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Magsorc or Magtemplar for a new player?

LilCaesar
LilCaesar
Hello guys, trying to choose between these 2 classes,
1. which of them require less micromanagment with skills, buttons and stuff like that in pvp and generally?
as im new and will be having problems at start and midgame dealing with too many skills to use to survive

2. as for gear, i mean mouse specifically, im using oscar x7 mouse with only 2 side buttons.
will it be enough or i need to buy smth like naga with multiple buttons?
  • DeadlyRecluse
    DeadlyRecluse
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    Templars will generally be a little simpler, but sorcs are (at the moment) a lot stronger.

    Heck, in 90 percent of overland PvE you can use one skill (sweeps) on a templar and be fine.
    Thrice Empress, Forever Scrub
  • alexkdd99
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    Eso has far fewer skill buttons than other MMOs, I believe partially because it is also on console.

    If you have played any other mmo with a full 1-9 numeric and mouse buttons then eso should be extremely easy in terms of number of skills to keep up with. So you should have no problem with either.

    If you haven't then I would start with templar, as someone else mentioned you can get by most regular content with just 1 skill.
    Edited by alexkdd99 on April 23, 2017 5:52PM
  • LilCaesar
    LilCaesar
    Templars will generally be a little simpler, but sorcs are (at the moment) a lot stronger.

    Heck, in 90 percent of overland PvE you can use one skill (sweeps) on a templar and be fine.

    what that skill swip?
    what u exactly mean and where i can do it 9i mean later on)?
  • Raghul
    Raghul
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    i also only use a mouse with 2 side buttons, wich i have skills on, the 3-4 other abilities i have keybinded around my movement buttons, so you should be fine :)
    as for class, both are fairly easy, templar perhaps more newcommer friendly
    Aeg4n

    The Flawless Conqueror
    Dro-m'Athra Destroyer
  • LilCaesar
    LilCaesar
    Templars will generally be a little simpler, but sorcs are (at the moment) a lot stronger.

    Heck, in 90 percent of overland PvE you can use one skill (sweeps) on a templar and be fine.

    u mean i can change class?
  • Pyr0xyrecuprotite
    Pyr0xyrecuprotite
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    Agree with @DeadlyRecluse: if you are just starting and want to try all the magicka skills, Templars are simplest, then sorcs, then DKs, then Nightblades are most tricky.
  • [Deleted User]
    [Deleted User]
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  • O_LYKOS
    O_LYKOS
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    Go with Templar. Fun and relatively easy to play.
    PC NA - GreggsSausageRoll
  • LilCaesar
    LilCaesar
    LilCaesar wrote: »
    Templars will generally be a little simpler, but sorcs are (at the moment) a lot stronger.

    Heck, in 90 percent of overland PvE you can use one skill (sweeps) on a templar and be fine.

    what that skill swip?
    what u exactly mean and where i can do it 9i mean later on)?
    He (or she) means that you can use a Templar's skill called Sweep for most of the PvE content. Templars are easier, IMHO, as you get 3 great skills right at the start.

    Well, I'm drunk so maybe I misinterpreted the comment.

    well he(or she)) thanx, i checked that skill for templar.
    but what about end game when im done leveling and will go pvping,
    which is less demanding here?
  • danno8
    danno8
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    Templar is probably easier while levelling up simply due to using Puncturing Sweep which is a skill that does AoE damage and heals you at the same time, but if you think you can handle more than just 1-button spamming (like 2-3 button spamming) while levelling, then a Sorcerer will serve you better at end-game.

    Sorcerers are well known to be the best soloers of difficult content and most would say have the easiest time of things like vMSA (the current hardest solo-centri content). They also have the benefit of having higher DPS than Templar in most all situations.

    Honestly, you will have 50 levels to get used to skills and multi-button pressing. This game only has 2 swappable bars with 5 skills per bar (Sorcerer actual gets a 3rd bar if they use the Overload Ultimate) so it's not that complicated no matter how you cut it.
  • LilCaesar
    LilCaesar
    Agree with @DeadlyRecluse: if you are just starting and want to try all the magicka skills, Templars are simplest, then sorcs, then DKs, then Nightblades are most tricky.

    same for end game?
  • [Deleted User]
    [Deleted User]
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  • LilCaesar
    LilCaesar
    danno8 wrote: »
    Templar is probably easier while levelling up simply due to using Puncturing Sweep which is a skill that does AoE damage and heals you at the same time, but if you think you can handle more than just 1-button spamming (like 2-3 button spamming) while levelling, then a Sorcerer will serve you better at end-game.

