no it is very much needed! I am sick and tired of no skilled gamers hopping into heavy amor and then feel super strong cause they can sustain so much.
However, it's the wrong fix they get sustain through heavy attack passive that gives you 25% more resources back. this passive needs to go and heavy will be perfectly fine
no it is very much needed! I am sick and tired of no skilled gamers hopping into heavy amor and then feel super strong cause they can sustain so much.
However, it's the wrong fix they get sustain through heavy attack passive that gives you 25% more resources back. this passive needs to go and heavy will be perfectly fine
Anti_Virus wrote: »no it is very much needed! I am sick and tired of no skilled gamers hopping into heavy amor and then feel super strong cause they can sustain so much.
However, it's the wrong fix they get sustain through heavy attack passive that gives you 25% more resources back. this passive needs to go and heavy will be perfectly fine
Perfect example of ignorance here^^.
Anti_Virus wrote: »no it is very much needed! I am sick and tired of no skilled gamers hopping into heavy amor and then feel super strong cause they can sustain so much.
However, it's the wrong fix they get sustain through heavy attack passive that gives you 25% more resources back. this passive needs to go and heavy will be perfectly fine
Perfect example of ignorance here^^.
Anti_Virus wrote: »no it is very much needed! I am sick and tired of no skilled gamers hopping into heavy amor and then feel super strong cause they can sustain so much.
However, it's the wrong fix they get sustain through heavy attack passive that gives you 25% more resources back. this passive needs to go and heavy will be perfectly fine
Perfect example of ignorance here^^.
He's also stating facts. PvP has become filled with casuals who as NRG says, hop into heavy armour and can sustain forever while being impossible to kill when they are in a zerg because they're in heavy armour.
Constitution should be gutted completely. If anything the only way to sustain in heavy is through heavy attacks imo. I'm so looking forward to everyone going back to light/medium armour and some actual skill returning to cyrodiil even though proc sets will return to the meta, it's much better than the current meta.
Constitution, after the 42% nerf, is returning no more resources than a typical 2-4 pc set recovery bonus. This is far less than the recovery boost light or medium give even with low base recovery, and requires taking damage consistently to even function.
This change is pigeonholing tanks into using black rose just to maintain similar recovery to what constitution currently provides.
Anti_Virus wrote: »no it is very much needed! I am sick and tired of no skilled gamers hopping into heavy amor and then feel super strong cause they can sustain so much.
However, it's the wrong fix they get sustain through heavy attack passive that gives you 25% more resources back. this passive needs to go and heavy will be perfectly fine
Perfect example of ignorance here^^.
He's also stating facts. PvP has become filled with casuals who as NRG says, hop into heavy armour and can sustain forever while being impossible to kill when they are in a zerg because they're in heavy armour.
Constitution should be gutted completely. If anything the only way to sustain in heavy is through heavy attacks imo. I'm so looking forward to everyone going back to light/medium armour and some actual skill returning to cyrodiil even though proc sets will return to the meta, it's much better than the current meta.
sodantokb16_ESO wrote: »Constitution, after the 42% nerf, is returning no more resources than a typical 2-4 pc set recovery bonus. This is far less than the recovery boost light or medium give even with low base recovery, and requires taking damage consistently to even function.
This change is pigeonholing tanks into using black rose just to maintain similar recovery to what constitution currently provides.
I know math is problematic in this because medium also gets cost reduction, but no need to "lie".
You would need 620 recovery to match Constitution after nerfs. Thats at least 5 set recovery bonuses.
Even if we factor all easily accessible recovery % increases in the game (which we are not counting for heavy) you would at best get it down to 2-3 recovery pieces
I was taking in consideration only 5pieces of heavy vs 5medium fyi.
I was not taking in consideration all these mechanics that decrease or stop your recovery or that heavy also gets magicka with it or the huge defense and healing boost forcing heavy to waste resources on defense and healing less often or the heavy attack resource gain buff for heavy or that outside of blocking heavy armor still has too stam recovery pool +/- similiar to medium armor in PvE and +/- 25% of PVP value.
