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Kicking Low Levels in Dungeon Finder Groups

Attackfrog
Attackfrog
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So I was just kicked out of a group while attempting to run my Dungeon Finder daily on my level 26 Stamblade....I know what you are thinking, but hear me out.....

It was ICP as the random and right before the kick, one of the group members types in group chat "Sorry, Crosspawas* , but this dungeon is too much for you".

Seriously.

Now, I would totally call him out by name on the forums and pretty much every social media device for being such a you-know-what, but I am guessing this is against ToS.

Anyway, I have run ICP on this particular character before, but it is also not my first toon. I am just shy of 300 CP's, and frequent ESO forums/blogs (more passively than active posting) so, while I would never consider myself to be OP, I definitely know how to play.

Here is the WORST part: I popped a paid XP scroll upon entry into the dungeon, and as dps (stamblade lol), I now must wait for the q "cooldown" and then wait another 20-30 mins for another random group. So in essence, their ignorance cost me money.

I was just curious if anyone else has encountered this? I get not wanting noobs in your group (especially if you are the one who popped the xp scroll) but this is pretty ridiculous.

Anyway, I ended up reporting them all because I actually whispered them all, explained my CP amount, that I had run this specific dungeon in this character before and that I had just popped a paid xp scroll (and, most importantly, that I would probably expedite their run) and asked for a re-invite. Nobody responded, except one responded by saying "**** you".

If it wouldn't have happened to me, I would never have believed it myself!

My point: I have played this game off and on since beta and pretty seriously for the past 6 mos. I get that every online game has d-bags....but I have never had d-bags cost me real lif $$.

Oh! One more thing....it was NORM dungeon!!! Lol!

Does anyone else have a similar experience that they would like to vent about???

*that is my character name lol
"You can have fun or you can have safety, but you can't have them both"
-A ten-year-old
  • Ep1kMalware
    Ep1kMalware
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    I always group with a friend or 2. First time someone opens their trap with petty bulkshit I droppem from the group without notice.

    A coupke days back ran fg1 daily on vet. Noticed something strange, the other 2 dd were cp600, spamming puncture. On heavy armour. My friend and I arent going to wait 15 minutes for the q because 2 idiots refuse to play the game. We stopped dpsing 2nd boss and ate some snacks while the 2 spent over 20 minutes killing it. We couldnt kick, despute their extremely poor game performance and harassment because they were grouped together.

    My friend and I both are a bit hard headed, and wouldnt let it slide so we did vma runs, and the other daily while these dumb asses sat at kr'agh and occassionally asked for a carry.

    Thanks for my sharpened vma dagger ***!
  • Houshiki
    Houshiki
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    Though I've nothing against pugs, encountering jerks and idiots comes with the territory. Sometimes you'll meet interesting people, and make great friends, but d-bags are a plenty as well.

    As for your scroll, I offer my condolences. I would advise using xp boosting pots and scrolls near the end of the dungeon or right before the final boss if you're after the daily xp, if only to avoid wasting any due to having deal with crap.
  • Brockahly
    Brockahly
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    For the most part I'll give the group a try but if we wipe more than twice on the first boss I'll usually leave. There's nothing more frustrating than using the group finder to at least try and do a vet dungeon and just get queued with low levelled and inexperienced people. There needs to be some sort of filter or test that players need to complete before being able to queue in for vet dungeons, or maybe even a CP level that's mandatory before being able to use it.
    Edited by Brockahly on April 18, 2017 3:24AM
  • Attackfrog
    Attackfrog
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    Houshiki wrote: »
    As for your scroll, I offer my condolences. I would advise using xp boosting pots and scrolls near the end of the dungeon or right before the final boss if you're after the daily xp, if only to avoid wasting any due to having deal with crap.

    That's a good point. After years of WoW, and now a few years of ESO, I guess it's like anything....d-bags are d-bags anywhere you go.

    Good tip about popping it at the end though. Lol I guess that helps with the opposite case, where you are grouped with people that take 10 mins to kill each boss!
    "You can have fun or you can have safety, but you can't have them both"
    -A ten-year-old
  • me_ming
    me_ming
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    There are a lot out there who are so insecure with their capabilities they need a full cp600 group to carry then on normal dungeons. I am sorry that happened to you. I would never ever vote to kick a lowbie on a normal dungeon, those things should be easy for cp people.
    Edited by me_ming on April 18, 2017 3:25AM
    "We're heroes, my boon companion, and heroes always win! Let that be a lesson to you."
    -Caldwell, "The Final Assault"

    "There is always a choice. But you don't get to choose what is true, you only get to choose what you will do about it..."

