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[Suggestion] - Transmog System

  • AndrewQ84
    AndrewQ84
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    Yes
    AndrewQ84 wrote: »
    I think it should be like this:
    1. Take gear to mages guild
    2. Find mage that specializes in illusion magic (special vendor)
    3. Place order (Which armour piece/weapon that needs transmog and which piece to transmog. You would need a piece of matching type armour/weapons (heavy for heavy, light for light, sword for sword, ax for ax, etc.) and a prerequisite crafting level needed for this depending on gear level and motif)
    4. Pay fee and receive both pieces back. The new piece transmogged to match the style of the "donor" piece.
    5. Profit
    6. Your toon is now unique in look with the dungeon set or any set bonuses you want

    Would be interesting like this and the fee could be anything from mats to gold to crowns or a combination of them.

    I disagree with the " heavy for heavy, light for light, medium for medium " thing

    That's more for the look of a particular piece. I know that the motif is the motif no matter the weight, but heavy and light gear look different. Either ways, as long as the same slot is there, I think it would be ok. You know, shoulder for shoulder, chest for chest.
    Sa'hira of the Shadows, DC Nightblade and ruins explorer extraordinaire.


    "May your day be awesome and full of Bacon!!!"

    - Me
  • AndrewQ84
    AndrewQ84
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    Yes
    AndrewQ84 wrote: »
    I think it should be like this:
    1. Take gear to mages guild
    2. Find mage that specializes in illusion magic (special vendor)
    3. Place order (Which armour piece/weapon that needs transmog and which piece to transmog. You would need a piece of matching type armour/weapons (heavy for heavy, light for light, sword for sword, ax for ax, etc.) and a prerequisite crafting level needed for this depending on gear level and motif)
    4. Pay fee and receive both pieces back. The new piece transmogged to match the style of the "donor" piece.
    5. Profit
    6. Your toon is now unique in look with the dungeon set or any set bonuses you want

    Would be interesting like this and the fee could be anything from mats to gold to crowns or a combination of them.

    Step 1) Crown Store sells magic currency item for Illusion Mage, usually found near magic Illusion Forge.

    Step 2) Person goes to mage, says "Hey bruh, change this look."

    Step 3) Illusion Mage asks for token, says cool, then asks for crafting material usually used for item (such as casserite)

    Step 4) You give token and crafting material, and item you want the appearance changed of.

    Step 5) ???

    Step 6) Profit.


    Literally everybody wins, including ZoS' precious little cash trap.

    As long as the token is not ridiculously expensive. Requiring a token for each piece and assuming that you have one item in each hand on both bars, that would be 11 pieces if you wanted to transmog. I feel a fair price per token would be somewhere between 150 and 250 crowns. If they are stupidly priced like 1000 crowns then to transmog a full set like said earlier would be 11,000 crowns. I could get an entire house fully decorated with some of the other mounts and the like with that much.
    Sa'hira of the Shadows, DC Nightblade and ruins explorer extraordinaire.


    "May your day be awesome and full of Bacon!!!"

    - Me
  • Danikat
    Danikat
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    Yes
    Phinix1 wrote: »
    Selling costumes and the ability to dye costumes is too tied in to their current business model to allow xmog.

    What they COULD do is sell special style items in the Crown Store that allow you to change 1 piece of gear to any style you know 1 time. That wouldn't threaten their revenue base and still allow people to have the creative freedom they are looking for.

    Plenty of other games have both systems and it doesn't seem to affect costume sales.

    The one I'm most familiar with is Guild Wars 2 where every time you equip an item or bind it to your account it's appearance is unlocked in a 'wardrobe' tab and can then be applied to any similar equipment (meaning you can only put a sword skin onto another sword). Doing this costs 'transmutation charges' which can be purchased but can also be earned in-game for free. In 4.5 years of playing I've never needed to buy any because I get enough for free, but I assume other people do pay for them.

    They also sell 'outfits' which are identical to ESOs costumes - these are only available in the cash shop. When a new one is released you tend to see it everywhere for a few weeks, and at any given time you'll see people all over the place wearing different outfits.

    Speaking as one of the people who buys outfits in that game (as well as ESO) I think there's a few reasons people would use both systems. Firstly it's a quick and easy way to get different looks - costumes don't take up inventory space, don't need to be passed through the bank and can be assigned to a quick slot so you literally just have to push a button and it's there.

