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Morrowind's closed beta will inevitably damage the game's competitiveness

  • idk
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    Didgerion wrote: »
    My problem with it is that there won't be enough players to test it and there will be lots of bugs or some serious ballancing issues that will make it to live.

    I wonder how many players will hop into regular beta without having access to Morrowind DCL? - expect near to 0 players in your regular beta server ZOSi.

    The whole purpose of people being in beta is to see the new content - not the old one.

    From what they have said they are inviting those who actually test it based on feedback provided so changes/bugs can be corrected.
  • Nermy
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    SanTii.92 wrote: »
    Reading Closed beta announcement article i think we can all safly assume that Zos isn't considering to open Morrowind's beta at all. And while we can only guess the reasons why they are doing it this way, we can reasonably expect that if they don't, at the very least disclose the nda restrictions some time prior to the expansion launch, we will see a massive competitive advantage for those who were invited to the closed beta. In terms of strategies devloped, builds theorycrafted and availabilities, grind spots and how to farm them, general grasp of mechanics and the overall raw experience of it; all that will highly contribute to who will be the first Halls of Fabrication clear, who will dominate the battlegrounds from the get go, who will get richer the most, and who won't.

    As someone who's main reason to play is to find enjoyment on fair competitiveness, I honestly found this downright disrespectful. Hope this thread can spark some discussion about this issue, that i feel is getting suspeciously unsopken of.

    Really? I mean seriously|? I think you need to reflect on why you play the game because it is obviously having an unwanted physiological effect if this is how you feel.

    Every online game on the planet has closed beta at some point.

    Standard practice.

    Get over it.

    Edited by Nermy on April 13, 2017 7:56AM
    @Nermy
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  • Saturnana
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    You are assuming that there will be no open beta. You are also assuming that the invited players are just as much (if not more) interested in theorycrafting, mechanics and builds as they are in testing the software and finding defects. Lastly you're assuming that those testers will use that knowledge to gain an unfair advantage after Morrowind's release over other players whom didn't get invited to the beta. I shouldn't be the one to tell you that assumptions are the mother of all [beep]-ups.

    The insane amount of misconceptions regarding the testing process in software development - in this and other threads - is mind-boggling, and as a professional software tester this irks me to no end. And I really don't feel like talking anyone through it, but take it from me that a closed beta is neither the first nor the last opportunity/development phase in which testing will take place.

    If the closed beta is causing some serious trust-issues on your end and you feel 'disrespected' because of it, it might be time for you to take a step away from the game and go do something else for a while.
    @Saturnna | PC / EU

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  • SanTii.92
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    lnsane wrote: »
    You are assuming that there will be no open beta. You are also assuming that the invited players are just as much (if not more) interested in theorycrafting, mechanics and builds as they are in testing the software and finding defects. Lastly you're assuming that those testers will use that knowledge to gain an unfair advantage after Morrowind's release over other players whom didn't get invited to the beta. I shouldn't be the one to tell you that assumptions are the mother of all [beep]-ups.

    The insane amount of misconceptions regarding the testing process in software development - in this and other threads - is mind-boggling, and as a professional software tester this irks me to no end. And I really don't feel like talking anyone through it, but take it from me that a closed beta is neither the first nor the last opportunity/development phase in which testing will take place.

    If the closed beta is causing some serious trust-issues on your end and you feel 'disrespected' because of it, it might be time for you to take a step away from the game and go do something else for a while.

    Hey, you are right, i've made quite a lot of assumptions, i actually initially consider to title the thread something along the lines of "zos could you confirm that we will / won't have an open beta" but then i read the article again and there this phrase: However, this time we're doing things a bit differently, and we will be holding a closed beta for ESO: Morrowind. While everyone will be able to help test the base game content on the PTS, any content included in ESO: Morrowind will be invite-only. which lead me to think that the decision is already made. Also the thread was meant to provoque and hopefuly get some dev attention. Anyways, i think i should appolize regardless.

