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ESO is the best MMO 2017

  • DaveMoeDee
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    As of now its 15 k steam users online on pc.
    Last summer it was max 5k.
    Game is doing great.

    Free week though. I opened an account there for reasons, but I won't be buying on steam.
    Edited by DaveMoeDee on April 13, 2017 3:31PM
  • Ariades_swe
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    DaveMoeDee wrote: »
    As of now its 15 k steam users online on pc.
    Last summer it was max 5k.
    Game is doing great.

    Free week though. I opened an account there for reasons, but I won't be buying on steam.

    Ah that explains it.
  • Ghost-Shot
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    Ghost-Shot wrote: »
    I don't think I'd call it the best, I'm actively playing ESO and WoW and I think Legion is still going strong, the amount of content being added to Warcraft is staggering. It's at the point where even hardcore players are asking Blizzard to chill a little bit to give some down time between the Mythic world first race and new raid boss testing on the PTR.

    ESO has a serious content problem, everyone knows you can never create content fast enough to keep everyone busy 100% of the time but we are still seeing gaps of over a year between raid releases, our last content update was like 9 months ago and it was just 2 dungeons. We have very little incentive to raid and we have tons of dailies that are ultimately pointless which just exaggerates the content problems. I like ESO, I've played since beta and have always found it to be a fun game but for the last 6 months or so I log in to do writs and then realize that I don't really have anything meaningful to do in the game.
    While I fully understand your position, I think ZOS is actively trying to keep ESO from becoming a "Raid or don't bother playing" MMO like WoW has turned into.

    I say this because; while I LOVE the Legion content, if you aren't raiding in WoW, then there's not much left to the game.

    Personally, I would hate to see ESO follow the same path. It may work for WoW, but I think that's a situation that is unique to WoW and how they've built the game over the last 10+ years.

    Personally, I believe that their release schedule is just fine (my own personal opinion), and while I would like to see a bit more content in their smaller DLC releases, I think that the "major release" schedule (and thus, new Trials/Raids) is right on track for where ESO is going and needs to be going for the future.

    I agree with that to an extent, I don't want to see this turn into a raid or gtfo game either, but for both raiding and PvP there needs to be a point to end game, even if its cosmetic like mounts/skins/titles. I personally wish we had gear progression in the game but this community seems to think you should gear up once and be done forever.

    As for the release schedule, one raid every ~15 months is just not going to cut it, huge gaps in content like that kill progression guilds in two ways. The first is that guilds will fall apart out of boredom at kill #300 of the same boss, the second is that when you are in farm mode on a raid for too long it's hard to get people back into a progress mind set, that was a big factor in a number of guilds imploding at the Maw release.
  • Attackfrog
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    At launch this game was everything an ES game should NOT be.

    But now I can't seem to pull myself away. You can truly build a character exactly how you want (well, you might get kicked from a group for low dps) especially when soloing.

    I make specific characters for group work and specific characters for questing/story mode.

    Tons of fun and it's costing me tons of $$...but I am quite alright with that.
    "You can have fun or you can have safety, but you can't have them both"
    -A ten-year-old
  • ComboBreaker88
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    Violynne wrote: »
    Castle117 wrote: »
    Here's to 18 years and 20+ expansions for ESO.
    Not going to happen.

    EQ and Wow had something ESO doesn't: subscribers.

    Without a guaranteed minimum of revenue to support long term projects, ESO is more likely to turn F2P rather than MMO.

    It's a sad truth to accept, but if we want ESO to be good, subscriptions must become mandatory, not optional.

    Then, ZoS can ditch Crown crates and focus on making goods we can spend our Crowns on which comes with subscriptions.

    They actually make more money with the current model than when they were solely subscription based..
  • DaveMoeDee
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    d0e1ow wrote: »
    No, WoW is the best. ESO stopped being the best the minute they started to care more about the money store than they did about the game. 100 dollar digital homes and endless gambling.

    Yeah, the "best" MMO. If you played EQ, OP, then are from that early era at least. Hard to believe even oldies are getting on board with the money money money philosophy of MMO devs these days.

    Sad!

    $100 digital homes and gambling have had zero impact on the experience for many of us. Those things are for certain people who can't resist that or who cease to be discerning with their disposable income. Or those who have such a large disposable income, that the cost barely registers.

