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Do you think Major Mending is too powerful?

Strider_Roshin
Strider_Roshin
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I feel the reason why we have these "un-killable" heavy armored Templars, and DKs is due to the fact that the healing received passive synergizes quite well with Major Mending. I personally feel like this passive needs to be reduced to 15% or 20%. Major Evasion received a needed nerf; I feel like Major Mending needs the same treatment. Thoughts?
Edited by Strider_Roshin on April 1, 2017 1:29PM

Do you think Major Mending is too powerful? 56 votes

Yes, Major Mending is too powerful
17%
Malthornetplink3r1MinalanIyasStrider_RoshinJormasaurusToc de MalsviFather_X_ZombiethankyouratBiro123 10 votes
No, Major Mending is just fine
82%
WatchYourSixxJoy_DivisionMojmirLightspeedflashb14_ESOJitterbugDomanderIdinuseRajajshkaleeuxLynx7386LylithWolfchild07Wald1naredspecter23paulsimonpsFirerock2OdinForgeADarkloreTorbschkaVaoh 46 votes
  • EldritchPenguin
    EldritchPenguin
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    No, Major Mending is just fine
    I'd say CP is the bigger culprit of healbots than Major Mending. The combination of Elfborn, Blessed, Quick Recovery, and the 12% extra crit chance turns BoL and CDB from powerful to downright ridiculous.
    Lilelle Adlis - Dark Elf Dragonknight

    Vaynothah Sailenar - Dark Elf Templar

    Sherivah Telvanni - Dark Elf Sorcerer

    Nephiah Telvanni - Dark Elf Nightblade
  • UppGRAYxDD
    UppGRAYxDD
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    No, Major Mending is just fine
    quit trying to nerf templars more plz...we catch one every patch. Just wait till morrowind cp changes happen and the HA reactive magplars are not as effective
    "Stendarr's mercy be upon you, for the vigil has none to spare."
  • AcadianPaladin
    AcadianPaladin
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    No, Major Mending is just fine
    I play a PvE only magplar healer who quite appreciates her major mending. Neither she nor the charges under her care are 'unkillable'.

    This sounds like a PvP concern. Leave PvE alone. This is just another example that screams for two separate combat systems since optimizing one clearly hurts the other.
    PC NA(no Steam), PvE, mostly solo
  • MaxwellC
    MaxwellC
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    No, Major Mending is just fine
    Nope and I have never seen an 'un-killable' Dk or templar that can actually win a fight. There are some that are just tanks in PvP with around 50k health, sure but other than that you need to back up your claim as this feels more of a Learn to play issue.

    I have stated before that healing received should only effect the healing you receive from allies and friendlies not your own heal but people fought that belief so if you wanna change healing received then I'm on board but major mending...yeah no.
    Edited by MaxwellC on April 1, 2017 1:44PM
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • Strider_Roshin
    Strider_Roshin
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    Yes, Major Mending is too powerful
    UppGRAYxDD wrote: »
    quit trying to nerf templars more plz...we catch one every patch. Just wait till morrowind cp changes happen and the HA reactive magplars are not as effective

    If a passive is too powerful it needs adjusted. Major Mending is much more powerful than Major Evasion, and yet Major Evasion still got nerfed (which I'm not against). I think the same needs to occur with Mending.
  • Strider_Roshin
    Strider_Roshin
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    Yes, Major Mending is too powerful
    I think it needs to be said that I was expecting the majority to say no considering how many people play as a Templar.
  • MaxwellC
    MaxwellC
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    No, Major Mending is just fine
    @Strider_Roshin
    Yeah ofc the majority would say no because it's not OP and if they do not agree with your opinions does not invalidate their belief as you are trying to with the said statement.
    I think it needs to be said that I was expecting the majority to say no considering how many people play as a Templar.
    People don't agree with you so find out why and maybe learn a different take of it instead of outright dismissing their claim, at that point you just killed your own thread.
    Edited by MaxwellC on April 1, 2017 1:49PM
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • ADarklore
    ADarklore
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    No, Major Mending is just fine
    I'd say CP is the bigger culprit of healbots than Major Mending. The combination of Elfborn, Blessed, Quick Recovery, and the 12% extra crit chance turns BoL and CDB from powerful to downright ridiculous.

    I'm not sure how many people actually devote resources into Blessed and Quick Recovery unless they are dedicated healers. To me, if you're a DPS, there is no way you'd be putting points into Blessed which would mean fewer points into Elemental Expert and Thaumaturge.
    CP: 2105 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025 | Returned: March 2026~~
  • Liofa
    Liofa
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    Problem is CP . You can understand why if you go to Azura after getting out of Trueflame . Remove CP and game is much better .
  • UppGRAYxDD
    UppGRAYxDD
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    No, Major Mending is just fine
    UppGRAYxDD wrote: »
    quit trying to nerf templars more plz...we catch one every patch. Just wait till morrowind cp changes happen and the HA reactive magplars are not as effective

    If a passive is too powerful it needs adjusted. Major Mending is much more powerful than Major Evasion, and yet Major Evasion still got nerfed (which I'm not against). I think the same needs to occur with Mending.

