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Can You Lose the Idiotic 15 min Time Penalty Now?

joshjda
joshjda
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Several months back i had rant about the 15 min penalty for the group tool they had fixed the group tool well enough with the drop in grouping that the penalty didn't happen so much. This latest example of absolute stupidity with the group tool makes getting a group nearly impossible wait an hour finally get a group (for today's undaunted pledges btw). Did fungal 2 on normal get a level 13 healer who did no healing a tank in full light armor and some other useless ass ended up having to leave at second boss. Now can you people please quit being idiotic lose the 15 min penalty change the group tool back to previous and leave it alone. You do that it will no longer matter is 5 or 6 people end up in 1 dungeon they can just leave and reque jesus h christ it is not that hard.
  • joshjda
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    They completely trashed the entire pve portion of the game over trying to keep what has to be the most moronic thing I've seen in gaming that 15 min penalty. Some people who play the game are pure cancer no one should ever be forced to commit to playing with an idiot who sprints through the entire dungeon runs to the end then reads the scroll it's rediculous.
  • IronCrystal
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    The purpose of the timer is to prevent people like you from dropping instantly from a dungeon like you described you wish to do.

    I drop dungeons on my own as well, but I am more than willing to take a punishment for it because I am "ditching".
    Make PC NA raiding great again!

    Down with drama!


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  • bitels
    bitels
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    With group finder you kinda play lottery, sometimes you get veteran players and you can rush your way thru dungeon, and sometimes you get group of newbies. If you cannot accept that then you should not use group finder. Join a guild, or look for ppl in zone chat and stop with QQ
  • joshjda
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    It took an hour earlier for me because i got an error where it said I was not in the same instance then kicked me out of the dungeon and the group plain broken.
  • Vapirko
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    It's only viable when group finder is working properly. But let's say group finder is working (a stretch, I know) then yeah you gotta be willing to work with complete train wrecks of a pug. It's much much better to search in zone or of course guilds. Never had a bad guild group and only a bad zone group once or twice.
  • flguy147ub17_ESO
    flguy147ub17_ESO
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    Agree the 15 minute penalty is stupid. It penalizes people who do stuff right that get stuck with WW tanks with no taunt and a healer that doesn't heal. I think it also penalizes you if you drop group in the middle after let's say your healer disconnects and they never come back or strange stuff like that.
    Edited by flguy147ub17_ESO on April 12, 2017 2:24AM
  • kargen27
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    Agree the 15 minute penalty is stupid. It penalizes people who do stuff right that get stuck with WW tanks with no taunt and a healer that doesn't heal. I think it also penalizes you if you drop group in the middle after let's say your healer disconnects and they never come back or strange stuff like that.

    It was put in place because of abuse in looking for a perfect group or simple dungeon to run. Before the penalty people would drop group simply because they didn't get the easiest dungeon in the game. I agree it needs some changing for instance no penalty if kicked from a group or group fails to form but if you choose to leave on your own accept that you are going to have to wait to try again.
    and then the parrot said, "must be the water mines green too."
  • Rev Rielle
    Rev Rielle
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    I think it should be increased to an hr personally. We should work more with others, rather than giving up whenever something isn't perfect.

    When I go into a random group I tend to prepare for anything, I'm primarily outfitted for my main role, but still tend to bring my dps and tanking sets with me just in case (if I was signed up as a healer for example).
    Edited by Rev Rielle on April 12, 2017 2:41AM
    If you can be anything, be kind.
  • flguy147ub17_ESO
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    kargen27 wrote: »
    Agree the 15 minute penalty is stupid. It penalizes people who do stuff right that get stuck with WW tanks with no taunt and a healer that doesn't heal. I think it also penalizes you if you drop group in the middle after let's say your healer disconnects and they never come back or strange stuff like that.

    It was put in place because of abuse in looking for a perfect group or simple dungeon to run. Before the penalty people would drop group simply because they didn't get the easiest dungeon in the game. I agree it needs some changing for instance no penalty if kicked from a group or group fails to form but if you choose to leave on your own accept that you are going to have to wait to try again.

