Anti_Virus wrote: »Anti_Virus wrote: »You think thats bad? Stam Warden is worse
In PvP, Stam Warden will be amazing. No worries there.
PvE-wise its Stamina in general that needs buffs across the board. Amongst themselves Stam classes are balanced nicely. The real issue with the Warden right now comes from how few damage-dealing skills they have.
A lot of people are asking for Swarm to have a Stamina morph and I mostly agree. Problem is, Stamina already benefits so much from using lots of Weapon skills, while Magicka relies on Class skills a lot which the Warden has only 3 of for DPS.
Well the stam morphs have no additional benefits, At this point just make the class magic based, Screaming Cliff racer deals more damage than cutting dive, and other skills have more utility.
Shoot Zos can you just give me a decent hunter/ranget class?
It'll be good dude. no worries there lol
I definitely agree that it was disappointing to see no additional effects besides the Stam conversion added to the Bear and Cliff Racer skills.
timidobserver wrote: »That is the point. I suspect that one goal of this class is to bolster the amount of healers and tanks in the group finder.
pjwb16_ESO wrote: »Doesnt matter warden fotm
Warden skills that do dmg are :
Dive
Scorch
Swarm
Bear (the bear by itself doesnt cost ult since its a pet and it can be up 100% of the time)
Arctic blast
Impaling shards
Crystallized Shield
Frozen gate
There you go. 8 abilities so its sort of balanced with the other classes. What you could do is count the available buffs from each class. Thats where things get out of balance.
Anti_Virus wrote: »Anti_Virus wrote: »You think thats bad? Stam Warden is worse
In PvP, Stam Warden will be amazing. No worries there.
PvE-wise its Stamina in general that needs buffs across the board. Amongst themselves Stam classes are balanced nicely. The real issue with the Warden right now comes from how few damage-dealing skills they have.
A lot of people are asking for Swarm to have a Stamina morph and I mostly agree. Problem is, Stamina already benefits so much from using lots of Weapon skills, while Magicka relies on Class skills a lot which the Warden has only 3 of for DPS.
Well the stam morphs have no additional benefits, At this point just make the class magic based, Screaming Cliff racer deals more damage than cutting dive, and other skills have more utility.
Shoot Zos can you just give me a decent hunter/ranget class?
It'll be good dude. no worries there lol
I definitely agree that it was disappointing to see no additional effects besides the Stam conversion added to the Bear and Cliff Racer skills.
Bear stam morphs actually does 21% extra damage, they got the best morph here, but anyways it isn't something exactly new or out of ordinary to only convery class skills to stam..
Anti_Virus wrote: »Anti_Virus wrote: »You think thats bad? Stam Warden is worse
In PvP, Stam Warden will be amazing. No worries there.
PvE-wise its Stamina in general that needs buffs across the board. Amongst themselves Stam classes are balanced nicely. The real issue with the Warden right now comes from how few damage-dealing skills they have.
A lot of people are asking for Swarm to have a Stamina morph and I mostly agree. Problem is, Stamina already benefits so much from using lots of Weapon skills, while Magicka relies on Class skills a lot which the Warden has only 3 of for DPS.
Well the stam morphs have no additional benefits, At this point just make the class magic based, Screaming Cliff racer deals more damage than cutting dive, and other skills have more utility.
Shoot Zos can you just give me a decent hunter/ranget class?
It'll be good dude. no worries there lol
I definitely agree that it was disappointing to see no additional effects besides the Stam conversion added to the Bear and Cliff Racer skills.
Bear stam morphs actually does 21% extra damage, they got the best morph here, but anyways it isn't something exactly new or out of ordinary to only convery class skills to stam..
Reread the skill morphs, both the magic and stam morphs of the bear list 21% additional damage. It used to be that the physical bear did 12% more damage and the magic morph could self revive, but that got changed. Now the magic morph gets the self revive AND the extra damage.
Warden skills that do dmg are :
Dive
Scorch
Swarm
Bear (the bear by itself doesnt cost ult since its a pet and it can be up 100% of the time)
Arctic blast
Impaling shards
Crystallized Shield
Frozen gate
There you go. 8 abilities so its sort of balanced with the other classes. What you could do is count the available buffs from each class. Thats where things get out of balance.
Anti_Virus wrote: »Anti_Virus wrote: »You think thats bad? Stam Warden is worse
In PvP, Stam Warden will be amazing. No worries there.
PvE-wise its Stamina in general that needs buffs across the board. Amongst themselves Stam classes are balanced nicely. The real issue with the Warden right now comes from how few damage-dealing skills they have.
