Let's start off with the issue you have with Researching. It should get easier? Please, enlighten me now any job on the planet gets "easier" when learning new things. I was recently promoted as a manager, and trust me when I say this, it's certainly not easier, nor is it going to be "faster" than anything else in my life.
Think about it this way: threading a needle is "easy". You're a master now! But threading a sewing machine? Not the same. It not only takes time to learn it, but to become a master at it. You'll also spend more time threading the machine than a needle.
As for your remarks about the store, this reminds me of every other post complaining about it: "I want what I want, and if I can't get it, the game is ruined for me! I quit!"
.....
For housing, I consider this a bonus, not a requirement. The way ZoS implemented it was nicely done. Sure, it's going to be difficult to acquire what you need, but it's not impossible, especially with guilds selling plans. Are you in a guild?
I actually enjoy looking for plans, because I enjoy the surprise when I find something I didn't expect. Yesterday, I found plans for a Khajiit tapestry with moon emblems. I didn't know such a thing existed! I have to say, I was very pleased with this find. I don't think it would have been the same if I found it in the store, but that's just me.
Despite this, I have to come to realize my "dream" home is going to have to remain unfurnished the way I want it for now. I'm okay with this. It literally brings me back to the days I left home for the first time, living on my own and having to furnish my apartment by myself. I sure could not buy everything I wanted then, and I don't expect to now.
I understand your frustration, but in all honesty, if I were ZoS reading your concerns, I would have no choice but to dismiss them, but tell the development team "Reduce the number of tempers needed to craft furniture."
I hope you understand I can't support you fully here. I will give you an "A+" for keeping your message civil, though. It's rare to see this anymore.
----kriegernight wrote: »To whom it may concern,
As an avid ESO player and Plus member I would like to take the time to voice a complaint about the new homestead model in hopes it will be fixed so not to fail. Especially with the upcoming Morrowind release. You do not want to have users with a bad taste in their mouth over this.
Let me explain the current model the way many people on many boards have been seeing this as well as myself
You buy a house: Millions of gold and/or so far up to $100 real time Cash. If you choose the furnished units, you can get a cookie cutter model and then spend more to replace items and selling items at a loss
If you buy an unfurnished house, you can start from scratch and hunt down all the merchants buying generic completed items as you find a merchant who has what you want ++++Gold/Crowns
Now the Option to build the items is available but you now have to scour the world for worthwhile templates and materials. Which the drop rate is very low and very random. Making it hard to become a seller of furniture or even decorating the lavish manor you just bought.
The expectation also adds after spending $100 Real cash in feb for a manor (or an island when it gets released) plus more cash for some in home essentials from the get go; you than want another $100 for the new Morrowind expansion a few months later.
Now that the basics of the model is shown and what is being spread around like wildfire I would like to tell you why I play ESO, Why I started, and what I am aiming for. As I am not the only person who plays the way I play.
I play ESO because it’s an inexpensive fun way to pass time without going out to a bar or spending excessive amounts of money. It provides a stress free escape to a fun world where you can choose to do your own thing or interact with other players
I started because all I had to do was buy the game and pay for my yearly PS Network. Soon after I decided I wanted to support the game and creators so I also have the per month ESO+ Membership which the perks are amazing
My main character aspiration is to be a Master crafter. To Date I have bought into many in game items to make that a reality. I do this because, one I want to speed up my character development, but also because I want to support the game creators and platform.
If you have time to research my previous emails I have sent in, you will know I have been playing Elder scrolls since arena.
The new model you are going after is sure to lose my interest, and if an avid Elder Scrolls player like me is willing to leave; I’m sure I’m just one of many who will.
From the beginning, the first thing that bothered me but became something I could deal with was the way researching worked in game. It was backward. Every time you research something it should get easier and easier to learn not the opposite. No big deal just an achievement quark and let it go.
I happily continued to play with no real complaints until another issue surfaced (a problem that already left a bad taste in many people’s mouths). Back in December you came out with this new Crates system. You keep buying into crates for a chance to get an item you actually want. When you don’t get it you’re stuck with whatever you get no matter what. You can’t sell it back you just have something you don’t want and you paid for it. Only if you get certain items (mainly items you can get from any crown crate) can be sold back for Crown Gems to put toward an item you want. Also if you get the same item you didn’t want and are forced to keep you than get gems back for that as well. But for a gem to real cash ratio loss. So your now spending $100+ so you can get the item you actually want instead of just having the option of buying them outright. I decided to try it a few times although it already made me a bit angry that this little scam was in play. Fine I finally decided I could care less about the special crates portion and just continue with the game and being mad that I won’t get to have the items I really wanted.
