
IzakiBrotherSs wrote: »Your crit is extremely low. 80% is more or less the norm on non-khajiit stamina builds.
Clever alchemist is trash. Use hundings instead, even Twice-born star is better. Optimal is Two-Fanged snake.
Too much recovery and too much weapon damage, not enough crit (and probably max stamina). Why is your weapon damage that high?
Sharpened is a 12% increase in damage done, Nirnhoned is about 2.7% and Precise is 3.4%.
IronCrystal wrote: »If this is for PvP, then does your DPS matter? PvP is all about burst damage anyways.
Bobby_V_Rockit wrote: »70% crit is low? When did that happen?!
IronCrystal wrote: »If this is for PvP, then does your DPS matter? PvP is all about burst damage anyways.
Fixed it for you.Tommy_The_Gun wrote: »for PvP - Sharpened
for PvE - Sharpened
IzakiBrotherSs wrote: »Your crit is extremely low. 80% is more or less the norm on non-khajiit stamina builds.
Clever alchemist is trash. Use hundings instead, even Twice-born star is better. Optimal is Two-Fanged snake.
Too much recovery and too much weapon damage, not enough crit (and probably max stamina). Why is your weapon damage that high?
Sharpened is a 12% increase in damage done, Nirnhoned is about 2.7% and Precise is 3.4%.
I got rid of clever alch. Running spriggans and hundings. Again, this is my PvP setup, so is 70% crit really considered low considering I'm running Impen armor? And if I switch to sharp daggers instead of nirnhoned you're saying I'll see almost a 10% increase in damage with these same stats?
What do you mean my weapon damage is too high? Is that a thing???
Tommy_The_Gun wrote: »for PvP - Sharpened
for PvE - Nirnhoned
Tommy_The_Gun wrote: »for PvP - Sharpened
for PvE - Nirnhoned
IzakiBrotherSs wrote: »Your crit is extremely low. 80% is more or less the norm on non-khajiit stamina builds.
Clever alchemist is trash. Use hundings instead, even Twice-born star is better. Optimal is Two-Fanged snake.
Too much recovery and too much weapon damage, not enough crit (and probably max stamina). Why is your weapon damage that high?
Sharpened is a 12% increase in damage done, Nirnhoned is about 2.7% and Precise is 3.4%.
IzakiBrotherSs wrote: »IzakiBrotherSs wrote: »Your crit is extremely low. 80% is more or less the norm on non-khajiit stamina builds.
Clever alchemist is trash. Use hundings instead, even Twice-born star is better. Optimal is Two-Fanged snake.
Too much recovery and too much weapon damage, not enough crit (and probably max stamina). Why is your weapon damage that high?
Sharpened is a 12% increase in damage done, Nirnhoned is about 2.7% and Precise is 3.4%.
I got rid of clever alch. Running spriggans and hundings. Again, this is my PvP setup, so is 70% crit really considered low considering I'm running Impen armor? And if I switch to sharp daggers instead of nirnhoned you're saying I'll see almost a 10% increase in damage with these same stats?
What do you mean my weapon damage is too high? Is that a thing???
Dude you talk about DPS then say you PvP... Those things don't coexist. Which is why I said that you focus too much on weapon damage and not enough on crit. DPS = damage per second, which is a number calculated over a longer period of time. In PvP, DPS is irrelevant, the only thing that is relevant is burst. Why is DPS irrelevant? Because you're stopping DPS to heal, dodge, block, etc. so its far from being a reliable measurement of the damage output your build can do. Don't test things on the dummy, test it in PvP. The results you see on the dummy are not even going to be close to what you have in PvP, because of Impen and other forms of mitigation like Hardy and Ele Defender. The dummy is a good way to test things for PvE such as rotations or comparing one PvE DPS setup to another (say BSW vs Necropotence on a Sorc or TFS vs TBS on a stamina class).
But yes. Any opponent that has enough armor will have take 12% more damage from running Sharpened. Because you have Spriggan and Power of the Light, but no access to Major Fracture (2H+DW) you have a base penetration of 5420, so sharpened will always deal 12% more damage to any opponent no matter what armor they wear. Doesn't apply to shields obviously. Precise is useless in this case, as you have more than enough crit for PvP. Nirnhoned is roughly 3% with those stats. So take your pick: do you want to do 12% more damage or 3% more damage?
