every now and then.
Hawk Eye or Siphoning Attacks benefit much more from perfect weaving, but the increase should still be only a few thousand dps, not 15k+
Well, if you go by your 23k dps and not the 13k from live. Dont forget all those builds are for current patch not for the huge sustain nerf patch.
If we ignore that and lets say you have 26k now with gold gear on CURRENT PATCH. With some practice and proper weaving you will reach 30 in no time. (still speaking of bow build). Then after that is the hard part where you need to absolutely optimize your rotation, get someone to apply major fracture (thats like what? maybe another 10% dps increase), get someone to supply you stamina, use pots (stam, crit, brutality) nonstop, get minor berserk (if you arent NB already), optimize CP allocation, make sure you have 100% uptime on all these things (crit, brutality, fracture, berserk, hawk eye,..) stand ~25m far away for full effect of long shots and you should be able to do much better.
I myself have only like 31k bow/bow with slightly different and worse gear, without berserk, without fracture, without getting stamina from someone, without master bow on stam sorc.
The simple fact you use bow severly limits you. Its easier to do higher DPS on classic dw/bow builds.
I'm not sure if I want to be happy or sad that you apparently need to be a god to reach even 35k on a bow build.sodantokb16_ESO wrote: »(...)
I myself have only like 31k bow/bow with slightly different and worse gear, without berserk, without fracture, without getting stamina from someone, without master bow on stam sorc.
The simple fact you use bow severly limits you. Its easier to do higher DPS on classic dw/bow builds.
What numbers are getting on a dw/bow build with similar gear?
With 3.0 it seems to be even worse.
Heavy attacking with bow is annoying and getting cost reduction on jewelry will reduce dps.
While the frontloaded CP will increase dps a bit, I could not sustain selfbuffed without HA.
hedna123b14_ESO wrote: »sodantokb16_ESO wrote: »Why not? This does not look that bad:Practice practice practice and bow cannot be a primary dps tool (...)
tamrielfoundry.com/topic/noss-bo-bo-stamblade-pve-guide/
And looking at the meta dw/bow build the only real difference is the spamable attack and the fact that the bow heavy attack does not auto-fire.I know what animation cancelling is and I use it to an extent.Animation cancelling + group + rotation + items . If everything I just listed you have is decent , you will hit high numbers . If talking about dummy , take away ''group'' factor and if everything else is still decent , you should hit 35k easily . Group buffs can take it to 60k or even more .
Obviously not perfect as I am no robot and I don't use any macros or similar.Upgrading my gear from purple to golden did increase my dps by only 2-3k on pts.sodantokb16_ESO wrote: »Double probably not. But golden weapons and weaving light attack inbetween would increase your dps both thanks to more damage and to better ultimate generation.
As far as ultimate generation is concerned it should be enough to get in one light attack every 8 seconds to keep the buff up, so this is rather forgiving if you mess up weaving every now and then.
Hawk Eye or Siphoning Attacks benefit much more from perfect weaving, but the increase should still be only a few thousand dps, not 15k+
Well, if you go by your 23k dps and not the 13k from live. Dont forget all those builds are for current patch not for the huge sustain nerf patch.
If we ignore that and lets say you have 26k now with gold gear on CURRENT PATCH. With some practice and proper weaving you will reach 30 in no time. (still speaking of bow build). Then after that is the hard part where you need to absolutely optimize your rotation, get someone to apply major fracture (thats like what? maybe another 10% dps increase), get someone to supply you stamina, use pots (stam, crit, brutality) nonstop, get minor berserk (if you arent NB already), optimize CP allocation, make sure you have 100% uptime on all these things (crit, brutality, fracture, berserk, hawk eye,..) stand ~25m far away for full effect of long shots and you should be able to do much better.
I myself have only like 31k bow/bow with slightly different and worse gear, without berserk, without fracture, without getting stamina from someone, without master bow on stam sorc.
The simple fact you use bow severly limits you. Its easier to do higher DPS on classic dw/bow builds.
Without vMA/vDSA weapons bow/bow and DW/Bow builds are on par
Anybody who says they can pull 10k DPS with one skill and mismatched gear is exaggerating greatly, lol. Or they are a Mag Sorc.
So now my question is:
Where do these big differences of 40% to even 80% dps increase come from? Rotation, AC, precision in keeping up dots and firing off procs/ults right away.
Can it be true that a few errors regarding weaving / rotation can cost up to half the dps? Yes
Does latency / framerate play a big role here? Yes, though constant drops/rises in FPS seem to lower a parse more than just bad latency/framerate.