    Then, about your other point i can only say that intentionally or not players who have thoroughly tested the patch will have and advantage over who didn't no matter what.

    After reading some posts i got to say that i agree that a closed beta have some advantages over an open one, but i don't believe that it's estrictly necessary to keep full closure till the launch. At this point, i feel like Zos is chosing to try to keep the hype up at the expense of a more transparent development that will preserve a more competitive game.
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    Arg | Pc Na | Factionless Mag Warden.
  • Cherryblossom
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    JimT722 wrote: »
    Anything released in Morrowind could be tweaked from beta to release. Also, everything they learn will likely be available on a website within a day of release. It will however reduce the bugs as some will be fixed by release. This isn't being discussed because every mmo I have ever played has done something similar and it really won't be an issue.

    This made me laugh a little, cos they always fix the bugs that are found...........
  • GrigorijMalahevich
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    Wow at OP...

    People participating in closed beta are sacrificing their time for experience in content that will be changed. They could be doing VMA on live, but they are doing whatever on CBeta server and all they will have will be experience...

    All the new armor tests will be done prior to Morrowind live release by great people like @Alcast

    Dungeons and trials - I bet a pound to a penny that beta testers will not do them 24/7...

    Get real kiddo.
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  • anitajoneb17_ESO
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    Dungeons and trials - I bet a pound to a penny that beta testers will not do them 24/7...

    Do not underestimate the fun some players have at being "the first"... at anything, really.
    Back when Thieves' Guild was on PTS, there was a real competition between top guilds on PTS for first clear of MoL. On PTS. Even if the conditions were known to be changed upon going on live.
    And PTS practice does make a difference for "first clears" on live.
    As I said, it's only an issue for a handful of players - but for those, the issue is real.



    Edited by anitajoneb17_ESO on April 13, 2017 9:18AM
  • OrphanHelgen
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    For the trial, I atleast hope they have a database where they can see how much time each player have spent in other trials. Personally, i raid 5 times a week, subscribed since release of game, bought tons of crowns and playtime with over 200 days on my main only. I will admit, not getting access to the new trial on pts were others have, would make me concider quitting the game.
    Edited by OrphanHelgen on April 13, 2017 9:32AM
    PC, EU server, Ebonheart Pact


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  • JasonSilverSpring
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    Didgerion wrote: »
    My problem with it is that there won't be enough players to test it and there will be lots of bugs or some serious ballancing issues that will make it to live.

    I wonder how many players will hop into regular beta without having access to Morrowind DCL? - expect near to 0 players in your regular beta server ZOSi.

    The whole purpose of people being in beta is to see the new content - not the old one.

    Actually the purpose of a beta or PTS is for people to test. It is not for people to see the content early. They need quality testing, not a quantity stress test.
  • Demion
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    If people goes to PTS to be "first" in trails and dungeons at the real game then the PTS is not working as intended.

    I hope that ZoS gets what they want from a closed test panel in a more controlled testing, clearly a open test server dont serve its purpose.

    cry all you want

    @darksenechal - EU PC - Demion Samenel - Templar "The Reluctant Hero of Tamriel"
  • MLGProPlayer
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    Overwatch was in closed beta for 6 months before it launched. Only a small number of players were invited (something like 50,000 people).

    During those six months, a "pro scene" started to develop in the game (paid tournaments were even held). Some players were angry that they would need to catch up to players with thousands of hours of experience when the game launches.

    Fast forward a few weeks after launch, and all the beta "pros" were replaced by actual pros. If you are good at a game, you will be able to quickly catch up to those with more hours under their belt.
    Edited by MLGProPlayer on April 13, 2017 9:53AM
  • Gandrhulf_Harbard
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    SanTii.92 wrote: »
    Reading Closed beta announcement article i think we can all safly assume that Zos isn't considering to open Morrowind's beta at all. And while we can only guess the reasons why they are doing it this way, we can reasonably expect that if they don't, at the very least disclose the nda restrictions some time prior to the expansion launch, we will see a massive competitive advantage for those who were invited to the closed beta. In terms of strategies devloped, builds theorycrafted and availabilities, grind spots and how to farm them, general grasp of mechanics and the overall raw experience of it; all that will highly contribute to who will be the first Halls of Fabrication clear, who will dominate the battlegrounds from the get go, who will get richer the most, and who won't.