There's a reason everyone says Sharpened is by far the best for damage dealing. Do you really think no one ran any calculations?
Ty for your brilliant feedback. Damage is useless in PvP. Got it. Idk what these forums would do without you. I guess a second is a long period of time now. Also good to know.
IzakiBrotherSs wrote: »Dude you talk about DPS then say you PvP... Those things don't coexist. Which is why I said that you focus too much on weapon damage and not enough on crit. DPS = damage per second, which is a number calculated over a longer period of time.
IzakiBrotherSs wrote: »IzakiBrotherSs wrote: »Your crit is extremely low. 80% is more or less the norm on non-khajiit stamina builds.
Clever alchemist is trash. Use hundings instead, even Twice-born star is better. Optimal is Two-Fanged snake.
Too much recovery and too much weapon damage, not enough crit (and probably max stamina). Why is your weapon damage that high?
Sharpened is a 12% increase in damage done, Nirnhoned is about 2.7% and Precise is 3.4%.
I got rid of clever alch. Running spriggans and hundings. Again, this is my PvP setup, so is 70% crit really considered low considering I'm running Impen armor? And if I switch to sharp daggers instead of nirnhoned you're saying I'll see almost a 10% increase in damage with these same stats?
What do you mean my weapon damage is too high? Is that a thing???
Dude you talk about DPS then say you PvP... Those things don't coexist. Which is why I said that you focus too much on weapon damage and not enough on crit. DPS = damage per second, which is a number calculated over a longer period of time. In PvP, DPS is irrelevant, the only thing that is relevant is burst. Why is DPS irrelevant? Because you're stopping DPS to heal, dodge, block, etc. so its far from being a reliable measurement of the damage output your build can do. Don't test things on the dummy, test it in PvP. The results you see on the dummy are not even going to be close to what you have in PvP, because of Impen and other forms of mitigation like Hardy and Ele Defender. The dummy is a good way to test things for PvE such as rotations or comparing one PvE DPS setup to another (say BSW vs Necropotence on a Sorc or TFS vs TBS on a stamina class).
But yes. Any opponent that has enough armor will have take 12% more damage from running Sharpened. Because you have Spriggan and Power of the Light, but no access to Major Fracture (2H+DW) you have a base penetration of 5420, so sharpened will always deal 12% more damage to any opponent no matter what armor they wear. Doesn't apply to shields obviously. Precise is useless in this case, as you have more than enough crit for PvP. Nirnhoned is roughly 3% with those stats. So take your pick: do you want to do 12% more damage or 3% more damage?
There's a reason everyone says Sharpened is by far the best for damage dealing. Do you really think no one ran any calculations?
Ty for your brilliant feedback. Damage is useless in PvP. Got it. Idk what these forums would do without you. I guess a second is a long period of time now. Also good to know.
Ty for your brilliant feedback. Damage is useless in PvP. Got it. Idk what these forums would do without you. I guess a second is a long period of time now. Also good to know.
Oh, it's you. I remember you. And your sarcastic remarks to people, which are completely undeserved.
Read the post again, please.IzakiBrotherSs wrote: »Dude you talk about DPS then say you PvP... Those things don't coexist. Which is why I said that you focus too much on weapon damage and not enough on crit. DPS = damage per second, which is a number calculated over a longer period of time.
VetHM bosses fights take minutes. >2 minutes. So, actually... Yes. DPS, as a term, is irrelevant in PVP. Fights absolutely do not take that long. Burst is what PVP is about.
Read. Please.
If you do 45k DPS for 5 seconds and then 5k for 20 seconds, your actual DPS is 20k. PvE builds do 20k steadily and unchangingly every second for 50 seconds. For one minute. For 5 minutes. PvP builds make more damage, but for short period of time. PvE is about steady, constant DPS. PvP is about 45k dps for 5 seconds - burst.
Which is what @IzakiBrotherSs tried to explain to you. Got it?
Please. Start reading and stop attacking people.
EDIT. (Remark - I oversimplified, I admit. This "PvE steady DPS" is not exactly how it works. But I really want to make OP understand)
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
I do understand. What both of YOU fail to understand is idc ab opinions of whether knowing your DPS is relevant. All I'm saying is that with my PVP BUILD I'm pulling X DPS, and wanted to know if changing things would increase X DPS.
Reading, and reading comprehension are totally different skills.