A lot of people are asking for Swarm to have a Stamina morph and I mostly agree. Problem is, Stamina already benefits so much from using lots of Weapon skills, while Magicka relies on Class skills a lot which the Warden has only 3 of for DPS.
Well the stam morphs have no additional benefits, At this point just make the class magic based, Screaming Cliff racer deals more damage than cutting dive, and other skills have more utility.
Shoot Zos can you just give me a decent hunter/ranget class?
It'll be good dude. no worries there lol
I definitely agree that it was disappointing to see no additional effects besides the Stam conversion added to the Bear and Cliff Racer skills.
Bear stam morphs actually does 21% extra damage, they got the best morph here, but anyways it isn't something exactly new or out of ordinary to only convery class skills to stam..
Considering this class was designed with 'group intent', it makes me wonder how many solo players will be running Warden. Sure, they provide great utility, but for a solo player they need DPS as well as self-buffs. So a class full of buffs just doesn't seem like it will be a good class for a solo player.
Depends on the solo player... I fully intend to play a Warden (or two) and I always play solo. My damage skills are mostly from weapon skills lines anyway, so I don't really see an issue.
Will I be overly powerful? No, but for me, at least, it will suffice.
because every class should be the same just with a different coat of paint
because every class should be the same just with a different coat of paint
^laziest argument ever made
Problem: Mag NB & Stam classes are no longer taken in trials because Mag DK/Sorc/Templar deal more damage.
Solution: They don't need to be good in trials or else every class is the same.
Flawed logic.
Warden skills that do dmg are :
Dive
Scorch
Swarm
Bear (the bear by itself doesnt cost ult since its a pet and it can be up 100% of the time)
Arctic blast
Impaling shards
Crystallized Shield
Frozen gate
There you go. 8 abilities so its sort of balanced with the other classes. What you could do is count the available buffs from each class. Thats where things get out of balance.
we don't count bear since everyone has access to generic dps ults on comet and destro ult anyways, then all of which you have listed below that aren't skills worth consideration for dps setups.
because every class should be the same just with a different coat of paint
^laziest argument ever made
Problem: Mag NB & Stam classes are no longer taken in trials because Mag DK/Sorc/Templar deal more damage.
Solution: They don't need to be good in trials or else every class is the same.
Flawed logic.
@Vaoh well no, ideally every class would be viable for distinct reasons
not just the fact that all their abilities fit the exact same roles
flawed logic
(that was my 'GOTCHA!!!!' moment)
Warden skills that do dmg are :
Dive
Scorch
Swarm
Bear (the bear by itself doesnt cost ult since its a pet and it can be up 100% of the time)
Arctic blast
Impaling shards
Crystallized Shield
Frozen gate
There you go. 8 abilities so its sort of balanced with the other classes. What you could do is count the available buffs from each class. Thats where things get out of balance.
we don't count bear since everyone has access to generic dps ults on comet and destro ult anyways, then all of which you have listed below that aren't skills worth consideration for dps setups.
The bear does not work like other ults. Thats literally what i said and the whole point why i listed it. All ultimates cost ult to do dmg. The bear ability costs ult to do dmg but the bear by itself doesnt. Its up 100% of the time and deals dmg without costing you anything.
I know that half of the abilities i listed are not considered DPS abilities. But the same applies for fragmented shield, petrify, stonefist, focused charge, blazing shield, mines, encase, agony etc which ironically were all listed and compared to warden abilities. You are comparing apples with oranges. Either they are all out or all in.
Warden will be like any other class,cookie cutter within a month with half the skills broken and only a cpl useable. Just add spellcrafting already.
Warden skills that do dmg are :
Dive
Scorch
Swarm
Bear (the bear by itself doesnt cost ult since its a pet and it can be up 100% of the time)
Arctic blast
Impaling shards
Crystallized Shield
Frozen gate
There you go. 8 abilities so its sort of balanced with the other classes. What you could do is count the available buffs from each class. Thats where things get out of balance.
Ultimates don't count because they aren't spammable. The bear takes up two Ult slots as well and for PvE will only be beneficial in execute as well when casted. You give up a Destro Ult/Shooting Star for that.
Pretty sure Frozen Gate doesn't deal damage. The Bear is an Ult. Crystallized Shield has a morph to deal damage on absorbing projectiles similar to a reflect, and isn't a DPSing skill (heals Rakkhat!).
If I counted skills this way I'd get a lot more than I listed for other classes too. Warden falls short each time in the amount of damaging skills it has, which is okay as they're more support-based. The fact that it falls short so much that it has only half of what other classes have is what seems to be the issue here.
