lordrichter wrote: »Simply put, we should be able to craft every set in the game.
LadyDestiny wrote: »Crafting definitely needs an overhaul and would love jewelry crafting as well. Even the option to upgrade dropped pieces of green, blue and purples. Changing traits would be an added feature, but the I can see a lot of moaning if someone can't sell their sharpened spinner sword they just looted for 350k anymore.....lol
I gave up on making money with crafting. Used to be able to make a decent amount for sets, but now with it using around 1100 resources per armor set( not counting weapons), I don't waste my time fighting other players and gold farmers for 3 or 4 nodes of ancester silk per hour. Just not worth the headache....
DocFrost72 wrote: »Remember that to get golden armor (in most cases), you save 32 golden materials as a crafter. People freak about tempering alloys being expensive buying 8 per item? Multiply that cost by 5...
Still, more could be done to help crafters out. I'd go so far as to say have dungeon bosses either drop loot, or have a chance for them to drop a specific trait stone that let's you craft the sets found there. That way, you can also customize the armor. Trait and style.