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Can You Lose the Idiotic 15 min Time Penalty Now?

  • joshjda
    joshjda
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    Rev Rielle wrote: »
    I think it should be increased to an hr personally. We should work more with others, rather than giving up whenever something isn't perfect.

    When I go into a random group I tend to prepare for anything, I'm primarily outfitted for my main role, but still tend to bring my dps and tanking sets with me just in case (if I was signed up as a healer for example).

    You should never be allowed to play another game again as long as you live. You can not work with people who que incorrectly you can not finish a harder vet dungeon with a low cp with a very bad build period.
  • Duiwel
    Duiwel
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    To everyone opposing this here's what happened to a guildy and me last night

    It was REALLY late, we decided to do a quick dungeon. I went as a healer and he as dd, INSTANT dungeon group. Everyone accepted.

    Once we got in, it was just him and me, the other 2 weren't in the group even ( this was after the automatic loading screen ), the other 2 didn't leave cause our CP are both high ( mine is well over max ) and we had the timer penalty as well.

    The other 2 people got magically teleported to their own group.
    @Duiwel:
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  • FlyLionel
    FlyLionel
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    Very poor design here, queue in with a dps using ebon+30k health in VICP. Clear it up.
    The Flyers
  • Meld777
    Meld777
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    No. Increase the penalty to 1h and make it account-wide.

    It's a great feature. Yes, it sucks if you get kicked by a bug and get the penalty, but hopefully it will get fixed soon.

    Some pugs are better than others. Deal with it.
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  • DRXHarbinger
    DRXHarbinger
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    Just give the option for joining part complete or from the beginning. Barely anyone other than helm farmers have any need to join Mazzatun to just end up on the last boss with 2 scrubs in the group who made the tank or healer rage quit. Dungeon should just reset itself. It serves no purpose at all.
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