Amazing announcement than follows Homes are going to now be available and be customizable with an option to utilize your crafting expertise and plus much much more. That announcement made me very happy. It was going to be a progression of my character, a new way to earn in game gold, and a new way to use the crafting abilities that I took the time to level up and master. NO. The Money and time ti took me to get all my motifs and leveling up to master status has no bearing on my ability to make a chair. An ability in real life I can do quite easily. I now have to: One – Buy the basics for real money in the crown store. Two – Buy the basics running through all of Tamriel and looking for the different things merchants sell. Or Three – scour for days of grinding to find designs than more mining to get the an all-time low drop for the materials needed to make the items. Making my master craftsman useless. However still it doesn’t stop there. The items used to make ites from normal -> fine -> surperior ->legendary are the same as the ones used in the the main crafting skill and are rare enough as it is to get enough for them now if we get the right design matrix, and get all the resources we need for furniture crafting we now have to use up the rare drops we get to upgrade the quality
In a few days the Spring Crates are coming out and will require a ton of real money again in order to get what you want out of them and then soon after you’re going to be asking for another 100 to expand the game this summer.
This went from a fun relaxing game to something that is frustrating and money hungry.
You need to make accommodations for those who already took the time to create a master craftsman
You have to make accommodations for the materials used and the time spent trying to make a chair
Many skilled works put a lot of time into making this game beautiful, fun and enticing. The last thing you want is an epic flop. I can understand those people need to get paid for their work and all these tactics help, but you are literally selling databits for hundreds of real dollars and with it its very unbalanced.
Your pushing the bottom line$ and taking the fun the fun from the game w/o even disguising it.
As for how I think the crafting should be here it goes (based on the fact you gave everyone the ability to make shirts, armor and swords from the get go but can’t figure out how to make a chair or table.)Everyone should have basic knowledge of creating basic styles furniture based on there race. Any styles that could be found or bought outright should have a book called “Lost Chapters” that can just as easily found or purchased for a reduced crown cost. At the same time mining for raw materials needs to have equal chances based on quality as any resource drop is. I have tons of ideas in how this can be fixed but the current direction will alienate the game.
When you look at my account, you will find I already have purchased the crowns to begin whether or not that is the last of the money you see from me in any elder scrolls game is up to the decisions you make. FYI if day one made “ME” this upset I won’t be the only one.
~Guy
kriegernight wrote: »
I apologize if you are seeing this as just a major complaint from someone who is ungrateful for the greatness of the game. I would like you to understand I am not against the fact that there are specialty items that have designs that need to be acquired for the game to the means in which to create those specialty items. Now I know you can win a small room for free, actually 3 of them, in the new update which honestly is a good way to promote the interests of not only the update but for future expansions. In this light I can agree that they made the best decision. However when making a major game changer the ability to be able to create certain items needs to be available. When the game starts each person has the ability to construct there own armor and weapons, granted only in there native style, which makes the game pretty cool. You are not a slave to merchants.
As a person who grew up in a real life family of seamstresses, carpenters and more I can tell you it is much harder to sew a garment from a pattern and selecting the correct threads and linings than it is to build a bench or a table. Which is why i made the suggestion that a base level of household items made from the common supplier drops was made. You an build simple racial furnitures from those common items. Followed I made the suggestions where they could sell for crowns or make a drop companion book for the other racial motifs called lost chapters. this way it can compliment racial motifs you have already found or purchased previously. Giving back to the players of the game and to help continue the interests in the specific areas.
My worry by making the materials much harder to mine for than the common materials as well as limiting the constructs it will cause people to get fustrated and give up on the game. This obviously is not a concern to you, but as someone who loves the game series I do have a concern about making "the bottom line" a higher priority than the fun of the game.
I was told by my parents than further on by employers. never complain unless you can provide a solution that works for everyone. All I did was my part to state my concern as well as well as what I believe would be an alleviating solution with my personal stand on the game and where as a customer I may go from here.
Thank you for you for your input and the time to state your piece on my comment.
~Guy
kriegernight wrote: »I grew up doing both carpentry work and construction with my dad from 10 til I finishing college. I definitely do not think one is easier than the other; In fact in there own ways there skill levels are evenly matched. What I was saying is at the start of ESO you have the ability to craft entire outfits in a style but with the launch of homestead you don't have the ability to build a simple chair from the start. I'm sorry it is easier to build a simple chair (no fancy artwork required) than an entire 7 piece outfit complete with cobbled shoes and weapon.
I hope you have a better understanding of what i was attempting to say.
~Guy
kriegernight wrote: »Stopnaggin wrote: »
I think my post is getting off topic a little and honestly you reminded me what i was really getting at. So thank you.
I am OK with finding random schematics or earning them through quests and vouchers and what not as specialty items.. cause that's pretty cool as a prize. People who have took the time to level a crafting toon over splitting them respectably should have more capabilities. However everyone should be able to be able to build a base set of furniture corresponding to the crafting they chose per toon or at all in at least the style of there main character and any motif Styles they have already learned using base materials. This way the "specialty items" that can be won or purchased are not the only way to get some of the items worked very hard to get.
There are soo many ways this can still be rectified. So many ways for hard working crafters to be rewarded instead of just saying all your work is for nothing start over
Again the Style is pushing away from in game fun to stress as well as promoting Spending a lot of real money to have an ability that should already be there. I see you can buy a bundle of pre-made supplies but you cant buy a bundle of Designs that a user can craft. Even if you did have the designes the rare drop materials needed to build any of it is not easy to come by. Even my Hirelings cant find them