What would you like to be done about the bots?

  • Prive
    Prive
    ✭✭✭
    Provide us (the players) the means. Teleports, nearby mobs that will aggro those that find a high spot, high damage but easily counterable damage skills that require interaction (think AoE that requires you to move to a green safe zone - even one of the 'doughnut' AoE's) would quickly ascertain if someon's AFK w/the rubber band auto-attack...

    If you want to farm, by all means, farm, but you should at least be there. (Sorry, Netflixing doesn't count.)

    Those are the "dumb" bots you are talking. The bots that actually farm scraps, in a train of 3-4 people, are way better designed. they don't attack if there's no mob, they don't stop to loot if they didn't kill anything. They walk several routes, they use different skills, they move farming spots automatically and they are even designed to auto empty their bags into the bank after a certain amount of time.

    If ZoS would create a mechanic for them to move around, they will make a new route that avoids the dmg. Or they will implement a healer in their route that auto heals.

    And for what it matters;

    [img][/img]ZlR9yxh.png

    As said, these bots don't care about the spawn time. They simply don't attack if there's no mob to attack on their route.
    @AlfonsoV [HODOR}

    Diamond KK Mag Nightblade, dark elf
    *** C Stam Templar, khajit
    Alfonso V Mag Templar, high elf
    Florence N Mag Templar, high elf
    Ke'the Mag DK, dark elf
    Gr'ethe StamDK, redguard
    Luna L Mag Sorc, high elf
    Shark Ira Stam Sorc, redguard
    Po Ca Hon Tas. Mag Warden, high elf

  • ifDoubtNerfIt
    ifDoubtNerfIt
    ✭✭✭
    I want to see changes.
    Well, if nothing changes until 8.9., many many players will most likely go to Destiny 2, including myself. (not a goodbye post)
  • nimander99
    nimander99
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    Other??
    I want backtraced video's of their reactions when they realize they have been banned.

    Then I want ZeniMax to electrocute them (not fatally) just a playful zap of say, your average police stun gun.
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
    "Give us money" = Box sales & monthly sub fees,
    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
    "MOAR!!" = Charge for DLC that subs had already paid for,
    "MOAR!!!" = Experience scrolls and riding lessons,
    "MOARR!!!" = Vampire/werewolf bites,
    "MOAARRR!!!" = CS exclusive motifs,
    "MOOAARRR!!!" = Crown crates,
    "MOOOAAARRR!!!" = 'Chapter's' bought separately from ESO+,
    "MOOOOAAAARRRR!!!!" = ???

    Male, Dunmer, VR16, Templar, Aldmeri Dominion, Master Crafter & all Traits, CP450
  • gestep
    gestep
    ✭✭
    Other??
    Tylos001 wrote: »
    I want them to do what they did in Runescape which was put them in this special arena where everyone got to damage them and finally you chose how they got to be executed!! Then there items were spread out fairly for those who attended! People who reported Bots that were found to be actual got special titles :)

    I like this method.
  • cpuScientist
    cpuScientist
    ✭✭✭✭✭
    I want to see changes.
    Wont lie did not read anything. Just went straight to options and lol. See changes or other. What can... Whatever enjoy. :neutral:
    Edited by cpuScientist on March 24, 2017 8:38PM
  • Lynx7386
    Lynx7386
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    ✭✭✭✭✭
    I think we need more in game gms searching for bots and banning them on sight.

    I also think that someplace in every zone there should be an area where the banned botters characters are impaled on spikes, to serve as a deterrent. Not that it'd work but it would show us how active the gms are
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Heroeric1337
    Heroeric1337
    ✭✭✭
    Other??
    Make it so after 3 hours or so of straight gameplay, for one of those "Im not a bot" things to be required to check or be booted from the game.
  • ifDoubtNerfIt
    ifDoubtNerfIt
    ✭✭✭
    I want to see changes.
    Turelus wrote: »
    Turelus wrote: »
    Quigster wrote: »
    I have a very low tolerance for this type of activity. First occurrence, 90 day account suspension. Second occurrence within one year of reinstatement, account perma-ban. Any other account found botting or gold selling at same IP address, perma-ban by IP address. The people who play by the rules, regardless of whether or not they sub, should never be affected by cheaters / griefers.
    IP bans are worthless in EU, because 99% of ISPs in the EU have dynamic IP addresses which means, every 24h you get a new IP address. Better ban on the evidence of the MAC address for example.
    I wish I could say if they kept up the bans fast enough then they'd at least keep buying the game, but from what other companies have said in security talks the people doing it normally just use stolen credit card information any way (sometimes from their own customers).

