Are you kidding me? Did you read the thread? Who cares about 10 damaging spells if only 3 are used? Cripple path and impale. MAYBE resolve - many are arguing that it's actually a DPS loss. You don't don't what numbers will wardens have too - their bear might result in huge DPS. Or scorch or that dot. No, sap essence is not used. Shades? What? Wardens have way more. They have an AOE debuff, they have tons of different heals, buffs and CC. Why are you forgetting about them? NBs only have other DPS skills that nobody is using except for play as you want crowd that doesn't care about efficiency. Well wardens have tons of utility skills to choose from - and those skills are actually useful.
I don't understand how you say nbs do the same when, as voah has listed, they have 10 damaging spells, of which at least 5 of them (cripple, path, merciless resolve, impale and sap essenec) are usually used on standard rotations, whereas warden's have 3 viable spells, if lucky, and dive doesn't get outparse by force pulse at close range, would be two (2) spells. Not even mentioning that nbs actually have at least 3 more that might be useful on some scenarios, strife, conceal weapon and shades, and warden doesn't even have that possibilty.
You seem to be missrepresenting warden's value to a team as a support and not by it's dps capabilities. Yes, they have some useful traits, but those are usually asigned to either tanks or healers. No one is gonna bring a warden dps cause of the major toughness (which actually is already provided for horns), or the portals displacements.
What? are you trolling? Where does NB look strong? Open the leaderboards or something. They are the lowest DPS and bring no utility compared to other classes. As a result - underrepresented on the leaderboards. You won't raid as a NB unless you have friends who will take you (and don't have better options at the moment of deciding).Are you kidding me? Did you read the thread? Who cares about 10 damaging spells if only 3 are used? Cripple path and impale. MAYBE resolve - many are arguing that it's actually a DPS loss. You don't don't what numbers will wardens have too - their bear might result in huge DPS. Or scorch or that dot. No, sap essence is not used. Shades? What? Wardens have way more. They have an AOE debuff, they have tons of different heals, buffs and CC. Why are you forgetting about them? NBs only have other DPS skills that nobody is using except for play as you want crowd that doesn't care about efficiency. Well wardens have tons of utility skills to choose from - and those skills are actually useful.
I don't understand how you say nbs do the same when, as voah has listed, they have 10 damaging spells, of which at least 5 of them (cripple, path, merciless resolve, impale and sap essenec) are usually used on standard rotations, whereas warden's have 3 viable spells, if lucky, and dive doesn't get outparse by force pulse at close range, would be two (2) spells. Not even mentioning that nbs actually have at least 3 more that might be useful on some scenarios, strife, conceal weapon and shades, and warden doesn't even have that possibilty.
You seem to be missrepresenting warden's value to a team as a support and not by it's dps capabilities. Yes, they have some useful traits, but those are usually asigned to either tanks or healers. No one is gonna bring a warden dps cause of the major toughness (which actually is already provided for horns), or the portals displacements.
I get it none of you two are playing a magicka NB in endgame?
Horns are nt' up 100% sometimes, besides - that major aoe debuff alone is enough to have at least one warden. And what do NBs bring? nothing. And it's not NB you shoudl be looking at. There are sorcs and DK and templars. They deal way more DPS than NB already - more than enough to fill 8 group slots. And the portals - yes for sure. Just like people would bring DKs to vMOL just because of chains even if their dps was a bit lower.
And if Wardens have as high DPS as , say, NB - then there's no point to bring a NB, considering how much more a warden can give to a group.
[quote="Vaoh;3995933"
I'll main the Warden as a Magicka DPS forever once it launches. I'm just hoping it isn't as terrible as it sounds right now in this regard. Mag NB looks really strong right now
Ajnd again - you can't say anything about wardens dps right now. For all we know , the bear alone will outdps a magicka NB. The number of skills doesn't matter if the skills hit so hard that the DPS is high.
Also, for all we know - it's gonna be an era of 50/50, no more pure healers if magicka wardens can also heal a lot.
Warden skills that do dmg are :
Dive
Scorch
Swarm
Bear (the bear by itself doesnt cost ult since its a pet and it can be up 100% of the time)
Arctic blast
Impaling shards
Crystallized Shield
Frozen gate
There you go. 8 abilities so its sort of balanced with the other classes. What you could do is count the available buffs from each class. Thats where things get out of balance.
we don't count bear since everyone has access to generic dps ults on comet and destro ult anyways, then all of which you have listed below that aren't skills worth consideration for dps setups.
The bear does not work like other ults. Thats literally what i said and the whole point why i listed it. All ultimates cost ult to do dmg. The bear ability costs ult to do dmg but the bear by itself doesnt. Its up 100% of the time and deals dmg without costing you anything.
