CosmicSoul wrote: »
106 trying to do vCoH2 is suicide.
cmetzger93 wrote: »We were going Vet CoH1 and we're on the last boss and a DPS Templar cp100 was not having the DPS to kill the adds so I kicked him and he sent me many hateful messages and I told him how bad I felt because he was there up until the very last boss when we kept wiping. I feel bad but we eventually succeeded after kicking him. Has this ever happened to you guys?
Rohamad_Ali wrote: »Did you tell him there's no I in TEAM ?
Rohamad_Ali wrote: »Did you tell him there's no I in TEAM ?

Not true at all. And I wish people would stop saying such things.No. Stop doing vet dungeons before 400 CP. You are wasting three other person's time.
Rohamad_Ali wrote: »Did you tell him there's no I in TEAM ?
Also, there is no I in bacon. Food for thought...
cmetzger93 wrote: »We were going Vet CoH1 and we're on the last boss and a DPS Templar cp100 was not having the DPS to kill the adds so I kicked him and he sent me many hateful messages and I told him how bad I felt because he was there up until the very last boss when we kept wiping. I feel bad but we eventually succeeded after kicking him. Has this ever happened to you guys?
No. Stop doing vet dungeons before 400 CP. You are wasting three other person's time.
Yeah no. DLC dungeons perhaps.
But if you have to wait until you have 400 CP to complete vet dungeons then you have a build and/or rotation problem.
There are some dungeons that will cause lower CP players some issues, but requiring 400CP is unnecessary.
paulsimonps wrote: »vCoH 1 is super easy and really if you couldn't carry him then you need to work on a lot yourself. Also what adds? vCoH last boss doesn't have adds. Did you mean vCoH2 or vCoA1? If you meant vCoA1 then my response still stands, if it was vCoH2 I can get it cause it could be a lot, but really one DPS should be able to kill 2 ghosts with no problem at all and so again, as long as he survives then the rest is on you. I can get the whole not pulling their weight thing, but if he came all the way to the last boss then yea your kind of bad person for kicking him.
Knootewoot wrote: »If you first kicked and then explained: Yes.
If you first explained and then in agreement with other members kicked: Less
Also CP does not say everything. I could have over 9000 CP but if I have put them all in useless skills like picking daisies or something how would one know?
No. Stop doing vet dungeons before 400 CP. You are wasting three other person's time.
CosmicSoul wrote: »cmetzger93 wrote: »We were going Vet CoH1 and we're on the last boss and a DPS Templar cp100 was not having the DPS to kill the adds so I kicked him and he sent me many hateful messages and I told him how bad I felt because he was there up until the very last boss when we kept wiping. I feel bad but we eventually succeeded after kicking him. Has this ever happened to you guys?
No your not, you had to do something otherwise the entire group would have to give up, but you probably should of told him before the kick, anyways this is far better then what most people do.
Dps is the most common role chosen by players, but one that the fewest players do well at.
Ive been playing since pc launch, I'm relatively high cp, and I'm an incredibly good tank and healer, but even all that experience doesn't mean I can pull 30k dps. My best damage dealer tops out at 20k right now. I know that isn't good enough for most vet dungeons, especially dlc dungeons, so I don't run them as dps.
@Unfadingsilence Whoever said the rest of the group was cp600? or even high cp? Or packing a solo-ready build at all? It's no one's obligation to carry other people through content.Unfadingsilence wrote: »No. Stop doing vet dungeons before 400 CP. You are wasting three other person's time.
Yeah no. DLC dungeons perhaps.
But if you have to wait until you have 400 CP to complete vet dungeons then you have a build and/or rotation problem.
There are some dungeons that will cause lower CP players some issues, but requiring 400CP is unnecessary.paulsimonps wrote: »vCoH 1 is super easy and really if you couldn't carry him then you need to work on a lot yourself. Also what adds? vCoH last boss doesn't have adds. Did you mean vCoH2 or vCoA1? If you meant vCoA1 then my response still stands, if it was vCoH2 I can get it cause it could be a lot, but really one DPS should be able to kill 2 ghosts with no problem at all and so again, as long as he survives then the rest is on you. I can get the whole not pulling their weight thing, but if he came all the way to the last boss then yea your kind of bad person for kicking him.
Right seeing how ppl are running Delta's zero cp vet maelstrom build now cp is whatever and if a group of 600 CP players can't carry a low CP too then. Seems like you and your group need to work on your own builds
KochDerDamonen wrote: »Nothing wrong with removing the weak link. Unless you kicked them by stating "Did you know there's no U in TEAM? That's because YOU are out of this one! xDDDD"
It would have been nicer to sit there for hours trying to teach them a rotation, stopping to leave and craft them gear and food and... I mean, I've done this before. A few times, when I had a lot of free time and the person seemed to be earnestly learning and nice themselves.
You don't have to be gandhi to be a good person, if someone's performance is preventing you from completion and the other members of your group agree, then a kick it is.
o-oh I mean uhh, you didn't spend hours of your time waiting for a person to learn how to play mid-dungeon? OMG u-ur some sort of fascist!!! /s@Unfadingsilence Whoever said the rest of the group was cp600? or even high cp? Or packing a solo-ready build at all? It's no one's obligation to carry other people through content.Unfadingsilence wrote: »No. Stop doing vet dungeons before 400 CP. You are wasting three other person's time.
Yeah no. DLC dungeons perhaps.
But if you have to wait until you have 400 CP to complete vet dungeons then you have a build and/or rotation problem.
There are some dungeons that will cause lower CP players some issues, but requiring 400CP is unnecessary.paulsimonps wrote: »vCoH 1 is super easy and really if you couldn't carry him then you need to work on a lot yourself. Also what adds? vCoH last boss doesn't have adds. Did you mean vCoH2 or vCoA1? If you meant vCoA1 then my response still stands, if it was vCoH2 I can get it cause it could be a lot, but really one DPS should be able to kill 2 ghosts with no problem at all and so again, as long as he survives then the rest is on you. I can get the whole not pulling their weight thing, but if he came all the way to the last boss then yea your kind of bad person for kicking him.
Right seeing how ppl are running Delta's zero cp vet maelstrom build now cp is whatever and if a group of 600 CP players can't carry a low CP too then. Seems like you and your group need to work on your own builds
No. Stop doing vet dungeons before 400 CP. You are wasting three other person's time.
SolidusPrime wrote: »
Dark_Aether wrote: »