    -Abnur Tharn, "God of Schemes"]
  • Attackfrog
    Attackfrog
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    Brockahly wrote: »
    For the most part I'll give the group a try but if we wipe more than twice on the first boss I'll usually leave. There's nothing more frustrating than using the group finder to at least try and do a vet dungeon and just get queued with low levelled and inexperienced people. There needs to be some sort of filter or test that players need to complete before being able to queue in for vet dungeons, or maybe even a CP level that's mandatory before being able to use it.

    I agree. It sucks when you spend endless time on single boss. These d-bags kicked me before it even begun. I wish there was a way to show CP's on low level so at least you can guess whether or not they might pull their weight.
    "You can have fun or you can have safety, but you can't have them both"
    -A ten-year-old
  • Attackfrog
    Attackfrog
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    me_ming wrote: »
    There are a lot out there who are so insecure with their capabilities they need a full cp600 group to carry then on normal dungeons. I am sorry that happened to you. I would never ever vote to kick a lowbie on a normal dungeon, those things should be easy for cp people.

    Glad you caught that! Right!?! Even terrible players can make it through a normal dungeon if there is at least one or two higher CP's to pull their weight.

    I have never voted to kick a low level (especially right out the gate) because you never know if they are just rolling a new toon and actually know how to play.

    But when they spam stupid stuff in chat or repeatedly bork the boss mechanics, even after explaining it to them...it's a different story lol. But to do it right out of the gate...and to fail to re-invite after it is explained to them...sad.
    "You can have fun or you can have safety, but you can't have them both"
    -A ten-year-old
  • Houshiki
    Houshiki
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    Brockahly wrote: »
    For the most part I'll give the group a try but if we wipe more than twice on the first boss I'll usually leave. There's nothing more frustrating than using the group finder to at least try and do a vet dungeon and just get queued with low levelled and inexperienced people. There needs to be some sort of filter or test that players need to complete before being able to queue in for vet dungeons, or maybe even a CP level that's mandatory before being able to use it.

    Although I agree with the sentiment, its implementation would be tricky. Firstly, it's easier than ever to just grind cp to the point where some will just spend coin to be leached, or be payed coin to leach. Secondly, testing players before vet dungeons may or may not help. Truthfully, I've not clue of how that would work or fail.
  • Attackfrog
    Attackfrog
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    Houshiki wrote: »
    Brockahly wrote: »
    For the most part I'll give the group a try but if we wipe more than twice on the first boss I'll usually leave. There's nothing more frustrating than using the group finder to at least try and do a vet dungeon and just get queued with low levelled and inexperienced people. There needs to be some sort of filter or test that players need to complete before being able to queue in for vet dungeons, or maybe even a CP level that's mandatory before being able to use it.

    Although I agree with the sentiment, its implementation would be tricky. Firstly, it's easier than ever to just grind cp to the point where some will just spend coin to be leached, or be payed coin to leach. Secondly, testing players before vet dungeons may or may not help. Truthfully, I've not clue of how that would work or fail.

    I often play another game that has a "gate" into more difficult content, but it doesn't seem to stop idiots and d-bags from getting in and leaching. I think you are correct that any sort of test will likely just add another step to decent people trying for more challenging content.

    When it comes to normal dungeons...I just don't get the "kick the low level" mentality at the start of the dungeon. If they end up sucking, I get it.
    "You can have fun or you can have safety, but you can't have them both"
    -A ten-year-old
  • WalksonGraves
    WalksonGraves
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    Doesn't matter if you have high-ish cp, you're still a lvl 26 with the lowest performance possible as a dps (stamblade) in a dungeon most people can't pug with proper characters.

    Use your xp scrolls after the dungeon has been picked next time.
    Edited by WalksonGraves on April 18, 2017 4:01AM
  • Attackfrog
    Attackfrog
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    Doesn't matter if you have high-ish cp, you're still a lvl 26 with the lowest performance possible as a dps (stamblade) in a dungeon most people can't pug with proper characters.

    Use your xp scrolls after the dungeon has been picked next time.

    I have done it before. I have even run it as healer and carried "low levels" through it. Either way, I am pretty sure that I would have sped up their run time. And if they were so OP that my dps was negligible then they could have easily "carried me".

    ICP isn't that bad when you know the mechanics. I forgot...in case you missed it....it was norm. You can pretty much faceroll your keyboard and pass it with even mediocre low level gear.
    Edited by Attackfrog on April 18, 2017 4:04AM
    "You can have fun or you can have safety, but you can't have them both"
    -A ten-year-old
  • SquareSausage
    SquareSausage
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    Sorry dude, just how it goes, people dont want to take the risk, you may have done it before, but a low level dps is still gonna underperform in comparison to a high level CP of the same skill level and these guys were not going to take the risk of that in a DLC dungeon.

    Dungeons give *** experience, id save that scroll for grinding tbh next time man unless its your daily random.
    Breakfast King
    PS4 EU
  • Humatiel
    Humatiel
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    Dont take this the wrong way but I would kick a CP 200 out of ICP, if I assume the average dps of maxed level toons is 15k (lol) for pugging then a CP 200 is closer to 9k. I am not doing the entirety of ICP with two 9k dps and i'm sorry if that offends your sensibilities.

