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ZOS needs to go over lackluster sets again

austinwalter87ub17_ESO
austinwalter87ub17_ESO
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I have been theory crafting a new Warden Healer build for when Morrowind launches. When i factor in the crit nerf to proc sets, the possibility of sustain issues if the CP is nerfed, and the fact that wardens wont have nearly as nice a cleanse as Templars Extended Ritual. I realized id have to run purge, and purge is a costly skill. Sure, wardens have access to the Bull Netch morph which possesses a cleanse but I feel it is inadequate. Then i began looking at the sets which provide cleanses. Such as Stendarr's Embrace (light) and Wyrd Tree's Blessing (Heavy).

Strong sets, if the cooldowns weren't so horrid long. The fact that sets like this exist but their potency is hindered is a prime example why non meta builds suffer. A Templar provides cleanses, and helps provide resources through class abilities. It would be nice if more lackluster sets were buffed so that non ideal classes have access to some of the utilities that the others possess.

Some off the type of my head? The sets I listed above. Sets with heal procs. Utility sets.

Do you have sets in mind that you know deserve a buff? If so, explain which ones and why.

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  • IcyDeadPeople
    IcyDeadPeople
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    Can I have a moment of your time to discuss Willow's Path?
  • austinwalter87ub17_ESO
    austinwalter87ub17_ESO
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    Can I have a moment of your time to discuss Willow's Path?

    It was broken last I knew of. Willows Path should have granted 1 stack each of max Magicka, Stam, and HP and increase recovery by 20%
    PC and PS4 (bring back character transfers please?)
    Templar Extraordinaire
  • Fabulosity
    Fabulosity
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    I'd love it if they revamped a lot of the crafted sets. 90% of them aren't even worth considering.
  • austinwalter87ub17_ESO
    austinwalter87ub17_ESO
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    Fabulosity wrote: »
    I'd love it if they revamped a lot of the crafted sets. 90% of them aren't even worth considering.

    Most of the crafted sets need an overhaul, that's for sure.
    PC and PS4 (bring back character transfers please?)
    Templar Extraordinaire
  • colig
    colig
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    A lot of the bad sets that are dropped tend to be overly specific in their buffs. For example, the Vampire Lord set sucks because its damage buff to vampire abilities is not going to be used much due to the few skills vampires have. It doesn't compare well with something like Automaton that buffs all physical damage, which affects a much larger group of skills.

    It also doesn't help that a lot of these sets have a health buff as their 2 item bonus, which further limits their potential for DPS.
  • FriedEggSandwich
    FriedEggSandwich
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    Seducer could do with a buff; I suggest increasing the cost reduction from 8% to 25% :trollface:
    PC | EU
  • Chims
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    Vampire lord is a good example. I mean compare it to something like burning spell weave which gives more dps and too all abilities. It needs to have a much larger cost reduction or like 1000 spell damage on it to be good.
  • idk
    idk
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    The removal of crit chance from proc sets affects everyone and has proven to be not that big of a deal. The potential sustain changes has not come to fruition and we have no idea how all will play out once the expansion hits. Additionally, it affects everyone equally.

    At that, it will affect everyone equally and we will probably be fine.

    Now lets look at the Warden cleans for a moment.
    Blue Betty – Call a Betty Netch that restores 4029 magicka over 25 seconds. Gain Major Sorcerery increasing spell damage by 20% over 30 seconds. This ability also removes 1 negative effect.
    From AlcastHQ.com

    That is a cleans that also provides the equivelant of more than 300 magika regen for 25 seconds. I do not see that as bad. Great regen all for using a cleans. I doubt it costs near 4000 magika so may be a great skill to keep magika regen up.

    Looking at all this I do not think it is time to think the sky is falling and as someone who has been known to heal I think the Warden will do just fine and will not need special gear to cleans.
  • BohnT
    BohnT
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    Maw of the infernal is one of these sets, the bonus you get is bad and it has such a crap chance to proc if you compare it to any of the meta sets.
    They should switch the requirements for those sets with those of viper, tumorscale and selene etc.
    Normally you should have to work for a good buff and get the weaker ones more easily but that's not the case in eso
  • Drummerx04
    Drummerx04
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    I don't think you can really use the warden's 1 cleanse as a reason to buff sets. To my knowledge the 1 effect cleanse makes the warden the second class to have a class cleanse.

    I do agree it would be nice to have more viable options for dps... but at the end of the day if we had 30 equally as good yet somehow different dps sets that perform evenly... then what's actually the difference between them?
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  • Ep1kMalware
    Ep1kMalware
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    I have been theory crafting a new Warden Healer build for when Morrowind launches. When i factor in the crit nerf to proc sets, the possibility of sustain issues if the CP is nerfed, and the fact that wardens wont have nearly as nice a cleanse as Templars Extended Ritual. I realized id have to run purge, and purge is a costly skill. Sure, wardens have access to the Bull Netch morph which possesses a cleanse but I feel it is inadequate. Then i began looking at the sets which provide cleanses. Such as Stendarr's Embrace (light) and Wyrd Tree's Blessing (Heavy).

    Strong sets, if the cooldowns weren't so horrid long. The fact that sets like this exist but their potency is hindered is a prime example why non meta builds suffer. A Templar provides cleanses, and helps provide resources through class abilities. It would be nice if more lackluster sets were buffed so that non ideal classes have access to some of the utilities that the others possess.

    Some off the type of my head? The sets I listed above. Sets with heal procs. Utility sets.

    Do you have sets in mind that you know deserve a buff? If so, explain which ones and why.