I know that half of the abilities i listed are not considered DPS abilities. But the same applies for fragmented shield, petrify, stonefist, focused charge, blazing shield, mines, encase, agony etc which ironically were all listed and compared to warden abilities. You are comparing apples with oranges. Either they are all out or all in.
I'm well aware of that, but zos has stated that the bear will be on line with other ults dps-wise, altough still a bit stronger since you got to double bar it. If you want to count the bear, so you got to with soul harvest, or standard of might, etc.
You are saying that you are well aware of how it works and yet you keep comparing it with other ults. You cant compare it with other ults. Soul harvest, standard etc will not do dmg unless u have ult. The bear will always do dmg whether u have ult or not. Its special ability that u can activate can be compared with soul harvest etc. But the bear by itself will always do dmg regardless of its special ability. The fact that they said that its normal attacks will be in line with other ults actually makes it even stronger. That means that u basically have two ults. Its normal attacks will do enough dmg to be compared with other ults and its completely free, and on top of that u have its special ability that also does a ton of dmg as a bonus.
It's not me who compared it but Zos, when they said it's close, in terms of dps done, with other ults on the last Eso Live. Because if it were that strong, it would overshadow any other ult.
I know what they said and i just pointed that out. They said that we looked how much dmg ults do and adjusted the bear attacks to much that dmg. The issue is that the bear also has a special ability on top of that.
Anw i didnt mention the bear to start a debate on whether the bear will be strong or not and im also not debating on whether the warden will be good or not in PVE DPS. No one knows before we test it. I just responded and mentioned every warden ability that does dmg cause this whole thread started by comparing every single ability with any sort of dmg component attached to it, with only warden's actual DPS abilities.
Point we are argueing here is that there is no way warden can compete with other dpses with only 2 or 3 skills, agaisnt 5 or more that other clases have, and we feel like this a wrong approach for the game, and would like something to be done.
Of course we could see that swarm, dive and scorch (not bear cause we know it's comparable with comet and ele rage) are so strong that it will end up making the difference, but we hardly doubt it.
Well it's like the Green Balance tree is just heals, they could have done so much more with it but... heals only.
Warden skills that do dmg are :
Dive
Scorch
Swarm
Bear (the bear by itself doesnt cost ult since its a pet and it can be up 100% of the time)
Arctic blast
Impaling shards
Crystallized Shield
Frozen gate
There you go. 8 abilities so its sort of balanced with the other classes. What you could do is count the available buffs from each class. Thats where things get out of balance.
we don't count bear since everyone has access to generic dps ults on comet and destro ult anyways, then all of which you have listed below that aren't skills worth consideration for dps setups.
The bear does not work like other ults. Thats literally what i said and the whole point why i listed it. All ultimates cost ult to do dmg. The bear ability costs ult to do dmg but the bear by itself doesnt. Its up 100% of the time and deals dmg without costing you anything.
I know that half of the abilities i listed are not considered DPS abilities. But the same applies for fragmented shield, petrify, stonefist, focused charge, blazing shield, mines, encase, agony etc which ironically were all listed and compared to warden abilities. You are comparing apples with oranges. Either they are all out or all in.
I'm well aware of that, but zos has stated that the bear will be on line with other ults dps-wise, altough still a bit stronger since you got to double bar it. If you want to count the bear, so you got to with soul harvest, or standard of might, etc.
You are saying that you are well aware of how it works and yet you keep comparing it with other ults. You cant compare it with other ults. Soul harvest, standard etc will not do dmg unless u have ult. The bear will always do dmg whether u have ult or not. Its special ability that u can activate can be compared with soul harvest etc. But the bear by itself will always do dmg regardless of its special ability. The fact that they said that its normal attacks will be in line with other ults actually makes it even stronger. That means that u basically have two ults. Its normal attacks will do enough dmg to be compared with other ults and its completely free, and on top of that u have its special ability that also does a ton of dmg as a bonus.
It's not me who compared it but Zos, when they said it's close, in terms of dps done, with other ults on the last Eso Live. Because if it were that strong, it would overshadow any other ult.
I know what they said and i just pointed that out. They said that we looked how much dmg ults do and adjusted the bear attacks to much that dmg. The issue is that the bear also has a special ability on top of that.
Anw i didnt mention the bear to start a debate on whether the bear will be strong or not and im also not debating on whether the warden will be good or not in PVE DPS. No one knows before we test it. I just responded and mentioned every warden ability that does dmg cause this whole thread started by comparing every single ability with any sort of dmg component attached to it, with only warden's actual DPS abilities.