    Major mending never allows me to dodge 3-4 attacks in a row...get real. If you wanna nerf their healing do what every other person in game does, defile and use poisons...Do you even know what the cp changes proposed for morrowind will do to the hvy armor characters in cyrodil? BoL will cost nearly 4k in hvy armor, with ritual costing like 2700, and rune costing 1200.
    "Stendarr's mercy be upon you, for the vigil has none to spare."
  • Strider_Roshin
    Strider_Roshin
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    Yes, Major Mending is too powerful
    MaxwellC wrote: »
    @Strider_Roshin
    Yeah ofc the majority would say no because it's not OP and if they do not agree with your opinions does not invalidate their belief as you are trying to with the said statement.
    I think it needs to be said that I was expecting the majority to say no considering how many people play as a Templar.
    People don't agree with you so find out why and maybe learn a different take of it instead of outright dismissing their claim, at that point you just killed your own thread.

    Stop whining, it's what I'm expecting because it's very seldom that people vote 'yes' when it comes to nerfing their class. Mathematically these two classes never have a healing disadvantage.

    DKs get a +12% healing received, and +25% with MM.

    Templars get +8% with their Rune, and +25% with MM.

    Major Defile only reduces healing by 30%, meaning no matter what a DKs, and Templars healing will always be in the positive.

    Because of this I believe Major Mending needs to be adjusted.
  • MaxwellC
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    No, Major Mending is just fine
    @Strider_Roshin
    "Stop whining" Coming from the player who felt the need to come to the forums to QQ on his biased opinion I guess this must be an April fools joke.

    As stated before Major mending does not need to be messed with and on top of that major defile goes beyond 30% if you use CP just saying mate so get that straight.
    Lastly to back what I just said before Major mending isn't the issue but it's healing received and with that It needs to be changed to only affecting heals you receive from allies not heals you can receive from yourself.

    You clearly talk about healing receive + major mending giving an unfair advantage but major mending is only open to some classes so it's unique but instead of changing the core problem you want to effect the buff that is in a way the by-product of the issue...smh glad you're not in control of balance whatsoever.
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • Joy_Division
    Joy_Division
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    No, Major Mending is just fine
    I think it needs to be said that I was expecting the majority to say no considering how many people play as a Templar.

    The majority of the people in this game do not play a templar. Just because people don;t agree with you doesn;t mean there is a conspiracy theory or we are biased.

    Even with major mending templars do not necessarily put out the most Heals per second on themselves.

    https://www.youtube.com/watch?v=T6Gp9O4RGAI

    In this video Kodi, just watch the scrolling text on the right, in particular the incoming healing. In combat situations, he is often receiving every tick 3 incoming heals: his vigor crits at 2.3K, his rally crits at 1.1K, and surge crits at 2.7K. This doesn't even get into Rally bursts of 11K, the Dark Deal skill giving him 4.5K, or that as a stamina class, his major defense is supposed to be dodge roll, he has unparalleled mobility, or that he has a quick burst damage that templars or DKs can only dream of.

    So, no, I don't think major mending on temps and DKs is problematic at all. I think the devs included that passive for a reason and they were correct to do so.
    Edited by Joy_Division on April 1, 2017 2:27PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • WalksonGraves
    WalksonGraves
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    They already nerfed the vitality pots from 45 seconds to 15 sec.
  • Strider_Roshin
    Strider_Roshin
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    Yes, Major Mending is too powerful
    They already nerfed the vitality pots from 45 seconds to 15 sec.

    And thank God for that!
  • Vaoh
    Vaoh
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    No, Major Mending is just fine
    Well you see, only DKs and Templars have access to increased tankiness via Major Mending. Also in the past it was already nerfed from 30% to 25% healing recieved (good change).

    Sorcs and Nightblades have access to high mobility and ways to evade damage that makes up for their lesser healing.

    Further nerfing Major Mending, even if by only another 5%, wouldleave it feeling insufficient imo. Major Evasion being nerfed was quite separate from this skill and also a good change so it can't really be used to justify *another* Major Mending nerf.
  • WalksonGraves
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    I'm going to miss it for tanking, used to be possible to have it running 100% uptime with pots. 15 sec isn't worth it imo, I'm going healing/lingering healing now. As an argonian nb my healing taken is already 28% so that major mending really pushed it into op territory.
  • Strider_Roshin
    Strider_Roshin
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    Yes, Major Mending is too powerful
    I'm going to miss it for tanking, used to be possible to have it running 100% uptime with pots. 15 sec isn't worth it imo, I'm going healing/lingering healing now. As an argonian nb my healing taken is already 28% so that major mending really pushed it into op territory.

    Lol I don't even use a healer when I tank. Unless it's a 12-trial of course. I mainly tank VDSA as of late though.
  • WalksonGraves
    WalksonGraves
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    I'm going to miss it for tanking, used to be possible to have it running 100% uptime with pots. 15 sec isn't worth it imo, I'm going healing/lingering healing now. As an argonian nb my healing taken is already 28% so that major mending really pushed it into op territory.

    Lol I don't even use a healer when I tank. Unless it's a 12-trial of course. I mainly tank VDSA as of late though.