    Sorcerers are well known to be the best soloers of difficult content and most would say have the easiest time of things like vMSA (the current hardest solo-centri content). They also have the benefit of having higher DPS than Templar in most all situations.

    Honestly, you will have 50 levels to get used to skills and multi-button pressing. This game only has 2 swappable bars with 5 skills per bar (Sorcerer actual gets a 3rd bar if they use the Overload Ultimate) so it's not that complicated no matter how you cut it.

    thanx for answer,
    thirb bar for sorcs is a must have thing or a choice? can i deal in pvp without it, i mean later on, when im ready?
  • [Deleted User]
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  • LilCaesar
    LilCaesar
    That third bar for Sorcerers is completely optional. You don't need it, IMHO.

    ok
  • danno8
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    LilCaesar wrote: »
    LilCaesar wrote: »
    Templars will generally be a little simpler, but sorcs are (at the moment) a lot stronger.

    Heck, in 90 percent of overland PvE you can use one skill (sweeps) on a templar and be fine.

    what that skill swip?
    what u exactly mean and where i can do it 9i mean later on)?
    He (or she) means that you can use a Templar's skill called Sweep for most of the PvE content. Templars are easier, IMHO, as you get 3 great skills right at the start.

    Well, I'm drunk so maybe I misinterpreted the comment.

    well he(or she)) thanx, i checked that skill for templar.
    but what about end game when im done leveling and will go pvping,
    which is less demanding here?

    When you go Pvping you will run into the following situation with a Templar: In order to use your class defining skills (heals), you need to take significant damage. Because of this you will find yourself forced into a build that also focuses on blocking, otherwise once you are at low health (in order to use your best defense-heals) you will not be able withstand any pressure and will get blown up.

    People wonder why so many Templars are Sword and Board in PvP. This is why. Without blocking healing is just too dangerous a game to play.

    For sorcerers however you will primarily use damage shields, which are essentially if you think about it, heals that you can apply preemptively. So you don't need to go low health for them to be effective, thus you will find yourself in fewer situations where your health is low.

    Combined with Bolt Escape, shields make a much better way of defending yourself without the need for a blocking type build, and allow you to go balls-to-the-wall offense mode, since for Sorcerers damage and defense scale off the same resource (Magicka).
  • LilCaesar
    LilCaesar
    danno8 wrote: »
    LilCaesar wrote: »
    LilCaesar wrote: »
    Templars will generally be a little simpler, but sorcs are (at the moment) a lot stronger.

    Heck, in 90 percent of overland PvE you can use one skill (sweeps) on a templar and be fine.

    what that skill swip?
    what u exactly mean and where i can do it 9i mean later on)?
    He (or she) means that you can use a Templar's skill called Sweep for most of the PvE content. Templars are easier, IMHO, as you get 3 great skills right at the start.

    Well, I'm drunk so maybe I misinterpreted the comment.

    well he(or she)) thanx, i checked that skill for templar.
    but what about end game when im done leveling and will go pvping,
    which is less demanding here?

    When you go Pvping you will run into the following situation with a Templar: In order to use your class defining skills (heals), you need to take significant damage. Because of this you will find yourself forced into a build that also focuses on blocking, otherwise once you are at low health (in order to use your best defense-heals) you will not be able withstand any pressure and will get blown up.

    People wonder why so many Templars are Sword and Board in PvP. This is why. Without blocking healing is just too dangerous a game to play.

    For sorcerers however you will primarily use damage shields, which are essentially if you think about it, heals that you can apply preemptively. So you don't need to go low health for them to be effective, thus you will find yourself in fewer situations where your health is low.

    Combined with Bolt Escape, shields make a much better way of defending yourself without the need for a blocking type build, and allow you to go balls-to-the-wall offense mode, since for Sorcerers damage and defense scale off the same resource (Magicka).

    ok, looks good, dont have enough info, but sorcs shield not heal u, just add health shields, if im not mistaken.
    usage of shields need magicka, what sorcs do if they get low on magicka, ?
  • davey1107
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    They're both good as relatively simple characters...their playstyle is somewhat simple and they both have core skills that function well all the way to vet. A sorc is electric doom from range...massive dps and good wards. A Templar is endless sustain, less dps, but a good blend of attack styles.

