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Deltia is going off on one!

  • Turelus
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    Also this thread name still bugs me, because a few tweets with little language or caps isn't "going off on one" to me.

    There have been angrier more gone off on one posts on these forums.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • [Deleted User]
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    The user and all related content has been deleted.
  • Balamoor
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    Turelus wrote: »

    These changes will be painful, I am sure I will be raging at some point myself, however I am also old enough and wise enough in the MMO industry to know this is what happens and things will change, either the players adapt or the devs patch things to a better level.

    BINGO!


    Give this man a Cookiee.
    Edited by Balamoor on April 19, 2017 2:20PM
  • [Deleted User]
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    The user and all related content has been deleted.
  • MacCait
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    To be fair, I think Fengrush would probably react the same way if these changes affected Orcs and Sorcs, or negatively affected his style of play - PVP. Fengrush has absolutely no problem at all in saying something is ****. I respect the guy for that. So is there really a need to hammer someone else for speaking up and saying this is unfair to people invested in that class?

    These changes dramatically affect DK's, Templar's and Nightblades. That's 3 out of 4 classes. It also affects anyone with a Redguard, and overall is a smack in the face to anyone who plays PVE. So of course people are going to be questioning whether it's time to say goodbye to the game or not, and whetehr they want to continue supporting the game.

    If a game company can make these kind of drastic changes and not expect that many players will react and maybe even leave altogether, then that shows the game company has no foresight or understanding of it's playerbase.
  • idk
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    akl77 wrote: »
    Why the rage, enjoy warden, enjoy morrowind, other classes are fun too still, don't make such drama for something that's still not yet live. Is this a way to increase your viewing.

    @akl77 so are you suggesting these guys should be quiet which would guarantee the he changes go live.

    These guys are providing feedback, strongly doing so.
    @MissBizz

    Your fairly accurate except I think our resource management will be worse than ever. Worse than after 1.6.

    I also agree about the changes to the Templar. The biggest impact is shards, IMO, but that's just part of the movement to homogenize skills which I see as a bigger issue since it takes away some aspects of choice under a guise of saying we have all this choice to do the same thing. I think this is something WoW did but at a much later point in the life of that game.
    Edited by idk on April 19, 2017 2:31PM
  • rotaugen454
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    Deltia's wife had a baby. I don't know how much he makes off of his channel, but he might be looking at other career options, and this might help him make up his mind. I'd miss his material, as he is helpful without being condescending. I appreciate the work a lot of the streamers do, and like to see the game from all their different perspectives. I don't copy/paste from them, but I get a lot of good ideas and they can be very helpful on understanding the dungeon mechanics and the changes in skills.
    "Get off my lawn!"
  • Balamoor
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    MissBizz wrote: »
    Balamoor wrote: »
    Right have to agree here, take @MissBizz for instance she has streamed a ton of helpful stuff and is super nice when you ask a question.

    Even I am complaining about the changes... BUT. I'm usually pretty clear that I'm not the person you should be listening to.

    As well, I'm making a full valid effort in testing things before I feel I'm allowed to fully QQ ;) Oh and thanks for the compliment :)

    I will make my personal opinion after I test more, right now I think it needs adjustment. It's just that all this the "Sky is falling" nonsense, when stuff like this happens I tell myself I survived the Lost Dungeon of Norrath Ranger nerfs, I can survive this without rage quitting or making voodoo dolls of the devs.
  • Turelus
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    Balamoor wrote: »
    Turelus wrote: »

    These changes will be painful, I am sure I will be raging at some point myself, however I am also old enough and wise enough in the MMO industry to know this is what happens and things will change, either the players adapt or the devs patch things to a better level.

    BINGO!


    Give this man a Cookiee.
    Cookies are unhealthy!

    Take him to an all-you-can-eat vegetarian restaurant.

    I was about to quote him and say I am eating healthy now and I don't really eat cookies, then I saw your reply. I would be down for vegetarian, although I do like meat with food normally.

    You can have my cookie though. :cookie:
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Balamoor
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    Turelus wrote: »
    Balamoor wrote: »
    Turelus wrote: »

    These changes will be painful, I am sure I will be raging at some point myself, however I am also old enough and wise enough in the MMO industry to know this is what happens and things will change, either the players adapt or the devs patch things to a better level.

    BINGO!


    Give this man a Cookiee.
    Cookies are unhealthy!

    Take him to an all-you-can-eat vegetarian restaurant.