    I agree it was meant for a good purpose but also agree with you it needs adjusting if it's even possible. I have no problem wiping many times but when people queue as Tanks but they don't even have a taunt then that is a problem and other players in the group shouldn't be penalized for another person not playing the role they queue for.
  • idk
    idk
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    The 15 minute penalty should be removed for those that are kicked from a group and if the group was disbanded by another. Just adds a punishment that is not needed since it was not by their choosing.

    Those that choose to leave the group on their own or disband the group should still keep the penalty. Very rare situations justify otherwise.
  • alexkdd99
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    kargen27 wrote: »
    Agree the 15 minute penalty is stupid. It penalizes people who do stuff right that get stuck with WW tanks with no taunt and a healer that doesn't heal. I think it also penalizes you if you drop group in the middle after let's say your healer disconnects and they never come back or strange stuff like that.

    It was put in place because of abuse in looking for a perfect group or simple dungeon to run. Before the penalty people would drop group simply because they didn't get the easiest dungeon in the game. I agree it needs some changing for instance no penalty if kicked from a group or group fails to form but if you choose to leave on your own accept that you are going to have to wait to try again.

    I agree it was meant for a good purpose but also agree with you it needs adjusting if it's even possible. I have no problem wiping many times but when people queue as Tanks but they don't even have a taunt then that is a problem and other players in the group shouldn't be penalized for another person not playing the role they queue for.

    Then kick them. I am glad they implemented the 15 minute timer, it's not to long but still long enough to act as a deterrent. The only way you shouldn't get a timer is if a bug occurs.

    Don't like the timer, don't pug and leave groups. Thankfully it would seem the timer is here to stay and we can only hope the same thing will be in effect with BG.

    Barring bugs causing the group to disband I have never had a problem with the timer. Even then it was more a problem with the bug and not the timer.

  • vladimilianoub17_ESO1
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    The purpose of the timer is to prevent people like you from dropping instantly from a dungeon like you described you wish to do.

    I drop dungeons on my own as well, but I am more than willing to take a punishment for it because I am "ditching".

    Indeed that was the purpose.But it do not mean the system is well done.It's the biggest crap I have seen.For trying to punish a few,everyone gets punished.I dont quit groups or disband them unless the whole grp agree to.But still yesterday in 7 hrs running dungeons got punished by that system 4 times,without me doing anything wrong.and the 4 times the grp was disbanded without even starting the run.Thats a freaking hour wasted .An hour without being able to do what I like in the game.

    That system was designed poorly without looking at the really bad consequences it have.
  • vladimilianoub17_ESO1
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    bitels wrote: »
    With group finder you kinda play lottery, sometimes you get veteran players and you can rush your way thru dungeon, and sometimes you get group of newbies. If you cannot accept that then you should not use group finder. Join a guild, or look for ppl in zone chat and stop with QQ

    or they just can fix it for a better system now that they and everyone else (search forums for this topic and u will see) knows the system its faulty.The worst is the people who get kicked.Not only do they get kicked they get the freaking penalty.Also when it bugs.OMG.I dont know how some people can defend the system.I defend the idea behind it but it was badly executed.
  • vladimilianoub17_ESO1
    vladimilianoub17_ESO1
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    Agree the 15 minute penalty is stupid. It penalizes people who do stuff right that get stuck with WW tanks with no taunt and a healer that doesn't heal.

    Or with dps that do crap dmg and dont know how to avoid dmg.
  • bitels
    bitels
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    bitels wrote: »
    With group finder you kinda play lottery, sometimes you get veteran players and you can rush your way thru dungeon, and sometimes you get group of newbies. If you cannot accept that then you should not use group finder. Join a guild, or look for ppl in zone chat and stop with QQ

    or they just can fix it for a better system now that they and everyone else (search forums for this topic and u will see) knows the system its faulty.The worst is the people who get kicked.Not only do they get kicked they get the freaking penalty.Also when it bugs.OMG.I dont know how some people can defend the system.I defend the idea behind it but it was badly executed.