    The people doing real botting (not rubberband levelling) are normally in it to make money as a business, they don't have a damn about anything else including their customers.

    I do wonder if the rubberband levelling is a paid for service or it's just players thinking they can do it for easy levelling.
    As I said before: I would love to see that ZoS starts to legally prosecute the botters.
    Normally done from locations outside of their jurisdiction or there is no way to bring a case? I figure if this was possible it would have happened before from other large companies.

    Sorry for late response, but anyways, here is for example Blizzard's legal department at work :D
    https://www.invenglobal.com/heroes/articles/1349
    Make it so after 3 hours or so of straight gameplay, for one of those "Im not a bot" things to be required to check or be booted from the game.
    Imagine that happening to you in the middle of a boss fight for a placement.
    IMO, it would be the best to deal with the bots in real life and not through the game, but still I want to hear Gina's response to this thread, but she wasn't online today....
    Edited by ifDoubtNerfIt on March 24, 2017 8:51PM
  • Quigster
    Quigster
    ✭✭✭
    I want to see changes.
    Prive wrote: »
    Those are the "dumb" bots you are talking. The bots that actually farm scraps, in a train of 3-4 people, are way better designed. they don't attack if there's no mob, they don't stop to loot if they didn't kill anything. They walk several routes, they use different skills, they move farming spots automatically and they are even designed to auto empty their bags into the bank after a certain amount of time.

    If ZoS would create a mechanic for them to move around, they will make a new route that avoids the dmg. Or they will implement a healer in their route that auto heals.

    And for what it matters;

    [img][/img]ZlR9yxh.png

    As said, these bots don't care about the spawn time. They simply don't attack if there's no mob to attack on their route.

    Is that what I saw today in Shadowfen? Looked like a lead character running a path with 3 or 4 player characters following immediately on it's heals. Every turn, stop, move, perfectly followed. When they would approach a monster, they would all attack until the monster was dead, then the entire train would continue on. I managed to report one of the characters as botting and described the activity. But really, I have seen this more than once over the last week or so just in Shadowfen. Would be pretty easy for a GM to go there and find the activity, if they wanted to find it.
    (50) Quigster Bosmer Stamplar
    (50) Lorithar Lightcrest Altmer Mag Sorc
    (50) Tanius Magnitus Argonian Magplar
    (50) Kalethar Redguard Stamplar
    (50) Ra'Jo Darkstrike Khajiit Stamblade
    (50) Gen Maximus Imperial Stam DK
    (50) Jakon Fenrif Redguar Stam Sorc
    (50) Revus Meredor Dunmer Mag DK
    (50) Gorath the Silent Orc Stamblade
    (31) Bjorn Ironhand Nord Stamplar
    (28) Lord Devin Woodhearth Breton Magblade
    Altaholic, CP 600+
  • notimetocare
    notimetocare
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    Other??
    Kodrac wrote: »
    Violynne wrote: »
    I selected "Other" because I see no impact these botters have on the game as it relates to my play. They don't affect me, and I couldn't give a care less if they want to level up by "botting".

    Now, if these players do start to affect my play, I'll change my answer.

    "If it doesn't effect me personally I don't care." Great attitude to have. You do realize you are part of a community don't you?

