IzakiBrotherSs wrote: »Most damage dealers are bad. Most don't know their rotations or anything at all, they just think that because they have Force Pulse and Frags, or Jesus Beam and Jabs on their bar, they are a DD.
But yeah, its apparently more fun to deal damage than to tank or support you team mates... Little do they know... DPS is a group effort that is made possible by support from (guess what) Healers and Tanks, and a huge amount of practice and progression from the DPS himself/herself.
Dragonking06 wrote: »The way I see it is, Tanking and Healing both come with a lot of responsibilities. People this day and age don't seem to like that very much. xD
Personally I enjoy Tanking. This is the first MMO that has ever happened to me.
It is also quite Simple to find a Stable group for Dungeons with a Tank / Healer, that will run the Dungeons with you without using the Groupfinder. So most Tanks/Healers will not have the need to rely on a Tool which is unfortunatly in a broken state most of the time.
The other thing why it is easy for a Tank / Healer to find a stable group is trust. You will be much more willing to go with a Tank/Healer you know than with one you dont because the gamble to run with an unknown tank / healer is much bigger than running with an unknown DD
Dragonking06 wrote: »The way I see it is, Tanking and Healing both come with a lot of responsibilities. People this day and age don't seem to like that very much. xD
Personally I enjoy Tanking. This is the first MMO that has ever happened to me.
Also DD is the default, its that you do then grinding or questing.
You can train DD for dungeons using the dummy.
Tanking and healing require you to get special gear and train other skills just for dungeons.
Hard to train for outside of dungeons.
The other thing why it is easy for a Tank / Healer to find a stable group is trust. You will be much more willing to go with a Tank/Healer you know than with one you dont because the gamble to run with an unknown tank / healer is much bigger than running with an unknown DD
sodantokb16_ESO wrote: »At least up to veteran dungeons, DD can do everything. So the better you are or at least think you are, the least you are affected by bad teammates.
Support classes are way more punished by having bad DD than the other way.
Mordenkainen wrote: »This isn't limited to ESO actually. It's a thing in every MMORPG as far as I am aware of.
Personally I think it stems from dealing damage and killing enemies in a game being the prime concept or forwarding ones own progress. In other words, It's habit.
Keep in mind back then quests were narrative instead of reward-generators and the actual exp-points and/or loot came from killing something most of the time.
As for today, one of the most early concepts players will meet in almost any MMORPG that has quests is "Go to place A and kill 10 of NPC B".
This so much.IzakiBrotherSs wrote: »Most damage dealers are bad. Most don't know their rotations or anything at all, they just think that because they have Force Pulse and Frags, or Jesus Beam and Jabs on their bar, they are a DD
But yeah, its apparently more fun to deal damage than to tank or support you team mates... Little do they know... DPS is a group effort that is made possible by support from (guess what) Healers and Tanks, and a huge amount of practice and progression from the DPS himself/herself.
Dragonking06 wrote: »The way I see it is, Tanking and Healing both come with a lot of responsibilities. People this day and age don't seem to like that very much. xD
Personally I enjoy Tanking. This is the first MMO that has ever happened to me.
This.
On top of the jerks that like to whine about people not knowing the dungeons or bad tanks, or rush rush rush gogogogogogogogo and can't play worth a crap themselves...
No one wants to make tanks and healers, much less play them. You can thank jerks.
My warden will be a healer, but I likely won't do pugs. I have no room for "ur not 600 CP baddy" and kicks because I don't know mechanics.
Dragonking06 wrote: »The other thing why it is easy for a Tank / Healer to find a stable group is trust. You will be much more willing to go with a Tank/Healer you know than with one you dont because the gamble to run with an unknown tank / healer is much bigger than running with an unknown DD
This, lol. I sometimes do PUG dungeons (to put myself to the test, albeit sometimes leading to my frustration) and over the last couple of days I've had people wanting to add me to their friends list, asking if they can do pledges with me in future.
rosendoichinoveb17_ESO wrote: »I actually preferred to play a tank. But the chances being a tank in trials is like 1/12 or less because the tank is always the same guy. And in addition its almost impossible doing vMSA as a tank. So trials forced me to switch to DPS.