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ESO is P2W and here's why.

  • me_ming
    me_ming
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    Smasherx74 wrote: »
    1) At laucnh Imperial Race was introduced which meant anyone wanting to use imperial passives for optimal building would need to pay for it.
    That was fine, it wasn't dramatic or as huge of a competitive edge.

    2) First DLC is released, with exclusive items(sets).
    That was the first real taste of P2W we had. To get BiS gear you had to pay. Much more dramatic than the imperial race, but still not as bad as other games that are P2W.

    3) Warden class is introduced. At first it appeared to be Pay To Play, but now they've nerfed everybody and nerfed specific things like Major Mending so that Warden will have that inherit advantage.
    This is the biggest P2W thing introduced thus far. If you want reliable major mending for example, you have to play warden. Removing/nerfing skills to make a new class/skill the only viable option is a huge unfair competitive advantage and is P2W.



    I understand the economic reasons behind P2W, I'm not arguing why ZOS is doing this, I'm arguing why this is P2W.

    I understand Warden may not be the best class in the world at everything, but they sure as hell do have specific abilities to counteract the nerf on other class abilities.


    [Edit to remove mention of moderator action]

    Generally, I would disagree to your points. But seeing how they nerfed classes to accommodate the Warden, makes me think that ZoS as a company is just greedy. I mean, I understand that they're running a business and have to earn. But what baffles me is that why nerf existing classes? Everyone was going to buy Morrowind regardless of the nerf. Maybe not everyone wants to play the Warden class, but I'm pretty sure every PvP-er will want Battlegrounds, and every PvE-er will want to quest in Morrowind or do the new trial. Heck, I was even expecting returning players to buy Morrowind.

    Is ZoS that insecure how Morrowind will sell? Or I think the better question would be, is the Warden class the only good thing that Morrowind has to offer? If you haven't pre-ordered the Expansion Pack yet, I suggest to hold on to your credit cards, the EP may NOT be worth buying.
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  • NeillMcAttack
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    You still have to prove that Warden does indeed have a competitive edge over the other classes, which btw people have mastered at this stage, meaning that no player will be as adept at playing them versus the core classes, for it to be P2W.

    Major mending, when combined with class skills and passives does not necessarily give the class a competitive edge. You would have to prove that they are better healers in the majority of scenarios for that to be the case.
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  • AndrewQ84
    AndrewQ84
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    Smasherx74 wrote: »
    1) At laucnh Imperial Race was introduced which meant anyone wanting to use imperial passives for optimal building would need to pay for it.
    That was fine, it wasn't dramatic or as huge of a competitive edge.

    2) First DLC is released, with exclusive items(sets).
    That was the first real taste of P2W we had. To get BiS gear you had to pay. Much more dramatic than the imperial race, but still not as bad as other games that are P2W.

    3) Warden class is introduced. At first it appeared to be Pay To Play, but now they've nerfed everybody and nerfed specific things like Major Mending so that Warden will have that inherit advantage.
    This is the biggest P2W thing introduced thus far. If you want reliable major mending for example, you have to play warden. Removing/nerfing skills to make a new class/skill the only viable option is a huge unfair competitive advantage and is P2W.



    I understand the economic reasons behind P2W, I'm not arguing why ZOS is doing this, I'm arguing why this is P2W.

    I understand Warden may not be the best class in the world at everything, but they sure as hell do have specific abilities to counteract the nerf on other class abilities.


    [Edit to remove mention of moderator action]

    1) Racial passives in general are minimal at best. The bonuses they provide do not sway the battle in any direction.

    2) BiS gear has no merit when it comes to winning. An individual could have the best gear in the game and still fail if said person does not know how to play the toon.

    3) There is no indication that the warden class will be either better or worse than any other class in the game as of right now. The nerfs you speak of are not to make the warden shine or to give it a chance. People were interested in playing the class before any of these nerfs were shown. The hype to play it was there.

    The true definition of a pay to win game are ones that allow players to purchase things that will give them a major, and I mean MAJOR, advantage against other things no matter the skill of the player. They cold be the worst player in the game, but when they buy the particualr items that give them the advantage, the become the top dogs with out trying.

    And here is the thing people forget about pay to win stuff. Any item that you would purchase that would give you the advantage cannot be adjusted through patches and nerfs. It must remain godlike forever. Everything they are introducing can and will be adjusted through future game patches. Now, if they ever said that they would not touch the warden class and leave it super amazing, then maybe it would be pay to win. Skill is still involved. That will not happen. This game is not pay to win. Go put on your tin foil hat and go back to your little corner in the basement.
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  • Elvenpath
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    Xylphan wrote: »
    This guy has clearly never played Asian trash MMO shop2win games.

