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Werewolf PVP build advice

Wrecking_Blow_Spam
Wrecking_Blow_Spam
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Werewolves are rare in PVP, good ones are almost extinct until this one I versed the other day....

Now I'm very curious to what to run to be effective as a WW like this guy was.

To give info on how strong this wolf was and what he was running, The fight:

- Lasted over 10 mins in an open field
- the wolfs self heals (magicka ability) was very strong (like BoL on Templar) leading me to think he must've used pelinials.
- I was a stam heavy armoured DK in a strong setup, he could literally burst almost 20k of my health away instantly, plus I had his weakness - poison damage, despite this neither of us could kill each other although we both got close

- he had 33k health (must be in heavy)
- Was a stam temp
- duel wield and 2H

WW self heal put me off before, even pelinials set is not that great but I'm thinking what other sets to run?

I thought maybe run:

5 heavy
2 medium

Bone pirate
Pelinials
Kena or engine guardian

I need to see if monster sets proc in wolf (I think they do)
Xbox one EU
8 Flawless conquerors on all class specs (4 stam, 4 magicka)
Doesn't stand in red
  • ScooberSteve
    ScooberSteve
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    Werewolf hide and legion set. Op as *** your welcome
  • Wrecking_Blow_Spam
    Wrecking_Blow_Spam
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    Werewolf hide and legion set. Op as *** your welcome

    Doesn't like that great, I mean the self heal is gunna be poo, means relying purely on legion proc.
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • Ohhgrizyyy
    Ohhgrizyyy
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    Werewolves are rare in PVP, good ones are almost extinct until this one I versed the other day....

    Now I'm very curious to what to run to be effective as a WW like this guy was.

    To give info on how strong this wolf was and what he was running, The fight:

    - Lasted over 10 mins in an open field
    - the wolfs self heals (magicka ability) was very strong (like BoL on Templar) leading me to think he must've used pelinials.
    - I was a stam heavy armoured DK in a strong setup, he could literally burst almost 20k of my health away instantly, plus I had his weakness - poison damage, despite this neither of us could kill each other although we both got close

    - he had 33k health (must be in heavy)
    - Was a stam temp
    - duel wield and 2H

    WW self heal put me off before, even pelinials set is not that great but I'm thinking what other sets to run?

    I thought maybe run:

    5 heavy
    2 medium

    Bone pirate
    Pelinials
    Kena or engine guardian

    I need to see if monster sets proc in wolf (I think they do)

    I know Krotha runs a build like 5 Pelinial, and some set where you Regen like 866 magicka a second and your sprint cost is reduced by 50%
    Playing on PS4 NA server and current characters are CP 750

    Lvl 50 EP High Elf Magsorc PvP (outdated)
    Lvl 50 EP Wood Elf Nightblade (Currently my crafter)
    Lvl 50 EP High Elf Magplar PvP (outdated healbot)
    Lvl 50 EP Redguard Stam DK PvE (updating)
    Lvl 50 EP Dark Elf Mag DK PvP

    All my builds are outdated...I quit for a year lmao

    PSN ID: SDL_Griz
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Ohhgrizyyy wrote: »
    Werewolves are rare in PVP, good ones are almost extinct until this one I versed the other day....

    Now I'm very curious to what to run to be effective as a WW like this guy was.

    To give info on how strong this wolf was and what he was running, The fight:

    - Lasted over 10 mins in an open field
    - the wolfs self heals (magicka ability) was very strong (like BoL on Templar) leading me to think he must've used pelinials.
    - I was a stam heavy armoured DK in a strong setup, he could literally burst almost 20k of my health away instantly, plus I had his weakness - poison damage, despite this neither of us could kill each other although we both got close

    - he had 33k health (must be in heavy)
    - Was a stam temp
    - duel wield and 2H

    WW self heal put me off before, even pelinials set is not that great but I'm thinking what other sets to run?

