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Percentages are Wrong in the game
So I entered a ticket for an issue I was seeing with how percentages are being displayed when it comes to pick pocketing. If you eye is closed and you have an 80% chance to pick pocket its more like a 10% chance. I was caught 9 out of 10 times in a row when its 80%. When its 50% its more like a 1% chance of actually pick pocketing out of 20 people I was caught 20 times! You would think that a 50% chance 10 out of 20 would be the outcome. Nope!
When running any dungeon you have percentage of chance to get something worth while. But when your max capped on CP 99% of the stuff they give is either nothing anyone uses or its prosperous or training.
Last night I ended up trying to improve an axe that took me 5 months to farm for. When I attempted to improve it at 100% it was destroyed!!!!! 100% means 100% of the time not 99% not 1%!
This is either a percentage thing or the Devs giving the finger to me! Well the axe being destroyed at 100% probability of succeeding may have been the last straw for me. Farming for 5 months to not get it to drop then the game taking away that one piece is a total crock of ****. Fix your percentage calculations or I am through!