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Do u learn expensive/rare motifs/recipes on your not-main chars?

  • theher0not
    theher0not
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    food/drink: yes. Crafting (motifs/furniture): no
    Edited by theher0not on March 24, 2017 6:48PM
  • idk
    idk
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    No
    I planned out my crafting from day one didn't need motifs on more than one character.

    Based on the answers so far 94% are not worried about it and not purchasing motifs for additional characters to consume.
  • Lynx7386
    Lynx7386
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    No
    I do all my crafting skills on one character, my ex-main nightblade. My other characters invest nothing into any crafting skills
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • seaef
    seaef
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    No
    I have no alts. I'm a one character kind of guy.
    "The Illuminati are very achievement focused. It's like Xbox - only everything is hardcore."
    - Kirsten Geary
  • Tai-Chi
    Tai-Chi
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    No

    I have one character who is a master, 9-trait crafter, with passives in all 6 skills. She is self-sufficient and takes care of the other characters. They give her first pickings of whatever they might find.

    I pass green, Furnishing Design patters down a pecking order to my other toons, only because I have too many more valuable items to sell through Guild Traders. I sell all (duplicate) purple, Style Motifs and I would do the same with any rare Furnishing Patterns, if and when I get any.

    I do not want to see Motifs going account wide because it would devalue the status of all Truly Master Crafters.

    PC - EU (Main) & PC - NA
  • idk
    idk
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    No
    Lyserus wrote: »
    The current economy is wayyy down because 1.ppl spend money on recipes(especially furniture ones)
    2.Master writ has way low drop rate so ppl have to make extra chars and let them learn all the motifs again
    So money is short…and no one likes it

    Based on the description presented the economy isn't way down. Merely demand suited to other items.

    Not only recipies but motif demand should have increased. Played like myself don't collect all motifs but now finding ourselves wanting full sets. Good sales for my extra motifs.
  • alexkdd99
    alexkdd99
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    No
    Tai-Chi wrote: »
    I have one character who is a master, 9-trait crafter, with passives in all 6 skills. She is self-sufficient and takes care of the other characters. They give her first pickings of whatever they might find.

    I pass green, Furnishing Design patters down a pecking order to my other toons, only because I have too many more valuable items to sell through Guild Traders. I sell all (duplicate) purple, Style Motifs and I would do the same with any rare Furnishing Patterns, if and when I get any.

    I do not want to see Motifs going account wide because it would devalue the status of all Truly Master Crafters.

    How do you figure it would devalue master crafters? Either you have learned the motif or you haven't. Learning it on more than 1 toon doesn't make 1 more of a master crafter or less of one either.
  • Aimora
    Aimora
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    Yes only when I have extra ones
    I use spares on my alts but feel if you pay crowns for them they should be account wide
    Aimora Gilidhren - 50 Hybrid Sorcerer
    Aimae Gilihdril - 50Templar Healer
    Aimsae Astasia - 50 Templar Tank
    Aimellie Halfpenny - 50 Nightblade spinning DPS
    Sofae Ethelbur - 50 Dragonknight Tank
    Sha'Mash 50 - Nightblade - Former Empress
    Saelenor Wilihfren 50 - Templar No. 3
    Seliene Harbingerin 50 - DK in training
    Aims For Equanimity 10 - Magicka DK


    Circle of the Phoenix - Guild Mistress
    Elysium - Guild 2nd in Command
    Auridon Trading Company - Joint GM


    Looking for a friendly, progress focused guild check us out at thecircleofthephoenix.gamerlaunch.com/


    Check me out at Anook anook.com/aimora
  • Tryxus
    Tryxus
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    My crafter's not my main so:

    - I teach him everything there is: motifs, research,...
    - My main learns everything he needs or what I like
    - Everything else goes on the trader
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Kodrac
    Kodrac
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    No
    Lyserus wrote: »
    Violynne wrote: »
    Recipes aren't a problem. It's so ridiculously easy to level Provisioning to 50, it's not even an issue. Sharing recipes between characters is an annoyance to transfer at the bank, but definitely doable.

    If I find a motif my high-character doesn't have, guess who gets it? I wouldn't waste a new motif on a low-level character if my main didn't have it. After I find another copy, then I use it.

    The results aren't surprising.

    true :) and this is the ideal result that we can use to convince ZOS

    I don't see how you think 94% No means ZoS will make motifs account wide. if anything, it shows it's working as intended. As in it shows it's completely unnecessary. Most people craft with one character.
  • Ojustaboo
    Ojustaboo
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    Yes only when I have extra ones
    Artis wrote: »
    Ojustaboo wrote: »
    Yes I use them on alts when my main knows them.