    I thought maybe run:

    5 heavy
    2 medium

    Bone pirate
    Pelinials
    Kena or engine guardian

    I need to see if monster sets proc in wolf (I think they do)

    I know Krotha runs a build like 5 Pelinial, and some set where you Regen like 866 magicka a second and your sprint cost is reduced by 50%

    Patrick Scott did a video on it.

    https://www.youtube.com/watch?v=vd-8zJ1eMDg
  • Eshja
    Eshja
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    There is a pvp guild on azura (PC-EU), they play only with werewolves... Maybe try to join them if it's your server, you could learn a lot from them. Unfortunately I don't know guild's name.
    @Eshja (PC EU) Master crafter | Roleplayer | Trial scrub | Love healing ♥
    My characters: Nimpys Elenmir| Narielle Telvanni | Moans-Loudly | Vivienne The Zookeeper | Zamiatająca-Ogonem | Kha'mathre | Irgret Soul-Breaker
  • Wrecking_Blow_Spam
    Wrecking_Blow_Spam
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    Eshja wrote: »
    There is a pvp guild on azura (PC-EU), they play only with werewolves... Maybe try to join them if it's your server, you could learn a lot from them. Unfortunately I don't know guild's name.

    I'm Xbox EU thanks though.
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • Wrecking_Blow_Spam
    Wrecking_Blow_Spam
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    Ohhgrizyyy wrote: »
    Werewolves are rare in PVP, good ones are almost extinct until this one I versed the other day....

    Now I'm very curious to what to run to be effective as a WW like this guy was.

    To give info on how strong this wolf was and what he was running, The fight:

    - Lasted over 10 mins in an open field
    - the wolfs self heals (magicka ability) was very strong (like BoL on Templar) leading me to think he must've used pelinials.
    - I was a stam heavy armoured DK in a strong setup, he could literally burst almost 20k of my health away instantly, plus I had his weakness - poison damage, despite this neither of us could kill each other although we both got close

    - he had 33k health (must be in heavy)
    - Was a stam temp
    - duel wield and 2H

    WW self heal put me off before, even pelinials set is not that great but I'm thinking what other sets to run?

    I thought maybe run:

    5 heavy
    2 medium

    Bone pirate
    Pelinials
    Kena or engine guardian

    I need to see if monster sets proc in wolf (I think they do)

    I know Krotha runs a build like 5 Pelinial, and some set where you Regen like 866 magicka a second and your sprint cost is reduced by 50%

    Patrick Scott did a video on it.

    https://www.youtube.com/watch?v=vd-8zJ1eMDg
    Ohhgrizyyy wrote: »
    Werewolves are rare in PVP, good ones are almost extinct until this one I versed the other day....

    Now I'm very curious to what to run to be effective as a WW like this guy was.

    To give info on how strong this wolf was and what he was running, The fight:

    - Lasted over 10 mins in an open field
    - the wolfs self heals (magicka ability) was very strong (like BoL on Templar) leading me to think he must've used pelinials.
    - I was a stam heavy armoured DK in a strong setup, he could literally burst almost 20k of my health away instantly, plus I had his weakness - poison damage, despite this neither of us could kill each other although we both got close

    - he had 33k health (must be in heavy)
    - Was a stam temp
    - duel wield and 2H

    WW self heal put me off before, even pelinials set is not that great but I'm thinking what other sets to run?

    I thought maybe run:

    5 heavy
    2 medium

    Bone pirate
    Pelinials
    Kena or engine guardian

    I need to see if monster sets proc in wolf (I think they do)

    I know Krotha runs a build like 5 Pelinial, and some set where you Regen like 866 magicka a second and your sprint cost is reduced by 50%

    Thanks for info, unfortunately I don't know any WW guilds ATM so I'd be a lone wolf, that build does look interesting though.