Point we are argueing here is that there is no way warden can compete with other dpses with only 2 or 3 skills, agaisnt 5 or more that other clases have, and we feel like this a wrong approach for the game, and would like something to be done.
Of course we could see that swarm, dive and scorch (not bear cause we know it's comparable with comet and ele rage) are so strong that it will end up making the difference, but we hardly doubt it.
You are arguing here that the warden cant compete with other DPS before you test the class. Not min/max it but before you even test it. There was a time when stam sorcs were prety much kings and the only thing they had from their class was hurricane.
Nemesis7884 wrote: »and i still don't know if i will play a argonian-magicka-ice mage-warden or a nord-stamina-ranger-warden
Warden skills that do dmg are :
Dive
Scorch
Swarm
Bear (the bear by itself doesnt cost ult since its a pet and it can be up 100% of the time)
Arctic blast
Impaling shards
Crystallized Shield
Frozen gate
There you go. 8 abilities so its sort of balanced with the other classes. What you could do is count the available buffs from each class. Thats where things get out of balance.
we don't count bear since everyone has access to generic dps ults on comet and destro ult anyways, then all of which you have listed below that aren't skills worth consideration for dps setups.
The bear does not work like other ults. Thats literally what i said and the whole point why i listed it. All ultimates cost ult to do dmg. The bear ability costs ult to do dmg but the bear by itself doesnt. Its up 100% of the time and deals dmg without costing you anything.
I know that half of the abilities i listed are not considered DPS abilities. But the same applies for fragmented shield, petrify, stonefist, focused charge, blazing shield, mines, encase, agony etc which ironically were all listed and compared to warden abilities. You are comparing apples with oranges. Either they are all out or all in.
I'm well aware of that, but zos has stated that the bear will be on line with other ults dps-wise, altough still a bit stronger since you got to double bar it. If you want to count the bear, so you got to with soul harvest, or standard of might, etc.
You are saying that you are well aware of how it works and yet you keep comparing it with other ults. You cant compare it with other ults. Soul harvest, standard etc will not do dmg unless u have ult. The bear will always do dmg whether u have ult or not. Its special ability that u can activate can be compared with soul harvest etc. But the bear by itself will always do dmg regardless of its special ability. The fact that they said that its normal attacks will be in line with other ults actually makes it even stronger. That means that u basically have two ults. Its normal attacks will do enough dmg to be compared with other ults and its completely free, and on top of that u have its special ability that also does a ton of dmg as a bonus.
It's not me who compared it but Zos, when they said it's close, in terms of dps done, with other ults on the last Eso Live. Because if it were that strong, it would overshadow any other ult.
I know what they said and i just pointed that out. They said that we looked how much dmg ults do and adjusted the bear attacks to much that dmg. The issue is that the bear also has a special ability on top of that.
Anw i didnt mention the bear to start a debate on whether the bear will be strong or not and im also not debating on whether the warden will be good or not in PVE DPS. No one knows before we test it. I just responded and mentioned every warden ability that does dmg cause this whole thread started by comparing every single ability with any sort of dmg component attached to it, with only warden's actual DPS abilities.
Point we are argueing here is that there is no way warden can compete with other dpses with only 2 or 3 skills, agaisnt 5 or more that other clases have, and we feel like this a wrong approach for the game, and would like something to be done.
Of course we could see that swarm, dive and scorch (not bear cause we know it's comparable with comet and ele rage) are so strong that it will end up making the difference, but we hardly doubt it.
You are arguing here that the warden cant compete with other DPS before you test the class. Not min/max it but before you even test it. There was a time when stam sorcs were prety much kings and the only thing they had from their class was hurricane.
I know you're talking to the other guy but you're pretty far off here.
Stam Sorcs had a lot more than just Hurricane.... they have Dark Deal (very strong), Bolt Escape (lifesaver+great mobility), and Critical Surge on backbar (big HoT+pairs nicely with Caltrops). Stam Sorcs also have *very good* passives, with Implosion being a free execute that procs quite often at 15% health.
Warden skills that do dmg are :
Dive
Scorch
Swarm
Bear (the bear by itself doesnt cost ult since its a pet and it can be up 100% of the time)
Arctic blast
Impaling shards
Crystallized Shield
Frozen gate
There you go. 8 abilities so its sort of balanced with the other classes. What you could do is count the available buffs from each class. Thats where things get out of balance.
we don't count bear since everyone has access to generic dps ults on comet and destro ult anyways, then all of which you have listed below that aren't skills worth consideration for dps setups.