    This person isn't wrong in the slightest. Few, if any, people are really harmed by bots. Anyone art their keyboard is more likely to get loot than a bot is.
  • ifDoubtNerfIt
    ifDoubtNerfIt
    ✭✭✭
    I want to see changes.
    Kodrac wrote: »
    Violynne wrote: »
    I selected "Other" because I see no impact these botters have on the game as it relates to my play. They don't affect me, and I couldn't give a care less if they want to level up by "botting".

    Now, if these players do start to affect my play, I'll change my answer.

    "If it doesn't effect me personally I don't care." Great attitude to have. You do realize you are part of a community don't you?

    This person isn't wrong in the slightest. Few, if any, people are really harmed by bots. Anyone art their keyboard is more likely to get loot than a bot is.
    So a ruined economy is not harmful at all ?
  • Prive
    Prive
    ✭✭✭
    Quigster wrote: »
    Prive wrote: »
    Those are the "dumb" bots you are talking. The bots that actually farm scraps, in a train of 3-4 people, are way better designed. they don't attack if there's no mob, they don't stop to loot if they didn't kill anything. They walk several routes, they use different skills, they move farming spots automatically and they are even designed to auto empty their bags into the bank after a certain amount of time.

    If ZoS would create a mechanic for them to move around, they will make a new route that avoids the dmg. Or they will implement a healer in their route that auto heals.

    And for what it matters;

    [img][/img]ZlR9yxh.png

    As said, these bots don't care about the spawn time. They simply don't attack if there's no mob to attack on their route.

    Is that what I saw today in Shadowfen? Looked like a lead character running a path with 3 or 4 player characters following immediately on it's heals. Every turn, stop, move, perfectly followed. When they would approach a monster, they would all attack until the monster was dead, then the entire train would continue on. I managed to report one of the characters as botting and described the activity. But really, I have seen this more than once over the last week or so just in Shadowfen. Would be pretty easy for a GM to go there and find the activity, if they wanted to find it.

    yes, that is exactly what you saw.
    @AlfonsoV [HODOR}

    Diamond KK Mag Nightblade, dark elf
    *** C Stam Templar, khajit
    Alfonso V Mag Templar, high elf
    Florence N Mag Templar, high elf
    Ke'the Mag DK, dark elf
    Gr'ethe StamDK, redguard
    Luna L Mag Sorc, high elf
    Shark Ira Stam Sorc, redguard
    Po Ca Hon Tas. Mag Warden, high elf

  • Tasear
    Tasear
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    Freeze dolmen xp and loot and see if it improves server issues.
  • CMFan1966
    CMFan1966
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    Other??
    First I want to say that I think ZOS is doing well in their attempts to address the botting issue. You can't police every square inch of a game the size of ESO. However, there are several known problem spots that should be fairly easy to deal with.

    The way I'd like to see it handled??? I'd like to see them blown sky high kind of like you would see the coyote in a Road Runner cartoon. And the ones that are mobile running around in a line??? Erect a magical brick wall for them to run into. I know, it's not very mature, but it would be very satisfying.
  • Bombashaman
    Bombashaman
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    Other??
    I actually like them in the dolmens. Get things done few second faster. It's not much but still, it adds up.
    Edited by Bombashaman on March 25, 2017 1:39AM
  • Quigster
    Quigster
    ✭✭✭
    I want to see changes.
    FWIW, I think more could be done. I spent a considerable amount of time over the years in WoW, and noticed on several occasions GMs in-game supervising activities. Several GMs even contacted me in-game regarding complaints I had lodged. I have never once seen a GM in-game here, nor have I ever been contacted in-game by a GM. IMHO, they (ZOS) need a stronger presence in-game.
    (50) Quigster Bosmer Stamplar
    (50) Lorithar Lightcrest Altmer Mag Sorc
    (50) Tanius Magnitus Argonian Magplar
    (50) Kalethar Redguard Stamplar
    (50) Ra'Jo Darkstrike Khajiit Stamblade
    (50) Gen Maximus Imperial Stam DK
    (50) Jakon Fenrif Redguar Stam Sorc
    (50) Revus Meredor Dunmer Mag DK
    (50) Gorath the Silent Orc Stamblade
    (31) Bjorn Ironhand Nord Stamplar
    (28) Lord Devin Woodhearth Breton Magblade
    Altaholic, CP 600+
  • phairdon
    phairdon
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    ✭✭
    First strike: Three days.
    Second strike: A week.
    Third strike? Oh, you *** up. Perma ban.

