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Do you think Dueling should be disabled around cities, missions, wayshrines etc.?

Floki_Vilgerdarson
Floki_Vilgerdarson
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Edited by Floki_Vilgerdarson on March 27, 2017 7:09PM

Do you think Dueling should be disabled around cities, missions, wayshrines etc.? 266 votes

Yes, dueling should be restricted in certain high traffic areas.
61%
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No, dueling should not be restricted in certain high traffic areas.
38%
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  • dpencil
    dpencil
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    No, dueling should not be restricted in certain high traffic areas.
    Wasn't there another thread about this the other day?
  • Father_X_Zombie
    Father_X_Zombie
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    Yes, dueling should be restricted in certain high traffic areas.
    Yes.....please.......
    GT: AK x Zombie

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  • Tasear
    Tasear
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    No, dueling should not be restricted in certain high traffic areas.
    It's only cool if someone sees the epic fight.
  • Absalon
    Absalon
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    No, dueling should not be restricted in certain high traffic areas.
    You can disable by yourself, you know?
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  • Ghettokid
    Ghettokid
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    I think that cities, missions, wayshrines etc. should be removed from dueling areas.
  • Floki_Vilgerdarson
    Floki_Vilgerdarson
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    Yes, dueling should be restricted in certain high traffic areas.
    Absalon wrote: »
    You can disable by yourself, you know?

    No you cannot disable other people who want to duel. Wow!
  • Absalon
    Absalon
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    No, dueling should not be restricted in certain high traffic areas.
    Absalon wrote: »
    You can disable by yourself, you know?

    No you cannot disable other people who want to duel. Wow!

    who wants* to duel
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  • Orjix
    Orjix
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    No, dueling should not be restricted in certain high traffic areas.
    I like it in the towns, it adds life, and if you put it somewhere remote it would be hard to find a random dueling partner. the way it is now all i have to do is run through town and there are a ton of potential opponents.
  • Tandor
    Tandor
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    Yes, dueling should be restricted in certain high traffic areas.
    It's an undoubted nuisance in cities and around wayshrines, and causes some players performance issues. If it was restricted to certain areas such as arenas then they would be natural places for those wishing to duel to go to so there would be no problem finding others of similar intent without having to pester those who may have dueling enabled but not want to duel at that particular moment, and without the need to send silly whispers to those who decline. Dueling is between two players, they don't need an audience yet that seems to be a major reason why some insist on dueling in popular places while others have the wit to find a quieter spot. PvP should never have been allowed in crowded PvE areas in the first place.
  • Tryxus
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    No, dueling should not be restricted in certain high traffic areas.
    Let ppl have their fun
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  • KingKush
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    No, dueling should not be restricted in certain high traffic areas.
    Nope not at all. I do think people need to stop crying so much about dueling though. Yes, ppl duel virtually anywhere nowadays and I have yet to be bothered enough to make a QQ thread about it.
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  • Vipstaakki
    Vipstaakki
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    Yes, dueling should be restricted in certain high traffic areas.
    Yes, please! This needs to happen. It's obnoxious and annoying.
  • Exalted_Goose
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    No, dueling should not be restricted in certain high traffic areas.
    One of my favourite places in ESO is the Vulkhel Guard Wayshrine, purely because it's often a social hot-spot; this is facilitated almost entirely by its existence as a popular area for duelling, (i.e. the cyclic nature of the area around it provides an interesting, arena-like shape for confrontations). Personally, I really enjoy watching duels in highly populated areas, because not only can crowds quickly accumulate around those tough, difficult duels - creating fertile ground for silliness and socialisation that I find truly heartwarming, (I love it when, for example, people start chaining emotes, and being generally friendly in the /say and /zone chat windows) - they're also easily accessible, making finding a sparring partner much easier and allowing an easier, more readily available process of learning the tips and methods of duelling. It's almost like a spectator sport, and the duelling totem poles of Vulkhel Guard, (where you'll get people standing on the walls, posing - looking cool - as the elite duellists), often herald some lovely socialisation, and I've met a lot of genuinely lovely people in these social circles that wouldn't exist if it wasn't for the duelling that forged these smaller communities.

    I can definitely appreciate why people would find it annoying, and performance on lower-end systems is also an issue when the given locality is very densely populated, however, essentially, if you're not there for the duelling and the socialising, then you're hardly going to be spending lots of time at Wayshrines, (unless you want to meticulously admire their architecture, or sit your character down and paint the given Wayshrine with exceptional detail). Moreover, if you find the duelling requests annoying, then enable the auto-decline feature; if people hassle you about it, then politely state your reasons as to why you declined. Of course, as primarily a PvP player, my opinion is going to be biased, but as I see it, duelling in populated areas adds a bit of life to the town and provides a means by which players can communicate, (many discussions being started by duels, and asking about technique/gear being used, or simple congratulations), instead of milling around and minding their own business.

    And if it breaks immersion, just think of it as a bar brawl that was literally, "Taken Outside"... ...and exaggerated, using a whole host of cool, (and lethal), abilities... :p
    "One fine day in the middle of the night. Two dead Kings got up to fight. Back to back they faced each other, drew their bows... and stabbed themselves...".
  • Khedrakb14_ESO
    Khedrakb14_ESO
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    Yes, dueling should be restricted in certain high traffic areas.
    YES!!!