    I was about to quote him and say I am eating healthy now and I don't really eat cookies, then I saw your reply. I would be down for vegetarian, although I do like meat with food normally.

    You can have my cookie though. :cookie:

    See that's why there is so much hate and strife Cookie deprivation, pretty soon we'll all be in drum circles wearing hemp hats.

    SAVE THE COOKIE!
  • ofSunhold
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    MissBizz wrote: »
    FENGRUSH wrote: »
    MissBizz wrote: »
    Balamoor wrote: »
    Right have to agree here, take @MissBizz for instance she has streamed a ton of helpful stuff and is super nice when you ask a question.

    Even I am complaining about the changes... BUT. I'm usually pretty clear that I'm not the person you should be listening to.

    As well, I'm making a full valid effort in testing things before I feel I'm allowed to fully QQ ;) Oh and thanks for the compliment :)

    Miss Bizz always so reasonable! I understand Deltia's frustrations as well. Im not in that realm currently - Im just trying to think what is good and what is bad, and what is overboard. Some of the changes I think are, when piled together.

    ZOS intentions ARE to make radical changes. We would typically give them hell for not doing that. Its nice to see they are brave enough to - the best we can do is provide sensible feedback to guide that and hope for the best. They wont get it all right, but if they get it mostly right they can move the game in a new direction - and I welcome that. I, and many others, do not like the current endless sustain.. which is the issue they are trying to tackle head on.

    After thinking things over more, I still want repent to be returned to its unique group play function, and I want shards to still be a unique stam return specific to the class. They can keep orb to be a return for either - but they dont want it to double dip with shards either. The major mending nerf is a thing, but it is getting minor mending in return. The wardens major mending is conditional - which isnt bad (not full uptime like templars previously). They want to take away full uptime it seems on healing, and I like that thought process. The igneous is too much or functionally not well designed. DKs should have more realiable access to it. But like I said - still thinking things over.

    Pretty sure templars will retain the unique place they have as healers over wardens for specific burst healing. That is what BOL is able to do, and wardens are not getting that. Its some of the other parts of warden that need to be looked at in my opinion. They should continue to promote teamplay functional - not tear away at the unique features classes have.


    [snip].

    Ah, and see, where people concerns lie can be very very different. @FENGRUSH and I both play the same game (ESO), but we really really don't. How we play this game is astonishingly different. As well it's not just how we play that's different, it's the aspects we like/dislike, our skill level and more.

    The "radical changes" are what I dislike the most. I'm personally not a fan of it. I'm not super skilled. When these radical changes come up (flashbacks from 1.6 are happening) it makes the game much more frustrating for me. Just when I think I'm finally getting close to getting good, I feel they pulled the rug from my feet and here I am at the bottom again. Without the superior knowledge of this game that some people have, it's much harder to even attempt to get back to where I was before the update. I do have a decent grasp on how things work, but no where near the detail many folks have.

    I honestly don't believe they took these things from templar (as an example) to make the Warden better. I really don't. I do believe though that they realized the combat then envisioned has been gone for awhile now, and they woke up one day and decided they actually were going to fix it. Rather than find a balance of large strides towards fixing it, and pulling the rug from other people's feet.. .they decided to just pull the rug and hope it's like a bandaid. Pulling it off faster will hurt less.

    I can respect this PoV.

    But if that's what they're trying for, they're 'fixing' the wrong stuff, and going big with it right away just amplifies that mistake.

    I switched servers recently and am rebuilding my characters from the Wailing Prison up, and the way things are and the direction they're going so recklessly, I'm not sure there's much point in bothering with the magblade or the magplar healer I enjoyed playing for so long. Magblade has been getting hammered for a while with no relief in sight, and it looks like magplars are going to get that same treatment.

    And that's just depressing.

    It's also been illuminating to be low-level and CP-free for a little while, and watch the other players at that tier. The (non-CP) sustain nerfs are going to fall hard on them I think, when the problem lies in the CP system itself. This is also depressing.
    Edited by ZOS_Bill on April 19, 2017 5:35PM
    Classes that don't need any class ability nerfs: Nightblades, Dragonknights, Sorcs, Templars, Wardens.
  • Arkangeloski
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    Kay1 wrote: »
    Some people don't understand it.

    This guy and others streamers went to their HQ to talk about all the changes coming with Morrowind, to help them balance they asked for feedback and those people went there, wasted their time trying to balance for nothing they didn't listen a single advice from them they just decided to destroy every class, make the warden OP, destroy sustain because for the "elite" everything is too easy so *** the 99% of the community and they even mocked us.