    Definitely opening my eyes to new ideas.
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • geonsocal
    geonsocal
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    i love playing ww in pvp...i would definitely recommend at least five pieces heavy armor if you plan on using it though...

    as soon as you transform it's like every player in the zone suddenly becomes some fearless werewolf killer - a lot of incoming damage and getting rooted a bunch...

    never tried it, but, i have a feeling the warrior's fury set would work really well...personally i think black rose as a base works fantastic with the werewolf...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Wrecking_Blow_Spam
    Wrecking_Blow_Spam
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    geonsocal wrote: »
    i love playing ww in pvp...i would definitely recommend at least five pieces heavy armor if you plan on using it though...

    as soon as you transform it's like every player in the zone suddenly becomes some fearless werewolf killer - a lot of incoming damage and getting rooted a bunch...

    never tried it, but, i have a feeling the warrior's fury set would work really well...personally i think black rose as a base works fantastic with the werewolf...

    I had considered black rose with pelinials set.
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • Ghettokid
    Ghettokid
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    What platform are you on? I mainly use my stamplar(my main character) for pvp:ing as WW and I am pretty good but would love to have few fellow wolves with me.
  • Wrecking_Blow_Spam
    Wrecking_Blow_Spam
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    Ghettokid wrote: »
    What platform are you on? I mainly use my stamplar(my main character) for pvp:ing as WW and I am pretty good but would love to have few fellow wolves with me.

    Xbox EU.
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • Ghettokid
    Ghettokid
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    Ghettokid wrote: »
    What platform are you on? I mainly use my stamplar(my main character) for pvp:ing as WW and I am pretty good but would love to have few fellow wolves with me.

    Xbox EU.

    Oh I'm also in EU but too bad I play on ps4.

  • geonsocal
    geonsocal
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    I had considered black rose with pelinials set.

    why pelinials...one of the downsides of being a werewolf is that it doesn't really fit for magicka builds (I'm pretty certain though that someone, somewhere has figured out a way to make it work)...

    the only magicka you need for a werewolf is for hircine's rage...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Lynx7386
    Lynx7386
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    Dreugh king slayer might be worth considering, since It would give you major brutality while in wolf form along with major expedition after every kill.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Wrecking_Blow_Spam
    Wrecking_Blow_Spam
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    Ghettokid wrote: »
    Ghettokid wrote: »
    What platform are you on? I mainly use my stamplar(my main character) for pvp:ing as WW and I am pretty good but would love to have few fellow wolves with me.

    Xbox EU.

    Oh I'm also in EU but too bad I play on ps4.

    Yea that's a shame the wolf I versed was a stamplar, incredibly strong 1v1 it was.
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • Wrecking_Blow_Spam
    Wrecking_Blow_Spam
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    Lynx7386 wrote: »
    Dreugh king slayer might be worth considering, since It would give you major brutality while in wolf form along with major expedition after every kill.

    One of the morphs give you major brutality in WW form. (The roar I think)
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • geonsocal
    geonsocal
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    Lynx7386 wrote: »
    Dreugh king slayer might be worth considering, since It would give you major brutality while in wolf form along with major expedition after every kill.

    that's the route I went with - dreugh king slayer and black rose...

    just because of how costly (skill point wise) the ww ultimate is - you have to kind of gear things towards playing as a ww...

    the irony of that being - transforming in PvP is very very situational...although you have your pounce ability - ww is usually best saved for close quarters fighting...
    Edited by geonsocal on April 11, 2017 7:25PM
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Ghettokid
    Ghettokid
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    Lynx7386 wrote: »
    Dreugh king slayer might be worth considering, since It would give you major brutality while in wolf form along with major expedition after every kill.

    One of the morphs give you major brutality in WW form. (The roar I think)
    Yep and so does hircines rage. Those two buffs also stack so I recommend choosing both of them. Even if the heal overtime might sound good it is useless, so better to pick major brutality buff instead.
    Edited by Ghettokid on April 11, 2017 7:30PM
  • hmsdragonfly
    hmsdragonfly
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    W
    - the wolfs self heals (magicka ability) was very strong (like BoL on Templar) leading me to think he must've used pelinials.