    Thing is, those things sell for so much that they more than cover the cost to develop them such that ZOS can tolerate lower margins on DLC. That is a good development.

    I find the idea some people put out that they will ignore new content because of vanity items absurd. People aren't going to buy vanity items without a decent game to use them in. People aren't going to spend $100 on a guild hall when their guild members bail due to the game being stale.
  • RinaldoGandolphi
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    ESO was my 1st ever MMO, and it will be last. I have been playing the single player TES series since Arena came out...Arena was the 1st game i bought for the 1st PC i built back in 1994. (Yes i know im old)

    That being said, after putting 2 years into ESO, I can most certinaly say that Todd Howard and Bethesda do a significantly better job in the brush strokes of creating Tamriel as a artistic, immersive, interactive world. The world just seems more interesting. Howard is the undisputed master at this. (4 GOTY award ins a row, what can you say)

    ZOS did a pretty good job on the group stuff(4 man dungeons, trials, Dragonstar Arena), but the solo PVE quest stuff is just absolutely atrocious when compared to Morrowind, Oblivion, and Skyrim. Nazeem has more of a personality then any NPC in ESO. Isran from the Dawnguard, is just not only voiced acted, but just fleshed out brilliantly! He has a real story, real history, a real background, you relate to where he came from, what he does, who he is. Even Miirak in Dragonborn....you find a way to relate to these guys be it hero of villian.

    This is where IMO ZOS failed with ESO....they created an MMO and put TES name on it, instead of creating an TES game and adding online features. Simply put ESO should have been:
    1. a single player TES game.
    2. The ability to play the game with your friends over the internet
    3. an optional PVP mode where you connect with your friends or alone and run around Cyrodiil and fight

    the game most certainly should have been designed with 1st person POV as the primary interface, skills/weapons/magic assigned to each hand like the other TES games with quick keybinds to switch on demand. The class system should have never been implemented, instead the classic TES skills should have been present and players pick and choose which skill lines they want to level hence every character is fleshed out different and in a unique way. This makes Rogues, Necromancers, Cyromancers, Electromancers, Spellswords, Battlemages, Monks, etc types of builds a reality.

    Simply put, if this game wasn't "The Elder Scrolls" they would have shut the servers off back in 2015. This game doesn't do anything to innovate, it really doesn't do anything particularity well. in 1.5 the group content and such was pretty good, but they took the easy way out and resorted to grinding instead.

    in 1.6 they added the 1st monumental grind in the CP system that wasfar worse then the Vet ranks

    Later they added the ridiculously absurd RNG grind system. They ninja nerfed refine rates on gold matts and put them in crafting writs turning the game into a job. They later reduced the gold temper rates on Writs as well, but its still better then refine...keeping the grind....

    Locked BIS weapons and Armor behind painfully atrocious RNG luck that furthers the game more into an RNG grind fest.

    In closing, I had fun in the 1st year and 3 months i was here, and patiently waited another year or so and see if they would actually get rid of the RNG grind nonsense and be more like a TES game...but thats not going to happen. in ESO all i care about is the PVP, the PVE is terrible if i want PVE i'll play one of the single player games thats far better written and far more fun and interesting....sadly they want me to grind AP boxes via RNG or world bosses in PVE for loot, and since i refuse to do that, I won't get the sets i want for PVP.

    ESO is only the best MMO due to lack of competition, but thats changing soon. Pantheon will be coming out soon, and its pretty much the spiritual successor to Everquest, and Camelot Unchained is also coming which is pretty much the spiritual successor to Dark Age of Camelot....those 2 games are going to decimate ESO player base, atleast on PC, when they come out....ESO will have Destiny 2 to contend with on consoles, and by the looks of it, Destiny 2 will be a big hit and probably siphon many players away from ESO as Destiny 2 will be on PC, PS4, and Xbox One. So ESO has good reason to get Morrowind out the door and change their content delivery cadence to try and earn money in the face of the landscape soon changing to stiffer competition.