    There is nothing about this game that is pay2win. Nothing. I can't go buy something off the shop and one shot everything. I can't subscribe and suddenly run record VMA's. I can't buy god like equipment or stats for cash.

    You're whining because you want something but don't want to pay for it. Go ahead, if it makes you feel better. But trying to use your injured sense of entitlement as justification for "p2w" really doesn't support your argument.


    This!
  • Daemons_Bane
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    1) At laucnh Imperial Race was introduced which meant anyone wanting to use imperial passives for optimal building would need to pay for it.
    That was fine, it wasn't dramatic or as huge of a competitive edge.

    If anything, this is " Pay to be the best " at the very most
  • Hammy01
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    @AndrewQ84 ... just playing devils advocate to your first two points.

    "1) Racial passives in general are minimal at best. The bonuses they provide do not sway the battle in any direction.

    2) BiS gear has no merit when it comes to winning. An individual could have the best gear in the game and still fail if said person does not know how to play the toon."

    If the player in what i quoted has no skill then yes neither the gear or the passives will matter much but lets say both players are in the top 1% (Ie cream of the crop) most likely the player that has the Absolute BIS gear and the BIS race for his class will win 90% or more of the time. Good players could play naked and still beat bad players but to say racial passives and BIS gear have no real impact is not true, that extra mag/stam/health/mag regen/stam regen/etc adds up in the long run!!


  • AndrewQ84
    AndrewQ84
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    Hammy01 wrote: »
    @AndrewQ84 ... just playing devils advocate to your first two points.

    "1) Racial passives in general are minimal at best. The bonuses they provide do not sway the battle in any direction.

    2) BiS gear has no merit when it comes to winning. An individual could have the best gear in the game and still fail if said person does not know how to play the toon."

    If the player in what i quoted has no skill then yes neither the gear or the passives will matter much but lets say both players are in the top 1% (Ie cream of the crop) most likely the player that has the Absolute BIS gear and the BIS race for his class will win 90% or more of the time. Good players could play naked and still beat bad players but to say racial passives and BIS gear have no real impact is not true, that extra mag/stam/health/mag regen/stam regen/etc adds up in the long run!!


    This would still not be pay to win. Pay to win implies that no matter what happens, no matter your or any other players skill, you would win because you bought this item/gear/character/race/etc. It's in the name. Pay to Win. Not pay to lose. All of those points that I was making do not guarantee victory. Best of the best of the best players do not encompass the vast majority of the player base. Even in the scenario you brough in, race does not always guarantee a win. There is always the chance to lose. If you give a crappy player the BiS gear from the DLC's, it does not guarantee they win. Do they have a chance? Maybe. But not a guaranteed win every single time. The same applies to any other thing that is release with a paid expansion or DLC. Classes and races included. Just because you bought Morrowind and play a warden, does not mean you are guaranteed a win so it does not count as pay to win.
    Edited by AndrewQ84 on April 19, 2017 1:59PM
    Sa'hira of the Shadows, DC Nightblade and ruins explorer extraordinaire.


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    - Me
  • AlnilamE
    AlnilamE
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    Smasherx74 wrote: »
    1) At laucnh Imperial Race was introduced which meant anyone wanting to use imperial passives for optimal building would need to pay for it.
    That was fine, it wasn't dramatic or as huge of a competitive edge.

    Who cares about Imperials?
    2) First DLC is released, with exclusive items(sets).
    That was the first real taste of P2W we had. To get BiS gear you had to pay. Much more dramatic than the imperial race, but still not as bad as other games that are P2W.

    You mean the stuff from ICP/WGT? Because Agility/Willpower was BoE.

    3) Warden class is introduced. At first it appeared to be Pay To Play, but now they've nerfed everybody and nerfed specific things like Major Mending so that Warden will have that inherit advantage.
    This is the biggest P2W thing introduced thus far. If you want reliable major mending for example, you have to play warden. Removing/nerfing skills to make a new class/skill the only viable option is a huge unfair competitive advantage and is P2W.

    You talk like everybody isn't going to make a Warden anyway. The "Warden OP" posts popped up when the teaser trailer came out.
    I understand the economic reasons behind P2W, I'm not arguing why ZOS is doing this, I'm arguing why this is P2W.

    I understand Warden may not be the best class in the world at everything, but they sure as hell do have specific abilities to counteract the nerf on other class abilities.


    [Edit to remove mention of moderator action]

    I'm not sure what kind of game you play, but I'm buying the expansion because I want to go to Morrowind. I will try out the new class because I already have the other 4. But at the end of the day, it's just another class with a slightly different tool set.
    The Moot Councillor
  • idk
    idk
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    P2W. Lol. Some are extremely overly broad with their definitions.