    NO I don't want them account wide, I would prefer if CP wasn't. Each of my characters are individuals and they each need to learn their own skills and achieve their own achievements.

    Your vote doesn't really answer your question

    I bet you don't use pet, dyes, costumes, mementos, mounts and houses that that particular character hasn't unlocked/bought.. Riiiight. They probably all assigned a certain amount of your bank space and guild store slots and don't use more than that.

    hmm, fair point.

    I just worry that we could end up with all characters sharing everything and I do like getting achievements on each one separately.


  • Artis
    Artis
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    No
    Tai-Chi wrote: »


    I do not want to see Motifs going account wide because it would devalue the status of all Truly Master Crafters.

    How? It will still be the same player who knows the motifs. No other player will be able to use it.

    When you are messaging a crafter in your guild or friend list, you are messaging him regardless of which character he is on. He will relog and craft. But why make him relog? He already farmed/bought that motif.
  • ZiRM
    ZiRM
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    Yes only when I have extra ones
    When my main knows them I pass them on to my other characters.
    Want to become Vampire? 5k @ZiRM in game.
    ESO Server Status. ( ^_^)o自自o(^_^ ) SkåL!!!!!
  • Tai-Chi
    Tai-Chi
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    No
    alexkdd99 wrote: »
    Tai-Chi wrote: »
    I have one character who is a master, 9-trait crafter, with passives in all 6 skills. She is self-sufficient and takes care of the other characters. They give her first pickings of whatever they might find.

    I pass green, Furnishing Design patters down a pecking order to my other toons, only because I have too many more valuable items to sell through Guild Traders. I sell all (duplicate) purple, Style Motifs and I would do the same with any rare Furnishing Patterns, if and when I get any.

    I do not want to see Motifs going account wide because it would devalue the status of all Truly Master Crafters.

    How do you figure it would devalue master crafters? Either you have learned the motif or you haven't. Learning it on more than 1 toon doesn't make 1 more of a master crafter or less of one either.

    The purpose of this poll was to
    QUOTE: "This is a poll trying to convince ZOS that motifs/recipes should be account-wide"


    I my final comment, was simply stating, for the record, that I do not agree with the originator of this poll.

    My Main Crafter will probably never be Emperor, she will never be vMA Conqueror and will probably never hold any of the highest Achievements and Titles associated with completing hard-mode vTrials. Quite rightly, under those circumstances, she does not deserve to sport any of those Titles along-side her name.

    Gaining the ultimate Achievement in Crafting, should be given the end-of-game honour that it deserves.
    PC - EU (Main) & PC - NA
  • Lyserus
    Lyserus
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    No
    Tai-Chi wrote: »
    alexkdd99 wrote: »
    Tai-Chi wrote: »
    I have one character who is a master, 9-trait crafter, with passives in all 6 skills. She is self-sufficient and takes care of the other characters. They give her first pickings of whatever they might find.

    I pass green, Furnishing Design patters down a pecking order to my other toons, only because I have too many more valuable items to sell through Guild Traders. I sell all (duplicate) purple, Style Motifs and I would do the same with any rare Furnishing Patterns, if and when I get any.

    I do not want to see Motifs going account wide because it would devalue the status of all Truly Master Crafters.

    How do you figure it would devalue master crafters? Either you have learned the motif or you haven't. Learning it on more than 1 toon doesn't make 1 more of a master crafter or less of one either.

    The purpose of this poll was to
    QUOTE: "This is a poll trying to convince ZOS that motifs/recipes should be account-wide"


    I my final comment, was simply stating, for the record, that I do not agree with the originator of this poll.

    My Main Crafter will probably never be Emperor, she will never be vMA Conqueror and will probably never hold any of the highest Achievements and Titles associated with completing hard-mode vTrials. Quite rightly, under those circumstances, she does not deserve to sport any of those Titles along-side her name.

    Gaining the ultimate Achievement in Crafting, should be given the end-of-game honour that it deserves.

    what about houses then? :) Your DC character should never be given the EP and AD houses, why don't u agree with make house non-account-wide? Also as long as your house is with certain amount of furnitures you get achievement, BUT only your furniture crafter char should deserve the achievement, AHHHHH how do u deal with all that with your noble mind?
  • Lyserus
    Lyserus
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    No
    Tai-Chi wrote: »
    I have one character who is a master, 9-trait crafter, with passives in all 6 skills. She is self-sufficient and takes care of the other characters. They give her first pickings of whatever they might find.