The bear does not work like other ults. Thats literally what i said and the whole point why i listed it. All ultimates cost ult to do dmg. The bear ability costs ult to do dmg but the bear by itself doesnt. Its up 100% of the time and deals dmg without costing you anything.
I know that half of the abilities i listed are not considered DPS abilities. But the same applies for fragmented shield, petrify, stonefist, focused charge, blazing shield, mines, encase, agony etc which ironically were all listed and compared to warden abilities. You are comparing apples with oranges. Either they are all out or all in.
I'm well aware of that, but zos has stated that the bear will be on line with other ults dps-wise, altough still a bit stronger since you got to double bar it. If you want to count the bear, so you got to with soul harvest, or standard of might, etc.
You are saying that you are well aware of how it works and yet you keep comparing it with other ults. You cant compare it with other ults. Soul harvest, standard etc will not do dmg unless u have ult. The bear will always do dmg whether u have ult or not. Its special ability that u can activate can be compared with soul harvest etc. But the bear by itself will always do dmg regardless of its special ability. The fact that they said that its normal attacks will be in line with other ults actually makes it even stronger. That means that u basically have two ults. Its normal attacks will do enough dmg to be compared with other ults and its completely free, and on top of that u have its special ability that also does a ton of dmg as a bonus.
It's not me who compared it but Zos, when they said it's close, in terms of dps done, with other ults on the last Eso Live. Because if it were that strong, it would overshadow any other ult.
I know what they said and i just pointed that out. They said that we looked how much dmg ults do and adjusted the bear attacks to much that dmg. The issue is that the bear also has a special ability on top of that.
Anw i didnt mention the bear to start a debate on whether the bear will be strong or not and im also not debating on whether the warden will be good or not in PVE DPS. No one knows before we test it. I just responded and mentioned every warden ability that does dmg cause this whole thread started by comparing every single ability with any sort of dmg component attached to it, with only warden's actual DPS abilities.
Point we are argueing here is that there is no way warden can compete with other dpses with only 2 or 3 skills, agaisnt 5 or more that other clases have, and we feel like this a wrong approach for the game, and would like something to be done.
Of course we could see that swarm, dive and scorch (not bear cause we know it's comparable with comet and ele rage) are so strong that it will end up making the difference, but we hardly doubt it.
You are arguing here that the warden cant compete with other DPS before you test the class. Not min/max it but before you even test it. There was a time when stam sorcs were prety much kings and the only thing they had from their class was hurricane.
I know you're talking to the other guy but you're pretty far off here.
Stam Sorcs had a lot more than just Hurricane.... they have Dark Deal (very strong), Bolt Escape (lifesaver+great mobility), and Critical Surge on backbar (big HoT+pairs nicely with Caltrops). Stam Sorcs also have *very good* passives, with Implosion being a free execute that procs quite often at 15% health.
Stop mixing PVE with PVP and dps abilities with utility abilites. I was talking about stam sorc dps abilities in PVE to prove that the amount of dps abilities u have in the class does not make ur DPS good or bad. Dark deal, streak and surge are not dps abilities. They were doing fine and they still do fine compared to other stamina builds with only hurricane.
Warden skills that do dmg are :
Dive
Scorch
Swarm
Bear (the bear by itself doesnt cost ult since its a pet and it can be up 100% of the time)
Arctic blast
Impaling shards
Crystallized Shield
Frozen gate
There you go. 8 abilities so its sort of balanced with the other classes. What you could do is count the available buffs from each class. Thats where things get out of balance.
we don't count bear since everyone has access to generic dps ults on comet and destro ult anyways, then all of which you have listed below that aren't skills worth consideration for dps setups.
The bear does not work like other ults. Thats literally what i said and the whole point why i listed it. All ultimates cost ult to do dmg. The bear ability costs ult to do dmg but the bear by itself doesnt. Its up 100% of the time and deals dmg without costing you anything.
I know that half of the abilities i listed are not considered DPS abilities. But the same applies for fragmented shield, petrify, stonefist, focused charge, blazing shield, mines, encase, agony etc which ironically were all listed and compared to warden abilities. You are comparing apples with oranges. Either they are all out or all in.
I'm well aware of that, but zos has stated that the bear will be on line with other ults dps-wise, altough still a bit stronger since you got to double bar it. If you want to count the bear, so you got to with soul harvest, or standard of might, etc.
You are saying that you are well aware of how it works and yet you keep comparing it with other ults. You cant compare it with other ults. Soul harvest, standard etc will not do dmg unless u have ult. The bear will always do dmg whether u have ult or not. Its special ability that u can activate can be compared with soul harvest etc. But the bear by itself will always do dmg regardless of its special ability. The fact that they said that its normal attacks will be in line with other ults actually makes it even stronger. That means that u basically have two ults. Its normal attacks will do enough dmg to be compared with other ults and its completely free, and on top of that u have its special ability that also does a ton of dmg as a bonus.