    100% Pelinals.
    Edited by hmsdragonfly on April 12, 2017 6:20AM
    Aldmeri Dominion Loyalist. For the Queen!
  • Chrlynsch
    Chrlynsch
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    Pelinal's is the true savior of werewolf, you get a great heal out of it with the synergy of savage beast, the rest of gear can be focused in damage.

    The build Patrick Scott uses is best for pack focused open field play perma wolf play. Though can work for templars the best for human play. Would recommend shepherds to us this build, trollking, pelinal's, prisoners. Trick with this build is using its speed and mobility with a pack to hit hard and fall back, once you get caught in snares and roots it can be the end for the pack. Stay mobile, stay alive.

    Another option is utilizing health regen with race passive, Try troll kings, Orgnum's Scales, and viper. This will make you a wrecking ball both out and in werewolf form. Strength of this build is it is essentially it's ability to focus on damage, as the two other sets set off really strong "passive" survivability, with this build you have very little few counters, as healing debuffs are ineffective.


    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Tommy_The_Gun
    Tommy_The_Gun
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    Werewolf in PvP is only good as a tank. It is a "natural" taunt... everybody in range just start to focus on you... xD
  • brtomkin
    brtomkin
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    Werewolf in PvP is only good as a tank. It is a "natural" taunt... everybody in range just start to focus on you... xD

    I agree... which leads me to contribute my PVP werewolf build:

    Troll King + Black Rose + Fasalla's Guile

    1) Troll King alongside the extra magicka from tri-stat food results in good (not great) healing. I like Hircine's Fortitude because the weak HOT will proc Troll King... but, I am giving up the 10% Weapon Damage from Hircine's Rage.

    2) Fasalla's Guile combined with Claws of Anguish virtually destroy's your opponents' healing capabilities. As stated above, werewolves are natural taunts for opposing players in PVP, and every one that hits you will be debuffed by Fasalla's Guile. Claws of Anguish is an AOE major defile - so, combined with Fasalla's Guile, you are debuffing 80% of opposing players' healing.

    3) I like Black Rose for the balanced stats and resource return, but I see potential for running something like Orgnum's Scales, Fury, 7th Legion, or maybe even Trainee. Sometimes I get frustrated by the high ultimate cost, so I admit that sometimes I will swap in the Salvation set in place of Black Rose.



    Edited by brtomkin on April 12, 2017 3:41PM
    PS5 NA: Pickmans__Model, CP 2600+
  • AnviOfVai
    AnviOfVai
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    I use black rose and Hide of the Werewolf Set with the blood spawn monster set.

    for a tank build it works great, my werewolf is built to help out my team mates but to also make sure that I take most of the damage, (as someone said above as soon as you turn, everyone focuses on you, you become the taunt which is perfect for what I do :) ) I rely on the Werewolf to be my damage, when i'm tanking I can't do any ;)
    "I appear at my lord's behest, or perhaps I was always here, and you merely lacked the ability to see me."

    PS4 - EU

    AD - Pet Sorcerer - Damage Dealer - 160
    DC - Warden - Werewolf - in - progress - 160
    DC - Templar - Tank - 160
    DC - Sorcerer - Damage Dealer - in - progress
    EP - Dragon Knight -Fire Tank - 160
    EP - Nightblade - Damage Dealer - 160

  • psychotic13
    psychotic13
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    @Autolycus should be able to give you some insight, I recall him using pelinals on a WW build and having a lot of success with it.
  • Koolio
    Koolio
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    My friend runs reactive and spriggans for the ability to see when you are Cced. I personally use hundings and toothrow. When you are near a keep you get that extra 10% stacked with blessed give me 10k plus heals. But that claws of life is crazy good for heals when out numbered
  • Autolycus
    Autolycus
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    I tried out a WW pvp build with Pelinels too, though it was before 1T when I did it. But lemme tell ya... I had a lot of fun with it. I got the idea from this guide. In the guide it is recommended to play as a Templar, but I took the build and ran with it on my Sorc instead. I loved it, have used to a number of times to tear apart Proxy Det zergballs, because while inside of WW form in that setup you are super tanky, good sustain, and moderate damage (less bursty in the setup I used, more of a wear 'em down approach). Outside of WW form you are basically a major harass build with average damage and executes. I think one of the highlights of how I used this build was the group support outside of WW form; using Encase on large groups of players when they're trying to coordinate an offensive typically puts a wrench in their gears.