    This.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • akl77
    akl77
    ✭✭✭✭✭
    I want to see changes.
    An easier one button report system.
    As long as I don't see them where I'm playing at I'm happy.
    They can farm in their secret places, just don't ruin other players experience.
    Pc na
  • Surragard
    Surragard
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    I want to see changes.
    There isn't a lot of transparency on how ZoS handles bots, which creates a lot of this discussion. Gold farming bots are now rare compared to launch and I generally see less bots than I used to but virtually every public dungeon is filled with bots. It seems like for some reason they are ignored by ZoS.
    I don't always drink Skooma, but when I do I go to the Southwall Corner Club. May you walk on warm sands my friends.
  • ral
    ral
    ✭✭✭
    Other??
    I don't know what bot is and doesn't sound like I care lol. I rather they focus on fixing the lag.
  • Jemcrystal
    Jemcrystal
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    No account banning. To easy to make mistakes.

    A giant roaming monster would be nice. ROAMING

    tumblr_nxql4deH3e1u8qr43o1_500.gif
  • WhitePawPrints
    WhitePawPrints
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    Do I get the impression that some people don't think bots are a serious problem? Or that we, as a community, have not made a legitimate argument?

    Clearly people have not seen games infested with botters. Diablo 2 was/is a prime example, and how this deteriorates games into being unplayable. There is no argument that needs to be made; bots destroy games. Plain and simple.

    ZoS has prevented bots from taking over the game, but their severe inconsistencies and blatant insulting customer service has worn on the community so we want some response showing a little transparency so that we know the current bot infestation is being worked on effectively.
    Edited by WhitePawPrints on March 25, 2017 1:46PM
  • Cryptical
    Cryptical
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    The 'economy' is not the issue to bring up regarding bots, because bots are good for the player economy. Bots do the grinding that provide mats cheap, so that people don't have to do that grinding themselves. Trials potions are cheaper when bot farming pushes the prices of flowers down. Gold armor mats are cheaper when bot farming pushes wax prices down.

    Getting rid of all bots would help, and hurt, in different ways.
    Xbox NA
  • Merlin13KAGL
    Merlin13KAGL
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    ✭✭✭✭
    Other??
    Prive wrote: »
    Provide us (the players) the means. Teleports, nearby mobs that will aggro those that find a high spot, high damage but easily counterable damage skills that require interaction (think AoE that requires you to move to a green safe zone - even one of the 'doughnut' AoE's) would quickly ascertain if someon's AFK w/the rubber band auto-attack...

    If you want to farm, by all means, farm, but you should at least be there. (Sorry, Netflixing doesn't count.)

    Those are the "dumb" bots you are talking. The bots that actually farm scraps, in a train of 3-4 people, are way better designed. they don't attack if there's no mob, they don't stop to loot if they didn't kill anything. They walk several routes, they use different skills, they move farming spots automatically and they are even designed to auto empty their bags into the bank after a certain amount of time.

    If ZoS would create a mechanic for them to move around, they will make a new route that avoids the dmg. Or they will implement a healer in their route that auto heals.

    And for what it matters;

    [img][/img]ZlR9yxh.png

    As said, these bots don't care about the spawn time. They simply don't attack if there's no mob to attack on their route.
    @Prive , knockback (immovable immune), 90% snare, or some kind of major debuff (90% dmg redux) that is easily purgeable via some ingame mechanic would go a long way here.

    It would have to be something that would be easily removed by a non-AFK person, but harder to view/anticipate for a botted program.

