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New Server Request: PvP mode all over without PvP goals

Giraffon
Giraffon
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This thread is inspired by another thread discussing the frustration of bots in game. It got me thinking what if the players could just attack them and be done with it?

So what I'm proposing is a new server that stands alone (like PTS). The only change is that in the PvE portion of the game you can harm other players that are not in your group. There are no special achievements or goals. It's just One Tameriel as it always has been. Only you can finally attack that player that's been farming that dolmen or just stole your node while you fought the mob guarding it.

Wouldn't that be awesome? I would start over from scratch to play that server. Anyone else? I can think of all sorts of fun and mischief that could be had. What if you got into with a rival guild over a guild trader? Or you were offended by something said in zone chat?

I think they'd have to rewrite the user agreement for that server. Basically it would be an "Enter at Your Own Risk" type policy. If you killed another player you would get no experience or any other benefit except to force them to port back to a rez location. Oh man...I'm so excited just thinking about it! LOL So much potential. Fair for everyone? Not so much. Fun...yeah.
Giraffon - Beta Lizard - For the Pact!
  • cyberjanet
    cyberjanet
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    It would seriously not be awesome.
    Favourite NPC: Wine-For-All
    Mostly PC-EU , with a lonely little guy on NA.
  • Giraffon
    Giraffon
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    The world is so big. You could get away from dangerous areas. The farming would be amazing because the botters would all be killed on site. No benefit to killing other players so the novelty would where off over time unless you actually had a dispute with them over something.

    It's so raw...I think it would be amazing!

    Giraffon - Beta Lizard - For the Pact!
  • Albino_Dunmer
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    I'd be fine with it. It's just another option on the table.

    The problem is that hardly anyone would play it and thus the server would be dead. This game has a lot more PvE players than PvP players. Of those PvP players, few can really be called 'hardcore' enough (for whatever that's worth lol) to want something like this.
  • clocksstoppe
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    Giraffon wrote: »
    It's so raw...I think it would be amazing!

    Well good thing you will never be in a position that decides this game's future.
  • BRogueNZ
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    Why not just quest and forage in pvp areas if you want an 'open world' pvp experience.
  • yarnevk
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    Why would any bots be on this server if they could get killed by other PC....when they could get onto other servers that only GMs and NPCs can kill them? That will not improve your PVP server farming because now other PC's can disrupt your farming operation even more so than the bots did.

    Rather weak justification for open world PVP servers if you ask me.

    I think even amongst this games PVP population, there are many that prefer to level up in safe PVE and only have end-game PVP. So would it really be a populated server?
    Edited by yarnevk on March 22, 2017 6:54PM
  • Tandor
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    This would be a waste of developer resources that would only appeal to a small number of players for a couple of months after which they'd all be clamoring for a transfer back to the existing servers. If you want open world FFA PvP then there are games that provide that, this isn't one of them.
  • Giraffon
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    It's true, it's not forced on anyone though so if you didn't want to do it you wouldn't have to. But for the folks that are raging on bots, this would give them a nice place to go. It's easy enough to jump around to different maps to get away from players that might just harass you for no good reason. The only thing they would really need to change would be to allow you to port OUT of your house for free so you wouldn't get ambushed on your way out. And again, killing another player would give you nothing. Killing a player that just ported to a portal would do nothing because they would just spawn at the port again immediately. Pointless, so there are some checks and balances for this already.

    Giraffon - Beta Lizard - For the Pact!
  • cyclonus11
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    As long as they also provide a PvE all over server, with no PvP anywhere.
  • Giraffon
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    BRogueNZ wrote: »
    Why not just quest and forage in pvp areas if you want an 'open world' pvp experience.

    The nodes are too spread out.
    Giraffon - Beta Lizard - For the Pact!
  • kargen27
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    Giraffon wrote: »
    The world is so big. You could get away from dangerous areas. The farming would be amazing because the botters would all be killed on site. No benefit to killing other players so the novelty would where off over time unless you actually had a dispute with them over something.

    It's so raw...I think it would be amazing!

    Go fishing in Cyradiil. That will give you a clue as to how bad an all PvP server would be. You would have groups of people roaming around killing everyone on sight simply for the grief they think it will cause the other players and they will not tire of it. Advancing a quest line would be next to impossible to do outside of a group.
    and then the parrot said, "must be the water mines green too."
  • luen79rwb17_ESO
    luen79rwb17_ESO
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    I vote no to split server population and FFA PK systems that only appeal to griefers.