    Per the question in the OP, I would make use of 5/1/1 instead of 5H/2M personally, as the extra max stats (particularly magicka) will scale up damage and sustain (particularly the WW heal, but not exclusively). I'd also probably choose a different monster set. That guide recommended EG (at least back before it was nerfed); I think I'd go with something like Stormfist or Kragh now.
    Edited by Autolycus on April 12, 2017 5:10PM
  • Wrecking_Blow_Spam
    Wrecking_Blow_Spam
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    Autolycus wrote: »
    I tried out a WW pvp build with Pelinels too, though it was before 1T when I did it. But lemme tell ya... I had a lot of fun with it. I got the idea from this guide. In the guide it is recommended to play as a Templar, but I took the build and ran with it on my Sorc instead. I loved it, have used to a number of times to tear apart Proxy Det zergballs, because while inside of WW form in that setup you are super tanky, good sustain, and moderate damage (less bursty in the setup I used, more of a wear 'em down approach). Outside of WW form you are basically a major harass build with average damage and executes. I think one of the highlights of how I used this build was the group support outside of WW form; using Encase on large groups of players when they're trying to coordinate an offensive typically puts a wrench in their gears.

    Per the question in the OP, I would make use of 5/1/1 instead of 5H/2M personally, as the extra max stats (particularly magicka) will scale up damage and sustain (particularly the WW heal, but not exclusively). I'd also probably choose a different monster set. That guide recommended EG (at least back before it was nerfed); I think I'd go with something like Stormfist or Kragh now.

    Yea ATM I'm running

    5 pelinials
    5 bone pirate
    2 monster set (I'm trying different combos, I tried and liked stormfish it looks awesome).

    I would like to use tri stat food but due to bone pirate I can't. I'm finding I really need the bone pirate so far.

    I can burst people so fast, only downside is everyone targets you.
    Which leads me to think fassilas might be good combined with 30% wolf debuff.
    Only problem is I'm running into lots of stamplars and magplar (who will cleanse the effect).
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • Sovaso
    Sovaso
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    Just don't use it.
  • SneaK
    SneaK
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    Fiord's can be fun as well
    "IMO"
    Aldmeri Dominion
    1 Nightblade - 1 Templar - 7 Hybrid Mutt Abominations
  • geonsocal
    geonsocal
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    brtomkin wrote: »
    Werewolf in PvP is only good as a tank. It is a "natural" taunt... everybody in range just start to focus on you... xD

    I agree... which leads me to contribute my PVP werewolf build:

    Troll King + Black Rose + Fasalla's Guile

    1) Troll King alongside the extra magicka from tri-stat food results in good (not great) healing. I like Hircine's Fortitude because the weak HOT will proc Troll King... but, I am giving up the 10% Weapon Damage from Hircine's Rage.

    2) Fasalla's Guile combined with Claws of Anguish virtually destroy's your opponents' healing capabilities. As stated above, werewolves are natural taunts for opposing players in PVP, and every one that hits you will be debuffed by Fasalla's Guile. Claws of Anguish is an AOE major defile - so, combined with Fasalla's Guile, you are debuffing 80% of opposing players' healing.

    3) I like Black Rose for the balanced stats and resource return, but I see potential for running something like Orgnum's Scales, Fury, 7th Legion, or maybe even Trainee. Sometimes I get frustrated by the high ultimate cost, so I admit that sometimes I will swap in the Salvation set in place of Black Rose.

    really good stuff @brtomkin ...i hadn't ever thought of using fasallas guile/claws of anguish that way...thanks :)
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
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