It's not me who compared it but Zos, when they said it's close, in terms of dps done, with other ults on the last Eso Live. Because if it were that strong, it would overshadow any other ult.
I know what they said and i just pointed that out. They said that we looked how much dmg ults do and adjusted the bear attacks to much that dmg. The issue is that the bear also has a special ability on top of that.
Anw i didnt mention the bear to start a debate on whether the bear will be strong or not and im also not debating on whether the warden will be good or not in PVE DPS. No one knows before we test it. I just responded and mentioned every warden ability that does dmg cause this whole thread started by comparing every single ability with any sort of dmg component attached to it, with only warden's actual DPS abilities.
Point we are argueing here is that there is no way warden can compete with other dpses with only 2 or 3 skills, agaisnt 5 or more that other clases have, and we feel like this a wrong approach for the game, and would like something to be done.
Of course we could see that swarm, dive and scorch (not bear cause we know it's comparable with comet and ele rage) are so strong that it will end up making the difference, but we hardly doubt it.
You are arguing here that the warden cant compete with other DPS before you test the class. Not min/max it but before you even test it. There was a time when stam sorcs were prety much kings and the only thing they had from their class was hurricane.
I know you're talking to the other guy but you're pretty far off here.
Stam Sorcs had a lot more than just Hurricane.... they have Dark Deal (very strong), Bolt Escape (lifesaver+great mobility), and Critical Surge on backbar (big HoT+pairs nicely with Caltrops). Stam Sorcs also have *very good* passives, with Implosion being a free execute that procs quite often at 15% health.
Stop mixing PVE with PVP and dps abilities with utility abilites. I was talking about stam sorc dps abilities in PVE to prove that the amount of dps abilities u have in the class does not make ur DPS good or bad. Dark deal, streak and surge are not dps abilities. They were doing fine and they still do fine compared to other stamina builds with only hurricane.
But if u really want to talk PVP and bring up utility then there is no comparison. Like i said wardens blow every class out of the water in that department. Brutality, sorcery, savagery, prophecy, expedition, berserk, toughness, defile, mending, protection, major heroism with no f*cking cooldown, resolve, ward, spammable DPS, dot, burst, burst heals, hots, the only class with a stamina based heal, heals and dmg scaling of hp, absorb/reflect, sustain, chain (sorts of anw). The possibilities in PVP are endless. You can literally use any combination of weapons and try to build around it cause you simply have absolutely everything in the class. Dark deal, surge and streak which make stam sorcs beasts, are literally nothing compared to what a warden can get.
Warden skills that do dmg are :
Dive
Scorch
Swarm
Bear (the bear by itself doesnt cost ult since its a pet and it can be up 100% of the time)
Arctic blast
Impaling shards
Crystallized Shield
Frozen gate
There you go. 8 abilities so its sort of balanced with the other classes. What you could do is count the available buffs from each class. Thats where things get out of balance.
we don't count bear since everyone has access to generic dps ults on comet and destro ult anyways, then all of which you have listed below that aren't skills worth consideration for dps setups.
The bear does not work like other ults. Thats literally what i said and the whole point why i listed it. All ultimates cost ult to do dmg. The bear ability costs ult to do dmg but the bear by itself doesnt. Its up 100% of the time and deals dmg without costing you anything.
I know that half of the abilities i listed are not considered DPS abilities. But the same applies for fragmented shield, petrify, stonefist, focused charge, blazing shield, mines, encase, agony etc which ironically were all listed and compared to warden abilities. You are comparing apples with oranges. Either they are all out or all in.
I'm well aware of that, but zos has stated that the bear will be on line with other ults dps-wise, altough still a bit stronger since you got to double bar it. If you want to count the bear, so you got to with soul harvest, or standard of might, etc.
You are saying that you are well aware of how it works and yet you keep comparing it with other ults. You cant compare it with other ults. Soul harvest, standard etc will not do dmg unless u have ult. The bear will always do dmg whether u have ult or not. Its special ability that u can activate can be compared with soul harvest etc. But the bear by itself will always do dmg regardless of its special ability. The fact that they said that its normal attacks will be in line with other ults actually makes it even stronger. That means that u basically have two ults. Its normal attacks will do enough dmg to be compared with other ults and its completely free, and on top of that u have its special ability that also does a ton of dmg as a bonus.
It's not me who compared it but Zos, when they said it's close, in terms of dps done, with other ults on the last Eso Live. Because if it were that strong, it would overshadow any other ult.