Also we aren't trying to be super technical, but rather realistic on how the class functions. Right now it is quite lacking in damage-dealing skills to the point where it really will be a problem.
Warden skills that do dmg are :
Dive
Scorch
Swarm
Bear (the bear by itself doesnt cost ult since its a pet and it can be up 100% of the time)
Arctic blast
Impaling shards
Crystallized Shield
Frozen gate
There you go. 8 abilities so its sort of balanced with the other classes. What you could do is count the available buffs from each class. Thats where things get out of balance.
we don't count bear since everyone has access to generic dps ults on comet and destro ult anyways, then all of which you have listed below that aren't skills worth consideration for dps setups.
The bear does not work like other ults. Thats literally what i said and the whole point why i listed it. All ultimates cost ult to do dmg. The bear ability costs ult to do dmg but the bear by itself doesnt. Its up 100% of the time and deals dmg without costing you anything.
I know that half of the abilities i listed are not considered DPS abilities. But the same applies for fragmented shield, petrify, stonefist, focused charge, blazing shield, mines, encase, agony etc which ironically were all listed and compared to warden abilities. You are comparing apples with oranges. Either they are all out or all in.
Warden skills that do dmg are :
Dive
Scorch
Swarm
Bear (the bear by itself doesnt cost ult since its a pet and it can be up 100% of the time)
Arctic blast
Impaling shards
Crystallized Shield
Frozen gate
There you go. 8 abilities so its sort of balanced with the other classes. What you could do is count the available buffs from each class. Thats where things get out of balance.
we don't count bear since everyone has access to generic dps ults on comet and destro ult anyways, then all of which you have listed below that aren't skills worth consideration for dps setups.
The bear does not work like other ults. Thats literally what i said and the whole point why i listed it. All ultimates cost ult to do dmg. The bear ability costs ult to do dmg but the bear by itself doesnt. Its up 100% of the time and deals dmg without costing you anything.
I know that half of the abilities i listed are not considered DPS abilities. But the same applies for fragmented shield, petrify, stonefist, focused charge, blazing shield, mines, encase, agony etc which ironically were all listed and compared to warden abilities. You are comparing apples with oranges. Either they are all out or all in.
I'm well aware of that, but zos has stated that the bear will be on line with other ults dps-wise, altough still a bit stronger since you got to double bar it. If you want to count the bear, so you got to with soul harvest, or standard of might, etc.
Warden skills that do dmg are :
Dive
Scorch
Swarm
Bear (the bear by itself doesnt cost ult since its a pet and it can be up 100% of the time)
Arctic blast
Impaling shards
Crystallized Shield
Frozen gate
There you go. 8 abilities so its sort of balanced with the other classes. What you could do is count the available buffs from each class. Thats where things get out of balance.
Ultimates don't count because they aren't spammable. The bear takes up two Ult slots as well and for PvE will only be beneficial in execute as well when casted. You give up a Destro Ult/Shooting Star for that.
Pretty sure Frozen Gate doesn't deal damage. The Bear is an Ult. Crystallized Shield has a morph to deal damage on absorbing projectiles similar to a reflect, and isn't a DPSing skill (heals Rakkhat!).
If I counted skills this way I'd get a lot more than I listed for other classes too. Warden falls short each time in the amount of damaging skills it has, which is okay as they're more support-based. The fact that it falls short so much that it has only half of what other classes have is what seems to be the issue here.
Also we aren't trying to be super technical, but rather realistic on how the class functions. Right now it is quite lacking in damage-dealing skills to the point where it really will be a problem.
The bear isnt like other ults. You are not counting ults because they are not spammable since they cost ult to do dmg but the thing about the bear is that it doesnt cost ult to do dmg. Only the special ability it has costs ult. And the fact that it costs two ult slots doesnt mean anything. Sorc pets also take 2 ability slots. If anything most people would prefer to double bar ults instead of abilities.
I think frozen gate deals dmg if the person that goes through it is already immune. And you did list all abilities that do dmg like that. Fragmented shield, stonefist, mines, enacase etc. So i listed all the warden abilities that do dmg too. And you are right. We should be realistic. And the reality is that most setups dont even have more than 3-4 class abilities to do dmg.
Warden skills that do dmg are :
Dive
Scorch
Swarm
Bear (the bear by itself doesnt cost ult since its a pet and it can be up 100% of the time)
Arctic blast
Impaling shards
Crystallized Shield
Frozen gate
There you go. 8 abilities so its sort of balanced with the other classes. What you could do is count the available buffs from each class. Thats where things get out of balance.
we don't count bear since everyone has access to generic dps ults on comet and destro ult anyways, then all of which you have listed below that aren't skills worth consideration for dps setups.