    For the past two years everyone in this game has agreed to play a game where anything new added would be added via a pay wall. Anyone who has not figured it out before now, this is your notice.

    BTW, P2W in gaming is when special gear or augments to gear are only available via the cash shop. Having a class as part of an expansion is not part of that, but rather normal aspect of MMOs. Not having access to the dlc isn't part of that as well. Although moondancer, alkosh (for tanking) and spc are the only sets I can think of that are bis and part of a dlc. Further, IA is on par with moondancer and available outside of DLCs.

    Thx
    Edited by idk on April 19, 2017 2:06PM
  • Ticare
    Ticare
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    AndrewQ84 wrote: »

    This would still not be pay to win. Pay to win implies that no matter what happens, no matter your or any other players skill, you would win because you bought this item/gear/character/race/etc. It's in the name. Pay to Win. Not pay to lose. All of those points that I was making do not guarantee victory. Best of the best of the best players do not encompass the vast majority of the player base. Even in the scenario you brough in, race does not always guarantee a win. There is always the chance to lose. If you give a crappy player the BiS gear from the DLC's, it does not guarantee they win. Do they have a chance? Maybe. But not a guaranteed win every single time. The same applies to any other thing that is release with a paid expansion or DLC. Classes and races included. Just because you bought Morrowind and play a warden, does not mean you are guaranteed a win so it does not count as pay to win.

    No that's not what Pay to win implies. You will always beat a keyboard drooler who doesn't even know how to use attacks in any game. Pay to win in MMO's means getting an advantage by using money that cannot be gotten without using money. Ie. getting BiS gear or best classes only with money.

    Pay to progress is a lesser version of Pay to win. Pay to progress means getting things faster with money but they can still be obtained without money. The examples in this thread were strictly Pay to win.
    Edited by Ticare on April 19, 2017 2:06PM
  • AndrewQ84
    AndrewQ84
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    Ticare wrote: »
    AndrewQ84 wrote: »

    This would still not be pay to win. Pay to win implies that no matter what happens, no matter your or any other players skill, you would win because you bought this item/gear/character/race/etc. It's in the name. Pay to Win. Not pay to lose. All of those points that I was making do not guarantee victory. Best of the best of the best players do not encompass the vast majority of the player base. Even in the scenario you brough in, race does not always guarantee a win. There is always the chance to lose. If you give a crappy player the BiS gear from the DLC's, it does not guarantee they win. Do they have a chance? Maybe. But not a guaranteed win every single time. The same applies to any other thing that is release with a paid expansion or DLC. Classes and races included. Just because you bought Morrowind and play a warden, does not mean you are guaranteed a win so it does not count as pay to win.

    No that's not what Pay to win implies. You will always beat a keyboard drooler who doesn't even know how to use attacks in any game. Pay to win in MMO's means getting an advantage by using money that cannot be gotten without using money. Ie. getting BiS gear or best classes only with money.

    Pay to progress is a lesser version of Pay to win. Pay to progress means getting things faster with money but they can still be obtained without money. The examples in this thread were strictly Pay to win.

    Then the name needs to change to Pay to "Gain an advantage over other players". P2W means I am going to win if I buy this. That does not happen with all the examples of what ESO is doing. This game is not pay to win. And for the record, it's standard practice to do what ESO does with it's DLC's and Expansions. By your definition, that would mean every single MMO that does expansions and paid dlcs is considered a pay to win game. Which means there are no pay to win games since all of them are (the whole if everyone is special then no one is) and this discussion is moot.
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  • Browiseth
    Browiseth
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    Despite wrote: »
    Any advantage that a player can purchase for IRL $ is P2W.
    This includes things like +XP potions, Imperial Race, Warden Class.
    Hell, even cosmetic items can be considered P2W because to some players dressing up is all that they care about.
    So yeah, ESO has actually been P2W since launch and gets more so all the time.

    cosmetics are p2w *snicker*

    well at least now i know i can't take you seriously either
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  • Pallio
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    P2W or P2P? Either if you don't play a Warden you are forced to play a subpar alternative.
  • TheBonesXXX
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    Its not pay to win, its just really micro transaction centric. You cant earn any cool mount in the game.. You have to pay for it or worse, gamble RNG for it.

    Warden has a bunch of buffs, but they only have like 6 dps abilities. I mean, theres gonna be a lot of birdspam everywhere. I do not see them out performing other classes, I do expect that being a Warden in PvP no matter how good you are is going to get a lot of heat for a while.

    They're taking away the "this class does this the best" and literally giving it to everyone in that sense.. its just Warden will probably be able to do everything effectively on a stream line.

    At least they made Argonian the master race :D
  • [Deleted User]
    [Deleted User]
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    The user and all related content has been deleted.
  • AndrewQ84
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    Its not pay to win, its just really micro transaction centric. You cant earn any cool mount in the game.. You have to pay for it or worse, gamble RNG for it.