    Yes, those spoilers in the patch notes are in my opinion pure mockery "it's a buff if you have under 15k stamina as a stamina character" I would say so many things but I can't.

    ^^^ That right there... they destroyed 3 of my already crippled toons. Lol stamina took the biggest blow again, Redguard class dragged tru the mud. Ohh well time to dust off diablo :D
  • STEVIL
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    CosmicSoul wrote: »
    STEVIL wrote: »
    i think it is wonderful.

    great work.

    A grown man making money off fake crying over a video game patch notes day one!!!

    very creative!!!
    hats off to Deltia.

    may you spend the proceeds from my clicks on stuff you enjoy.

    Make Hysteria Great Again!


    Ok use your brain here if he wanted to continue making money he would not say anything and make up some nonsense about how its not that bad and continue making builds and show support. Anyways clearly he is concerned and for good reason we really have no idea what the direction zos wants to take and no confirmation of what this really is, more patch notes to go so crossing fingers.

    Use my brain here...

    Really?

    Let me get this straight...

    my thinking the way to make money off youtube is to play nice be supportive and just one more streamer and that drama queen fake tears fake burials fake drama doesn't bring clicks and hits and pops and money on youtube?

    Thats using my brain?

    have you ever watched youtube if you think over-the-top-melodrama isn't a money maker?

    or do you really believe somehow deltia is gonna step away from this?

    IMO and IMX using my brain is realizing that for may aspects of youtube over-the-top drama- *is* a money maker.

    I mean, come on, its day one of patch and he is brushing away fake tears and digging holes in someones yard over it and posting that online - for what - charity?

    if Deltia yanks all his ESO content off the web for a year, then i will believe that what we say was genuine and not just playacting drama-for-clicks internet BS. have him put his money where his sniffles are and then he can be taken seriously.

    otherwise i see zero evidence of him wailing away from making builds etc and milking eso support - he is just filling the interim between releases with hole digging fake tears over patch notes for clicks for cash.

    Like i said... well done on his part - every carnival barker worth his salt knows whether you entice them, intrigue them or rile them up doesn't matter as long as you keep them there listening too you. Every shock jock knows playing to the ranters is a goldmine too now and again.

    maybe a good sombre black suit and GF in a black dress and veil tho... it was a funeral after all.

    As it has been said, you gotta sell the role from the feet up.



    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Vipstaakki
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    Who cares what Deltia thinks? He can rage all he wants for all i care.
  • Kay1
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    Kay1 wrote: »
    Some people don't understand it.

    This guy and others streamers went to their HQ to talk about all the changes coming with Morrowind, to help them balance they asked for feedback and those people went there, wasted their time trying to balance for nothing they didn't listen a single advice from them they just decided to destroy every class, make the warden OP, destroy sustain because for the "elite" everything is too easy so *** the 99% of the community and they even mocked us.


    Yes, those spoilers in the patch notes are in my opinion pure mockery "it's a buff if you have under 15k stamina as a stamina character" I would say so many things but I can't.

    ^^^ That right there... they destroyed 3 of my already crippled toons. Lol stamina took the biggest blow again, Redguard class dragged tru the mud. Ohh well time to dust off diablo :D

    But keep in mind it's a buff if :D
    K1 The Big Monkey
  • zaria
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    MissBizz wrote: »
    FENGRUSH wrote: »
    MissBizz wrote: »
    Balamoor wrote: »
    Right have to agree here, take @MissBizz for instance she has streamed a ton of helpful stuff and is super nice when you ask a question.

    Even I am complaining about the changes... BUT. I'm usually pretty clear that I'm not the person you should be listening to.

    As well, I'm making a full valid effort in testing things before I feel I'm allowed to fully QQ ;) Oh and thanks for the compliment :)

    Miss Bizz always so reasonable! I understand Deltia's frustrations as well. Im not in that realm currently - Im just trying to think what is good and what is bad, and what is overboard. Some of the changes I think are, when piled together.

    ZOS intentions ARE to make radical changes. We would typically give them hell for not doing that. Its nice to see they are brave enough to - the best we can do is provide sensible feedback to guide that and hope for the best. They wont get it all right, but if they get it mostly right they can move the game in a new direction - and I welcome that. I, and many others, do not like the current endless sustain.. which is the issue they are trying to tackle head on.

