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Do I seriously need to rely on groups now?

  • Rune_Relic
    Rune_Relic
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    Andohir wrote: »
    Rune_Relic wrote: »
    After 1T:
    Food, potions, good gear, buffs, debuffs, CP are required.. especially if you want to solo world bosses and such.
    As is watching the mechanics for interrupts/block/dodge as they will one shot you.

    But it's not that hard to learn and use. CPs might be required for soloing world bosses, but also without them it's possible to defeat them together with other players. And it's even not necessary to form a party. Worst case: one has to wait a few minutes for others arriving there.

    E.g. there is the giant bat/gargoyle(?) in Rivenspire. First we were in two and died one after the other. We tried different skills, swapped weapons, aso, nothing helped. Then a third player came along. More meal for the mob :-D It has a nasty stun and hits quite hard, additionally it follows the player a quite far distance. But we didn't surrender. After a few minutes there were 7+ players who joined the fight and together we finally killed it and its adds. It was fun and I also learned to better not get back to life on red ground^^

    Especially as a new player one shouldn't care about soloing everything, I think. I play this way: trying what's possible but also growing with challenges, and not being upset when it didn't work like I thought. Then I try something different. In most cases other than world bosses, my death was an avoidable fault, because I forgot something, didn't prepare with food, had the wrong pot on q or something like that. It would be much more punishing when I lose XP a/o items on death, like in other games. In ESO1T I lose a soul stone and a bit of hubris.

    Anything that encourages people to voluntarily play together is a good thing.
    I have no real view either way if making content harder is a good or bad thing....its pros/cons in this case as other players are available at all times in zone.
    At 1-2am that playerbase dwindles badly and you may well find yourself having to solo considerably harder group orientated bosses.
    1T is not the cakewalk it once was is the only statement I was really making.
    Which was the answer the OP requested.
    Edited by Rune_Relic on October 18, 2016 12:11PM
    Anything that can be exploited will be exploited
  • Anacario
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    Maelstrom Arena gets released.

    "This is an MMO, why is there solo content??!?"

    One Tamriel gets released.

    "I can't solo world bosses anymore, why is it making me play with others??!?"

    You people are never satisfied.
    "There's an old Orcish saying about shields. I don't remember what it is, I'm just saying. There's an old Orcish saying. Buy a shield."

    CP 1534
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  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    For the next week good luck finding a solo boss or dolman all alone anyway.... :smiley:

    Heck you will be lucky to get a hit in and get loot.
  • waterfairy
    waterfairy
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    I'm not looking forward to this update, since my 2 friends who played eso quit the game I've been playing everything solo.
    For the next week good luck finding a solo boss or dolman all alone anyway.... :smiley:

    Heck you will be lucky to get a hit in and get loot.

    This. If you see the caltrops on the ground before the dolmen boss drops then just walk away because they'll already be dead before they spawn.
  • Robbmrp
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    More than likely the issue has to do with your gear or too many single target skills. You'll want to slot skills that hit multiple enemies and also heal you if possible. Keep moving to help avoid being hit as well. If your not using set gear for all your weapons and armor you are losing out on a lot of bonuses.
    NA Server - Kildair
  • KingYogi415
    KingYogi415
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    @KingYogi415 all classes have to deal with animation cancelling at endgame, vigor is a pvp skill and not needed for pve solo questing. OP is a low level who struggles at 3 mobs in solo quest content.

    His issue at this point is not how skilled he is in a fight, it's his lack of basic knowledge of his class and skills in the game because we have no real tutorials. New players are penalized for not knowing what skills to slot, morphs to get and what to do if they fail at something.

    Are you joking! Stan nightblade had no real heal until level 42 two hander. Blood craze is not a enough to keep a newer player alive.

    How can you that some1 who can't kill 3 mobs does not need the best stam heal in the game. No heals=dead. And anicancling and much less important on say any magic class, making them more friendly to new players. Not to mention they actually have a class heal.

    OP would be better off on a different character is he does not want to grind vigor in PvP.

  • failkiwib16_ESO
    failkiwib16_ESO
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    @KingYogi415 please calm down.
    Earlier in the thread I recomended OP to get a resto staff, regardless of wether he plays stamina or magicka build, because it's an easy way of getting through solo questing.
  • ArchMikem
    ArchMikem
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    World bosses now have group dungeon boss levels of health. I was barely holding my own against one in Auridon before someone else walked in on it and helped. I dont know how to feel about this. Im glad that things are push overs, but i dont want to feel like im restricted because im the only one online in the area and i cant take on the boss alone.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
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  • GuardianStriker
    GuardianStriker
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    @KingYogi415 please calm down.
    Earlier in the thread I recomended OP to get a resto staff, regardless of wether he plays stamina or magicka build, because it's an easy way of getting through solo questing.

    Even though I actually already have vigor. Pardon the necro post, but I'm just putting my two cents here. Don't assume I don't have something without actual proof. Because I play the game and I can safely say I have vigor.

    But that's not to say I don't suck at the game. I still do.
  • max_only
    max_only
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    Try a premade build from ESO academy website and then branch from there, I can solo the majority of over world content on all 4 classes so maybe it's just a few misunderstandings surrounding mechanics.

    Sometimes even just switching which skills are on which bars will help because some skills grant passives but if you don't have at least one on each bar then you miss out when you swap. It's not easy to explain.

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  • Kodrac
    Kodrac
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    Most fights cannot be won on your own.