I know what they said and i just pointed that out. They said that we looked how much dmg ults do and adjusted the bear attacks to much that dmg. The issue is that the bear also has a special ability on top of that.
Anw i didnt mention the bear to start a debate on whether the bear will be strong or not and im also not debating on whether the warden will be good or not in PVE DPS. No one knows before we test it. I just responded and mentioned every warden ability that does dmg cause this whole thread started by comparing every single ability with any sort of dmg component attached to it, with only warden's actual DPS abilities.
Point we are argueing here is that there is no way warden can compete with other dpses with only 2 or 3 skills, agaisnt 5 or more that other clases have, and we feel like this a wrong approach for the game, and would like something to be done.
Of course we could see that swarm, dive and scorch (not bear cause we know it's comparable with comet and ele rage) are so strong that it will end up making the difference, but we hardly doubt it.
You are arguing here that the warden cant compete with other DPS before you test the class. Not min/max it but before you even test it. There was a time when stam sorcs were prety much kings and the only thing they had from their class was hurricane.
I know you're talking to the other guy but you're pretty far off here.
Stam Sorcs had a lot more than just Hurricane.... they have Dark Deal (very strong), Bolt Escape (lifesaver+great mobility), and Critical Surge on backbar (big HoT+pairs nicely with Caltrops). Stam Sorcs also have *very good* passives, with Implosion being a free execute that procs quite often at 15% health.
Stop mixing PVE with PVP and dps abilities with utility abilites. I was talking about stam sorc dps abilities in PVE to prove that the amount of dps abilities u have in the class does not make ur DPS good or bad. Dark deal, streak and surge are not dps abilities. They were doing fine and they still do fine compared to other stamina builds with only hurricane.
You forgot bound armaments, but it's besides the point since no stamina setup builds up around class skills anyways.
Yes, I'm arguing that mag wardens will suck dpsing before even testing, because not being able to even properly fill up bars points in that direction.
It seems like some are on board of the idea that some classes should only perform at certain roles, well I'm not, and it's a fundamental turn on Zos balance approach.
Inb you tell me that dks were always best tanks and templars best healers, nothing similar ever happened regarding dpses. Here we seem to be getting a class that is designed to not dps at all.
To put it plainly, Wardens have significantly less damage-dealing skills than any other class.
What? are you trolling? Where does NB look strong? Open the leaderboards or something. They are the lowest DPS and bring no utility compared to other classes. As a result - underrepresented on the leaderboards. You won't raid as a NB unless you have friends who will take you (and don't have better options at the moment of deciding).Are you kidding me? Did you read the thread? Who cares about 10 damaging spells if only 3 are used? Cripple path and impale. MAYBE resolve - many are arguing that it's actually a DPS loss. You don't don't what numbers will wardens have too - their bear might result in huge DPS. Or scorch or that dot. No, sap essence is not used. Shades? What? Wardens have way more. They have an AOE debuff, they have tons of different heals, buffs and CC. Why are you forgetting about them? NBs only have other DPS skills that nobody is using except for play as you want crowd that doesn't care about efficiency. Well wardens have tons of utility skills to choose from - and those skills are actually useful.
I don't understand how you say nbs do the same when, as voah has listed, they have 10 damaging spells, of which at least 5 of them (cripple, path, merciless resolve, impale and sap essenec) are usually used on standard rotations, whereas warden's have 3 viable spells, if lucky, and dive doesn't get outparse by force pulse at close range, would be two (2) spells. Not even mentioning that nbs actually have at least 3 more that might be useful on some scenarios, strife, conceal weapon and shades, and warden doesn't even have that possibilty.
You seem to be missrepresenting warden's value to a team as a support and not by it's dps capabilities. Yes, they have some useful traits, but those are usually asigned to either tanks or healers. No one is gonna bring a warden dps cause of the major toughness (which actually is already provided for horns), or the portals displacements.
I get it none of you two are playing a magicka NB in endgame?
Horns are nt' up 100% sometimes, besides - that major aoe debuff alone is enough to have at least one warden. And what do NBs bring? nothing. And it's not NB you shoudl be looking at. There are sorcs and DK and templars. They deal way more DPS than NB already - more than enough to fill 8 group slots. And the portals - yes for sure. Just like people would bring DKs to vMOL just because of chains even if their dps was a bit lower.
And if Wardens have as high DPS as , say, NB - then there's no point to bring a NB, considering how much more a warden can give to a group.
