These changes will be painful, I am sure I will be raging at some point myself, however I am also old enough and wise enough in the MMO industry to know this is what happens and things will change, either the players adapt or the devs patch things to a better level.
Why the rage, enjoy warden, enjoy morrowind, other classes are fun too still, don't make such drama for something that's still not yet live. Is this a way to increase your viewing.
Right have to agree here, take @MissBizz for instance she has streamed a ton of helpful stuff and is super nice when you ask a question.
Even I am complaining about the changes... BUT. I'm usually pretty clear that I'm not the person you should be listening to.
As well, I'm making a full valid effort in testing things before I feel I'm allowed to fully QQOh and thanks for the compliment
PelinalWhitestrake wrote: »Cookies are unhealthy!
These changes will be painful, I am sure I will be raging at some point myself, however I am also old enough and wise enough in the MMO industry to know this is what happens and things will change, either the players adapt or the devs patch things to a better level.
BINGO!
Give this man a Cookiee.
Take him to an all-you-can-eat vegetarian restaurant.
PelinalWhitestrake wrote: »Cookies are unhealthy!
These changes will be painful, I am sure I will be raging at some point myself, however I am also old enough and wise enough in the MMO industry to know this is what happens and things will change, either the players adapt or the devs patch things to a better level.
BINGO!
Give this man a Cookiee.
Take him to an all-you-can-eat vegetarian restaurant.
I was about to quote him and say I am eating healthy now and I don't really eat cookies, then I saw your reply. I would be down for vegetarian, although I do like meat with food normally.
You can have my cookie though.
Right have to agree here, take @MissBizz for instance she has streamed a ton of helpful stuff and is super nice when you ask a question.
Even I am complaining about the changes... BUT. I'm usually pretty clear that I'm not the person you should be listening to.
As well, I'm making a full valid effort in testing things before I feel I'm allowed to fully QQOh and thanks for the compliment
Miss Bizz always so reasonable! I understand Deltia's frustrations as well. Im not in that realm currently - Im just trying to think what is good and what is bad, and what is overboard. Some of the changes I think are, when piled together.
ZOS intentions ARE to make radical changes. We would typically give them hell for not doing that. Its nice to see they are brave enough to - the best we can do is provide sensible feedback to guide that and hope for the best. They wont get it all right, but if they get it mostly right they can move the game in a new direction - and I welcome that. I, and many others, do not like the current endless sustain.. which is the issue they are trying to tackle head on.
After thinking things over more, I still want repent to be returned to its unique group play function, and I want shards to still be a unique stam return specific to the class. They can keep orb to be a return for either - but they dont want it to double dip with shards either. The major mending nerf is a thing, but it is getting minor mending in return. The wardens major mending is conditional - which isnt bad (not full uptime like templars previously). They want to take away full uptime it seems on healing, and I like that thought process. The igneous is too much or functionally not well designed. DKs should have more realiable access to it. But like I said - still thinking things over.
Pretty sure templars will retain the unique place they have as healers over wardens for specific burst healing. That is what BOL is able to do, and wardens are not getting that. Its some of the other parts of warden that need to be looked at in my opinion. They should continue to promote teamplay functional - not tear away at the unique features classes have.
[snip].
Ah, and see, where people concerns lie can be very very different. @FENGRUSH and I both play the same game (ESO), but we really really don't. How we play this game is astonishingly different. As well it's not just how we play that's different, it's the aspects we like/dislike, our skill level and more.
The "radical changes" are what I dislike the most. I'm personally not a fan of it. I'm not super skilled. When these radical changes come up (flashbacks from 1.6 are happening) it makes the game much more frustrating for me. Just when I think I'm finally getting close to getting good, I feel they pulled the rug from my feet and here I am at the bottom again. Without the superior knowledge of this game that some people have, it's much harder to even attempt to get back to where I was before the update. I do have a decent grasp on how things work, but no where near the detail many folks have.
I honestly don't believe they took these things from templar (as an example) to make the Warden better. I really don't. I do believe though that they realized the combat then envisioned has been gone for awhile now, and they woke up one day and decided they actually were going to fix it. Rather than find a balance of large strides towards fixing it, and pulling the rug from other people's feet.. .they decided to just pull the rug and hope it's like a bandaid. Pulling it off faster will hurt less.
