So much debate with the changes to Ultimate scaling with "Magic/Elemental damage" vs. "Physical/Poison/Disease" damage...
Could ZOS implement a new type of damage, perhaps "Ultimate Damage" for lack of a better term.
Basically all Ultimates would deal this new form of damage. "Ultimate damage" would be designed to scale differently:
1) It would scale with the highest CP value between Mighty, Elemental Expert, and Thaumaturge. This would be fair for all Stam, Magic, DoT builds.
2) It would scale with the highest value between Weapon Damage or Spell damage
3) It would scale with the highest value between Max Magicka or Max Stamina
4) It would scale with the highest value between Weapon Crit% or Spell Crit %
This would allow all Ultimates to be equally effective on all builds in PVE or PVP.
Wood Elf Stam NB (PVP)
Redguard Stam Sorc (PVP)
Altmer NB (DPS)
Imperial DK (Tank)
Redguard DK (DPS)
Altmer Templar (Healer)
EP - PS4