    Read OP then comment. GF is broken, we all know this. And that broken mess need to be fixed.
    But in the situation that OP describe? He use group finder and then QQ that he ended in group with newbies. What did he expect? Pls, give me a break.
    And fun part is that all it takes to get no penalty is to try doing dungeon for 15 min, but I guess OP could not be bother.
    But still- fully agree with you on ppl being kicked from the group.
    Edited by bitels on April 12, 2017 3:45AM
  • bitels
    bitels
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    Double post.
    Edited by bitels on April 12, 2017 3:34AM
  • flguy147ub17_ESO
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    I just had a perfect example right now why the timer sucks. Finally get to log in after getting my daughter to sleep to try and knock out 1 daily pledge before passing out. I get in group finder and about 10 minutes i get a group which is great and i zone in and there is only 2 people in the dungeon and they are on the last boss. So they may have been wiping and the other 2 members left which is fine. But the problem is i cant do the pledge now for my key cause they are on the last boss so i leave the group and i get the time penalty for that. Now i just decided to log off due to that and going to bed now. I get it some people abuse it but i am a believer that you dont punish innocent players because some people abuse it.
    Edited by flguy147ub17_ESO on April 12, 2017 5:12AM
  • zaria
    zaria
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    I just had a perfect example right now why the timer sucks. Finally get to log in after getting my daughter to sleep to try and knock out 1 daily pledge before passing out. I get in group finder and about 10 minutes i get a group which is great and i zone in and there is only 2 people in the dungeon and they are on the last boss. So they may have been wiping and the other 2 members left which is fine. But the problem is i cant do the pledge now for my key cause they are on the last boss so i leave the group and i get the time penalty for that. Now i just decided to log off due to that and going to bed now. I get it some people abuse it but i am a believer that you dont punish innocent players because some people abuse it.
    Another issue, if you queue for dungeon, enter on last boss and kill him you should get the pledge.
    It make people more happy helping an team, its no way to predict / game on it so why not.
    Getting an invite outside of dungeon finder would not give pledge for various reasons.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • lientier
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    the thing is when I play with a little character not fully leveled and queue for random normal people will often instantly kick you from the group when they see your level.. and then you also get the penality? Why?
    PC-EU @lientier
  • supaskrub
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    I don't agree that it should be a "no penalty" if you voluntarily leave from a pug group, however i do think that while the dungeon/group finder is in its present broken state then the penalty should be disabled, for example it has now been two days that my regular group (4 of us) has not been able to complete a daily random dungeon. We spawn in and get a "removing from area" message and the good old 15 minute penalty, so we swap out to an alt, spawn in, removed from area, this goes on for an hour and it grates a little considering that after a days work irl that the little bit of free time that you do have before bed is utterly wasted as you are either swapping in and out to an alt or aimlessly killing stuff while running out a NOT DESERVED penalty. The tool at the moment is rapidly eroding my will to play.
    Edited by supaskrub on April 12, 2017 8:11AM
  • Curragraigue
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    I just had a perfect example right now why the timer sucks. Finally get to log in after getting my daughter to sleep to try and knock out 1 daily pledge before passing out. I get in group finder and about 10 minutes i get a group which is great and i zone in and there is only 2 people in the dungeon and they are on the last boss. So they may have been wiping and the other 2 members left which is fine. But the problem is i cant do the pledge now for my key cause they are on the last boss so i leave the group and i get the time penalty for that. Now i just decided to log off due to that and going to bed now. I get it some people abuse it but i am a believer that you dont punish innocent players because some people abuse it.

    If you kill the last boss (a few mins) it clears the 15 min timer. You only had a 10 min wait before so you could be back in doing the dungeon again and have 2 cracks at getting the BiS helm. I always at least have a go at the last boss if I get in this situation. Have a penalty timer anyway so why not?
    PUG Life - the true test of your skill

    18 characters, 17 max level, at least 1 Stam and 1 Mag of every class, 1 of every race and 1200+ CP

    Tanked to Undaunted 9+ Mag and Stam of every class using Group Finder for 90+% of the Vet Dungeon runs
  • kargen27
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    I just had a perfect example right now why the timer sucks. Finally get to log in after getting my daughter to sleep to try and knock out 1 daily pledge before passing out. I get in group finder and about 10 minutes i get a group which is great and i zone in and there is only 2 people in the dungeon and they are on the last boss. So they may have been wiping and the other 2 members left which is fine. But the problem is i cant do the pledge now for my key cause they are on the last boss so i leave the group and i get the time penalty for that. Now i just decided to log off due to that and going to bed now. I get it some people abuse it but i am a believer that you dont punish innocent players because some people abuse it.