    Wut?
  • idk
    idk
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    Honestly, I get what they're doing with the scaling and everything. But it just comes with one flaw.

    Most fights cannot be won on your own. Seriously, I prefer to fight groups of enemies and raid dungeons on my own if I can take most of the enemies down.

    But now I can't do most of that now that they scale to my level. 1 vs 3 enemy battles are now more difficult and I hate having to bring friends just to win. I'm sure it's not just me that hates this part of the update. Having to rely on groups sometimes to beat most enemies or dungeons.

    Grouping for most content isn't needed. It's overworld especially an he done solo though some player may be Challenged with WBs solo, especially in the DLC zones. Though WBs were never intended to be solo but were merely poorly designed.

    4 man dungeons were never meant to be solo content even though some can clear them solo. It's an MMO after all.
  • gard
    gard
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    Vangy wrote: »
    If you are referring to world bosses, my imperial DK in his PvP spec has yet to meet one that he cannot solo. You just cant solo some bosses in full DD spec with 0 self-heals or defensive skills slotted and you really shouldnt have been able to do that in the first place imo. They are world BOSSES after all.

    If you are just referring to random trash packs, just spin to win or impulse spam kills them anyway so im not too sure what the complaint is about. Maybe u might need to upgrade your gear and slot one or 2 defensive skills if need be.

    I'll be honest, I'm just really trash at this game. I'm a bow and dual wielding nightblade stamina build. I honestly don't know what I'm doing wrong. I bring potions, my gear is upgraded to my level, I use skills in battle, I bring food and drink to increase my stats and I basically just make sure I'm prepared for a fight.

    I dunno if I'm preparing in the wrong ways or if I just suck at the game. Probably both.

    Got vigor?
    My wife complains that I never listen to her. (Or something like that.)
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  • QUEZ420
    QUEZ420
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    WhiteMage wrote: »
    You don't have to group. You can still come back when you are stronger. What that entails is all that has changed. Increasing your level is not the way anymore, it is increasing your CP and improving your gear.

    Nailed it!
  • zaria
    zaria
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    Vangy wrote: »
    If you are referring to world bosses, my imperial DK in his PvP spec has yet to meet one that he cannot solo. You just cant solo some bosses in full DD spec with 0 self-heals or defensive skills slotted and you really shouldnt have been able to do that in the first place imo. They are world BOSSES after all.

    If you are just referring to random trash packs, just spin to win or impulse spam kills them anyway so im not too sure what the complaint is about. Maybe u might need to upgrade your gear and slot one or 2 defensive skills if need be.

    I'll be honest, I'm just really trash at this game. I'm a bow and dual wielding nightblade stamina build. I honestly don't know what I'm doing wrong. I bring potions, my gear is upgraded to my level, I use skills in battle, I bring food and drink to increase my stats and I basically just make sure I'm prepared for a fight.

    I dunno if I'm preparing in the wrong ways or if I just suck at the game. Probably both.
    Do you use armor sets and sharpened weapons, close to your level?
    This is probably the most important thing. At 1-50 try to keep armor within 10 levels below you and weapons 5.

    Get some in guild to craft you some sets, it will boost your damage more than 50%
    I would use one heavy and one light the rest is medium armor.
    Luckily leather is cheap,

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Uriel_Nocturne
    Uriel_Nocturne
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    Abeille wrote: »
    MaKTaiL wrote: »
    Damn ZoS for making an MMO that requires groups to play! That's unacceptable!

    lol
    Trublz wrote: »
    This game is a MMO.
    That's Massively Multiplayer Online game. It is all built and centered around playing with others...

    There seems to be a little confusion being made here. "Massive Multiplayer Online" doesn't in any way equals "no solo content" or "mandatory group play". It means there is a massive number of player sharing a persistent online world in a game. That's all.

    There are certainly games that are supposed to be played in group only, but that's not the case with all MMOs (it is not even the case with most popular MMOs) and it certainly isn't the case with a MMO that was developed based on a single player series and that therefore has a huge solo playerbase, which is ESO's case. That doesn't make these games not MMOs.

    That being said, almost everything in ESO is solo-friendly, even after 1T. It is a matter of learning the ins and outs of your class and of the game. New players will benefit from learning to dodge, block and interrupt, to start using food, to keep their equipment up to date, to pay more attention to buffs and debuffs instead of only slotting skills that do direct damage. We older players had been there and done that back when veteran content was a challenge.
    So. Much. This.

    Just because it's an MMORPG does not equal that a player is "supposed to be" in a Group. For the entire history of MMO's, the majority of players have tackled the content Solo. Even in WoW, EverQuest, Ultima Online, and Asheron's Call; it was "enough" for players to simply be able to SEE other real players running around in the world(s).

    Now; there has always been well segregated content designed for groups of players, and those clusters of content very much should require Grouping to complete.

    But the majority of MMORPG content, in the 20+ years MMORPG's have "been a thing", has been geared towards Solo players for whom it is enough to just see other people running around.

    As @Abeille said; just because it's an MMORPG, that does not mean that the game is "supposed to be" mandatory group play.


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  • s7732425ub17_ESO
    s7732425ub17_ESO
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    Pretty much everything can be completed solo in this game. However, things like world bosses you will not be able to solo until you have a bunch of CP and really good gear.
  • Sakiri
    Sakiri
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    You actually have to grind out Vigor in PvP content?

    Was hoping I could just unlock the line, slot something and level it outside. Hate PvP...
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