...you think it's bad now, you imagine how fun it was back when you weren't even guaranteed a shoulder drop a chest...would be maybe 10% shoulder chance in a random traitSo you could open 30 chests without getting ONE shoulder in ANY trait. Then they removed training and prosperous from the table at least and was still low chanced monster shoulder with mostly well-fitted traits
I don't think it's that bad now. I mean yeah it's bad and we need tokens imo but it's like 1000000000 times better than before. I don't even bother with traits on shoulders much. If it's right weight and not prosperous/training I'm taking it. I'll live with the ~0.02% stat loss.
This whole system in place for monster sets left really sour taste in my mouth, and made me dislike ESO for the first time since I started playing. Its just too much RNG involved for shoulders, I have opened dozens and dozens of chests and didn't get a single kragh piece. Its totally unfair that somebody can open one chest and get what he/she needs and somebody can open 50 chests and not get what he/she wants.
I understand that some RNG is needed in games like this, but this is excessive, especially because its time gated RNG. There is nothing worse then that in a game, and I don't know who thought that this abortion of the system is good idea. Lets compare it to for example dungeon or trial drops, yeah they are also random, but you can trade them with your teammates, you get multiple chances of getting what you want in a single run, because each boss drops a piece. And you can run it as many times as you want in a day.
But limiting rng in a way it is done in undaunted chests, its horrible. And what is the point of it, unless ZOS wants to make unlucky players angry ? Its not like they are making any money of this system, undaunted keys are not available in crown store, you cant buy additional runs in a day, its not connected to crowns in any way ( that I know of )
I ask again, what is the point of this horrible and stupid system ?
Sheva I 7 I wrote: »...you think it's bad now, you imagine how fun it was back when you weren't even guaranteed a shoulder drop a chest...would be maybe 10% shoulder chance in a random traitSo you could open 30 chests without getting ONE shoulder in ANY trait. Then they removed training and prosperous from the table at least and was still low chanced monster shoulder with mostly well-fitted traits
I don't think it's that bad now. I mean yeah it's bad and we need tokens imo but it's like 1000000000 times better than before. I don't even bother with traits on shoulders much. If it's right weight and not prosperous/training I'm taking it. I'll live with the ~0.02% stat loss.
They never removed training/prosp
IronCrystal wrote: »Yeah it is a bit of a frustration but over time you'll get your sets. The problem is people go into the chests looking for one specific piece without realizing they are also getting good pieces in other sets.
Lord_Dexter wrote: »Lol, you can get 12 x 6 keys in a day!
It should not take much time whatever u are trying to get!
This is important. Trait on weapon is critical, trait on armor is an bonus.Wrecking_Blow_Spam wrote: »If you happen to get it in training/prosperous don't get rid. I was using a medium Veli shoulder for ages with prosperous.
The difference with divines is only small for one piece, so it's still worth using even if it's a bad trait.
Lord_Dexter wrote: »Lol, you can get 12 x 6 keys in a day!
It should not take much time whatever u are trying to get!
RABIDxWOLVERINE wrote: »I don't get to play much (as much as I want) and Ive done over 50 maybe 100 pledges to get keys on my 3rd ever pledge I got a light selenes divines when I wanted medium selenes in divines. I was optimistic but since then in about 100 chests I have seen only 1 other selenes piece and guess what it was light and training. No longer am I optimistic.