[quote="Vaoh;3995933"
I'll main the Warden as a Magicka DPS forever once it launches. I'm just hoping it isn't as terrible as it sounds right now in this regard. Mag NB looks really strong right now
Ajnd again - you can't say anything about wardens dps right now. For all we know , the bear alone will outdps a magicka NB. The number of skills doesn't matter if the skills hit so hard that the DPS is high.
Also, for all we know - it's gonna be an era of 50/50, no more pure healers if magicka wardens can also heal a lot.
LOL. Geez you're getting salty rn. Half of your words are spelled wrong and your thoughts jumbled into a giant rage paragraph which won't properly quote
My "Mag NB looks really strong right now" comment was sarcasm dude...By strong, I meant weak asf, and hope the Warden doesn't turn out unused like Mag NBs currently are in endgame. Reread the comment when you chill and it'll be clearer.
And no, we know plenty about the Warden, and it's not as unknown to us that we could ever assume the bear might out-dps a Mag NB.... we have a good general idea of the strength of each Warden ability.
Also no again, we will always need healers. Having DPS/Healer builds everywhere causes much less DPS and Healing to be done overall than if people are in dedicated roles.
I can't wait until a few months from now when a big thread pops up on the Forums of the exact same topic and everyone jumps to support it. js
Korah_Eaglecry wrote: »I personally think ZOS is trying to be too cautious with this new class. There has been a lot of criticism over the last three years that ZOS cant correctly balance what is in the game. From NBs to Sorcerers to sets and Siege Equipment. And that criticism is largely accurate. They have swung balance like a pendulum for three years now. And with every passing major update they seem to change direction on previously held attitudes about balance. I can imagine that with the addition of a new class. Theyre weary of introducing a new dynamic to the balancing act theyre struggling with and making things far worse.
So instead of trying to find a class that can both act as a team player and a soloable class. They go with the niche support class that will likely underpeform not just in endgame content where the competiveness of DPS dictates what will and wont be tolerated. But in solo play where it wont have the umph to get through the content but at a snails pace.
What? are you trolling? Where does NB look strong? Open the leaderboards or something. They are the lowest DPS and bring no utility compared to other classes. As a result - underrepresented on the leaderboards. You won't raid as a NB unless you have friends who will take you (and don't have better options at the moment of deciding).Are you kidding me? Did you read the thread? Who cares about 10 damaging spells if only 3 are used? Cripple path and impale. MAYBE resolve - many are arguing that it's actually a DPS loss. You don't don't what numbers will wardens have too - their bear might result in huge DPS. Or scorch or that dot. No, sap essence is not used. Shades? What? Wardens have way more. They have an AOE debuff, they have tons of different heals, buffs and CC. Why are you forgetting about them? NBs only have other DPS skills that nobody is using except for play as you want crowd that doesn't care about efficiency. Well wardens have tons of utility skills to choose from - and those skills are actually useful.
I don't understand how you say nbs do the same when, as voah has listed, they have 10 damaging spells, of which at least 5 of them (cripple, path, merciless resolve, impale and sap essenec) are usually used on standard rotations, whereas warden's have 3 viable spells, if lucky, and dive doesn't get outparse by force pulse at close range, would be two (2) spells. Not even mentioning that nbs actually have at least 3 more that might be useful on some scenarios, strife, conceal weapon and shades, and warden doesn't even have that possibilty.
You seem to be missrepresenting warden's value to a team as a support and not by it's dps capabilities. Yes, they have some useful traits, but those are usually asigned to either tanks or healers. No one is gonna bring a warden dps cause of the major toughness (which actually is already provided for horns), or the portals displacements.
I get it none of you two are playing a magicka NB in endgame?
Horns are nt' up 100% sometimes, besides - that major aoe debuff alone is enough to have at least one warden. And what do NBs bring? nothing. And it's not NB you shoudl be looking at. There are sorcs and DK and templars. They deal way more DPS than NB already - more than enough to fill 8 group slots. And the portals - yes for sure. Just like people would bring DKs to vMOL just because of chains even if their dps was a bit lower.
And if Wardens have as high DPS as , say, NB - then there's no point to bring a NB, considering how much more a warden can give to a group.
[quote="Vaoh;3995933"
I'll main the Warden as a Magicka DPS forever once it launches. I'm just hoping it isn't as terrible as it sounds right now in this regard. Mag NB looks really strong right now
Ajnd again - you can't say anything about wardens dps right now. For all we know , the bear alone will outdps a magicka NB. The number of skills doesn't matter if the skills hit so hard that the DPS is high.
Also, for all we know - it's gonna be an era of 50/50, no more pure healers if magicka wardens can also heal a lot.