    I've been saying this is a problem for some time now. I would like an option when using the group finder to not join a group already in progress. Most the time I use the group finder when I want to work on a different rotation bring up a new skill line or test new armor configuration. Getting in at the end is kind of like showing up at the party after the keg is dry.
    and then the parrot said, "must be the water mines green too."
  • wolfdoggie_ESO
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    They need to at least remove it till they fix the group finder. It's so incredibly broken that it's embarrassing. It constantly punishes you for its own bugs/glitches.

  • SJD_Phoenix
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    bitels wrote: »
    bitels wrote: »
    With group finder you kinda play lottery, sometimes you get veteran players and you can rush your way thru dungeon, and sometimes you get group of newbies. If you cannot accept that then you should not use group finder. Join a guild, or look for ppl in zone chat and stop with QQ

    or they just can fix it for a better system now that they and everyone else (search forums for this topic and u will see) knows the system its faulty.The worst is the people who get kicked.Not only do they get kicked they get the freaking penalty.Also when it bugs.OMG.I dont know how some people can defend the system.I defend the idea behind it but it was badly executed.

    Read OP then comment. GF is broken, we all know this. And that broken mess need to be fixed.
    But in the situation that OP describe? He use group finder and then QQ that he ended in group with newbies. What did he expect? Pls, give me a break.
    And fun part is that all it takes to get no penalty is to try doing dungeon for 15 min, but I guess OP could not be bother.
    But still- fully agree with you on ppl being kicked from the group.

    This.

    100% agree.

    With OP's attitude towards lower level players you'd expect him to be able to solo the dungeon surely?

    It's only on normal after all, bosses have what, 1-2M health tops?
  • notimetocare
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    No, it should stay. Maybe try being helpful? Or take your 15m prick penalty.
  • Cêltic421
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    You shouldn't be punished on how you want to spend your time in the game. The timer needs to or change how it works. Many times the group gets disband cause of people leaving and I get stuck with the 15 min timer at no fault of my own. People don't want to waste their time with a group that's complete garbage. The whole LFG system needs work on. It's broken.
  • acw37162
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    I know why the group finder exists.

    I know why the penalty exists.

    I still can not stand it when through no fault of my own either via the group finder blowing a gasket or being kicked before I've ever ported in. Waiting another 20 - 45 min to run a daily pledge.

    It's been fubar forever and I know they are trying to fix it but it is continually broken and the players are the ones who suffer.
  • radiostar
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    Players dropping groups when they want to is them playing the game how they'd like to play. That's what Z doesn't get.

    Plus with so many players (millions of accounts), there are others ready in queue to take up their slack. Instead of being a control freak about who is leaving a group, fix the autogrouper to filter for CP as well dungeons/DLC and let people play the way how they want. That way, it's a win-win. Knock off the deserter penalty, this ain't WW3.
    "Billions upon Billions of Stars"
  • Vizier
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    I have no sympathy for the 15 minutes one has to wait for bailing on a group. If you're picky about your group go with friends...that's all.
  • radiostar
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    I had a group that didn't understand you need to move AWAY from the other player tethered to you instead of trying to move closer to them and help them fight. I explained this 3x (after each wipe) in English and finally in French. Don't know how the player knew I spoke French but they /whispered me and I told them. I also told the group in English what had gone down.

    Of course, the next attempt the exact same thing happened. So 2 of us left, leaving the French speaker and the "helper" friend.

    How on earth is that our fault? And why should we be penalized for it?

    Z, make your group tool have filters for Dungeons, Player Levels, CP Levels, as well as DLC vs. non-DLC Dungeons. I mean, no way in hell you're going to force players to load the client that's their native language, is there?

    How about helping your players instead of trying every which way to hinder them?
    "Billions upon Billions of Stars"
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