The bear does not work like other ults. Thats literally what i said and the whole point why i listed it. All ultimates cost ult to do dmg. The bear ability costs ult to do dmg but the bear by itself doesnt. Its up 100% of the time and deals dmg without costing you anything.
I know that half of the abilities i listed are not considered DPS abilities. But the same applies for fragmented shield, petrify, stonefist, focused charge, blazing shield, mines, encase, agony etc which ironically were all listed and compared to warden abilities. You are comparing apples with oranges. Either they are all out or all in.
I'm well aware of that, but zos has stated that the bear will be on line with other ults dps-wise, altough still a bit stronger since you got to double bar it. If you want to count the bear, so you got to with soul harvest, or standard of might, etc.
You are saying that you are well aware of how it works and yet you keep comparing it with other ults. You cant compare it with other ults. Soul harvest, standard etc will not do dmg unless u have ult. The bear will always do dmg whether u have ult or not. Its special ability that u can activate can be compared with soul harvest etc. But the bear by itself will always do dmg regardless of its special ability. The fact that they said that its normal attacks will be in line with other ults actually makes it even stronger. That means that u basically have two ults. Its normal attacks will do enough dmg to be compared with other ults and its completely free, and on top of that u have its special ability that also does a ton of dmg as a bonus.
Warden will be like any other class,cookie cutter within a month with half the skills broken and only a cpl useable. Just add spellcrafting already.
Well that was optimistic -_-
Spellcrafting will probably come next year for Chapter 2 based on the new schedule. We have a looong wait ahead of us for that.
Warden skills that do dmg are :
Dive
Scorch
Swarm
Bear (the bear by itself doesnt cost ult since its a pet and it can be up 100% of the time)
Arctic blast
Impaling shards
Crystallized Shield
Frozen gate
There you go. 8 abilities so its sort of balanced with the other classes. What you could do is count the available buffs from each class. Thats where things get out of balance.
we don't count bear since everyone has access to generic dps ults on comet and destro ult anyways, then all of which you have listed below that aren't skills worth consideration for dps setups.
The bear does not work like other ults. Thats literally what i said and the whole point why i listed it. All ultimates cost ult to do dmg. The bear ability costs ult to do dmg but the bear by itself doesnt. Its up 100% of the time and deals dmg without costing you anything.
I know that half of the abilities i listed are not considered DPS abilities. But the same applies for fragmented shield, petrify, stonefist, focused charge, blazing shield, mines, encase, agony etc which ironically were all listed and compared to warden abilities. You are comparing apples with oranges. Either they are all out or all in.
The bear isn't as amazing a DPS tool as you think. It desls passive damage, but also requires two slots. On a Warden you cannot use Shooting Star/Ele Rage for massive DPS. You cannot slot Northern Storm for that huge 8% Max Magicka passive buff. Your bear can die. It is really strong but absolutely nothing compared to the sort of savior of Warden DPS you make it sound like. It'll likely not be slotted by groups setting leaderboards scores (cannot bring it for vAA HM or vMoL either).
You are missing the most important point. The skills that aren't meant for pure DPS find use in creating diverse PvP builds. Warden has 2 good DPS skills (Swarm, Scorch) and 1 questionable DPS skill (Dive - better than Force Pulse?).
My Mag Sorc has Summon Familiar, Bound Aegis, Crystal Frags, Lightning Flood, Daedric Curse, Mages Wrath and Boundless Storm to use. That's 7 powerful DPS skills with two of them (Familiar/Aegis) being interchangable and others being a choice of the player.
I don't know if you run Vet trials as a DPS or not, but it basically means the Warden has 3 flex spots which will forcibly be filled with barely acceptable/weak DPS skills.
Warden skills that do dmg are :
Dive
Scorch
Swarm
Bear (the bear by itself doesnt cost ult since its a pet and it can be up 100% of the time)
Arctic blast
Impaling shards
Crystallized Shield
Frozen gate
There you go. 8 abilities so its sort of balanced with the other classes. What you could do is count the available buffs from each class. Thats where things get out of balance.
we don't count bear since everyone has access to generic dps ults on comet and destro ult anyways, then all of which you have listed below that aren't skills worth consideration for dps setups.
The bear does not work like other ults. Thats literally what i said and the whole point why i listed it. All ultimates cost ult to do dmg. The bear ability costs ult to do dmg but the bear by itself doesnt. Its up 100% of the time and deals dmg without costing you anything.