    DLC content is meant to be harder, the polite thing for you to do here is drop the group and shrug at the bad RNG that got you stuck in one.
    VMA | vHRC-HM | vAA-HM | vSO-HM | vMOL-HM
    700+ CP
    GM of Luxury Raids
  • me_ming
    me_ming
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    Humatiel wrote: »
    Dont take this the wrong way but I would kick a CP 200 out of ICP, if I assume the average dps of maxed level toons is 15k (lol) for pugging then a CP 200 is closer to 9k. I am not doing the entirety of ICP with two 9k dps and i'm sorry if that offends your sensibilities.

    DLC content is meant to be harder, the polite thing for you to do here is drop the group and shrug at the bad RNG that got you stuck in one.

    It was normal though.
    "We're heroes, my boon companion, and heroes always win! Let that be a lesson to you."
    -Caldwell, "The Final Assault"

    "There is always a choice. But you don't get to choose what is true, you only get to choose what you will do about it..."

    -Abnur Tharn, "God of Schemes"]
  • Attackfrog
    Attackfrog
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    Sorry dude, just how it goes, people dont want to take the risk, you may have done it before, but a low level dps is still gonna underperform in comparison to a high level CP of the same skill level and these guys were not going to take the risk of that in a DLC dungeon.

    Dungeons give *** experience, id save that scroll for grinding tbh next time man unless its your daily random.

    It was the daily LFG. And it was norm. If people are that bad that they need to kick a lvl 26 who has run it multiple times, then I believe they need to learn how to play. I have carried low levels as a healer and never found an excuse to kick a low level dps...even two, unless they were complete fools (borking the mechanics).
    Humatiel wrote: »
    Dont take this the wrong way but I would kick a CP 200 out of ICP, if I assume the average dps of maxed level toons is 15k (lol) for pugging then a CP 200 is closer to 9k. I am not doing the entirety of ICP with two 9k dps and i'm sorry if that offends your sensibilities.

    DLC content is meant to be harder, the polite thing for you to do here is drop the group and shrug at the bad RNG that got you stuck in one.

    Again, It was a norm daily. See my above comment. I can't find a single good reason to kick a low level that knows the mechanics and is even somewhat geared. Even less of a reason if I am a high level CP because I know I can actually carry the low level through it (like I said, unless they are neglecting some of those mechanics).

    Even poor dps is better than no dps at all.

    Vet I get. Norm....seriously... if you can't carry a decent low level in norm dungeons, especially when the low level has decent gear/loadout....then I am sorry, but you need to learn to play.
    "You can have fun or you can have safety, but you can't have them both"
    -A ten-year-old
  • Attackfrog
    Attackfrog
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    me_ming wrote: »
    Humatiel wrote: »
    Dont take this the wrong way but I would kick a CP 200 out of ICP, if I assume the average dps of maxed level toons is 15k (lol) for pugging then a CP 200 is closer to 9k. I am not doing the entirety of ICP with two 9k dps and i'm sorry if that offends your sensibilities.

    DLC content is meant to be harder, the polite thing for you to do here is drop the group and shrug at the bad RNG that got you stuck in one.

    It was normal though.

    Exactly! I understand vet...even low cp's on vet....but norm...lol
    "You can have fun or you can have safety, but you can't have them both"
    -A ten-year-old
  • WalksonGraves
    WalksonGraves
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    Grinding in the forgotten crypts in deshaan is the fastest grind spot I've found. Far better use of your time than dungeons.
  • Attackfrog
    Attackfrog
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    Grinding in the forgotten crypts in deshaan is the fastest grind spot I've found. Far better use of your time than dungeons.

    Now that helps, thanks for the tip! (not being sarcastic)
    "You can have fun or you can have safety, but you can't have them both"
    -A ten-year-old
  • mewcatus
    mewcatus
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    I am sorry to hear about your experience. I run normals many times a day, primarily to help and point out stuff to newbies, even if the entire party is lowbies and the dungeons are dlcs.

    I can assure you, it is doable with lowbies as long as the mechanics are followed. So please do not let this experience sour your taste.
  • WalksonGraves
    WalksonGraves
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    Attackfrog wrote: »
    Grinding in the forgotten crypts in deshaan is the fastest grind spot I've found. Far better use of your time than dungeons.

    Now that helps, thanks for the tip! (not being sarcastic)

    You can pull 4 groups from the rooms adjoining the main boss and there are two groups that spawn in the room, did 1-50 in two grind sessions on a stamsorc over two days with 2x XP. There's always people grinding in there so just having a lit staff to tag groups with aoe is usually enough.
  • Attackfrog
    Attackfrog
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    mewcatus wrote: »
    I am sorry to hear about your experience. I run normals many times a day, primarily to help and point out stuff to newbies, even if the entire party is lowbies and the dungeons are dlcs.