    How about a 'magnify x100 and reflect all damage for 10 seconds' with a very obvious visual cue - a negate would do it - see if the keystrokes continued... Or throw a creature in the mix with a special ID - same individual(s) kill it so many times in a row, cooldown timers kick in. It's basically what they do for delve/world boss drops...
    Nestor wrote: »
    IP bans are worthless in EU, because 99% of ISPs in the EU have dynamic IP addresses which means, every 24h you get a new IP address. Better ban on the evidence of the MAC address for example.

    However a combo of IP Ban and Hardware ID ban can be done effectively. ZOS already recognizes our hardware, heck I had to re-validate my machine when I upgraded a video card (same brand, same drivers). So, they have a couple of methods in place to uniquely identify a player. Before you say it, Hardware Spoofing really only works on HDD's, and it is a sophisticated enough process to do this that 90% of the botters will stay banned.
    @ifDoubtNerfIt , MAC addresses have been easily spoofable for years now.

    What @Nestor mentions though, about the hardware signature, is more effective and can be one of say three tied to an account. Log in on a different machine, require revalidation. Log in frequently on different machines, require explanation...

    I suspect the third party anti-cheat/anti-hack assistance they are looking at will entail signature checks (for the program), 3rd party program checks (such as CE, etc), and pattern detection algorithms.

    The ability for players to tag a suspected botter would go a long way towards identifying these. After so many tags, code could kick in to monitor things more closely (it could probably even run client side), sending back extra bits of information via network packets (always - only the content would change), and ultimately request presence of a GM or automated response (something to disrupt the automation, teleport to new location to see if the behavior continued, etc).

    The 'report a player' BS is just there to quell the masses, often ending with the usual canned response, and not much more, I suspect.

    Edited by Merlin13KAGL on March 27, 2017 10:56AM
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Dragonking06
    Dragonking06
    ✭✭✭
    I want to see changes.
    Ban them. Permanently. Not just their account. Overwatch Ban them.

    If you pull that ***, you're not welcome here.

    f61.png
    PC - NA Server
    Nora Wolf-bane - Nord - Knight of Alkosh, Tank
    "We both looked into the Abyss. But when it looked back... You blinked."
  • Duiwel
    Duiwel
    ✭✭✭✭✭
    WOjy315.gif
    @Duiwel:
    Join ORDER OF SITHIS We're recruiting! PC EU

    "Dear Brother. I do not spread rumours. I create them..."
  • Prive
    Prive
    ✭✭✭
    Prive wrote: »
    Provide us (the players) the means. Teleports, nearby mobs that will aggro those that find a high spot, high damage but easily counterable damage skills that require interaction (think AoE that requires you to move to a green safe zone - even one of the 'doughnut' AoE's) would quickly ascertain if someon's AFK w/the rubber band auto-attack...

    If you want to farm, by all means, farm, but you should at least be there. (Sorry, Netflixing doesn't count.)

    Those are the "dumb" bots you are talking. The bots that actually farm scraps, in a train of 3-4 people, are way better designed. they don't attack if there's no mob, they don't stop to loot if they didn't kill anything. They walk several routes, they use different skills, they move farming spots automatically and they are even designed to auto empty their bags into the bank after a certain amount of time.

    If ZoS would create a mechanic for them to move around, they will make a new route that avoids the dmg. Or they will implement a healer in their route that auto heals.

    And for what it matters;

    [img][/img]ZlR9yxh.png

    As said, these bots don't care about the spawn time. They simply don't attack if there's no mob to attack on their route.
    @Prive , knockback (immovable immune), 90% snare, or some kind of major debuff (90% dmg redux) that is easily purgeable via some ingame mechanic would go a long way here.

    It would have to be something that would be easily removed by a non-AFK person, but harder to view/anticipate for a botted program.

    How about a 'magnify x100 and reflect all damage for 10 seconds' with a very obvious visual cue - a negate would do it - see if the keystrokes continued... Or throw a creature in the mix with a special ID - same individual(s) kill it so many times in a row, cooldown timers kick in. It's basically what they do for delve/world boss drops...
    Nestor wrote: »
    IP bans are worthless in EU, because 99% of ISPs in the EU have dynamic IP addresses which means, every 24h you get a new IP address. Better ban on the evidence of the MAC address for example.