    The game is not even that bad with the shop and micro-transactions. You wanna see a game that is really bad in that department? Check out what it's like to be a free player in SWTOR. Come back and tell me how bad it is now in ESO after trying that for a month.
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  • Entegre
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    ESO is going to P2W, first they introduced crown store exclusive crafting motifs. Master crafters had to either buy these or start losing customers to other crafters having exclusive motifs. Then they added more and more items to the game while the playerbase wanted to have reliable increase in banking/inventory slot, and only thing we get is double bank space with ESO+ and crafting bag with ESO+.

    PvP players wanted to have small scale balanced pvp and all we get is a battleground behind a paywall that can only be unlocked IF you pay more than the base game cost. Oh and you CANNOT buy it with your stocked CROWNS or unlock it with ESO+.

    For all those that think P2W is being able to buy end tier item directly from store you let me remind you fixing issues of the game with DLC/real money is also P2W, it is 2017 people. Base game value drops considerably in each passing patch. Back then you could buy the base game and have ALL features, now you HAVE TO pay extra for end game content ??? Good luck for a vanilla ESO owner trying to play PvE or PvP, both of their end game content are behind paywall/microtransaction. You can safely play out in Cyrodiil for zerg (much worse version in regard with rewards and fun compared to IC and now the new BGs) or PvE in Craglorn (worse version of premium trials).

    If you like to have 6 mules then you can feel content with general direction of the game and call it fair. Now I only buy a month of ESO+ store everything on the crafting bag, farm/buy all materials I can buy/find/decon. when it ends I simply unsubscribe not to give more money for simply enough convenience...
  • Elvenpath
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    So i don't see anything like "This game is charity for godsake." in their TOS or other policies? And you know what, its still far away from P2W. Just you and others like you, want everything but dont want to pay for it. Thats all.
  • Hazethemadman
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    If I were in ZOS' shoes then I would get tired of the whole P2W arguments real quick.

    -They could just lock off interaction between players with and without the advantages entirely.
    -They could just create higher level content for p2w constituents only, so that you don't have the ability to suffer from unfair advantages to begin with.
    -They could just close up shop and go back to a subscription based system (like most mmo's), so they can drop p2w but still make money.

    Not taking any sides here, just saying to be careful what you wish for bud.
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  • DocFrost72
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    Smasherx74 wrote: »
    Explain to me how the Warden can out DPS, tank, heal, any other class? How will the Warden post record times/points for VMA? How will Warden make Rakkhat Vet HM so easy you only need 6 Wardens? How will Warden make obtaining Emperor in PVP easier than ever? And no, Major Mending will not be the deciding factor in any of this.

    I don't know, and it doesn't matter.


    They have an inherit competitive advantage over other classes due to the recent nerfs on everyone.

    Edit: This isn't a debate, I'm not trying to convince you of anything. I'm stating facts. Nerfing everyone to have unreliable major mending then giving Warden reliable major mending is a literal display of paying for unfair competitive advantages over others. P2W.

    Abandon thread. Facts are only facts if you agree.
  • DanaDark
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    Man. I remember the old days.

    1. Pay for game.
    2. Still have to pay for subscription.
    3. Pay for expansion.
    4. Repeat

    But, I can see the disappointment people have. Seems rather than introducing a new class with a new niche, that niche is being artificially created.

    Game is not, I repeat, Pay 2 Win. But that does not alleviate the resentment of basically having your toys taken away and given to the new kid.
  • idk
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    DocFrost72 wrote: »
    Smasherx74 wrote: »
    Explain to me how the Warden can out DPS, tank, heal, any other class? How will the Warden post record times/points for VMA? How will Warden make Rakkhat Vet HM so easy you only need 6 Wardens? How will Warden make obtaining Emperor in PVP easier than ever? And no, Major Mending will not be the deciding factor in any of this.

    I don't know, and it doesn't matter.


    They have an inherit competitive advantage over other classes due to the recent nerfs on everyone.

    Edit: This isn't a debate, I'm not trying to convince you of anything. I'm stating facts. Nerfing everyone to have unreliable major mending then giving Warden reliable major mending is a literal display of paying for unfair competitive advantages over others. P2W.

    Abandon thread. Facts are only facts if you agree.

    This is what happens when people can play the game without subscribing.
    Edited by idk on April 19, 2017 6:33PM
  • CromulentForumID
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    Rev Rielle wrote: »
    I sincerely encourage you to take the time to look up and understand what Pay 2 Win actually means, and where it originated from. Because - no offense OP - but you are starting to embarrass yourself.

    You can't embarrass yourself if you have no shame. :)
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