    I can assure you, it is doable with lowbies as long as the mechanics are followed. So please do not let this experience sour your taste.

    Thank you. I know there are other good players out there (by good, I mean willing to help people out). I have run every dlc dungeon multiple times so when I hop on my higher level characters, I usually give a low level player the benefit of the doubt. As someone above posted, if we are wiping repeatedly, even after the mechanics are explained, then I usually just leave.

    But I have never experienced this particular situation before (I mean, outside of the normal periodic ridiculousness). Just felt like posting and seeing anyone else has had an equally frustrating experience.
    "You can have fun or you can have safety, but you can't have them both"
    -A ten-year-old
  • Attackfrog
    Attackfrog
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    Attackfrog wrote: »
    Grinding in the forgotten crypts in deshaan is the fastest grind spot I've found. Far better use of your time than dungeons.

    Now that helps, thanks for the tip! (not being sarcastic)

    You can pull 4 groups from the rooms adjoining the main boss and there are two groups that spawn in the room, did 1-50 in two grind sessions on a stamsorc over two days with 2x XP. There's always people grinding in there so just having a lit staff to tag groups with aoe is usually enough.

    I have heard of other people farming the group delves for quick xp but never gave it a shot (I usually don't play for more than a few hours at a time. When I level a new character, i tend to stick usually to running the daily lfg, some world questing, shard hunting while leveling).

    This sounds easily farmable and I am going to give it a shot, and hopefully it will make better use of those xp scrollsi! Thanks for the tip!
    "You can have fun or you can have safety, but you can't have them both"
    -A ten-year-old
  • Runschei
    Runschei
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    Sounds like you ran into a total [SNIp]

    Normal dungeons are damn easy and honestly, any skilled player with max cp should be able to solo it. Dragging 1, 2 or even 3 low players along with you isn't going to make it harder in any way. If you are PC EU I'll gladly drag you along with me :sunglasses:

    [Edited for profanity]
    Edited by ZOS_JohanaB on April 18, 2017 3:33PM
  • Attackfrog
    Attackfrog
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    Runschei wrote: »
    Sounds like you ran into a total shtbag.

    Normal dungeons are damn easy and honestly, any skilled player with max cp should be able to solo it. Dragging 1, 2 or even 3 low players along with you isn't going to make it harder in any way. If you are PC EU I'll gladly drag you along with me :sunglasses:

    I couldn't have articulated it better if I tried! Which it turns out I did try, and definitely could not haha!

    Unfortunately, I am Pc NA, otherwise I would gladly let you drag me through whilst I go afk for a beer and a sandwich!
    "You can have fun or you can have safety, but you can't have them both"
    -A ten-year-old
  • Majic
    Majic
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    Kicking lowbies is essential.

    It's the only way they'll ever learn. :p
    Epopt Of The Everspinning Logo, Church Of The Eternal Loading Screen
    And verily, verily, spaketh the Lord: "Error <<1>>"
  • Attackfrog
    Attackfrog
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    Majic wrote: »
    Kicking lowbies is essential.

    It's the only way they'll ever learn. :p

    To clarify, we are not talking about children or cats.
    "You can have fun or you can have safety, but you can't have them both"
    -A ten-year-old
  • Cadbury
    Cadbury
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    Attackfrog wrote: »
    Majic wrote: »
    Kicking lowbies is essential.

    It's the only way they'll ever learn. :p

    To clarify, we are not talking about children or cats.

    You kick children and cats? You monster...
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Attackfrog
    Attackfrog
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    Cadbury wrote: »
    Attackfrog wrote: »
    Majic wrote: »
    Kicking lowbies is essential.

    It's the only way they'll ever learn. :p

    To clarify, we are not talking about children or cats.

    You kick children and cats? You monster...

    You DON'T!?!? and you're calling ME the monster???? :o

    Disclaimer, so I don't get sued: I do not actually kick children or cats, nor do I condone the kicking of children or cats, unless they cannot pull their weight in dps in normal pugs.
    Edited by Attackfrog on April 18, 2017 6:03AM
    "You can have fun or you can have safety, but you can't have them both"
    -A ten-year-old
  • zaria
    zaria
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    Dungeons give *** experience, id save that scroll for grinding tbh next time man unless its your daily random.
    The dungeon quest give lots of xp on caching it in. But that is an one time event.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Sheva I 7 I
    Sheva I 7 I
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    Cadbury wrote: »
    Attackfrog wrote: »
    Majic wrote: »
    Kicking lowbies is essential.

    It's the only way they'll ever learn. :p

    To clarify, we are not talking about children or cats.

    You kick children and cats? You monster...

    i kick guars and mudcrabs
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