I know that half of the abilities i listed are not considered DPS abilities. But the same applies for fragmented shield, petrify, stonefist, focused charge, blazing shield, mines, encase, agony etc which ironically were all listed and compared to warden abilities. You are comparing apples with oranges. Either they are all out or all in.
I'm well aware of that, but zos has stated that the bear will be on line with other ults dps-wise, altough still a bit stronger since you got to double bar it. If you want to count the bear, so you got to with soul harvest, or standard of might, etc.
You are saying that you are well aware of how it works and yet you keep comparing it with other ults. You cant compare it with other ults. Soul harvest, standard etc will not do dmg unless u have ult. The bear will always do dmg whether u have ult or not. Its special ability that u can activate can be compared with soul harvest etc. But the bear by itself will always do dmg regardless of its special ability. The fact that they said that its normal attacks will be in line with other ults actually makes it even stronger. That means that u basically have two ults. Its normal attacks will do enough dmg to be compared with other ults and its completely free, and on top of that u have its special ability that also does a ton of dmg as a bonus.
It's not me who compared it but Zos, when they said it's close, in terms of dps done, with other ults on the last Eso Live. Because if it were that strong, it would overshadow any other ult.
Warden will be like any other class,cookie cutter within a month with half the skills broken and only a cpl useable. Just add spellcrafting already.
Well that was optimistic -_-
Spellcrafting will probably come next year for Chapter 2 based on the new schedule. We have a looong wait ahead of us for that.
more like realistic. with stamina its going to be like 2 skills off warden and the rest using the only few other skills that work or best in use. magicka will be along the same lines unless they decide to add new wep lines or the one handed/glyph thing. its just the way they do things and its not going to change,unless your going for a build that wont be for endgame or just going around solo/casually.
timidobserver wrote: »That is the point. I suspect that one goal of this class is to bolster the amount of healers and tanks in the group finder.
That's only if Warden players elect to play an actual Tank or Healer. Damage Dealing is the first thing that comes to mind when in a fight. Players don't immediately think "I need to Heal myself through this" or "I need to sustain the enemy to death", everyone just wants to throw skills at a thing until it dies.
Warden skills that do dmg are :
Dive
Scorch
Swarm
Bear (the bear by itself doesnt cost ult since its a pet and it can be up 100% of the time)
Arctic blast
Impaling shards
Crystallized Shield
Frozen gate
There you go. 8 abilities so its sort of balanced with the other classes. What you could do is count the available buffs from each class. Thats where things get out of balance.
we don't count bear since everyone has access to generic dps ults on comet and destro ult anyways, then all of which you have listed below that aren't skills worth consideration for dps setups.
The bear does not work like other ults. Thats literally what i said and the whole point why i listed it. All ultimates cost ult to do dmg. The bear ability costs ult to do dmg but the bear by itself doesnt. Its up 100% of the time and deals dmg without costing you anything.
I know that half of the abilities i listed are not considered DPS abilities. But the same applies for fragmented shield, petrify, stonefist, focused charge, blazing shield, mines, encase, agony etc which ironically were all listed and compared to warden abilities. You are comparing apples with oranges. Either they are all out or all in.
I'm well aware of that, but zos has stated that the bear will be on line with other ults dps-wise, altough still a bit stronger since you got to double bar it. If you want to count the bear, so you got to with soul harvest, or standard of might, etc.
You are saying that you are well aware of how it works and yet you keep comparing it with other ults. You cant compare it with other ults. Soul harvest, standard etc will not do dmg unless u have ult. The bear will always do dmg whether u have ult or not. Its special ability that u can activate can be compared with soul harvest etc. But the bear by itself will always do dmg regardless of its special ability. The fact that they said that its normal attacks will be in line with other ults actually makes it even stronger. That means that u basically have two ults. Its normal attacks will do enough dmg to be compared with other ults and its completely free, and on top of that u have its special ability that also does a ton of dmg as a bonus.
It's not me who compared it but Zos, when they said it's close, in terms of dps done, with other ults on the last Eso Live. Because if it were that strong, it would overshadow any other ult.
I know what they said and i just pointed that out. They said that we looked how much dmg ults do and adjusted the bear attacks to much that dmg. The issue is that the bear also has a special ability on top of that.
Anw i didnt mention the bear to start a debate on whether the bear will be strong or not and im also not debating on whether the warden will be good or not in PVE DPS. No one knows before we test it. I just responded and mentioned every warden ability that does dmg cause this whole thread started by comparing every single ability with any sort of dmg component attached to it, with only warden's actual DPS abilities.