    Yeah killing bots would be awesome but a) botters just wouldn't join that server b) said server is poised to become a ghost town only played by griefers, gankers and troll build players pretty much like what we usually see in IC/Sewers especially in the days there was no objectives at all there.
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • Uriel_Nocturne
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    No.

    Not only "No", but "Hell No".

    If Open World PvP comes to ESO, that's the day my wife and I uninstall.
    And judging by the populations of MMO's that do have Open World PvP, a vast majority of the Player Base would leave as well.

    This will only cause frustration and griefing beyond all ability to measure, and would be abused in every way possible.

    Hell. No.

    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • Danksta
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    Botters simply would use the existing servers where there's no risk of being killed by players. I can't believe I even needed to mention that.
    BawKinTackWarDs PS4/NA

  • Giraffon
    Giraffon
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    yarnevk wrote: »
    Why would any bots be on this server if they could get killed by other PC....when they could get onto other servers that only GMs and NPCs can kill them? That will not improve your PVP server farming because now other PC's can disrupt your farming operation even more so than the bots did.

    Rather weak justification for open world PVP servers if you ask me.

    I think even amongst this games PVP population, there are many that prefer to level up in safe PVE and only have end-game PVP. So would it really be a populated server?

    Did you see the part where this is a separate server. It wouldn't affect the existing server at all. Yes, it would be a niche server perhaps, but I would be there. I think it might appeal to the more lone wolf style players as well. I just think it would be a nice and interesting change that players could try out. Some might like it and some might not. I don't even know why you said "why would any bots be on this server". That makes no sense at all. Of course there won't be bots on the server. That's part of the appeal!

    The builds and play style required to survive in a world like this would be so different. I think it would make for a very interesting twist.
    Giraffon - Beta Lizard - For the Pact!
  • DocFrost72
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    As an addition? Cool, have fun with it! Though I have one question: using that same logic (applying PvP to PvE), could you see any reason not to allow a PvE campaign of Cyrodiil? Maybe where Molag Bal's troops assault keeps instead of enemy players, and holding keeps/destroying anchors and tears gives xp and AP?

  • Uriel_Nocturne
    Uriel_Nocturne
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    Giraffon wrote: »
    yarnevk wrote: »
    Why would any bots be on this server if they could get killed by other PC....when they could get onto other servers that only GMs and NPCs can kill them? That will not improve your PVP server farming because now other PC's can disrupt your farming operation even more so than the bots did.

    Rather weak justification for open world PVP servers if you ask me.

    I think even amongst this games PVP population, there are many that prefer to level up in safe PVE and only have end-game PVP. So would it really be a populated server?

    Did you see the part where this is a separate server. It wouldn't affect the existing server at all. Yes, it would be a niche server perhaps, but I would be there. I think it might appeal to the more lone wolf style players as well. I just think it would be a nice and interesting change that players could try out. Some might like it and some might not. I don't even know why you said "why would any bots be on this server". That makes no sense at all. Of course there won't be bots on the server. That's part of the appeal!

    The builds and play style required to survive in a world like this would be so different. I think it would make for a very interesting twist.
    But the very weak premise to your whole post is "so that Players can go zerg the Bots".

    Bots exist in MMO's because the people operating them know that they can set a farming algorithm that won't be interrupted.

    If your server were created, for the same weak reason you put in your OP, then the people operating the Bots would simply make sure that they aren't on that Open World PvP server. They would make damn sure that they stay on any server BUT that one. This would defeat the ENTIRE purpose of having that server, as there would be no Bots to kill.

    No, OP; I think your entire Original Post was a thinly veiled attempt to bring in Open World PvP to a game that doesn't want it except for a very small, niche, <1% of the Player Base.

    And even amongst the tiny, minuscule minority of Players that would actually migrate to that OW PvP server, the population would be far, far too small to justify the cost of operating and maintaining it for ZOS.

    So, no. Your thinly veiled crap idea still sucks.