    Its so annoying. Sure there is the times when someone is caught buy an NPC or guard but the random activating of skills and the dueling is so annoying.

    You should NOT be able to duel in these areas and all combat skills should be disabled unless attacked by a guard or another NPC.
  • Tholian1
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    Yes, dueling should be restricted in certain high traffic areas.
    Ghettokid wrote: »
    I think that cities, missions, wayshrines etc. should be removed from dueling areas.

    It's funny you added missions to your list, because this morning, while in the middle of a quest, I had some person trying to duel me. My auto decline must have offended him because he started tossing buckets of water on my character while I was doing the quest. Annoying.
    PS4 Pro NA
  • KeiruNicrom
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    Yes, dueling should be restricted in certain high traffic areas.
    It would make sense if you couldn't duel inside major cities. Guards don't like us killing citizens why would they like us causing explosions and setting the city on fire while killing each other?

    An incentive to duel in certain areas would be nice at the least. Like the ability to bet on duels in hammerdeath arena and/or rewards for winning duels against X different opponents there every day. Like a constant event or one that exists only during the weekend every week. Such things wouldn't remove people from dueling wherever they feel like but would incentivise them to go somewhere else
  • DeadlyPhoenix
    DeadlyPhoenix
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    No, dueling should not be restricted in certain high traffic areas.
    Nah, if I had it my way it would have been open world PvP anyway.

    This coming from someone who mostly stays out of the lagfest that is Cyrodiil. Though that's more due to the balance issues than lag tbh.

    While yes dueling does create lag in these populated areas, you should be allowed to do it in nearly every location. The exception being obvious places like important people's quarters. A throne room, a monastery, temple, etc... Other than that, who is a guard to stop two Vestiges from proving who is tougher when they can revive. Killing civilians is different, its murder not a sanctioned duel.
    Edited by DeadlyPhoenix on March 27, 2017 9:00PM
  • Woopy
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    Yes, dueling should be restricted in certain high traffic areas.
    Nah, if I had it my way it would have been open world PvP anyway.

    Well, if you're referring to other games - most open world pvp situations are disabled in major areas or have guards to protect players or attack people who target those in cities. Any other way just doesn't make sense unless you're going to be griefing for fun.
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  • DeadlyPhoenix
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    No, dueling should not be restricted in certain high traffic areas.
    Woopy wrote: »
    Nah, if I had it my way it would have been open world PvP anyway.

    Well, if you're referring to other games - most open world pvp situations are disabled in major areas or have guards to protect players or attack people who target those in cities. Any other way just doesn't make sense unless you're going to be griefing for fun.

    Right and I don't mind that at all. Best open world PvP games I've played are Ultima Online, Age of Wushu and World of Warcraft. In that order.

    I don't mind protected areas and the justice system is already in place to add you as a murderer or if you assault someone. So attack a player in town and the guards will be on you.
    Edited by DeadlyPhoenix on March 27, 2017 9:03PM
  • WhitePawPrints
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    No, dueling should not be restricted in certain high traffic areas.
    Oh, look... another "ban dueling because it causes me lag" thread... yaaaayyyyy...........................

    No. There are places that would be considered rude to duel in but a few rude players should not warrant restrictions for the entire population.
  • Mystrius_Archaion
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    Yes, dueling should be restricted in certain high traffic areas.

    I vote yes simply because this was part of the dreaded "porting to Rawl, wish me luck" moment of being kicked off the game and back to where you were porting from once you logged back in.
    It's always too busy there.

    The problem is wayshrines are the only free resurrect every time you die even though it is a pvp death. Other games get around this issue by actually encouraging pvp with no item durability loss and no respawn cost.
    Why do we have durability loss and soul gem usage on a pvp death? I guess they don't want us to pvp? It's just like losing Telvar stones. Sure, it's nice for the guy ganking others to get stuff that is rewarding, but stealing it from the other player doesn't give the other player incentive to come back and continue playing.

    This is a symptom of a bigger problem, but as long as I can go through town in piece and port in easier then I'm happy.


    PS. I believe dueling is disabled in other areas so it would work. I tried to duel a harasser in Bahraha's Gloom during the anniversary for Thieves Guild and it said dueling wasn't allowed as an error.
  • Marktoneth3
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    I won't mind them ultill they try to duel while I que for pledge...
  • Mystrius_Archaion
    Mystrius_Archaion
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    Yes, dueling should be restricted in certain high traffic areas.
    Right and I don't mind that at all. Best open world PvP games I've played are Ultima Online, Age of Wushu and World of Warcraft. In that order.

    I don't mind protected areas and the justice system is already in place to add you as a murderer or if you assault someone. So attack a player in town and the guards will be on you.

    Those games tend to have specific servers separating you out though. Most normal players, especially new players, do not like pvp, let alone open world pvp everywhere. You're going to a very very niche group.