    Secondly because they don't affect your stats you've got more choice for how they look - I could have my heavy armoured character running around in a robe for the aesthetics but I'd have to anticipate every fight and switch back to her appropriate chest piece. Or I could put a costume on and if I want to I can fight while wearing a dress.

    And because it doesn't affect your stats they can make a wider range of costumes, ones that don't look like armour at all. And then it gives us more of a choice of what our characters wear.

    If transmutation was added to ESO in some form I wouldn't regret any of the costumes I've bought and I'd still use them. I'd quite likely also buy new ones in future, but that depends on what they bring out.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Vanthras79
    Vanthras79
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    Yes
    Lets us show ZOS how much we wants this. Yes?
    Norion Germain - Telvanni Wizard, Covenant Battle Mage, Mage's Guild Magister, Resident of Daggerfall Overlook, Lord of Tel Galen, Psijic Monk, Antiquarian, Breton Scholar, and Traveler.

  • Daemons_Bane
    Daemons_Bane
    ✭✭✭✭✭
    ✭✭
    Yes
    AndrewQ84 wrote: »
    AndrewQ84 wrote: »
    I think it should be like this:
    1. Take gear to mages guild
    2. Find mage that specializes in illusion magic (special vendor)
    3. Place order (Which armour piece/weapon that needs transmog and which piece to transmog. You would need a piece of matching type armour/weapons (heavy for heavy, light for light, sword for sword, ax for ax, etc.) and a prerequisite crafting level needed for this depending on gear level and motif)
    4. Pay fee and receive both pieces back. The new piece transmogged to match the style of the "donor" piece.
    5. Profit
    6. Your toon is now unique in look with the dungeon set or any set bonuses you want

    Would be interesting like this and the fee could be anything from mats to gold to crowns or a combination of them.

    I disagree with the " heavy for heavy, light for light, medium for medium " thing

    That's more for the look of a particular piece. I know that the motif is the motif no matter the weight, but heavy and light gear look different. Either ways, as long as the same slot is there, I think it would be ok. You know, shoulder for shoulder, chest for chest.

    I, once again, refer to Fallen Earth for the near perfect transmog system :smile: Lets you use ANY chest item in the chest slot, for max freedom.. Works like a charm.. In this game for instance, it would let me use a standard base iron chest for that sweet mercenary look, even though I use medium armor
  • TheNuminous1
    TheNuminous1
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    I would just to tie it to the craft tables.

    Each of the equipment table would have a reforge option. Cosmetic change only.
    Sword for sword chest for chest.

    Take a staff. And have the options to change the racial style to a known style for a hefty amount of style stones.

    And have the option to change level quality appearance for a hefty amount of mats. I.e. wanna make that staff look maple quality. Then you need 150 maple.

    It would keep its set piece weight and trait. But change the racial and level style.

    Then add this an option for being subscribed to eso plus. And make it cost a mimic stone per change.
  • QuebraRegra
    QuebraRegra
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    Yes
    I might forgive other things for a decent transmog system based in the crafting skill line.

    It should not be a solely CROWN STORE item/process. I might be ok buying a customizable transmog appearance costume "slot", into which I could place gear items to create a unique costume I could apply.
  • Mettaricana
    Mettaricana
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    Yes
    Arthg wrote: »
    This'd only bury crafted sets even deeper into the ground.
    Choosing the style is the only edge they have.

    Or just give us jewelry crafting for existing crafted sets would open a whole new world of builds a diversity
  • KanedaSyndrome
    KanedaSyndrome
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    Yes
    Stania wrote: »
    I'd rather see the current crafted sets being improved.

    We should have both tbh. I fully agree that the crafted sets need and overhaul, but that doesn't exclude a transmog system.
    KanedaSyndrome's Suggestions For Game Improvements
    The Fortuitous Collapse of the Wave Equation
    The Best Plans Require No Action
  • Majeure
    Majeure
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    Yes
    Yes, though I got good costumes so I don't mind too much, but yes.
  • KanedaSyndrome
    KanedaSyndrome
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    Yes
    Arthg wrote: »
    This'd only bury crafted sets even deeper into the ground.
    Choosing the style is the only edge they have.

    Or just give us jewelry crafting for existing crafted sets would open a whole new world of builds a diversity

    I agree, but that's a different discussion. But yes, we should definitely get jewelry crafting as well.
    KanedaSyndrome's Suggestions For Game Improvements
    The Fortuitous Collapse of the Wave Equation
    The Best Plans Require No Action
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