Some people don't understand it.
This guy and others streamers went to their HQ to talk about all the changes coming with Morrowind, to help them balance they asked for feedback and those people went there, wasted their time trying to balance for nothing they didn't listen a single advice from them they just decided to destroy every class, make the warden OP, destroy sustain because for the "elite" everything is too easy so *** the 99% of the community and they even mocked us.
Yes, those spoilers in the patch notes are in my opinion pure mockery "it's a buff if you have under 15k stamina as a stamina character" I would say so many things but I can't.
CosmicSoul wrote: »i think it is wonderful.
great work.
A grown man making money off fake crying over a video game patch notes day one!!!
very creative!!!
hats off to Deltia.
may you spend the proceeds from my clicks on stuff you enjoy.
Make Hysteria Great Again!
Ok use your brain here if he wanted to continue making money he would not say anything and make up some nonsense about how its not that bad and continue making builds and show support. Anyways clearly he is concerned and for good reason we really have no idea what the direction zos wants to take and no confirmation of what this really is, more patch notes to go so crossing fingers.
Arkangeloski wrote: »Some people don't understand it.
This guy and others streamers went to their HQ to talk about all the changes coming with Morrowind, to help them balance they asked for feedback and those people went there, wasted their time trying to balance for nothing they didn't listen a single advice from them they just decided to destroy every class, make the warden OP, destroy sustain because for the "elite" everything is too easy so *** the 99% of the community and they even mocked us.
Yes, those spoilers in the patch notes are in my opinion pure mockery "it's a buff if you have under 15k stamina as a stamina character" I would say so many things but I can't.
^^^ That right there... they destroyed 3 of my already crippled toons. Lol stamina took the biggest blow again, Redguard class dragged tru the mud. Ohh well time to dust off diablo
Right have to agree here, take @MissBizz for instance she has streamed a ton of helpful stuff and is super nice when you ask a question.
Even I am complaining about the changes... BUT. I'm usually pretty clear that I'm not the person you should be listening to.
As well, I'm making a full valid effort in testing things before I feel I'm allowed to fully QQOh and thanks for the compliment
Miss Bizz always so reasonable! I understand Deltia's frustrations as well. Im not in that realm currently - Im just trying to think what is good and what is bad, and what is overboard. Some of the changes I think are, when piled together.
ZOS intentions ARE to make radical changes. We would typically give them hell for not doing that. Its nice to see they are brave enough to - the best we can do is provide sensible feedback to guide that and hope for the best. They wont get it all right, but if they get it mostly right they can move the game in a new direction - and I welcome that. I, and many others, do not like the current endless sustain.. which is the issue they are trying to tackle head on.
After thinking things over more, I still want repent to be returned to its unique group play function, and I want shards to still be a unique stam return specific to the class. They can keep orb to be a return for either - but they dont want it to double dip with shards either. The major mending nerf is a thing, but it is getting minor mending in return. The wardens major mending is conditional - which isnt bad (not full uptime like templars previously). They want to take away full uptime it seems on healing, and I like that thought process. The igneous is too much or functionally not well designed. DKs should have more realiable access to it. But like I said - still thinking things over.
Pretty sure templars will retain the unique place they have as healers over wardens for specific burst healing. That is what BOL is able to do, and wardens are not getting that. Its some of the other parts of warden that need to be looked at in my opinion. They should continue to promote teamplay functional - not tear away at the unique features classes have.
[snip]
Ah, and see, where people concerns lie can be very very different. @FENGRUSH and I both play the same game (ESO), but we really really don't. How we play this game is astonishingly different. As well it's not just how we play that's different, it's the aspects we like/dislike, our skill level and more.
The "radical changes" are what I dislike the most. I'm personally not a fan of it. I'm not super skilled. When these radical changes come up (flashbacks from 1.6 are happening) it makes the game much more frustrating for me. Just when I think I'm finally getting close to getting good, I feel they pulled the rug from my feet and here I am at the bottom again. Without the superior knowledge of this game that some people have, it's much harder to even attempt to get back to where I was before the update. I do have a decent grasp on how things work, but no where near the detail many folks have.