    And fyi, I played my first MMO in the game Tibia which had a brutally hardcore open world pvp system, so I'm not completely biased against it. I just feel it needs to be a choice since I am also getting older and slower and want to relax on my games, not be:
    deer-in-the-headlights-frozen.jpg?w=377&h=283
    Edited by Mystrius_Archaion on March 27, 2017 9:38PM
  • Mystrius_Archaion
    Mystrius_Archaion
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    Yes, dueling should be restricted in certain high traffic areas.
    It would make sense if you couldn't duel inside major cities. Guards don't like us killing citizens why would they like us causing explosions and setting the city on fire while killing each other?

    An incentive to duel in certain areas would be nice at the least. Like the ability to bet on duels in hammerdeath arena and/or rewards for winning duels against X different opponents there every day. Like a constant event or one that exists only during the weekend every week. Such things wouldn't remove people from dueling wherever they feel like but would incentivise them to go somewhere else

    This would likely be necessary in addition to restricting certain areas, like major cities.
    After all, the guards won't let us duel the npcs without a bounty. They should be doing the same for players. "Alright, break it up. Break it up!"

    Let's hope Battlegrounds in Morrowind will reduce the in town insanity.
  • Danikat
    Danikat
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    Yes, dueling should be restricted in certain high traffic areas.
    Tholian1 wrote: »
    Ghettokid wrote: »
    I think that cities, missions, wayshrines etc. should be removed from dueling areas.

    It's funny you added missions to your list, because this morning, while in the middle of a quest, I had some person trying to duel me. My auto decline must have offended him because he started tossing buckets of water on my character while I was doing the quest. Annoying.

    I'm glad it's not just me they do that to.

    Although it's usually someone following me around spamming skills as if somehow, if they can spam enough buttons fast enough it will over-write the fact that you have to accept duels and my auto-decline and make it possible for them to attack me.

    But of course all they achieve is looking like an idiot until they give up and slink off to bug someone else.
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  • method__01
    method__01
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    Yes, dueling should be restricted in certain high traffic areas.
    there should be a town limit where you cant duel,mostly close crafting stations
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  • DeadlyPhoenix
    DeadlyPhoenix
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    No, dueling should not be restricted in certain high traffic areas.
    Right and I don't mind that at all. Best open world PvP games I've played are Ultima Online, Age of Wushu and World of Warcraft. In that order.

    I don't mind protected areas and the justice system is already in place to add you as a murderer or if you assault someone. So attack a player in town and the guards will be on you.

    Those games tend to have specific servers separating you out though. Most normal players, especially new players, do not like pvp, let alone open world pvp everywhere. You're going to a very very niche group.

    And fyi, I played my first MMO in the game Tibia which had a brutally hardcore open world pvp system, so I'm not completely biased against it. I just feel it needs to be a choice since I am also getting older and slower and want to relax on my games, not be:
    deer-in-the-headlights-frozen.jpg?w=377&h=283

    They already restrict PvP until level 10 at which time you can decide to participate or not. Everything is already battle leveled just like in Cyrodiil so literally it would be as simple as a toggle switch to turn PvP on or off. If you want to PvP while out exploring hit the switch, wait 5 minutes, now go on a murdering spree. I say 5mins just because people would abuse a feature like this. Even have an emblem above them showing they're enabling PvP or something.

    Doesn't matter how they do it. I don't want to PvP all the time either and since there is nothing to gain from killing another person in terms of their loot, it would simply be Cyrodiil rules. You gain AP per enemy alliance member killed. Giving you incentive to continue pvping in open world.

    As far as the splitting up in different servers is concerned, that's not an issue with ESO. While true it is one megaserver per platform, within each server are multiple instances already. Not just based on quests completed that zone you out from other players who have not. But entire zones where you are not in the same phase. Teleport to them and now you are. Different phases means there is a cap in place already on how many people are allowed per phase.
  • DeadlyPhoenix
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    No, dueling should not be restricted in certain high traffic areas.
    Anyway, that's off topic, they'll never do it anyway. Most likely anyway, not until their playerbase starts to diminish and need quick easy features that don't cost much to implement.

    Still though, annoying lag aside, people should be allowed to duel where they want. You have auto-decline for a reason and the lag is something you have to deal with. If you restrict it to just outside of towns but not in questing zones or mission areas, where does that leave? Cyrodiil is where you will be allowed to duel then.
  • Artis
    Artis
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    Yes, dueling should be restricted in certain high traffic areas.
    Tryxus wrote: »
    Let ppl have their fun

    Exactly. For some people it's not fun to have lags, sounds of combat in a town while citizens are just walking around like nothing is happening, etc. Ppl can duel elsewhere. Seriously, what's the problem with not fighting in places that are used for other purposes? Can't they seriously go somewhere else except for a capital? Or even then, can't they go outside to the gates or an undaunted camp (like a lot of people already do anyway?).

    p.s. Shouldn't be disabled everywhere that was listed, just the crowded towns.
  • TheShadowScout
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    Disabled? No...

    But made illegal and have the guards pile on to arrest both duellers?
    Hell, yeah!
    I mean, its a classic, right?!?
    24263255_5.jpg?v=8D34287E10BB170
    ;)
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