Thx, now I get why its called bad..sadly..
Cuz I dont want to start another thread:
Is there a cap for critical resit? I thought I read somewhere its capped at 3300, even if it would mitigate more crit DMG cuz of crit DMG modifiers, it just cant get above? Any1 knows that?
Greez
SquareSausage wrote: »It applies after your armour reduction. so you dont see a full 6% reduction ever.
if you are capped at 50%, then you reduce damage by 50% if they have no penetration, then its 6% of the remaining damage that is left over, which is a lot less than 6% of original damage.
SquareSausage wrote: »It applies after your armour reduction. so you dont see a full 6% reduction ever.
if you are capped at 50%, then you reduce damage by 50% if they have no penetration, then its 6% of the remaining damage that is left over, which is a lot less than 6% of original damage.
What the hell is "full 6% reduction"? You still receive 6% less damage than someone who doesn't have this trait
If it worked additively with armor reduction then it would block more than 6%, up to 12% at 50% armor mitigation.