I honestly don't believe they took these things from templar (as an example) to make the Warden better. I really don't. I do believe though that they realized the combat then envisioned has been gone for awhile now, and they woke up one day and decided they actually were going to fix it. Rather than find a balance of large strides towards fixing it, and pulling the rug from other people's feet.. .they decided to just pull the rug and hope it's like a bandaid. Pulling it off faster will hurt less.
https://www.youtube.com/watch?v=gLxTxh6l8eITo be fair, I think Fengrush would probably react the same way if these changes affected Orcs and Sorcs, or negatively affected his style of play - PVP. Fengrush has absolutely no problem at all in saying something is ****. I respect the guy for that. So is there really a need to hammer someone else for speaking up and saying this is unfair to people invested in that class?
These changes dramatically affect DK's, Templar's and Nightblades. That's 3 out of 4 classes. It also affects anyone with a Redguard, and overall is a smack in the face to anyone who plays PVE. So of course people are going to be questioning whether it's time to say goodbye to the game or not, and whetehr they want to continue supporting the game.
If a game company can make these kind of drastic changes and not expect that many players will react and maybe even leave altogether, then that shows the game company has no foresight or understanding of it's playerbase.
Right have to agree here, take @MissBizz for instance she has streamed a ton of helpful stuff and is super nice when you ask a question.
Even I am complaining about the changes... BUT. I'm usually pretty clear that I'm not the person you should be listening to.
As well, I'm making a full valid effort in testing things before I feel I'm allowed to fully QQOh and thanks for the compliment
Miss Bizz always so reasonable! I understand Deltia's frustrations as well. Im not in that realm currently - Im just trying to think what is good and what is bad, and what is overboard. Some of the changes I think are, when piled together.
ZOS intentions ARE to make radical changes. We would typically give them hell for not doing that. Its nice to see they are brave enough to - the best we can do is provide sensible feedback to guide that and hope for the best. They wont get it all right, but if they get it mostly right they can move the game in a new direction - and I welcome that. I, and many others, do not like the current endless sustain.. which is the issue they are trying to tackle head on.
After thinking things over more, I still want repent to be returned to its unique group play function, and I want shards to still be a unique stam return specific to the class. They can keep orb to be a return for either - but they dont want it to double dip with shards either. The major mending nerf is a thing, but it is getting minor mending in return. The wardens major mending is conditional - which isnt bad (not full uptime like templars previously). They want to take away full uptime it seems on healing, and I like that thought process. The igneous is too much or functionally not well designed. DKs should have more realiable access to it. But like I said - still thinking things over.
Pretty sure templars will retain the unique place they have as healers over wardens for specific burst healing. That is what BOL is able to do, and wardens are not getting that. Its some of the other parts of warden that need to be looked at in my opinion. They should continue to promote teamplay functional - not tear away at the unique features classes have.
[snip]
Ah, and see, where people concerns lie can be very very different. @FENGRUSH and I both play the same game (ESO), but we really really don't. How we play this game is astonishingly different. As well it's not just how we play that's different, it's the aspects we like/dislike, our skill level and more.
The "radical changes" are what I dislike the most. I'm personally not a fan of it. I'm not super skilled. When these radical changes come up (flashbacks from 1.6 are happening) it makes the game much more frustrating for me. Just when I think I'm finally getting close to getting good, I feel they pulled the rug from my feet and here I am at the bottom again. Without the superior knowledge of this game that some people have, it's much harder to even attempt to get back to where I was before the update. I do have a decent grasp on how things work, but no where near the detail many folks have.
I honestly don't believe they took these things from templar (as an example) to make the Warden better. I really don't. I do believe though that they realized the combat then envisioned has been gone for awhile now, and they woke up one day and decided they actually were going to fix it. Rather than find a balance of large strides towards fixing it, and pulling the rug from other people's feet.. .they decided to just pull the rug and hope it's like a bandaid. Pulling it off faster will hurt less.