    After thinking things over more, I still want repent to be returned to its unique group play function, and I want shards to still be a unique stam return specific to the class. They can keep orb to be a return for either - but they dont want it to double dip with shards either. The major mending nerf is a thing, but it is getting minor mending in return. The wardens major mending is conditional - which isnt bad (not full uptime like templars previously). They want to take away full uptime it seems on healing, and I like that thought process. The igneous is too much or functionally not well designed. DKs should have more realiable access to it. But like I said - still thinking things over.

    Pretty sure templars will retain the unique place they have as healers over wardens for specific burst healing. That is what BOL is able to do, and wardens are not getting that. Its some of the other parts of warden that need to be looked at in my opinion. They should continue to promote teamplay functional - not tear away at the unique features classes have.


    [snip]

    Ah, and see, where people concerns lie can be very very different. @FENGRUSH and I both play the same game (ESO), but we really really don't. How we play this game is astonishingly different. As well it's not just how we play that's different, it's the aspects we like/dislike, our skill level and more.

    The "radical changes" are what I dislike the most. I'm personally not a fan of it. I'm not super skilled. When these radical changes come up (flashbacks from 1.6 are happening) it makes the game much more frustrating for me. Just when I think I'm finally getting close to getting good, I feel they pulled the rug from my feet and here I am at the bottom again. Without the superior knowledge of this game that some people have, it's much harder to even attempt to get back to where I was before the update. I do have a decent grasp on how things work, but no where near the detail many folks have.

    I honestly don't believe they took these things from templar (as an example) to make the Warden better. I really don't. I do believe though that they realized the combat then envisioned has been gone for awhile now, and they woke up one day and decided they actually were going to fix it. Rather than find a balance of large strides towards fixing it, and pulling the rug from other people's feet.. .they decided to just pull the rug and hope it's like a bandaid. Pulling it off faster will hurt less.

    Pretty much my feelings too but you described it better.
    Edited by ZOS_Bill on April 19, 2017 5:36PM
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • flguy147ub17_ESO
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    https://www.youtube.com/watch?v=gLxTxh6l8eI


    He needs to take a good look in the mirror when he is complaining about gamers buying cosmetic stuff. He is one of those people doing it and supporting it. He needs to stop being a hypocrite on twitter.
  • Turelus
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    I will laugh if he actually turned out to be ranting about another game all together. Unlikely, but would be funny
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Waffennacht
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    Other games are not as much fun.

    After eso, Fallout blows.

    This is why I'm staying either way
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • FENGRUSH
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    MacCait wrote: »
    To be fair, I think Fengrush would probably react the same way if these changes affected Orcs and Sorcs, or negatively affected his style of play - PVP. Fengrush has absolutely no problem at all in saying something is ****. I respect the guy for that. So is there really a need to hammer someone else for speaking up and saying this is unfair to people invested in that class?

    These changes dramatically affect DK's, Templar's and Nightblades. That's 3 out of 4 classes. It also affects anyone with a Redguard, and overall is a smack in the face to anyone who plays PVE. So of course people are going to be questioning whether it's time to say goodbye to the game or not, and whetehr they want to continue supporting the game.

    If a game company can make these kind of drastic changes and not expect that many players will react and maybe even leave altogether, then that shows the game company has no foresight or understanding of it's playerbase.

    Its a fair point - but I am fully prepared for changes on sorcs next patch notes. Its deserved given some of the other changes proposed. However, some of those other class changes need to be looked at again - and something more reasonable should be settled upon in my opinion.

    I dont want any class being crushed. I also enjoy the teamplay/synergy of the game which opens up creativity and options. I dont want things boiled down to very little options or variance in playstyle. It becomes too plain.


    There is no mention of streak bug being fixed, no live or PTS. Its breaking one of the classes unique features and killing anyone trying to use it. It destroys playstyles of the class right now too.


    Edited by FENGRUSH on April 19, 2017 2:51PM
  • [Deleted User]
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    The user and all related content has been deleted.
  • STEVIL
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    MissBizz wrote: »
    FENGRUSH wrote: »
    MissBizz wrote: »
    Balamoor wrote: »
    Right have to agree here, take @MissBizz for instance she has streamed a ton of helpful stuff and is super nice when you ask a question.

    Even I am complaining about the changes... BUT. I'm usually pretty clear that I'm not the person you should be listening to.

    As well, I'm making a full valid effort in testing things before I feel I'm allowed to fully QQ ;) Oh and thanks for the compliment :)

    Miss Bizz always so reasonable! I understand Deltia's frustrations as well. Im not in that realm currently - Im just trying to think what is good and what is bad, and what is overboard. Some of the changes I think are, when piled together.