    However a combo of IP Ban and Hardware ID ban can be done effectively. ZOS already recognizes our hardware, heck I had to re-validate my machine when I upgraded a video card (same brand, same drivers). So, they have a couple of methods in place to uniquely identify a player. Before you say it, Hardware Spoofing really only works on HDD's, and it is a sophisticated enough process to do this that 90% of the botters will stay banned.
    @ifDoubtNerfIt , MAC addresses have been easily spoofable for years now.

    What @Nestor mentions though, about the hardware signature, is more effective and can be one of say three tied to an account. Log in on a different machine, require revalidation. Log in frequently on different machines, require explanation...

    I suspect the third party anti-cheat/anti-hack assistance they are looking at will entail signature checks (for the program), 3rd party program checks (such as CE, etc), and pattern detection algorithms.

    The ability for players to tag a suspected botter would go a long way towards identifying these. After so many tags, code could kick in to monitor things more closely (it could probably even run client side), sending back extra bits of information via network packets (always - only the content would change), and ultimately request presence of a GM or automated response (something to disrupt the automation, teleport to new location to see if the behavior continued, etc).

    The 'report a player' BS is just there to quell the masses, often ending with the usual canned response, and not much more, I suspect.

    @Merlin13KAGL

    Problem with this is; as long as it is an in game mechanic, these guys will write a script that will execute the mechanic.

    I guess having a GM in game every now and then (I mean, it doesn't have to be every day, but let's say once a week) would already help a ton
    @AlfonsoV [HODOR}

    Diamond KK Mag Nightblade, dark elf
    *** C Stam Templar, khajit
    Alfonso V Mag Templar, high elf
    Florence N Mag Templar, high elf
    Ke'the Mag DK, dark elf
    Gr'ethe StamDK, redguard
    Luna L Mag Sorc, high elf
    Shark Ira Stam Sorc, redguard
    Po Ca Hon Tas. Mag Warden, high elf

  • Merlin13KAGL
    Merlin13KAGL
    ✭✭✭✭✭
    ✭✭✭✭
    Other??
    There would have to be variances in it - a 'right answer,' if you will. The wrong one kills, you, knocks you well out of range, etc. It could be a bs puzzle that has to be solved. (It could be as simple as a random "Don't move a muscle" mechanic from CoS)

    Agreed, there will be people that will find workarounds for it, but it would cut out a large percentage of the basic level botters/AFK'ers which are likely the majority. Unless someone is full on reversing the network stream or they're posting things in accessible API's (which would be dumb), it could be made to work.

    I just don't have a lot of faith in them sending GM's out and about to each area - the automatons, in that case, will simple script to relocate from time to time.

    I forsee insta-level 50 options in the crown store, very, very soon. This way they still get paid (crown XP scrolls = $) and people aren't forced to do the incessant grind.

    It's why I still like the idea of putting some of the power in the hands of the players - after a majority tag on such an individual, action could be taken or monitored via one of the ways mentioned above.
    Edited by Merlin13KAGL on March 29, 2017 10:40PM
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • kargen27
    kargen27
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    ✭✭✭✭✭
    Were it possible to do I vote just set their characters back one month for a first offense.

    2nd offense back a month and any bag/bank space they purchased is gone and none of their mounts are trained.

    3rd offense put back in prison naked and weaponless waiting for an NPC to let them out so they can do the tutorial.
    and then the parrot said, "must be the water mines green too."
  • Sidskii
    Sidskii
    Soul Shriven
    I want to see changes.
    I want cheaters perma-banned, no warning. I am not talking about people exploiting bugs. They should simply have the yield from their exploits subtracted from their account. People who utilize 3rd party software should not receive warnings, they should be banned.

    ZOS has garnered a good reputation online for listening to its community. This is a hard won trust that is easily shattered again. They should not continue to remain silent on this matter.

    Remember that silence is the music of death... also for game developers reputations....
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