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Radiant Magelight and Sneak attack dmg. What now?

olsborg
olsborg
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Sneak attacks no longer grant a bonus to Critical Damage when used against other players. Sneak attacks will continue to guarantee a Critical Strike and stun the target, and will also still grant a bonus to Critical Damage when used against monsters.

Developer Comments:
Even though Sneak attacks currently have a lower Critical Damage bonus against players than against monsters, they still allow you to burst another player down in a matter of seconds without granting them enough time to react. Removing the Critical Damage bonus against players grants victims of sneak attacks more counterplay.

So radiant magelight giving you 56% less dmg from sneak attacks, what will this morph do now? Add 500 impenetrable or something else?

PC EU
PvP only
  • Sneaky-Snurr
    Sneaky-Snurr
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    Should've left it unanswered man.

    Would've been funny if ZoS left that unchanged. Sorry I'm rather bitter because having to re-adapt every quarter or so is just mind-numbingly wasteful in terms of time, money (to a certain extent) and ingame resources.
    And not much people have all those in check really.
    The Order of the Shadows: Nightmare
      EP CP810 Nightblade
      AD CP810 Templar
      AD CP810 Dragon Knight
      AD Lvl 25 Sorceror
      DC Lvl 23 Nightblade
    {PC•NA•no-CP Ravenwatch}

    Shadow hide you. -Unknown
    There is no clean fight in a war. -Shun Izaki
  • Sovaso
    Sovaso
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    The End.
  • Vildebill
    Vildebill
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    The morph will change into giving 500 magica and stamina regeneration...

    ...if you are a Warden :trollface:
    EU PC
  • olsborg
    olsborg
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    Vildebill wrote: »
    The morph will change into giving 500 magica and stamina regeneration...

    ...if you are a Warden :trollface:

    Thats true, Warden needs a buff:)

    PC EU
    PvP only
  • WalksonGraves
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    If only nb's could stealth away from nerfs.
    Stealth has never worked properly, some guy pulls off a stealth kill and the devs go nuts trying to castrate a dead horse.
    Edited by WalksonGraves on April 27, 2017 1:44PM
  • paulsimonps
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    olsborg wrote: »
    Sneak attacks no longer grant a bonus to Critical Damage when used against other players. Sneak attacks will continue to guarantee a Critical Strike and stun the target, and will also still grant a bonus to Critical Damage when used against monsters.

    Developer Comments:
    Even though Sneak attacks currently have a lower Critical Damage bonus against players than against monsters, they still allow you to burst another player down in a matter of seconds without granting them enough time to react. Removing the Critical Damage bonus against players grants victims of sneak attacks more counterplay.

    So radiant magelight giving you 56% less dmg from sneak attacks, what will this morph do now? Add 500 impenetrable or something else?

    Radiant Magelight reduces damage taken by sneak attacks by 50%, why would this change? It has nothing to do with the critical damage bonus from stealth attack going away. Attacking from stealth is still a guaranteed critical strike which at the very least increases the damage dealt by 50%, depending on their buffs and your buffs of course, but so reducing Radiant Magelight seems extremely unnecessary since sneak attacks are still really strong.
  • IcyDeadPeople
    IcyDeadPeople
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    olsborg wrote: »
    Sneak attacks no longer grant a bonus to Critical Damage when used against other players. Sneak attacks will continue to guarantee a Critical Strike and stun the target, and will also still grant a bonus to Critical Damage when used against monsters.

    Developer Comments:
    Even though Sneak attacks currently have a lower Critical Damage bonus against players than against monsters, they still allow you to burst another player down in a matter of seconds without granting them enough time to react. Removing the Critical Damage bonus against players grants victims of sneak attacks more counterplay.

    So radiant magelight giving you 56% less dmg from sneak attacks, what will this morph do now? Add 500 impenetrable or something else?

    Radiant magelight is unchanged. It is still the perfect anti-gank counter as it prevents stun and cuts the damage in half.

    IMO the new nerf to sneak attack crit damage was unnecessary. Anyone afraid of being ganked should simply sacrifice ability slot or give up the inner light magicka boost in order to put radiant magelight on their bar. This is the very first ability unlocked in Mages Guild skill line, so it's pretty accessible to most players.
    Edited by IcyDeadPeople on April 27, 2017 3:43PM
  • olsborg
    olsborg
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    olsborg wrote: »
    Sneak attacks no longer grant a bonus to Critical Damage when used against other players. Sneak attacks will continue to guarantee a Critical Strike and stun the target, and will also still grant a bonus to Critical Damage when used against monsters.