    I pass green, Furnishing Design patters down a pecking order to my other toons, only because I have too many more valuable items to sell through Guild Traders. I sell all (duplicate) purple, Style Motifs and I would do the same with any rare Furnishing Patterns, if and when I get any.

    I do not want to see Motifs going account wide because it would devalue the status of all Truly Master Crafters.

    I have trouble understand your point?
    Say if a friend ask you for a certain style gear crafted, do you:
    1.Relog and craft for him/her ->How comes shared motif devalue in anyway? Your char still has those traits researched indivisually, and the only problem is whether to relog or not, and relog is always troublesome
    2.Tell your friend that the role you are playing is not a crafter, so this char will not craft this gear for him/her, and tell him/her to ask when the crafter is on, or no crafting because it devalues your Truly Master Crafter character. ->Alright you win
  • idk
    idk
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    No
    Lyserus wrote: »
    Tai-Chi wrote: »
    I have one character who is a master, 9-trait crafter, with passives in all 6 skills. She is self-sufficient and takes care of the other characters. They give her first pickings of whatever they might find.

    I pass green, Furnishing Design patters down a pecking order to my other toons, only because I have too many more valuable items to sell through Guild Traders. I sell all (duplicate) purple, Style Motifs and I would do the same with any rare Furnishing Patterns, if and when I get any.

    I do not want to see Motifs going account wide because it would devalue the status of all Truly Master Crafters.

    I have trouble understand your point?
    Say if a friend ask you for a certain style gear crafted, do you:
    1.Relog and craft for him/her ->How comes shared motif devalue in anyway? Your char still has those traits researched indivisually, and the only problem is whether to relog or not, and relog is always troublesome
    2.Tell your friend that the role you are playing is not a crafter, so this char will not craft this gear for him/her, and tell him/her to ask when the crafter is on, or no crafting because it devalues your Truly Master Crafter character. ->Alright you win

    That person's point is they do not agree with you.

    Your poll certainly does not support what you desired. It seems players either do not bother with a second character when it comes to being able to craft armor or weapons or bother very little. All out of choice.

    The first point you are bringing up is one I have not found to be a big deal. Really a petty issue.
    The second point is inconsequential. Either I have time to craft the items or not and it goes back to the first point.
  • phileunderx2
    phileunderx2
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    No
    I have one crafter she learns everything and that is it. All dupes get put up in the guild store.
  • Eshja
    Eshja
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    No
    My alts are terribly neglected, don't have crafts, achievements, motifs, recipes, nothing. They are only for situations like I need another role to help someone. I don't even play alts when I'm bored... Maybe I love my main too much.
    @Eshja (PC EU) Master crafter | Roleplayer | Trial scrub | Love healing ♥
    My characters: Nimpys Elenmir| Narielle Telvanni | Moans-Loudly | Vivienne The Zookeeper | Zamiatająca-Ogonem | Kha'mathre | Irgret Soul-Breaker
  • ListerJMC
    ListerJMC
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    I used to back when there weren't that many because I'm a completionist, but now I can barely keep up with them all on my main let alone my alts.

    I still learn the common blue ones on all my alts though because I find a lot of them.
    PC NA & EU || Mammoth Guilds - Victory or Valhalla || Altmer sorcerer main
    "Wood Elves aren't made of wood. Sea Elves aren't made of water. M'aiq still wonders about High Elves."
  • Tommy_The_Gun
    Tommy_The_Gun
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    Yes only when I have extra ones
    Well since I have no hopes of selling them (spamming WTS motif on chat ? Really ZOS is this the only way ? The other is being lucky and join some trading guild and not get kicked the same day for not being lucky to sell stuff).

    If I have an "extra" rare motives & recipes I just put them in bank, and then learn them on other characters. I just try to level up woodworking as fast as possible so my other character will be able to learn them.
  • Danikat
    Danikat
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    No
    Motifs (along with skill points) are the reason I decided to make a dedicated crafter instead of learning some crafts on each character.

    With the unexpected bonus that a lot of furniture plans require skills in different crafts, so I'm able to make a lot more stuff this way.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • captainwolfos
    captainwolfos
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    Yes only when I have extra ones
    Only because I need the achievements.
    Enemy of Boob Plates
    For the Covenant! For the High King!
    Solo Player | PVEer | Not caring about PVP since 1992
    Spill some blood for me, dear brother
  • PS4_ZeColmeia
    PS4_ZeColmeia
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    Yes only when I have extra ones
    I made 8 crafting alts just before homestead to grind mats, previous to that I've only ever had my nightblade as my main everything. It worked out well for how master writs work.