@bg22
Don't use nirnhoned in PvP mate just go with sharpened. Nirnhoned helps with vigor due to it increasing the base value since vigor scales off of damage + stamina but it's benefits overall falls completely flat. (This is coming from someone who's a legate on 1 character and if I combine all I would be a warlord).
Your stats are incredibly fantastic for PvP especially having high recovery with over 50% crit and 4k + weapon damage that's insane. You should do fine if your rotation engagements are set (player by player based rotations is what I mean).
DPS does matter in PvP by that way to all the people fighting it. Damage per second is something you need to factor in when selecting your skills to build your rotation for player engagement. If you say DPS doesn't matter then I question your playtime in PvP.
Ep1kMalware wrote: »IzakiBrotherSs wrote: »Your crit is extremely low. 80% is more or less the norm on non-khajiit stamina builds.
Clever alchemist is trash. Use hundings instead, even Twice-born star is better. Optimal is Two-Fanged snake.
Too much recovery and too much weapon damage, not enough crit (and probably max stamina). Why is your weapon damage that high?
Sharpened is a 12% increase in damage done, Nirnhoned is about 2.7% and Precise is 3.4%.
Sharp is 8% increase sir. It's 1% for every 650 penetration. 5280/650=8.12
IronCrystal wrote: »If this is for PvP, then does your DPS matter? PvP is all about burst damage anyways.
Yes it matters. You can either do enough damage or you can't. DPS is just a form of measurement...Bobby_V_Rockit wrote: »70% crit is low? When did that happen?!
I was wondering the same thing. I didn't know much higher was possible... I also don't understand why I have "too much weapon damage".
@bg22
Don't use nirnhoned in PvP mate just go with sharpened. Nirnhoned helps with vigor due to it increasing the base value since vigor scales off of damage + stamina but it's benefits overall falls completely flat. (This is coming from someone who's a legate on 1 character and if I combine all I would be a warlord).
Your stats are incredibly fantastic for PvP especially having high recovery with over 50% crit and 4k + weapon damage that's insane. You should do fine if your rotation engagements are set (player by player based rotations is what I mean).
DPS does matter in PvP by that way to all the people fighting it. Damage per second is something you need to factor in when selecting your skills to build your rotation for player engagement. If you say DPS doesn't matter then I question your playtime in PvP.
IronCrystal wrote: »If this is for PvP, then does your DPS matter? PvP is all about burst damage anyways.
Yes it matters. You can either do enough damage or you can't. DPS is just a form of measurement...Bobby_V_Rockit wrote: »70% crit is low? When did that happen?!
I was wondering the same thing. I didn't know much higher was possible... I also don't understand why I have "too much weapon damage".
70% is the soft cap. anyone trying to tell you 70+ matters is....well.
Pushing 70+ will not increase your dps, max stam and weapon damage will provided you can maintain the 70%
Just to clarify, crit generally - magicka can run with less because they can crit harder, stam need more crit because they dont crit as hard for sustained periods so they need to crit more. so long as you're at 3k+ weapon damage self buffed and then 70% crit if possible for your build then you're fine. You'll still hit like a truck, just remember that if you're going to fight annoying set ups like bol tanks or stacking sorcs you're not gonna burst them down straight away.
As for your initial post.
54% isnt that great but running 7 impen would explain the lack of crit to an extent. I actually run divines/infused on my magblade in pvp because I cannot for the life of me feel any use out of impen, the only character i do is on my mag dk.
Find a middle ground dont stack into a single direction otherwise you'll bottle neck your own build... i.e dont force your entire build into crit because if you dont have enough weapon damage you'll crit but not hard enough. Same in reverse and the same in stam pool. As for nirnhoned, yes you increase the damage done by your weapon by 10% but sharpeneds debuff is enormous and allows for way more damage than you would think. Stick with sharpened. Its a lot better. Find the middle ground for your build and balance it, you'll enjoy it a lot more and likely see more consistent results.
Narvuntien wrote: »I am trying to work out how you got for weapon damage so high did you gold all your gear? (Does gold gear make that big a difference?) or are you using the warrior stone?
I play the onslaught ganking build so I don't really care about DPS. My back bar is a sharpened bow. My crit is even less than what you have, if I want to crit I use cloak.I am running around trying to 1 shot or perhaps two snipe people.
I carry around a set of spriggans to switch to if I am doing PVE.