    As someone who's main reason to play is to find enjoyment on fair competitiveness, I honestly found this downright disrespectful. Hope this thread can spark some discussion about this issue, that i feel is getting suspeciously unsopken of.

    I agree with some of your concerns about the "edge" being in beta gives some players, in terms of theorycrafting, strategies and perhaps most importantly - the economy.

    However, there are I believe only two possible solutions to this issue - and I do not believe that either of them are a) practicable, b) desirable or c) significantly more productive than the current method.

    The first is to allow everyone into the Beta - the issue with that is that far too many people would be playing just to get that edge, and far too few would be giving the kind of feedback that Zenimax have decided they need for a release like Morrowind. Add in that many players - myself included - would just not partake of that opportunity, I love the "wonder of the new" when an expac goes live, I know I'll have far too many other players to compete with for resources, mobs etc but that doesn't bother me. I know I'll be behind the curve on the economic impact of the new release and that doesn't bother too much either - because all of that is eclipsed bu the joy and wonder of travelling through, exploring and experiencing a well crafted Expac to game I am increasingly enjoying. I'd much rather some player have that "edge" from being in Beta and I get a better optimised, better balances and less buggy Expac.

    The second would be to ban Beta participants and their accounts from accessing the game, once live, for 1 week. That is perhaps more logical in how it would actually negate some of that advantage from the people who participated in the Beta, but from a PR and Customer Relations point of view it would be an utter disaster.

    All The Best
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  • KingMagaw
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    SanTii.92 wrote: »
    As someone who's main reason to play is to find enjoyment on fair competitiveness

    I laughed at this statement. Fair competitiveness on ESO died when ZoS took a light/nonexsistant stance on Cheating, espeacilly with 3rd party programs like Cheat Engine (Which has worked with ESO for over 3 years).

    When Miatts addon was flagged by the player base as giving an unfair advantage and was being used by a select few, like many addons that walk a fine line, ZoS applied their usual incompetence and Miatts still works ( It definitely provides an advantage over someone now using Miatts). Which also has me pondering on how many more advantage giving addons that are being used/known about by a select few.

    The Cheating and Exploits thread which has thousands of player views/posts hasn't been addressed by Zos in ~10 months which is obviously reflective on how much they care on this subject considering players post there daily, asking for clarifications or policing the game for ZoS which hasn't invested on in-game GM's to combat cheating and try and make ESO a 'competitive' game.

    PvE leaderboards have always been a mess with exploiting dynamics, armour sets or broken skills.

    Even Master Angler achievement has been exploited before. More so i can't think of an achievement in the game that HASNT been exploited....



    I also think like Turelus said above, most PTS for there own gain, as paying ESO to beta test content and make reports for them isn't logical. Too many times reports made as joy addressed which reinforces to players it's a waste of time
    Edited by KingMagaw on April 13, 2017 4:32PM
  • idk
    idk
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    @SanTii.92

    its really simple that those who've participated in pts testing and actually helped Zos with the testing will get an invite. Those who merely wanted to check out the whimsy new stuff for themselves and nothing more will be able to test the base game part of the patch.

    I hope they continue down this path and if they do then, well, you will know exactly what you need to do to ge an invite next time.
  • Elsonso
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    Turelus wrote: »
    The thing I want to know will the invites be complete;y "Random" or will the streamers get the first wave ?

    It's not random. But ZOS didn't make the criteria public. All Gina said was that prior involvement on previous PTS cycles will be a key criteria, although not the only one.
    Has anyone tried standing outside the office with a sign saying "pick me!"?
    I would try but that whole different country thing.