    For a first character, I like Templars. Their core jab attack heals you, which is massively helpful while you learn the mechanics. Their finisher (radiant destruction) is incredibly powerful in boss fights. Once you've whittled them down to under 50% health it's a ranged attack that will kill them off quickly. This fits with your desire to keep it simple - Templars can get by with three or four coremattacks they use forever. (But so can sorcs).

    For me personally, a magplar and macsorc were my 2nd and 3rd characters and I've played them both for 2+ years. For a first character, you might spend some time questing and running the full variety of content. I found my Templar way more fun for this. Partially because he could adapt to a few different playstyles and has a wider variety of attacks. Don't get me wrong, I love the raw power of my sorc in pvp and end game pve...but for a lot of the running around a first character does I liked my temp,at way better.

    But that's subjective. Some people live to sorc. Suggestion - create one of each, and play them for 4-6 hours to get a feel for the class. By then you'll probably develop apreference then pick one to be your main and focus on them to vet. Down the road, if you stick with the game, you'll likely want the other for something...at the least as a crafter or mule.

  • [Deleted User]
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  • ofSunhold
    ofSunhold
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    The way the game scales you to the content now, when you hit level 50 and are earning your first champion points, your character will feel very weak. Gear becomes vital, and it's hard to get gear until you hit the gear-level cap of 160 champion points.

    For that reason alone, I'd say go with a sorc. Even a temporarily gimped sorc will do fine through that patch. Templars are going to have a much less pleasant time.

    Source: I just leveled a new account.

    Any characters you make after the first won't have to go through that Valley of Kittenhood, because when they hit level 50 they will be at the same CP level as your highest-level character.

    Sorc has more timers to pay attention to, but the high damage makes up for it imo. And if you don't mind walking around with summoned pets, you'll have an on-demand heal for any sticky moments and a friend to pull enemies away from you while you hammer them. :)
    Classes that don't need any class ability nerfs: Nightblades, Dragonknights, Sorcs, Templars, Wardens.
  • LilCaesar
    LilCaesar
    ofSunhold wrote: »
    The way the game scales you to the content now, when you hit level 50 and are earning your first champion points, your character will feel very weak. Gear becomes vital, and it's hard to get gear until you hit the gear-level cap of 160 champion points.

    For that reason alone, I'd say go with a sorc. Even a temporarily gimped sorc will do fine through that patch. Templars are going to have a much less pleasant time.

    Source: I just leveled a new account.

    Any characters you make after the first won't have to go through that Valley of Kittenhood, because when they hit level 50 they will be at the same CP level as your highest-level character.

    Sorc has more timers to pay attention to, but the high damage makes up for it imo. And if you don't mind walking around with summoned pets, you'll have an on-demand heal for any sticky moments and a friend to pull enemies away from you while you hammer them. :)

    ok
  • [Deleted User]
    [Deleted User]
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    The user and all related content has been deleted.
  • LilCaesar
    LilCaesar
    davey1107 wrote: »
    They're both good as relatively simple characters...their playstyle is somewhat simple and they both have core skills that function well all the way to vet. A sorc is electric doom from range...massive dps and good wards. A Templar is endless sustain, less dps, but a good blend of attack styles.

    For a first character, I like Templars. Their core jab attack heals you, which is massively helpful while you learn the mechanics. Their finisher (radiant destruction) is incredibly powerful in boss fights. Once you've whittled them down to under 50% health it's a ranged attack that will kill them off quickly. This fits with your desire to keep it simple - Templars can get by with three or four coremattacks they use forever. (But so can sorcs).

    For me personally, a magplar and macsorc were my 2nd and 3rd characters and I've played them both for 2+ years. For a first character, you might spend some time questing and running the full variety of content. I found my Templar way more fun for this. Partially because he could adapt to a few different playstyles and has a wider variety of attacks. Don't get me wrong, I love the raw power of my sorc in pvp and end game pve...but for a lot of the running around a first character does I liked my temp,at way better.