Is there some secret I am missing? Are there others with the same problem? No, and yes.

KingYogi415 wrote: »This game, believe or not, takes skill.
You can't just copy and paste a build and expect to be good.
People pulling thay dps have played thousands of hours. On the correct build. Not some double bow roleplay nonsese.
Cheers!
On live with the best optimisation I can get, I expect to stay below 20k, which seems to be too low even for vet DLC dungeons.
So now my question is:
Where do these big differences of 40% to even 80% dps increase come from?
Can it be true that a few errors regarding weaving / rotation can cost up to half the dps?
Does latency / framerate play a big role here?
Is there some secret I am missing? Are there others with the same problem?
Looking at other games it almost seems like eso dps is "broken", escpecially since things like animation canceling, weaving, and generally just clicking as fast as possible play such a big role.
So yeah, with the new PTS and EU now having live chars copied I went and tested with the same conditions as before
(~360CP, crafted/overland epic gear, stam food, no pots, wep dam jewelry, self-buffed, bow main bar).
My dps dropped from the previous 13k to now 11.5k.
A lot of Heavy attacks were needed to sustain, I was barely even using focused aim.
Extrapolating my experiences with the template character and which ways I have to increase dpsIn my reachI expect the maximum I will be able to achieve will be around 18k - which is demoralizing.
- getting legendary and more sustain oriented crafted sets
- maximizing CP
- slightly better "rotation"
Not an option for me
- race-changing
- getting vMA or vDA weapons
- getting trial sets
- constantly throwing potions
- somehow transforming into an animation canceling robot
And regarding "You can just spam one skill for 10k+ dps".
I've tried that also on pts.
With my setup spaming snipe and light attack weaving does 12k, but after 30 seconds no more stamina...
My templar do over 12 dps with just stab, yes that is with gold sharpened staff and purple divine julianos+ mother sorrow.Anybody who says they can pull 10k DPS with one skill and mismatched gear is exaggerating greatly, lol. Or they are a Mag Sorc.
*high five*anitajoneb17_ESO wrote: »Good questions, and welcome to the club.
The 1x=>10x DPS gap between bad and good players in ESO is ridiculous. I've long given up trying to "git gud". The trick is in the weaving/animation canceling/DOT upkeeping, and just as you say, it's all about efficiently clicking buttons, which is not my source of enjoyment in this game.
I constantly have Mayor Savagery due to Evil Hunter.sodantokb16_ESO wrote: »You still keep saying "no pots" I dont think you get how important they are. You need Major Brutality for higher damage, you need Major Savagery for higher crit chance, you need the Stamina and Major Endurance to sustain. They are more important than legendary gear or better sets (they are basically like 3 sets in one)
*high five*anitajoneb17_ESO wrote: »Good questions, and welcome to the club.
The 1x=>10x DPS gap between bad and good players in ESO is ridiculous. I've long given up trying to "git gud". The trick is in the weaving/animation canceling/DOT upkeeping, and just as you say, it's all about efficiently clicking buttons, which is not my source of enjoyment in this game.
It's really sad how large of a difference this is.I constantly have Mayor Savagery due to Evil Hunter.sodantokb16_ESO wrote: »You still keep saying "no pots" I dont think you get how important they are. You need Major Brutality for higher damage, you need Major Savagery for higher crit chance, you need the Stamina and Major Endurance to sustain. They are more important than legendary gear or better sets (they are basically like 3 sets in one)
I can get Mayor Brutality either from a dk or by using momentum (at least on my bow/2h build).
(At least on live) I did not have any meaningful sustain problems without Mayor Endurance.
On PTS this is different, so thx ZOS for making potions even more mandatory.
Still my tests regarding pot vs no pot showed (depending on build) either a minimal increase or up to 10% (so ~2k on a 19k pts setup).
No, my archer toon is a NB.sodantokb16_ESO wrote: »From your post i figured you are playing DK? Because on DK you dont have berserk nor long range Major Fracture that could be another 18% DPS increase.
No, my archer toon is a NB.sodantokb16_ESO wrote: »From your post i figured you are playing DK? Because on DK you dont have berserk nor long range Major Fracture that could be another 18% DPS increase.
What i meant was a DK sharing Igneous Weapons, which has gotten rare, as it's apparently not meta.
I do have minor berserk and I could use mark to get the fracture debuff, but generally won't, as tanks will debuff this in dungeons anyway and I don't want to get used to playing with it.
It wasn't a huge dps increase on my usual bow/2h bar, as the buff cycle on my offbar would become so long I'd drop Hawk Eye everytime...