When we'll get rid of classic trio system? This is last century, or even two! This makes this game from wonderful to not enjoyable crap if you are trying to do dungeons!
Every encounter forces you to have 1 tank, 1 healer and 2 DPSers. This is BS (something that bulls produces, you know). Where is a FREEDOM?
Also, there is always a tons of damaggers, much less number of healers and all I can say about tanks is they are rarer than an animals from the Red book.
What DLC I need to buy to get rid of that ***?
If you have DPSers only dungeons is not for you. You can be queued for something like a half of hour(!!!) only to see how your groupmates will leave after 1st wipe! Sure if you are healer or a tank this is not a problem - you'll find a group in seconds. But for DPSer this is just eternal queues.
You forces every group to have a tank and healer. But! You are removed all direct strong heals and aggro from the classic healer and tank archetype!
Tank must be tough as hell, also high block rate and (most important thing) ability to aggro the whole room on himself at demand! Do we see it here? Not.
Healer must have group heals for a moderate amount and one singletarget strong heal (literally at the full HP bar). Do we see it here? Not.
If you dislike TRIO then remove it! make all dungeons doable with all 4 DPSers! And not doable because of luck, but everytime! Remove oneshots from bosses completely! make bosses vulnerable after some environment use or another conditions - just get rid of tanks!
This is NOT fun to be in the queue for 30 min and still not able to do ONE random dungeon for daily - in the EU prime-time! Damn, not even specific, but one RANDOM vet dungeon! OMG, three years gone and there is still nothing changed!
Another part is Stam DPSers still sucks. I have Stam NB and Magic Sorc. Yes, NB can provide strong but short(!) burst to ONE target. But this is far even from being "not enough" in the dungeons. My Sorc able to do continuous and strong AOE pressure also as crazy single-target. I didn't even say that some players are leave only when they understood that my NB is stamina-based, not magicka and I can understand them!
How the hell I'll able to level Undaunted guild skill-line at my NB? Respec it to the Magica, level this guild and then respec back? Are you serious? There is 2017, not 1997, game design has changed since 1st MMOs like Ultima Online! God, three years and stamina still suck ><
Do you understand why there is so many mages? Because this is like be universal soldier: you are good in the PVP, you are crazy good in the PVE. Why play something else?
I really love this game at my NB because of Dark Bhood DLC, this is really enjoyable content. But. When I want to do any dungeon - I have a strong wish to just deinstall this game!
TLDR All dungeons and bosses mechanic must be reworked to be absolutely doable without any specific roles or specs, like "tanks" or "mages".
- PC EU. Ebonheart Pact. CP 1k+
- YouTube: All ESO disguises (2014)
- EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
- Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!