Anti_Virus wrote: »no it is very much needed! I am sick and tired of no skilled gamers hopping into heavy amor and then feel super strong cause they can sustain so much.
However, it's the wrong fix they get sustain through heavy attack passive that gives you 25% more resources back. this passive needs to go and heavy will be perfectly fine
Perfect example of ignorance here^^.
He's also stating facts. PvP has become filled with casuals who as NRG says, hop into heavy armour and can sustain forever while being impossible to kill when they are in a zerg because they're in heavy armour.
Constitution should be gutted completely. If anything the only way to sustain in heavy is through heavy attacks imo. I'm so looking forward to everyone going back to light/medium armour and some actual skill returning to cyrodiil even though proc sets will return to the meta, it's much better than the current meta.
alephthiago wrote: »I would like to see 80% nerf to constitution and wrath halved again to be honest.
No, this is not a joke.
sodantokb16_ESO wrote: »Constitution, after the 42% nerf, is returning no more resources than a typical 2-4 pc set recovery bonus. This is far less than the recovery boost light or medium give even with low base recovery, and requires taking damage consistently to even function.
This change is pigeonholing tanks into using black rose just to maintain similar recovery to what constitution currently provides.
I know math is problematic in this because medium also gets cost reduction, but no need to "lie".
You would need 620 recovery to match Constitution after nerfs. Thats at least 5 set recovery bonuses.
Even if we factor all easily accessible recovery % increases in the game (which we are not counting for heavy) you would at best get it down to 2-3 recovery pieces
I was taking in consideration only 5pieces of heavy vs 5medium fyi.
I was not taking in consideration all these mechanics that decrease or stop your recovery or that heavy also gets magicka with it or the huge defense and healing boost forcing heavy to waste resources on defense and healing less often or the heavy attack resource gain buff for heavy or that outside of blocking heavy armor still has too stam recovery pool +/- similiar to medium armor in PvE and +/- 25% of PVP value.
After the change, constitution gives roughly 200 stamina/magicka recovery (400~ return every 4 seconds, recovery is every 2 seconds), or just under 300 with black rose. That's with 7 pieces of heavy armor.
Light or medium armor, at 7 pieces, give you 28% increased recovery (those armor types did not have recovery reduced, only cost). That means having a base 700 recovery will give you the same bonus fron their passives as constitution gives to heavy armor users.
Even without focusing on recovery sets, any character is going to have 500-600 recovery just from the base value and passives. My tanks have 600 magicka and stamina recovery without any gained from armor. Hell, you can get 400 from a drink or food buff alone.
The heavy armor resource return passive can be removed from heavy, I'm fine with that - heavy is for tanking and tanks don't get to rely on heavy attacks at all. The constitution passive needs to be reverted, as tanks -do- tale hits and that's exactly how a tank should be recovering his resources.
What this comes down to is that the pvp community thinks their opinion is the only one that matters, and has no regard for any other part of the game.
I personally think, Constitution was way too good, especially since it restores both ressources.
Light and medium armor should offer more sustain for their respective ressource than heavy armor, yet heavy armor offered more for both ressources at a time. If you count it together, heavy armor still restores more ressources than the others.
alephthiago wrote: »I would like to see 80% nerf to constitution and wrath halved again to be honest.
No, this is not a joke.
And this is why pvpers shouldn't have any say in balance changes. You can't think clearly or reasonably when you spend all day in cyrodiil.
I personally think, Constitution was way too good, especially since it restores both ressources.
Light and medium armor should offer more sustain for their respective ressource than heavy armor, yet heavy armor offered more for both ressources at a time. If you count it together, heavy armor still restores more ressources than the others.
You're not taking into account that light and medium also reduce resource costs.
I personally think, Constitution was way too good, especially since it restores both ressources.
Light and medium armor should offer more sustain for their respective ressource than heavy armor, yet heavy armor offered more for both ressources at a time. If you count it together, heavy armor still restores more ressources than the others.