    Now that I have alts I move non-gold recipes to them that I don't have because it helps with master writs. Aside from that, expensive/taste extras are for sale of my main has it
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • Tai-Chi
    Tai-Chi
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    No
    Lyserus wrote: »
    Tai-Chi wrote: »
    alexkdd99 wrote: »
    Tai-Chi wrote: »
    I have one character who is a master, 9-trait crafter, with passives in all 6 skills. She is self-sufficient and takes care of the other characters. They give her first pickings of whatever they might find.

    I pass green, Furnishing Design patters down a pecking order to my other toons, only because I have too many more valuable items to sell through Guild Traders. I sell all (duplicate) purple, Style Motifs and I would do the same with any rare Furnishing Patterns, if and when I get any.

    I do not want to see Motifs going account wide because it would devalue the status of all Truly Master Crafters.

    How do you figure it would devalue master crafters? Either you have learned the motif or you haven't. Learning it on more than 1 toon doesn't make 1 more of a master crafter or less of one either.

    The purpose of this poll was to
    QUOTE: "This is a poll trying to convince ZOS that motifs/recipes should be account-wide"


    I my final comment, was simply stating, for the record, that I do not agree with the originator of this poll.

    My Main Crafter will probably never be Emperor, she will never be vMA Conqueror and will probably never hold any of the highest Achievements and Titles associated with completing hard-mode vTrials. Quite rightly, under those circumstances, she does not deserve to sport any of those Titles along-side her name.

    Gaining the ultimate Achievement in Crafting, should be given the end-of-game honour that it deserves.

    what about houses then? :) Your DC character should never be given the EP and AD houses, why don't u agree with make house non-account-wide? Also as long as your house is with certain amount of furnitures you get achievement, BUT only your furniture crafter char should deserve the achievement, AHHHHH how do u deal with all that with your noble mind?


    Housing achievements are different and slightly more complicated than you make out.

    Nowhere does it state that items placed within the home have to be crafted to earn achievements. The items can be made up from a variety of sources and as such, depending on how ones 'Household' is organised, the furnishing becomes a TEAM EFFORT.

    For example, my crafter might craft some items, my stealth toon might find a stolen gem, my trial runner might bring home a monster bust, my angler some fish and my treasure hunter some paintings. There are other furnishing items that are exclusively for Warewolves and Vampires.

    So, all in all I am not that "noble" minded but I thank you for the compliment anyway. o:)

    In answer to your questions in post #47

    Yes, I will reload my Crafter to complete the task of making gear or weapons.

    As to whether I drop what I am doing and craf the items straight away is another matter. If I were doing a group Pledge or running in a 12 Char Trial - against the clock - then of course I would tell the person I cannot do it straight away and give the reason. I have never come across anyone yet who would not understand. If they did not, then I would think they are a selfish so-and-so and they can sing for it.

    My other characters would not be able to craft anything anyway except for the very basic, even if they knew the style motif because they have nil points invested in the Crafting Passives. They would not be able to distinguish iron from rubedite and would probably think a thimble is mini Skooma shot.

    PC - EU (Main) & PC - NA
  • JamieAubrey
    JamieAubrey
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    No
    No, if that happens then I need to wait months just to learn off the traits again etc
  • PS4_ZeColmeia
    PS4_ZeColmeia
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    Yes only when I have extra ones
    Kodrac wrote: »
    Lyserus wrote: »
    Violynne wrote: »
    Recipes aren't a problem. It's so ridiculously easy to level Provisioning to 50, it's not even an issue. Sharing recipes between characters is an annoyance to transfer at the bank, but definitely doable.

    If I find a motif my high-character doesn't have, guess who gets it? I wouldn't waste a new motif on a low-level character if my main didn't have it. After I find another copy, then I use it.

    The results aren't surprising.

    true :) and this is the ideal result that we can use to convince ZOS

    I don't see how you think 94% No means ZoS will make motifs account wide. if anything, it shows it's working as intended. As in it shows it's completely unnecessary. Most people craft with one character.

    This exactly, the only reason to not main craft on one character is because you don't want to level them as high and/or hunt skyshards. If that was your logic and now you're upset because you took a short cut that didn't work out, well them the breaks.

    I like the things that are account wide like dyes while their achievements are not. It means there is pride for completing a task on that character, while the effort is rewarded elsewhere.

    I'm sorry but the cp leveling system made this the most alt friendly game in existence. If you have some separation between this and the alt-iness of guild wars, i think it's a good thing.
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • Tabbycat
    Tabbycat
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    No
    I'm just going to have one main crafter that makes everything, furnishings and all.

    I see no reason to buy additional motifs when one character can make everything for my other characters.
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
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