    I no longer sub, i am def not buying Morrowind, and will only log in occasionally here and there to play pvp with friends or talk to a few guildies, but actually playing ESO as a main game? Nah......PVP is far too imbalanced for me to consider it competitive in a fun way, the lag is atrocious, and PVE is just outright boring.....
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Docmandu
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    ESO deserves 2 awards... Best MMO 2017 AND Worst MMO 2017.. too much broken stuff left unresolved for too long, but beneath it all, it's a great game.


  • Nestor
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    andreasv wrote: »

    I don't think players were predicting F2P since beta, but B2P was mentioned. And I think there were statements from ZOS that they will stick to a subscription model and the typical fanboy reaction was just look at WoW and FFXIV and their success with subscriptions.

    @andreasv

    From May 2014

    https://forums.elderscrollsonline.com/en/discussion/98970/will-eso-cut-their-losses#

    Post #3 says, "Oh look another F2P thread..." as a reference to all the threads that were in the Beta section of the forums

    https://forums.elderscrollsonline.com/en/discussion/99151/subscription-should-be-cheaper#

    Post 19 "For all the people wanting the game to go f2p so they can play it, it def is going to, soon,..."

    Don't have any threads earlier than this because the boards don't have any threads prior to May 2014 (I think they went through a revamp just after launch), and the F2P was sprinkled throughout lots of threads back then, and always have been. Also, the search function does not go back that far, so I have to manually look for the posts.

    Now, Matt Fiore (sp?) did state at one point that the game would always be a subscription model, but he does not control the purse strings.


    Enjoy the game, life is what you really want to be worried about.

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    Gary Gravestink "I am glad you died, I needed the help"

  • DaveMoeDee
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    This is where IMO ZOS failed with ESO....they created an MMO and put TES name on it, instead of creating an TES game and adding online features. Simply put ESO should have been:
    1. a single player TES game.
    2. The ability to play the game with your friends over the internet
    3. an optional PVP mode where you connect with your friends or alone and run around Cyrodiil and fight

    They were creating an MMO and you feel it would have been better as a not MMO?

    You want an TES6. They are doing that. They are also doing this.

    I suppose the Dark Brotherhood expansion to ESL is good, but would have been much better if instead of cards, they made it a first person game like Skyrim.
  • andreasv
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    Nestor wrote: »
    andreasv wrote: »

    I don't think players were predicting F2P since beta, but B2P was mentioned. And I think there were statements from ZOS that they will stick to a subscription model and the typical fanboy reaction was just look at WoW and FFXIV and their success with subscriptions.

    @andreasv

    From May 2014

    https://forums.elderscrollsonline.com/en/discussion/98970/will-eso-cut-their-losses#

    Post #3 says, "Oh look another F2P thread..." as a reference to all the threads that were in the Beta section of the forums

    https://forums.elderscrollsonline.com/en/discussion/99151/subscription-should-be-cheaper#

    Post 19 "For all the people wanting the game to go f2p so they can play it, it def is going to, soon,..."

    Don't have any threads earlier than this because the boards don't have any threads prior to May 2014 (I think they went through a revamp just after launch), and the F2P was sprinkled throughout lots of threads back then, and always have been. Also, the search function does not go back that far, so I have to manually look for the posts.

    Now, Matt Fiore (sp?) did state at one point that the game would always be a subscription model, but he does not control the purse strings.


    I guess you're right. Even though the two threads you've used are asking for a cheaper or no subscription, ie. B2P. But I've found others that were suggesting or even "demanding" in some cases a free-to-play model.
  • Jitterbug
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    Nestor wrote: »

    Let's all wager and revisit this thread in a year and see if we're not already F2P, then it will be announced as a future intention.

    This very same statement has been made every 3 or 4 months since Beta. I guess if you keep making the same statement every 3 or 4 months, you might be right in decade or so.

    Not only that, any possible downfall imaginable has been predicted since I joined the forums in January 2014.
    Before it was b2p will end the game, now it's f2p will end it. What does it even mean? That the box is free and the money is made from crowns and expansions.
    They will obviously have a subscription for a new PC title. Why? Because they can.
    They couldn't on consoles so they dropped it.
    As long as they can sell boxes, even at 10$, they will. When they no longer can, they will drop that too.

    I honestly don't see why it's a relevant discussion. It's like sitting down and discussing how things get wet when it rains.
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