    I like to make them feel important. Tanked vet coa last night with no healer after he dropped out and was surprised how little I noticed the difference. I keep my build in max tanking mode even though it's overkill for anything but trials.
  • Strider_Roshin
    Strider_Roshin
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    Yes, Major Mending is too powerful
    I'm going to miss it for tanking, used to be possible to have it running 100% uptime with pots. 15 sec isn't worth it imo, I'm going healing/lingering healing now. As an argonian nb my healing taken is already 28% so that major mending really pushed it into op territory.

    Lol I don't even use a healer when I tank. Unless it's a 12-trial of course. I mainly tank VDSA as of late though.

    I like to make them feel important. Tanked vet coa last night with no healer after he dropped out and was surprised how little I noticed the difference. I keep my build in max tanking mode even though it's overkill for anything but trials.

    Overkill is underrated :wink:
  • paulsimonps
    paulsimonps
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    No, Major Mending is just fine
    As someone that is not a Templar I can tell you that no the Major Mending is not OP. These unkillable Templars you are refeing to are using a large combination of skills and passives and CP to get their desired result and a slight nerf to Major Mending would not change that. I think what someone brought up in another thread, the CP passive Vengance is more the culprit here than anything. You talked about heavy armored people with high mitigation and strong healing, they take tons of small hits then heal, and with vengeance if its a spell they block and they do it 3 times next skill they used is a guaranteed crit. And remember if its Melee they fight a Templar gets 15% extra mitigation when blocking against it.

    So its a combination of things like I said, and if you nerf major mending too much you will effect PvE heavily as well. Don't touch it, its not OP and if you want something nerfed look at the other factors involved with an "unkillable" build.
  • Strider_Roshin
    Strider_Roshin
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    Yes, Major Mending is too powerful
    Opinions aside, ZOS should really just run the numbers.

    Does major defile completely counter the extra healing DKs, and Templars get from their respective passives/abilities? If not, adjust Major Mending. If so leave it alone.

    Another thing they need to do is adjust the healing reduction of the CP defile passive so that it directly counters the increased healing from blessed that's granted to Templars, and DKs with their respective passives, and abilities.
  • mr_wazzabi
    mr_wazzabi
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    No, Major Mending is just fine
    UppGRAYxDD wrote: »
    quit trying to nerf templars more plz...we catch one every patch. Just wait till morrowind cp changes happen and the HA reactive magplars are not as effective

    If a passive is too powerful it needs adjusted. Major Mending is much more powerful than Major Evasion, and yet Major Evasion still got nerfed (which I'm not against). I think the same needs to occur with Mending.

    This will nerf pve. Major mending saved my ass in vma. No more pve nerfs due to pvp issues please.
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • Bombashaman
    Bombashaman
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    No, Major Mending is just fine
    Helps me solo hard content so I don't want it lowered.
  • paulsimonps
    paulsimonps
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    No, Major Mending is just fine
    Opinions aside, ZOS should really just run the numbers.

    Does major defile completely counter the extra healing DKs, and Templars get from their respective passives/abilities? If not, adjust Major Mending. If so leave it alone.

    Another thing they need to do is adjust the healing reduction of the CP defile passive so that it directly counters the increased healing from blessed that's granted to Templars, and DKs with their respective passives, and abilities.

    Or buff major defile, not all things needs to be nerfed, in some cases buffing the counter is much better for the overall balance.
  • Strider_Roshin
    Strider_Roshin
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    Yes, Major Mending is too powerful
    Opinions aside, ZOS should really just run the numbers.

    Does major defile completely counter the extra healing DKs, and Templars get from their respective passives/abilities? If not, adjust Major Mending. If so leave it alone.

    Another thing they need to do is adjust the healing reduction of the CP defile passive so that it directly counters the increased healing from blessed that's granted to Templars, and DKs with their respective passives, and abilities.

    Or buff major defile, not all things needs to be nerfed, in some cases buffing the counter is much better for the overall balance.

    Your suggestion sounds like a good one, but now you're being more brutal on the other two classes. Over buffing the Defile passive for the sake of DKs, and Templars will make major defile too brutal against Nightblades, and Sorcs.
  • Jawasa
    Jawasa
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    Opinions aside, ZOS should really just run the numbers.

    Does major defile completely counter the extra healing DKs, and Templars get from their respective passives/abilities? If not, adjust Major Mending. If so leave it alone.

    Another thing they need to do is adjust the healing reduction of the CP defile passive so that it directly counters the increased healing from blessed that's granted to Templars, and DKs with their respective passives, and abilities.

    Well in that case major mending don't need a nerf on magicka templar but it do for stamplar and dk. I don't think that will work as a good base for if you nerf it.
  • UppGRAYxDD
    UppGRAYxDD
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    No, Major Mending is just fine
    Lol...While you're in the nerf all healing mode, don't forget those resto staff passives cause that 3 seconds of major mending is too over powered...
    "Stendarr's mercy be upon you, for the vigil has none to spare."
  • WalksonGraves
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    I laughed so hard when people were saying malubeth was op for that 4 sec window. The chance of getting it proc'd when it's needed is astronomical.
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