pjwb16_ESO wrote: »Doesnt matter warden fotm
The number of skills doesn't matter. Each class uses around 3 of their damage skills. All other builds are just bad.
And if you want unique builds - why do you only call them unique if they deal damage in different ways? Imo, wardens can be as unique combining their different utilities.
The strengths of wardens is utilities and buffs - and they have a great spot in the game, in my opinion.
p.s. One could create the same thread about lack of utility skills and show that warden has way more than other classes.
So basically we should all run the exact same builds regardless of content? c'mon now... -_- if I played a Nightblade I could go about fighting my opponents in many different ways with many different skill combinations. Lots of ways to build every class, especially in PvP. Wardens are the exception because you do not have the class skills to slot which will provide unique damage combos.
What Wardens do have (which you hinted at) that others do not is an excess of healing skills. All 5 of the skills Green Balance are healing skills as well as 1 Winter's Embrace skill. However, it is becoming quite clear that Templars will still be the "better" healer due to the sheer effectiveness and utility of BoL, Shards, etc.
Considering this class was designed with 'group intent', it makes me wonder how many solo players will be running Warden. Sure, they provide great utility, but for a solo player they need DPS as well as self-buffs. So a class full of buffs just doesn't seem like it will be a good class for a solo player.
pjwb16_ESO wrote: »Doesnt matter warden fotm
A new class will always be fotm! Should die down after the first month though with the exception of Wardens becoming popular Offtanks/Offhealers, useful PvP Support builds, and great PvP Stamina builds.
@SanTii.92 way ahead of ya.
Read the end of this comment. https://forums.elderscrollsonline.com/en/discussion/comment/3902098/#Comment_3902098
It looks okay. Not worse than a NB at least. It was written before the skills were officially announced. So now I'd add Scorch instead of one of the flex slots.
@SanTii.92 way ahead of ya.
Read the end of this comment. https://forums.elderscrollsonline.com/en/discussion/comment/3902098/#Comment_3902098
It looks okay. Not worse than a NB at least. It was written before the skills were officially announced. So now I'd add Scorch instead of one of the flex slots.
Swarm, scorch, blockade and then either spamable dive or force pulse. That's it. 4 legitimate offensive spells. Now we still got 6 slots to fill, inner light x2, ok. Ward? Sure. Trap, fine, at the cost of dive's morph extra damage but whatever. Now you got to either fill those 2 final slots with support skills, or severly underperforming skills like flame touch, scalding rune or impaling shards.
Ya, doesn't look good at all, doesn't even have an aoe spamable, and probably won't be able to even compete with nbs.
I feel like zos has finally decided to enforce the idea that some classes should only be played at certaon roles, which is my opinion an unfortunate one.
@Integral1900Integral1900 wrote: »Weapon skills and fighters guild for this one I think, the bear is nice though, beyond that I'm not really fussed...
@SanTii.92 way ahead of ya.
Read the end of this comment. https://forums.elderscrollsonline.com/en/discussion/comment/3902098/#Comment_3902098
It looks okay. Not worse than a NB at least. It was written before the skills were officially announced. So now I'd add Scorch instead of one of the flex slots.
Swarm, scorch, blockade and then either spamable dive or force pulse. That's it. 4 legitimate offensive spells. Now we still got 6 slots to fill, inner light x2, ok. Ward? Sure. Trap, fine, at the cost of dive's morph extra damage but whatever. Now you got to either fill those 2 final slots with support skills, or severly underperforming skills like flame touch, scalding rune or impaling shards.
Ya, doesn't look good at all, doesn't even have an aoe spamable, and probably won't be able to even compete with nbs.
I feel like zos has finally decided to enforce the idea that some classes should only be played at certaon roles, which is my opinion an unfortunate one.
@SanTii.92 way ahead of ya.
Read the end of this comment. https://forums.elderscrollsonline.com/en/discussion/comment/3902098/#Comment_3902098
It looks okay. Not worse than a NB at least. It was written before the skills were officially announced. So now I'd add Scorch instead of one of the flex slots.
Swarm, scorch, blockade and then either spamable dive or force pulse. That's it. 4 legitimate offensive spells. Now we still got 6 slots to fill, inner light x2, ok. Ward? Sure. Trap, fine, at the cost of dive's morph extra damage but whatever. Now you got to either fill those 2 final slots with support skills, or severly underperforming skills like flame touch, scalding rune or impaling shards.
Ya, doesn't look good at all, doesn't even have an aoe spamable, and probably won't be able to even compete with nbs.
I feel like zos has finally decided to enforce the idea that some classes should only be played at certaon roles, which is my opinion an unfortunate one.
Doesn't look good? Look at what NBs do. Same thing. One of the slots will be Harness Magicka or that damage shield from the frost skill line. So you only have 1 flex slot. Well - that's a flex slot. You will slot heals there to give your group 10% max hp buff or those portals (like DKs chains) to gather the adds together. Wardens ALREADY look better than magicka NBs. Same damage potential, but WAY more utility. Also note, that they will get their ulti-gen passive working all the time, whereas NBs waste every other one (because the only siphoning damage is CG used every 8 seconds).
Oh I get it, you just want NB to suck without any questions. BTW we don't know any numbers,. but you understand that if wardens deal as much damage as NB - there's no reason to take a NB. They are already underrepresented.
Anti_Virus wrote: »You think thats bad? Stam Warden is worse
Anti_Virus wrote: »You think thats bad? Stam Warden is worse
In PvP, Stam Warden will be amazing. No worries there.
PvE-wise its Stamina in general that needs buffs across the board. Amongst themselves Stam classes are balanced nicely. The real issue with the Warden right now comes from how few damage-dealing skills they have.
A lot of people are asking for Swarm to have a Stamina morph and I mostly agree. Problem is, Stamina already benefits so much from using lots of Weapon skills, while Magicka relies on Class skills a lot which the Warden has only 3 of for DPS.
Anti_Virus wrote: »Anti_Virus wrote: »You think thats bad? Stam Warden is worse
In PvP, Stam Warden will be amazing. No worries there.
PvE-wise its Stamina in general that needs buffs across the board. Amongst themselves Stam classes are balanced nicely. The real issue with the Warden right now comes from how few damage-dealing skills they have.
A lot of people are asking for Swarm to have a Stamina morph and I mostly agree. Problem is, Stamina already benefits so much from using lots of Weapon skills, while Magicka relies on Class skills a lot which the Warden has only 3 of for DPS.
Well the stam morphs have no additional benefits, At this point just make the class magic based, Screaming Cliff racer deals more damage than cutting dive, and other skills have more utility.
Shoot Zos can you just give me a decent hunter/ranget class?