Oh please be the case... please. I want this to be the twist that makes my day.PelinalWhitestrake wrote: »
That was not an positive review of the crown crates, did you watch the video?flguy147ub17_ESO wrote: »https://www.youtube.com/watch?v=gLxTxh6l8eI
He needs to take a good look in the mirror when he is complaining about gamers buying cosmetic stuff. He is one of those people doing it and supporting it. He needs to stop being a hypocrite on twitter.
Right have to agree here, take @MissBizz for instance she has streamed a ton of helpful stuff and is super nice when you ask a question.
Even I am complaining about the changes... BUT. I'm usually pretty clear that I'm not the person you should be listening to.
As well, I'm making a full valid effort in testing things before I feel I'm allowed to fully QQOh and thanks for the compliment
Miss Bizz always so reasonable! I understand Deltia's frustrations as well. Im not in that realm currently - Im just trying to think what is good and what is bad, and what is overboard. Some of the changes I think are, when piled together.
ZOS intentions ARE to make radical changes. We would typically give them hell for not doing that. Its nice to see they are brave enough to - the best we can do is provide sensible feedback to guide that and hope for the best. They wont get it all right, but if they get it mostly right they can move the game in a new direction - and I welcome that. I, and many others, do not like the current endless sustain.. which is the issue they are trying to tackle head on.
After thinking things over more, I still want repent to be returned to its unique group play function, and I want shards to still be a unique stam return specific to the class. They can keep orb to be a return for either - but they dont want it to double dip with shards either. The major mending nerf is a thing, but it is getting minor mending in return. The wardens major mending is conditional - which isnt bad (not full uptime like templars previously). They want to take away full uptime it seems on healing, and I like that thought process. The igneous is too much or functionally not well designed. DKs should have more realiable access to it. But like I said - still thinking things over.
Pretty sure templars will retain the unique place they have as healers over wardens for specific burst healing. That is what BOL is able to do, and wardens are not getting that. Its some of the other parts of warden that need to be looked at in my opinion. They should continue to promote teamplay functional - not tear away at the unique features classes have.
Thanks for the broad generalization about streamers Rhoric - seems very fitting with your guilds rules of 'being courteous and respectful'. Firm handshakes all around.
Ah, and see, where people concerns lie can be very very different. @FENGRUSH and I both play the same game (ESO), but we really really don't. How we play this game is astonishingly different. As well it's not just how we play that's different, it's the aspects we like/dislike, our skill level and more.
The "radical changes" are what I dislike the most. I'm personally not a fan of it. I'm not super skilled. When these radical changes come up (flashbacks from 1.6 are happening) it makes the game much more frustrating for me. Just when I think I'm finally getting close to getting good, I feel they pulled the rug from my feet and here I am at the bottom again. Without the superior knowledge of this game that some people have, it's much harder to even attempt to get back to where I was before the update. I do have a decent grasp on how things work, but no where near the detail many folks have.
I honestly don't believe they took these things from templar (as an example) to make the Warden better. I really don't. I do believe though that they realized the combat then envisioned has been gone for awhile now, and they woke up one day and decided they actually were going to fix it. Rather than find a balance of large strides towards fixing it, and pulling the rug from other people's feet.. .they decided to just pull the rug and hope it's like a bandaid. Pulling it off faster will hurt less.
This guy and others streamers went to their HQ to talk about all the changes coming with Morrowind, to help them balance they asked for feedback and those people went there, wasted their time trying to balance for nothing they didn't listen a single advice from them they just decided to destroy every class, make the warden OP, destroy sustain because for the "elite" everything is too easy so *** the 99% of the community and they even mocked us.
Waffennacht wrote: »Other games are not as much fun.
After eso, Fallout blows.
This is why I'm staying either way
https://www.youtube.com/watch?v=BPJDqru135U That was not an positive review of the crown crates, did you watch the video?flguy147ub17_ESO wrote: »https://www.youtube.com/watch?v=gLxTxh6l8eI
He needs to take a good look in the mirror when he is complaining about gamers buying cosmetic stuff. He is one of those people doing it and supporting it. He needs to stop being a hypocrite on twitter.