    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • idk
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    With the mega server designs the PvP server is out of the picture. Considering we are doing on 3 platforms in 2 continents it's probably not in Zos' best interest to create another 3-6 servers.
  • LadyLavina
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    Would never work because, much like Cyrodiil, the pve'ers would whine about getting attacked while trying to pve in a pvp zone.
    PC - NA @LadyLavina 1800+ CP PvP Tank and PvP Healer
  • Khenarthi
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    I will be ok with this if we can have a server with pve-only Cyrodiil and IC.
    PC-EU
  • yarnevk
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    Giraffon wrote: »
    I don't even know why you said "why would any bots be on this server". That makes no sense at all. Of course there won't be bots on the server. That's part of the appeal!
    But you said it would be fun to go around killing all the bots, my point is they would never login to that server because of that. So you would not be able to grief bots that are not there, you would have to PVP actual players. Instead of bots harvesting the nodes, you have gankers hitting you in the back while you are mining, and if you are the ganker you are wasting farming time unless it was also FFA loot so you can steal all the gankees ore. There certainly are other games that allow that and they are much smaller than ESO. Certainly none of the pure PVE players would go there, so what percent of PVE/PVP players would go exclusively PVP starting with a lvl1 char?

    Edited by yarnevk on March 22, 2017 7:42PM
  • Giraffon
    Giraffon
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    kargen27 wrote: »
    Giraffon wrote: »
    The world is so big. You could get away from dangerous areas. The farming would be amazing because the botters would all be killed on site. No benefit to killing other players so the novelty would where off over time unless you actually had a dispute with them over something.

    It's so raw...I think it would be amazing!

    Go fishing in Cyradiil. That will give you a clue as to how bad an all PvP server would be. You would have groups of people roaming around killing everyone on sight simply for the grief they think it will cause the other players and they will not tire of it. Advancing a quest line would be next to impossible to do outside of a group.

    That's not a good example really. There is a real benefit to killing someone in Cyrodiil. You always get AP for it. You wouldn't get anything in my example except maybe a couple of "troll chuckles". Eventually that sort of behavior would level off.

    And even more fun....Let's say I'm the fisherman. I've got my tank out today. I'm not going to die. In fact, you just woke a sleeping dragon(knight) and now I'm going to jump you and beat you to within an inch of your life. Then I'm going to go back to fishing while you cast heal spells and decide if you want to try that again or not. Sounds like fun to me!
    Giraffon - Beta Lizard - For the Pact!
  • Giraffon
    Giraffon
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    yarnevk wrote: »
    Giraffon wrote: »
    I don't even know why you said "why would any bots be on this server". That makes no sense at all. Of course there won't be bots on the server. That's part of the appeal!
    But you said it would be fun to go around killing all the bots, my point is they would never login to that server because of that. So you would not be able to grief bots that are not there, you would have to PVP actual players. Instead of bots harvesting the nodes, you have gankers hitting you in the back while you are mining, and if you are the ganker you are wasting farming time unless it was also FFA loot so you can steal all the gankees ore. There certainly are other games that allow that. My point is how many who play zoned PVE/PVP in this game would actually want a open PVP FFA loot world.

    No drops from the other players. That would only encourage bad behavior. I'm going for a bot-free world of mutual player respect.
    Giraffon - Beta Lizard - For the Pact!
  • yarnevk
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    But then you would not be able to productively farm, if you cannot farm other players farming, and all that can happen is you get killed while farming. Nothing wrong with that if the focus is productive PVP, but it certainly is not productive farming. Not going to be much progress in a game balanced around farming sets and mats to get better gear to get better. Much like the bots that would never come here, no PVPers would if they cannot progress. That is why FFA loot genre exists, you get the other people to do your farming for you.
    Edited by yarnevk on March 22, 2017 7:48PM
  • CavalryPK
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    Giraffon wrote: »
    This thread is inspired by another thread discussing the frustration of bots in game. It got me thinking what if the players could just attack them and be done with it?

    So what I'm proposing is a new server that stands alone (like PTS). The only change is that in the PvE portion of the game you can harm other players that are not in your group. There are no special achievements or goals. It's just One Tameriel as it always has been. Only you can finally attack that player that's been farming that dolmen or just stole your node while you fought the mob guarding it.

    Wouldn't that be awesome? I would start over from scratch to play that server. Anyone else? I can think of all sorts of fun and mischief that could be had. What if you got into with a rival guild over a guild trader? Or you were offended by something said in zone chat?

