Blackmoon777 wrote: »Do we know if there will be new alchemy ingredients in Morrowind? Any new Provisioning recipes? Maybe new trait? Like in craglorn? Trait number 10?
CP limit will be increased to 630?
Do you think we will get any home improvements?
Any new faction we can join? New passive skills?
Blackmoon777 wrote: »Do we know if there will be new alchemy ingredients in Morrowind? Any new Provisioning recipes? Maybe new trait? Like in craglorn? Trait number 10?
CP limit will be increased to 630?
Do you think we will get any home improvements?
Any new faction we can join? New passive skills?
I don't know if this has been posted yet, but ZOS released a ton of info to the media about Morrowind...
http://blog.uesp.net/index.php/2017/02/22/more-eso-morrowind-info
It is a synopsis of press day... it looks like.... BUFF TRACKERS are coming!
I am verrrry excited....
Hmm, no new dungeons. Did I read that right? Just a trial and two public dungeons?
Why on earth there's no random matchmaking?
I really don't want to run into organized group, guarding each other etc.
God, I hope they'll add the chance to fight pug vs pug...
Wow, all of that sounds great.
Funnily enough I'm most excited about the fact that we'll get to see mannimarco kill us and steal our soul on new characters that do the morrowind tutorial, and then go to mainland tamriel.
Is that strange? That I'm excited to see the character I create die? :P
I just think it's cool that it'll be on-screen now instead of only referenced in dialogue.
I take for granted two hand is not only the sword but also bows and staffs.QuebraRegra wrote: »
timidobserver wrote: »- No new skills are being added with Morrowind, aside from the Warden class.
- No new weapon types are being added with Morrowind, though they haven't been ruled out for future updates.
A lot of good information here. The two lines above are the only disappointments for me. I feel that something titled as an "Expansion" should expand the existing classes and skills in addition to adding a new class.
I'm sure they said the Battlegrounds queue would try to match pre-made 4s with other pre-made 4s, and singles with other singles, first, and only start combining 4s and singles if there were not enough matches. Meaning that as long as there are enough people in the queue, you will absolutely get pug vs pug and pre-made vs pre-made, and only end up with pug vs pre-made as a last resort.brimstone74 wrote: »This is a deal breaker for me (pre mades and pugs being matched for bgs). The feature (bgs) is dead on arrival for me.Why on earth there's no random matchmaking?
I really don't want to run into organized group, guarding each other etc.
God, I hope they'll add the chance to fight pug vs pug...