    But that's subjective. Some people live to sorc. Suggestion - create one of each, and play them for 4-6 hours to get a feel for the class. By then you'll probably develop apreference then pick one to be your main and focus on them to vet. Down the road, if you stick with the game, you'll likely want the other for something...at the least as a crafter or mule.

    if i choose altmer for mag templar and in the futur if i dont like that glass caannon type of game and choose tank playstyle, will altmer be okeyish or a gimp for that?
  • Drdeath20
    Drdeath20
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    Sorc's are the strongest class on here.

    Best passives
    Most amount of damage
    Best ward
    3rd ability bar
    Best mobility
    Best heals
    Besr range attack
    Zero weaknesses

    Templars are just simple. Literally using 1 attack for almost everything.
  • jaye63
    jaye63
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    It's REALLY hard to screw up a Sorc. I've tried. Even a bad sorc build is viable.
  • danno8
    danno8
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    LilCaesar wrote: »
    danno8 wrote: »
    LilCaesar wrote: »
    LilCaesar wrote: »
    Templars will generally be a little simpler, but sorcs are (at the moment) a lot stronger.

    Heck, in 90 percent of overland PvE you can use one skill (sweeps) on a templar and be fine.

    what that skill swip?
    what u exactly mean and where i can do it 9i mean later on)?
    He (or she) means that you can use a Templar's skill called Sweep for most of the PvE content. Templars are easier, IMHO, as you get 3 great skills right at the start.

    Well, I'm drunk so maybe I misinterpreted the comment.

    well he(or she)) thanx, i checked that skill for templar.
    but what about end game when im done leveling and will go pvping,
    which is less demanding here?

    When you go Pvping you will run into the following situation with a Templar: In order to use your class defining skills (heals), you need to take significant damage. Because of this you will find yourself forced into a build that also focuses on blocking, otherwise once you are at low health (in order to use your best defense-heals) you will not be able withstand any pressure and will get blown up.

    People wonder why so many Templars are Sword and Board in PvP. This is why. Without blocking healing is just too dangerous a game to play.

    For sorcerers however you will primarily use damage shields, which are essentially if you think about it, heals that you can apply preemptively. So you don't need to go low health for them to be effective, thus you will find yourself in fewer situations where your health is low.

    Combined with Bolt Escape, shields make a much better way of defending yourself without the need for a blocking type build, and allow you to go balls-to-the-wall offense mode, since for Sorcerers damage and defense scale off the same resource (Magicka).

    ... what sorcs do if they get low on magicka, ?

    Same thing everyone else does. Heavy attack with a staff, use a potion, or in the case of a Sorcerer use Dark Deal. Resource management will be easier on a Sorcerer as well, since they have better passives for that than a Templar.

    I know it sound it like I am heavily favoring Sorcerers, but it's just the way it is at the moment. And although things may change, the current PTS patch notes are looking to only exacerbate the issue come Morrowind.
  • Sneaky-Snurr
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    I say go with magsorc.

    Yes you'll be required to have proper rotation to pull significant DPS with the class but resource management shouldn't be that much of an issue as compared to magtemplars amid the latest Morrowind PTS notes.
    The Order of the Shadows: Nightmare
      EP CP810 Nightblade
      AD CP810 Templar
      AD CP810 Dragon Knight
      AD Lvl 25 Sorceror
      DC Lvl 23 Nightblade
    {PC•NA•no-CP Ravenwatch}

    Shadow hide you. -Unknown
    There is no clean fight in a war. -Shun Izaki
  • austinwalter87ub17_ESO
    austinwalter87ub17_ESO
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    MagSorc. Currently the most powerful class in the game for PVP or PVE
    PC and PS4 (bring back character transfers please?)
    Templar Extraordinaire
  • chaserstorm16909
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    Warden
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Lol at some of these comments
    Drdeath20 wrote: »
    Sorc's are the strongest class on here.

    Best passives
    Most amount of damage
    Best ward
    3rd ability bar
    Best mobility
    Best heals
    Besr range attack
    Zero weaknesses
    jaye63 wrote: »
    It's REALLY hard to screw up a Sorc. I've tried. Even a bad sorc build is viable.

    No matter what you do on a sorc is viable and yet every sorc in PvP runs destro/resto.

    I can show you builds for PvP heavy armor Templar/DK/Nightblade. Show me a viable heavy armor DPS burst sorc. LOL.

    Y'all are hyperbolizing a bit much in here.
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