LOL. Geez you're getting salty rn. Half of your words are spelled wrong and your thoughts jumbled into a giant rage paragraph which won't properly quote
My "Mag NB looks really strong right now" comment was sarcasm dude...By strong, I meant weak asf, and hope the Warden doesn't turn out unused like Mag NBs currently are in endgame. Reread the comment when you chill and it'll be clearer.
And no, we know plenty about the Warden, and it's not as unknown to us that we could ever assume the bear might out-dps a Mag NB.... we have a good general idea of the strength of each Warden ability.
Also no again, we will always need healers. Having DPS/Healer builds everywhere causes much less DPS and Healing to be done overall than if people are in dedicated roles.
I can't wait until a few months from now when a big thread pops up on the Forums of the exact same topic and everyone jumps to support it. js
My point holds - the number of DPS skills doesn't matter, especially since we don't know how those skills will perform.
What? are you trolling? Where does NB look strong? Open the leaderboards or something. They are the lowest DPS and bring no utility compared to other classes. As a result - underrepresented on the leaderboards. You won't raid as a NB unless you have friends who will take you (and don't have better options at the moment of deciding).Are you kidding me? Did you read the thread? Who cares about 10 damaging spells if only 3 are used? Cripple path and impale. MAYBE resolve - many are arguing that it's actually a DPS loss. You don't don't what numbers will wardens have too - their bear might result in huge DPS. Or scorch or that dot. No, sap essence is not used. Shades? What? Wardens have way more. They have an AOE debuff, they have tons of different heals, buffs and CC. Why are you forgetting about them? NBs only have other DPS skills that nobody is using except for play as you want crowd that doesn't care about efficiency. Well wardens have tons of utility skills to choose from - and those skills are actually useful.
I don't understand how you say nbs do the same when, as voah has listed, they have 10 damaging spells, of which at least 5 of them (cripple, path, merciless resolve, impale and sap essenec) are usually used on standard rotations, whereas warden's have 3 viable spells, if lucky, and dive doesn't get outparse by force pulse at close range, would be two (2) spells. Not even mentioning that nbs actually have at least 3 more that might be useful on some scenarios, strife, conceal weapon and shades, and warden doesn't even have that possibilty.
You seem to be missrepresenting warden's value to a team as a support and not by it's dps capabilities. Yes, they have some useful traits, but those are usually asigned to either tanks or healers. No one is gonna bring a warden dps cause of the major toughness (which actually is already provided for horns), or the portals displacements.
I get it none of you two are playing a magicka NB in endgame?
Horns are nt' up 100% sometimes, besides - that major aoe debuff alone is enough to have at least one warden. And what do NBs bring? nothing. And it's not NB you shoudl be looking at. There are sorcs and DK and templars. They deal way more DPS than NB already - more than enough to fill 8 group slots. And the portals - yes for sure. Just like people would bring DKs to vMOL just because of chains even if their dps was a bit lower.
And if Wardens have as high DPS as , say, NB - then there's no point to bring a NB, considering how much more a warden can give to a group.
[quote="Vaoh;3995933"
I'll main the Warden as a Magicka DPS forever once it launches. I'm just hoping it isn't as terrible as it sounds right now in this regard. Mag NB looks really strong right now
Ajnd again - you can't say anything about wardens dps right now. For all we know , the bear alone will outdps a magicka NB. The number of skills doesn't matter if the skills hit so hard that the DPS is high.
Also, for all we know - it's gonna be an era of 50/50, no more pure healers if magicka wardens can also heal a lot.
LOL. Geez you're getting salty rn. Half of your words are spelled wrong and your thoughts jumbled into a giant rage paragraph which won't properly quote
My "Mag NB looks really strong right now" comment was sarcasm dude...By strong, I meant weak asf, and hope the Warden doesn't turn out unused like Mag NBs currently are in endgame. Reread the comment when you chill and it'll be clearer.
And no, we know plenty about the Warden, and it's not as unknown to us that we could ever assume the bear might out-dps a Mag NB.... we have a good general idea of the strength of each Warden ability.
Also no again, we will always need healers. Having DPS/Healer builds everywhere causes much less DPS and Healing to be done overall than if people are in dedicated roles.
I can't wait until a few months from now when a big thread pops up on the Forums of the exact same topic and everyone jumps to support it. js
My point holds - the number of DPS skills doesn't matter, especially since we don't know how those skills will perform.
Not especially since, but only if the scaling is obscenly strong. Wich i really, really doubt it.
Looks like some of you have given up on the idea that every class should perform at every role. Guess we have differente visions on how to achieve balance.
Not especially since, but only if the scaling is obscenly strong. Wich i really, really doubt it.
Looks like some of you have given up on the idea that every class should perform at every role. Guess we have differente visions on how to achieve balance.