My problem with it is that there won't be enough players to test it and there will be lots of bugs or some serious ballancing issues that will make it to live.
I wonder how many players will hop into regular beta without having access to Morrowind DCL? - expect near to 0 players in your regular beta server ZOSi.
The whole purpose of people being in beta is to see the new content - not the old one.
Reading Closed beta announcement article i think we can all safly assume that Zos isn't considering to open Morrowind's beta at all. And while we can only guess the reasons why they are doing it this way, we can reasonably expect that if they don't, at the very least disclose the nda restrictions some time prior to the expansion launch, we will see a massive competitive advantage for those who were invited to the closed beta. In terms of strategies devloped, builds theorycrafted and availabilities, grind spots and how to farm them, general grasp of mechanics and the overall raw experience of it; all that will highly contribute to who will be the first Halls of Fabrication clear, who will dominate the battlegrounds from the get go, who will get richer the most, and who won't.
As someone who's main reason to play is to find enjoyment on fair competitiveness, I honestly found this downright disrespectful. Hope this thread can spark some discussion about this issue, that i feel is getting suspeciously unsopken of.
You are assuming that there will be no open beta. You are also assuming that the invited players are just as much (if not more) interested in theorycrafting, mechanics and builds as they are in testing the software and finding defects. Lastly you're assuming that those testers will use that knowledge to gain an unfair advantage after Morrowind's release over other players whom didn't get invited to the beta. I shouldn't be the one to tell you that assumptions are the mother of all [beep]-ups.
The insane amount of misconceptions regarding the testing process in software development - in this and other threads - is mind-boggling, and as a professional software tester this irks me to no end. And I really don't feel like talking anyone through it, but take it from me that a closed beta is neither the first nor the last opportunity/development phase in which testing will take place.
If the closed beta is causing some serious trust-issues on your end and you feel 'disrespected' because of it, it might be time for you to take a step away from the game and go do something else for a while.
Anything released in Morrowind could be tweaked from beta to release. Also, everything they learn will likely be available on a website within a day of release. It will however reduce the bugs as some will be fixed by release. This isn't being discussed because every mmo I have ever played has done something similar and it really won't be an issue.
Valera Progib wrote: »
Dungeons and trials - I bet a pound to a penny that beta testers will not do them 24/7...
My problem with it is that there won't be enough players to test it and there will be lots of bugs or some serious ballancing issues that will make it to live.
I wonder how many players will hop into regular beta without having access to Morrowind DCL? - expect near to 0 players in your regular beta server ZOSi.
The whole purpose of people being in beta is to see the new content - not the old one.
Reading Closed beta announcement article i think we can all safly assume that Zos isn't considering to open Morrowind's beta at all. And while we can only guess the reasons why they are doing it this way, we can reasonably expect that if they don't, at the very least disclose the nda restrictions some time prior to the expansion launch, we will see a massive competitive advantage for those who were invited to the closed beta. In terms of strategies devloped, builds theorycrafted and availabilities, grind spots and how to farm them, general grasp of mechanics and the overall raw experience of it; all that will highly contribute to who will be the first Halls of Fabrication clear, who will dominate the battlegrounds from the get go, who will get richer the most, and who won't.
As someone who's main reason to play is to find enjoyment on fair competitiveness, I honestly found this downright disrespectful. Hope this thread can spark some discussion about this issue, that i feel is getting suspeciously unsopken of.
As someone who's main reason to play is to find enjoyment on fair competitiveness
Has anyone tried standing outside the office with a sign saying "pick me!"?anitajoneb17_ESO wrote: »JamieAubrey wrote: »The thing I want to know will the invites be complete;y "Random" or will the streamers get the first wave ?
It's not random. But ZOS didn't make the criteria public. All Gina said was that prior involvement on previous PTS cycles will be a key criteria, although not the only one.
I would try but that whole different country thing.
As someone who's main reason to play is to find enjoyment on fair competitiveness, I honestly found this downright disrespectful. Hope this thread can spark some discussion about this issue, that i feel is getting suspeciously unsopken of.
rustic_potato wrote: »Leaderboards reset every patch so scores are meaningless.
Not enough people to test you say?? hahahahahahaha
Been here since Beta and
1. Very few people really test things in PTS.. majority just log in to PTS to see the new stuff
2. NEVER EVER, HAVE i seen a bug reported on PTS and fixed on release date....NEVER!!
Take the group finder for example, since the housing PTS it has been reported of its bugs and still to this day, kicks me out of the dungeon when I enter, it hasnt been fixed.
So I dont see your point on having a closed or open beta.
timidobserver wrote: »If I were ZOS, I would invite everyone that has ever completed vMoL with a score above X. That should solve the problem by getting all remotely competitive groups into beta.
Not enough people to test you say?? hahahahahahaha
Been here since Beta and
1. Very few people really test things in PTS.. majority just log in to PTS to see the new stuff
2. NEVER EVER, HAVE i seen a bug reported on PTS and fixed on release date....NEVER!!
Take the group finder for example, since the housing PTS it has been reported of its bugs and still to this day, kicks me out of the dungeon when I enter, it hasnt been fixed.
So I dont see your point on having a closed or open beta.
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
Gandrhulf_Harbard wrote: »timidobserver wrote: »If I were ZOS, I would invite everyone that has ever completed vMoL with a score above X. That should solve the problem by getting all remotely competitive groups into beta.
They don't necessarily want "competitive players" in the beta.
They want competent beta testers.
The two are not the same.
I've beta tested in games, and beta-tested and destruction-tested and written instruction manuals for major civic databases.
Some of the skills required to do that carry over reasonably well into competitive play styles; but some don't.
All The Best
Anything released in Morrowind could be tweaked from beta to release. Also, everything they learn will likely be available on a website within a day of release. It will however reduce the bugs as some will be fixed by release. This isn't being discussed because every mmo I have ever played has done something similar and it really won't be an issue.
Publius_Scipio wrote: »I may be wrong but I believe I read somewhere (or maybe heard on ESO Live?) that Morrowind new content will be closed beta but all the base game patch changes are open PTS. So you will be able to test your builds out still based on balance changes. Again, if this is true.