    I think they'd have to rewrite the user agreement for that server. Basically it would be an "Enter at Your Own Risk" type policy. If you killed another player you would get no experience or any other benefit except to force them to port back to a rez location. Oh man...I'm so excited just thinking about it! LOL So much potential. Fair for everyone? Not so much. Fun...yeah.

    I support not because of botters. I support because I can fight anyone anywhere anytime.
    THE CAVELRY HAS ARRIVED! Cav is a professional magblade, (in his not so professional opinion). He is immortal and is fighting for the Pact since 2E 572, amidst the turmoil of the Second Akaviri Invasion. He protects the provinces of Skyrim, Morrowind and Black Marsh.

    Check out his PVP YouTube channel !

    https://youtube.com/TheCavalryPK
  • Giraffon
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    yarnevk wrote: »
    But then you would not be able to productively farm, if you cannot farm other players farming, and all that can happen is you get killed while farming. Nothing wrong with that if the focus is productive PVP, but it certainly is not productive farming.

    My thinking is the farming would be better because there wouldn't be any bots and if someone else was farming your area you could beat them up and then keep farming without competition. So....better farming. :-)
    Giraffon - Beta Lizard - For the Pact!
  • kargen27
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    Giraffon wrote: »
    kargen27 wrote: »
    Giraffon wrote: »
    The world is so big. You could get away from dangerous areas. The farming would be amazing because the botters would all be killed on site. No benefit to killing other players so the novelty would where off over time unless you actually had a dispute with them over something.

    It's so raw...I think it would be amazing!

    Go fishing in Cyradiil. That will give you a clue as to how bad an all PvP server would be. You would have groups of people roaming around killing everyone on sight simply for the grief they think it will cause the other players and they will not tire of it. Advancing a quest line would be next to impossible to do outside of a group.

    That's not a good example really. There is a real benefit to killing someone in Cyrodiil. You always get AP for it. You wouldn't get anything in my example except maybe a couple of "troll chuckles". Eventually that sort of behavior would level off.

    And even more fun....Let's say I'm the fisherman. I've got my tank out today. I'm not going to die. In fact, you just woke a sleeping dragon(knight) and now I'm going to jump you and beat you to within an inch of your life. Then I'm going to go back to fishing while you cast heal spells and decide if you want to try that again or not. Sounds like fun to me!

    The AP you get from killing someone fishing is worthless. You would get a better reward by joining them in fishing. When you are trying to fish whether you can thump the other guy or not doesn't come into play. Having to kill them interrupts your fishing. Now consider an entire world where just stopping to pick a chunk of cotton can lead to being ganked. On the plus side everybody would be in the armor they found while doing the tutorial because there will be no crafting because the people who normally farm materials will not play there.

    And trolls never get tired of trolling. The fun is the "troll chuckles" that is their vile of crack or flask of skooma. What will stop the trolls will be nobody to troll which would lead to an empty server.
    and then the parrot said, "must be the water mines green too."
  • AndrewQ84
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    While I can sympathize with the people who want an all pvp server, I don't think I would be behind it. I feel that their money is better spent trying to fix current bugs and other major problems.
    Sa'hira of the Shadows, DC Nightblade and ruins explorer extraordinaire.


    "May your day be awesome and full of Bacon!!!"

    - Me
  • yarnevk
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    Giraffon wrote: »
    My thinking is the farming would be better because there wouldn't be any bots and if someone else was farming your area you could beat them up and then keep farming without competition. So....better farming. :-)
    Do you really think they would not come back and stab you in the back, the ganked becomes the ganker? This is not a permadeath game where people die and leave. All they need is a supply of soul gems and they do not even need to run back from the wayshrine. Even if that was forced to ride back they will just rally a posse to go reclaim the area. Fighting over resources is all about giving a reason to PVP, it is not about better farming. And if everyone is naked because they are fighting over farming and not actually farming, is that any way to have fun?
    Edited by yarnevk on March 22, 2017 8:43PM
  • Xelrick
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    Maybe they worked out a Justice system on the current server instead. Where you also can toggle PK mode on and you can only kill those with it on, and/or has a bounty..

    Gankers and such would get bounty over their heads for Player kills.

    We know the current server can handle Dualing.
    Xelrick: "Do not mix chaos with madness. It will only lead to unexplored adventures."
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