To be honest i love the lore, i love the diversity. I really enjoy playing it with all the skills and different builds and choice.
I really dislike the changes to core mechanics of the different buiilds tough.
But my point is what this game is really lacking is proper end game pve. We have a total of 6 different proper tests. HRC, AA, SO, MOl, DSA and MA. Thats basically it.
ofcourse we have a few dungeons for skins such as cradle and ruins. wich more or less bases towards luck, but ofcourse about skills.
This game really needs to expand on its end game pve.
and my suggestions are:
- start working on 8 man dungeons/trials, whatever you wanna call it.
- Seariously start working on giving more 12 man trials. 1 trial a year simply dont cut it., You need to add about 10 to 15 more.
- Start making more diverse challenges, your problem is not the cp or setup, but that people is locked into special builds instead of more intellegent build for more intelligent tests.
and last but not least:
- start working on proper hotixes. You just cant let stupid bugs like charge into a loading screen stay for 3 months, or stamplars spears not working proper for years.
- Hot fix is the key.
I love this game, and i have no problem throwing my money at mounts i would never use more than 3 days.
But you seriously have to get a grip soon. I mean how long is it fun to play horse simulator 3000 in pvp before you go end game pve and realise, is this all?
Sorry for the long post
Edited by Beruge on March 22, 2017 3:20AM My youtube channel: Beruge Casualgaming