    You could get someone to put a cardboard cutout of you on the sidewalk. If you did it across the street, it would not have to be exactly life sized.
    SanTii.92 wrote: »
    As someone who's main reason to play is to find enjoyment on fair competitiveness, I honestly found this downright disrespectful. Hope this thread can spark some discussion about this issue, that i feel is getting suspeciously unsopken of.

    I get where you are coming from, but ESO is not that type of competitive game.
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  • rustic_potato
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    I'm not sure if you are playing the same game. As far as I know there is no competition in ESO. This is a casual game to the core and this closed beta system further reinforces the mindset.

    Leaderboards reset every patch so scores are meaningless. PVP is dead, my group of 6 can destroy zergs of 40 in moments.

    Battlegrounds will again be dominated by these players who know how to PVP and there ends your competition.

    As far as PVE is concerned this game has nothing to offer for anyone with a competitive mindset.
    I play how I want to.


  • Mitoice
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    Not enough people to test you say?? hahahahahahaha

    Been here since Beta and

    1. Very few people really test things in PTS.. majority just log in to PTS to see the new stuff
    2. NEVER EVER, HAVE i seen a bug reported on PTS and fixed on release date....NEVER!!
    Take the group finder for example, since the housing PTS it has been reported of its bugs and still to this day, kicks me out of the dungeon when I enter, it hasnt been fixed.

    So I dont see your point on having a closed or open beta.
  • Stillian
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    Leaderboards reset every patch so scores are meaningless.

    There are a lot of competitive games with seasons system. Leaderboard reset with major patch is a start of new season.
    Edited by Stillian on April 13, 2017 5:34PM
    Elitist Scum Guild PC EU
  • templesus
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    If you were truly competitive like you say you wouldn't be making excuses or complaining other people have an advantage. That's how it always been and will be. In every sport one team has a home advantage over the other(most of the time), or refs are leaning one way. Truly competitive people know that and move past it. Git gud
  • timidobserver
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    If I were ZOS, I would invite everyone that has ever completed vMoL with a score above X. That should solve the problem by getting all remotely competitive groups into beta.
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  • Tholian1
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    I hope some will play stamina based characters, especially NB, so the Devs can get some good feedback about the balance between stam and magicka.
    PS4 Pro NA
  • Elsonso
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    Mitoice wrote: »
    Not enough people to test you say?? hahahahahahaha

    Been here since Beta and

    1. Very few people really test things in PTS.. majority just log in to PTS to see the new stuff
    2. NEVER EVER, HAVE i seen a bug reported on PTS and fixed on release date....NEVER!!
    Take the group finder for example, since the housing PTS it has been reported of its bugs and still to this day, kicks me out of the dungeon when I enter, it hasnt been fixed.

    So I dont see your point on having a closed or open beta.

    For number 2, I don't think that is the purpose of PTS. Not a primary purpose, at least. It takes them too long to fix most bugs. Seems like they generally have a 2-3 week turnaround. I used to report a lot of bugs on PTS, until that finally sank in.

    Now I do more of the play testing, less of the bug hunting, and run through stuff to see how it compares with Live and whether there are any things that pop up that I think they should know about. On PTS, I assume they have metrics running, so when I kill monsters, do quests, etc, data is being collected in aggregate. I do stuff on Live, too.

    My gut tells me that they mainly need are warm butts in seats when they need to be. Beyond that, people who will theory craft into various sets and combinations so that exploits areas of unusually high character power can be identified and fixed. They need "average" people who are not min/max types and not theory crafters to do the battlegrounds and trials to make sure they are not biased against the more "average" players. (their definition of "average")

    Ideally, some brand new players would be invaluable when it comes to Warden, as these players do not have pre-conceptions about what the class should be doing and where it fits into the bigger picture.
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  • Gandrhulf_Harbard
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    If I were ZOS, I would invite everyone that has ever completed vMoL with a score above X. That should solve the problem by getting all remotely competitive groups into beta.