    Developer Comments:
    Even though Sneak attacks currently have a lower Critical Damage bonus against players than against monsters, they still allow you to burst another player down in a matter of seconds without granting them enough time to react. Removing the Critical Damage bonus against players grants victims of sneak attacks more counterplay.

    So radiant magelight giving you 56% less dmg from sneak attacks, what will this morph do now? Add 500 impenetrable or something else?

    Radiant Magelight reduces damage taken by sneak attacks by 50%, why would this change? It has nothing to do with the critical damage bonus from stealth attack going away. Attacking from stealth is still a guaranteed critical strike which at the very least increases the damage dealt by 50%, depending on their buffs and your buffs of course, but so reducing Radiant Magelight seems extremely unnecessary since sneak attacks are still really strong.

    They are removing stealth attack dmg bonus and it will only guarantee a regular critical strike, 56% less dmg from that one attack seems abit weak imo when you look at the other morph and what that does/gives you. 56% less dmg from how it is on live now is very nice, but wont be very needed in morrowind, so maybe ZOS should look at making this morph more desired imo.

    PC EU
    PvP only
  • QuebraRegra
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    olsborg wrote: »
    Sneak attacks no longer grant a bonus to Critical Damage when used against other players. Sneak attacks will continue to guarantee a Critical Strike and stun the target, and will also still grant a bonus to Critical Damage when used against monsters.

    Developer Comments:
    Even though Sneak attacks currently have a lower Critical Damage bonus against players than against monsters, they still allow you to burst another player down in a matter of seconds without granting them enough time to react. Removing the Critical Damage bonus against players grants victims of sneak attacks more counterplay.

    So radiant magelight giving you 56% less dmg from sneak attacks, what will this morph do now? Add 500 impenetrable or something else?

    Radiant magelight is unchanged. It is still the perfect anti-gank counter as it prevents stun and cuts the damage in half.

    IMO the new nerf to sneak attack crit damage was unnecessary. Anyone afraid of being ganked should simply sacrifice ability slot or give up the inner light magicka boost in order to put radiant magelight on their bar. This is the very first ability unlocked in Mages Guild skill line, so it's pretty accessible to most players.

    Better idea....

    The problem that makes the gank imbanaced is the STUN part, not the initial dmg (or at least the combination of both). Few would be outright killed if they could react instead of being stunned and flurried with rapid macro attacks.

    leave the dmg bonus for players alone, ditch the stun.
  • boobafinno
    boobafinno
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    olsborg wrote: »
    Sneak attacks no longer grant a bonus to Critical Damage when used against other players. Sneak attacks will continue to guarantee a Critical Strike and stun the target, and will also still grant a bonus to Critical Damage when used against monsters.

    Developer Comments:
    Even though Sneak attacks currently have a lower Critical Damage bonus against players than against monsters, they still allow you to burst another player down in a matter of seconds without granting them enough time to react. Removing the Critical Damage bonus against players grants victims of sneak attacks more counterplay.

    with this nerf players who run with impen armors+magelight in hotbar will be ungankable at all, => unkillable for players, who run pure gank build(like me). which mean i have to concentrate on another kind of players, like archers... or more likely dont play pvp.



  • Ballzy321
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    Gank builds are for scrubs anyway. No one really cares
  • boobafinno
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    Gank builds are for scrubs who hate mortal combat playstyle, who able to wait for hours for the right moment, observing situtaion and pull the trigger at the right moment.
  • WalksonGraves
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    boobafinno wrote: »
    olsborg wrote: »
    Sneak attacks no longer grant a bonus to Critical Damage when used against other players. Sneak attacks will continue to guarantee a Critical Strike and stun the target, and will also still grant a bonus to Critical Damage when used against monsters.

    Developer Comments:
    Even though Sneak attacks currently have a lower Critical Damage bonus against players than against monsters, they still allow you to burst another player down in a matter of seconds without granting them enough time to react. Removing the Critical Damage bonus against players grants victims of sneak attacks more counterplay.

    with this nerf players who run with impen armors+magelight in hotbar will be ungankable at all, => unkillable for players, who run pure gank build(like me). which mean i have to concentrate on another kind of players, like archers... or more likely dont play pvp.



    Stealth is for collecting furniture, so sayeth ZOS
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