    ZOS intentions ARE to make radical changes. We would typically give them hell for not doing that. Its nice to see they are brave enough to - the best we can do is provide sensible feedback to guide that and hope for the best. They wont get it all right, but if they get it mostly right they can move the game in a new direction - and I welcome that. I, and many others, do not like the current endless sustain.. which is the issue they are trying to tackle head on.

    After thinking things over more, I still want repent to be returned to its unique group play function, and I want shards to still be a unique stam return specific to the class. They can keep orb to be a return for either - but they dont want it to double dip with shards either. The major mending nerf is a thing, but it is getting minor mending in return. The wardens major mending is conditional - which isnt bad (not full uptime like templars previously). They want to take away full uptime it seems on healing, and I like that thought process. The igneous is too much or functionally not well designed. DKs should have more realiable access to it. But like I said - still thinking things over.

    Pretty sure templars will retain the unique place they have as healers over wardens for specific burst healing. That is what BOL is able to do, and wardens are not getting that. Its some of the other parts of warden that need to be looked at in my opinion. They should continue to promote teamplay functional - not tear away at the unique features classes have.


    [snip]

    Ah, and see, where people concerns lie can be very very different. @FENGRUSH and I both play the same game (ESO), but we really really don't. How we play this game is astonishingly different. As well it's not just how we play that's different, it's the aspects we like/dislike, our skill level and more.

    The "radical changes" are what I dislike the most. I'm personally not a fan of it. I'm not super skilled. When these radical changes come up (flashbacks from 1.6 are happening) it makes the game much more frustrating for me. Just when I think I'm finally getting close to getting good, I feel they pulled the rug from my feet and here I am at the bottom again. Without the superior knowledge of this game that some people have, it's much harder to even attempt to get back to where I was before the update. I do have a decent grasp on how things work, but no where near the detail many folks have.

    I honestly don't believe they took these things from templar (as an example) to make the Warden better. I really don't. I do believe though that they realized the combat then envisioned has been gone for awhile now, and they woke up one day and decided they actually were going to fix it. Rather than find a balance of large strides towards fixing it, and pulling the rug from other people's feet.. .they decided to just pull the rug and hope it's like a bandaid. Pulling it off faster will hurt less.

    @MissBizz

    i enjoy your comments and agree for the most part, however, one thing i think is worth considering.

    The changes coming vs sustain and reductions of burst and so on re-tooling has been being discussed for a while, along with moves to make single-source stacking as over-the-top good.

    So whether a series of "strides" or one big leap is better let me say this... i think if these major changes presented here and in the last big u13 patch were spread out over say a year's worth of quarters it would have been more painful. Remember, we had morrowind announced with its rebalancing and new class right at the time homestead dropped so... pretty much i dont know if there was a big rush to respec regear since we all knew more big was coming in june.

    For those pushing for effectiveness at any level of play, four moderate changes - one a quarter - would drive four reworks. Doing the same as part of one big whammy means one rework.

    i personally like the direction of the changes and what they have said and it looks like their goals are - less ceiling to floor disparity among others - and as always day one pts is subject to change - but i would not have p[referred to see this broken into say a series of moderate patch in june, sept and dec adding up to the same but amking folks change more frequently.

    Loved your pet-a-palooza thru hel-ra stream - btw.
    Edited by ZOS_Bill on April 19, 2017 5:37PM
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Turelus
    Turelus
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    Turelus wrote: »
    I will laugh if he actually turned out to be ranting about another game all together. Unlikely, but would be funny
    Maybe he was talking about the loot packs in My Face Is Tired: Andromeda.
    Oh please be the case... please. I want this to be the twist that makes my day.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • zaria
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    https://www.youtube.com/watch?v=gLxTxh6l8eI


    He needs to take a good look in the mirror when he is complaining about gamers buying cosmetic stuff. He is one of those people doing it and supporting it. He needs to stop being a hypocrite on twitter.
    That was not an positive review of the crown crates, did you watch the video?

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • faerigirl
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    MissBizz wrote: »
    FENGRUSH wrote: »
    MissBizz wrote: »
    Balamoor wrote: »
    Right have to agree here, take @MissBizz for instance she has streamed a ton of helpful stuff and is super nice when you ask a question.

    Even I am complaining about the changes... BUT. I'm usually pretty clear that I'm not the person you should be listening to.