    They don't necessarily want "competitive players" in the beta.

    They want competent beta testers.

    The two are not the same.

    I've beta tested in games, and beta-tested and destruction-tested and written instruction manuals for major civic databases.

    Some of the skills required to do that carry over reasonably well into competitive play styles; but some don't.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Sigtric
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    Non issue. It'll be available to all on the PTS before it launches.

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  • Alpheu5
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    Mitoice wrote: »
    Not enough people to test you say?? hahahahahahaha

    Been here since Beta and

    1. Very few people really test things in PTS.. majority just log in to PTS to see the new stuff
    2. NEVER EVER, HAVE i seen a bug reported on PTS and fixed on release date....NEVER!!
    Take the group finder for example, since the housing PTS it has been reported of its bugs and still to this day, kicks me out of the dungeon when I enter, it hasnt been fixed.

    So I dont see your point on having a closed or open beta.

    Pets not getting the Cyrodiil health boost in duels was fixed before One Tamriel went live. Pretty sure there were only like 2 other people using pets in duels that entire PTS cycle, neither of which I saw, so that bug would have never even been found if that (at the time) incredibly niche setup wasn't tested beforehand.

    Remember the little issue people with Mac clients had during the Homestead patch? A little bug known as "not being able to play leveled characters" popped up, was looked into from the beginning, and got fixed right before launch. Wonder how many people would have been shut out of the game on the whole if the few Mac users that played on the PTS didn't get on to test things out.

    Poisons being added to the game would have been literally impossible to test with any kind of efficiency if it weren't for the fact that there were dozens of duels happening in the plains near Faregyl during the Dark Brotherhood patch.

    Don't claim that they don't fix any bugs that are reported on the PTS before the release date. Some of the stuff makes it through (vWGT Kena Mac clients), but they've definitely addressed a lot of issues that players report.
    Edited by Alpheu5 on April 13, 2017 6:43PM
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  • timidobserver
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    If I were ZOS, I would invite everyone that has ever completed vMoL with a score above X. That should solve the problem by getting all remotely competitive groups into beta.

    They don't necessarily want "competitive players" in the beta.

    They want competent beta testers.

    The two are not the same.

    I've beta tested in games, and beta-tested and destruction-tested and written instruction manuals for major civic databases.

    Some of the skills required to do that carry over reasonably well into competitive play styles; but some don't.

    All The Best

    Your post is kind of irrelevant to mine. My post basically assumes that the competitive advantage of having a month and a half of early access matters to them. It's a suggestion of how to fix the issue assuming that they agree that it is issue.
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  • QUEZ420
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    JimT722 wrote: »
    Anything released in Morrowind could be tweaked from beta to release. Also, everything they learn will likely be available on a website within a day of release. It will however reduce the bugs as some will be fixed by release. This isn't being discussed because every mmo I have ever played has done something similar and it really won't be an issue.

    This! So much this, stay calm nerds.
  • Publius_Scipio
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    I may be wrong but I believe I read somewhere (or maybe heard on ESO Live?) that Morrowind new content will be closed beta but all the base game patch changes are open PTS. So you will be able to test your builds out still based on balance changes. Again, if this is true.
  • faerigirl
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    A lot of times when you play closed betas you don't have full access to the game for an unlimited time.

    They open the alpha/beta for something like 3 or 4 hours at a time. The alphas with ESO were an hour at a time :open_mouth:

    Generally you don't keep your beta toon either.

    So it's not like whoever is picked gets way ahead of everyone else.
  • QUEZ420
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    I may be wrong but I believe I read somewhere (or maybe heard on ESO Live?) that Morrowind new content will be closed beta but all the base game patch changes are open PTS. So you will be able to test your builds out still based on balance changes. Again, if this is true.

    Yessir this is very much true.
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