You're not taking into account that light and medium also reduce resource costs.
I know, that's a thing.
But why should heavy armor give more defense AND restore the same or more ressources ? It should restore less. They want you to make choices, heavy armor should be no exception here.
Constitution, after the 42% nerf, is returning no more resources than a typical 2-4 pc set recovery bonus. This is far less than the recovery boost light or medium give even with low base recovery, and requires taking damage consistently to even function.
This change is pigeonholing tanks into using black rose just to maintain similar recovery to what constitution currently provides.
pugyourself wrote: »Constitution, after the 42% nerf, is returning no more resources than a typical 2-4 pc set recovery bonus. This is far less than the recovery boost light or medium give even with low base recovery, and requires taking damage consistently to even function.
This change is pigeonholing tanks into using black rose just to maintain similar recovery to what constitution currently provides.
I think tanks probably should have to use Black Rose for the increased constitution tbh. Tanks probably shouldn't be able to effectively tank and slot two or three damage dealing sets as well. I'm saying this as someone who exclusively wears heavy armor in cyro and will most certainly feel the effects of this nerf.
wimhwimladimf wrote: »I personally think, Constitution was way too good, especially since it restores both ressources.
Light and medium armor should offer more sustain for their respective ressource than heavy armor, yet heavy armor offered more for both ressources at a time. If you count it together, heavy armor still restores more ressources than the others.
You're not taking into account that light and medium also reduce resource costs.
I know, that's a thing.
But why should heavy armor give more defense AND restore the same or more ressources ? It should restore less. They want you to make choices, heavy armor should be no exception here.
100% agree. It should be either mobility or resource, or a mix of both.
Light armor = low resistance, fast mobility and good resource recovery
Medium armor = average mobility and recovery
Heavy armor = best resistance but low mobility and recovery.
Tanks already have to slot ebon and Alkosh, or one of the few other group support sets. Black rose is a pvp set.
Anti_Virus wrote: »no it is very much needed! I am sick and tired of no skilled gamers hopping into heavy amor and then feel super strong cause they can sustain so much.
However, it's the wrong fix they get sustain through heavy attack passive that gives you 25% more resources back. this passive needs to go and heavy will be perfectly fine
Perfect example of ignorance here^^.
He's also stating facts. PvP has become filled with casuals who as NRG says, hop into heavy armour and can sustain forever while being impossible to kill when they are in a zerg because they're in heavy armour.
Constitution should be gutted completely. If anything the only way to sustain in heavy is through heavy attacks imo. I'm so looking forward to everyone going back to light/medium armour and some actual skill returning to cyrodiil even though proc sets will return to the meta, it's much better than the current meta.
I personally think, Constitution was way too good, especially since it restores both ressources.
Light and medium armor should offer more sustain for their respective ressource than heavy armor, yet heavy armor offered more for both ressources at a time. If you count it together, heavy armor still restores more ressources than the others.
You're not taking into account that light and medium also reduce resource costs.
Anti_Virus wrote: »no it is very much needed! I am sick and tired of no skilled gamers hopping into heavy amor and then feel super strong cause they can sustain so much.
However, it's the wrong fix they get sustain through heavy attack passive that gives you 25% more resources back. this passive needs to go and heavy will be perfectly fine
Perfect example of ignorance here^^.
He's also stating facts. PvP has become filled with casuals who as NRG says, hop into heavy armour and can sustain forever while being impossible to kill when they are in a zerg because they're in heavy armour.
Constitution should be gutted completely. If anything the only way to sustain in heavy is through heavy attacks imo. I'm so looking forward to everyone going back to light/medium armour and some actual skill returning to cyrodiil even though proc sets will return to the meta, it's much better than the current meta.
alephthiago wrote: »I would like to see 80% nerf to constitution and wrath halved again to be honest.
No, this is not a joke.
And this is why pvpers shouldn't have any say in balance changes. You can't think clearly or reasonably when you spend all day in cyrodiil.