    As well, I'm making a full valid effort in testing things before I feel I'm allowed to fully QQ ;) Oh and thanks for the compliment :)

    Miss Bizz always so reasonable! I understand Deltia's frustrations as well. Im not in that realm currently - Im just trying to think what is good and what is bad, and what is overboard. Some of the changes I think are, when piled together.

    ZOS intentions ARE to make radical changes. We would typically give them hell for not doing that. Its nice to see they are brave enough to - the best we can do is provide sensible feedback to guide that and hope for the best. They wont get it all right, but if they get it mostly right they can move the game in a new direction - and I welcome that. I, and many others, do not like the current endless sustain.. which is the issue they are trying to tackle head on.

    After thinking things over more, I still want repent to be returned to its unique group play function, and I want shards to still be a unique stam return specific to the class. They can keep orb to be a return for either - but they dont want it to double dip with shards either. The major mending nerf is a thing, but it is getting minor mending in return. The wardens major mending is conditional - which isnt bad (not full uptime like templars previously). They want to take away full uptime it seems on healing, and I like that thought process. The igneous is too much or functionally not well designed. DKs should have more realiable access to it. But like I said - still thinking things over.

    Pretty sure templars will retain the unique place they have as healers over wardens for specific burst healing. That is what BOL is able to do, and wardens are not getting that. Its some of the other parts of warden that need to be looked at in my opinion. They should continue to promote teamplay functional - not tear away at the unique features classes have.


    Thanks for the broad generalization about streamers Rhoric - seems very fitting with your guilds rules of 'being courteous and respectful'. Firm handshakes all around.

    Ah, and see, where people concerns lie can be very very different. @FENGRUSH and I both play the same game (ESO), but we really really don't. How we play this game is astonishingly different. As well it's not just how we play that's different, it's the aspects we like/dislike, our skill level and more.

    The "radical changes" are what I dislike the most. I'm personally not a fan of it. I'm not super skilled. When these radical changes come up (flashbacks from 1.6 are happening) it makes the game much more frustrating for me. Just when I think I'm finally getting close to getting good, I feel they pulled the rug from my feet and here I am at the bottom again. Without the superior knowledge of this game that some people have, it's much harder to even attempt to get back to where I was before the update. I do have a decent grasp on how things work, but no where near the detail many folks have.

    I honestly don't believe they took these things from templar (as an example) to make the Warden better. I really don't. I do believe though that they realized the combat then envisioned has been gone for awhile now, and they woke up one day and decided they actually were going to fix it. Rather than find a balance of large strides towards fixing it, and pulling the rug from other people's feet.. .they decided to just pull the rug and hope it's like a bandaid. Pulling it off faster will hurt less.

    Thanks Miss Bizz.

    The bolded part is EXACTLY how I am feeling.
  • Prospero_ESO
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    Kay1 wrote: »
    This guy and others streamers went to their HQ to talk about all the changes coming with Morrowind, to help them balance they asked for feedback and those people went there, wasted their time trying to balance for nothing they didn't listen a single advice from them they just decided to destroy every class, make the warden OP, destroy sustain because for the "elite" everything is too easy so *** the 99% of the community and they even mocked us.

    Oh really, were you there ? Did you have a chance to hear what was talked about and what kind of feedback they gave to Zos ?

    Really grow up and stop overestimating the influence these rockstar kids have on the business decisions of ZOS.

    Edited by Prospero_ESO on April 19, 2017 3:05PM
  • bloodthirstyvampire
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    Other games are not as much fun.

    After eso, Fallout blows.

    This is why I'm staying either way

    https://www.youtube.com/watch?v=BPJDqru135U
  • [Deleted User]
    [Deleted User]
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    The user and all related content has been deleted.
  • flguy147ub17_ESO
    flguy147ub17_ESO
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    zaria wrote: »
    https://www.youtube.com/watch?v=gLxTxh6l8eI


    He needs to take a good look in the mirror when he is complaining about gamers buying cosmetic stuff. He is one of those people doing it and supporting it. He needs to stop being a hypocrite on twitter.
    That was not an positive review of the crown crates, did you watch the video?

    Money talks, he bought them. As long as people keep buying them then this is why things like character slots arent with Morrowind and are on the crown store. This is why we cant obtain cool mounts by actually playing the game. He can give the worst review ever but means nothing if he is buying them.
  • bloodthirstyvampire
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    He going crazy in live stream now
This discussion has been closed.