    Still waiting for them to fix essence thief. They redid all the other ic sets except this one. So much potential -.-.
  • Izaki
    Izaki
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    Please take a moment to think about the poor thing that Ashen Grip is.
    @ Izaki #PCEU
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  • Ep1kMalware
    Ep1kMalware
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    Please take a moment to think about the poor thing that Ashen Grip is.

    What's ashen grip?
  • stevepdodson_ESO888
    stevepdodson_ESO888
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    The removal of crit chance from proc sets affects everyone and has proven to be not that big of a deal. The potential sustain changes has not come to fruition and we have no idea how all will play out once the expansion hits. Additionally, it affects everyone equally.

    At that, it will affect everyone equally and we will probably be fine.

    Now lets look at the Warden cleans for a moment.
    Blue Betty – Call a Betty Netch that restores 4029 magicka over 25 seconds. Gain Major Sorcerery increasing spell damage by 20% over 30 seconds. This ability also removes 1 negative effect.
    From AlcastHQ.com

    That is a cleans that also provides the equivelant of more than 300 magika regen for 25 seconds. I do not see that as bad. Great regen all for using a cleans. I doubt it costs near 4000 magika so may be a great skill to keep magika regen up.

    Looking at all this I do not think it is time to think the sky is falling and as someone who has been known to heal I think the Warden will do just fine and will not need special gear to cleans.

    your maths is terrible

    4029 mag / 25 sec = 160 (approx.) not 300 and with the removal of CP cost reduction it may end up not worth bothering with the skill
  • austinwalter87ub17_ESO
    austinwalter87ub17_ESO
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    The removal of crit chance from proc sets affects everyone and has proven to be not that big of a deal. The potential sustain changes has not come to fruition and we have no idea how all will play out once the expansion hits. Additionally, it affects everyone equally.

    At that, it will affect everyone equally and we will probably be fine.

    Now lets look at the Warden cleans for a moment.
    Blue Betty – Call a Betty Netch that restores 4029 magicka over 25 seconds. Gain Major Sorcerery increasing spell damage by 20% over 30 seconds. This ability also removes 1 negative effect.
    From AlcastHQ.com

    That is a cleans that also provides the equivelant of more than 300 magika regen for 25 seconds. I do not see that as bad. Great regen all for using a cleans. I doubt it costs near 4000 magika so may be a great skill to keep magika regen up.

    Looking at all this I do not think it is time to think the sky is falling and as someone who has been known to heal I think the Warden will do just fine and will not need special gear to cleans.

    Actually the proc set changes were a big deal. Numerous sets which were already underperforming also got hit with the blanket nerf. Especially the sets which healed you. The sets that did damage, especially the high damage proc sets were toned down as needed. But as a result of the route ZOS took it nerfed all sets, and not just the specific ones which needed toned down.

    As for the Wardens cleanse. It does have a lot of other goodies attached to it. But the cleanse itself is quite lackluster considering it only removes 1 at a time. It would be far to magicka inefficient attempting to use the skill repeatedly to completely cleanse yourself or an ally. This will make purge far more valuable as a Warden to combo with the Netch.
    Edited by austinwalter87ub17_ESO on March 23, 2017 12:38AM
    PC and PS4 (bring back character transfers please?)
    Templar Extraordinaire
  • Midori_Oku
    Midori_Oku
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    The removal of crit chance from proc sets affects everyone and has proven to be not that big of a deal. The potential sustain changes has not come to fruition and we have no idea how all will play out once the expansion hits. Additionally, it affects everyone equally.

    At that, it will affect everyone equally and we will probably be fine.

    Now lets look at the Warden cleans for a moment.
    Blue Betty – Call a Betty Netch that restores 4029 magicka over 25 seconds. Gain Major Sorcerery increasing spell damage by 20% over 30 seconds. This ability also removes 1 negative effect.
    From AlcastHQ.com

    That is a cleans that also provides the equivelant of more than 300 magika regen for 25 seconds. I do not see that as bad. Great regen all for using a cleans. I doubt it costs near 4000 magika so may be a great skill to keep magika regen up.

    Looking at all this I do not think it is time to think the sky is falling and as someone who has been known to heal I think the Warden will do just fine and will not need special gear to cleans.

    your maths is terrible

    4029 mag / 25 sec = 160 (approx.) not 300 and with the removal of CP cost reduction it may end up not worth bothering with the skill

    Actually, he is correct. You regenerate magicka every two seconds. While you are correct that you get roughly 160 back every second, he is correct saying that it is equivalent to over 300 magicka recovery. Around 322 to be exact.
    Midori Oku - Female High Elf - Magicka Sorcerer
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  • idk
    idk
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    The removal of crit chance from proc sets affects everyone and has proven to be not that big of a deal. The potential sustain changes has not come to fruition and we have no idea how all will play out once the expansion hits. Additionally, it affects everyone equally.

    At that, it will affect everyone equally and we will probably be fine.

    Now lets look at the Warden cleans for a moment.
    Blue Betty – Call a Betty Netch that restores 4029 magicka over 25 seconds. Gain Major Sorcerery increasing spell damage by 20% over 30 seconds. This ability also removes 1 negative effect.
    From AlcastHQ.com

    That is a cleans that also provides the equivelant of more than 300 magika regen for 25 seconds. I do not see that as bad. Great regen all for using a cleans. I doubt it costs near 4000 magika so may be a great skill to keep magika regen up.

    Looking at all this I do not think it is time to think the sky is falling and as someone who has been known to heal I think the Warden will do just fine and will not need special gear to cleans.

    your maths is terrible

    4029 mag / 25 sec = 160 (approx.) not 300 and with the removal of CP cost reduction it may end up not worth bothering with the skill

    @stevepdodson_ESO888

    Thx, I rounded down a hair.

    BTW. Regen ticks every 2 seconds, not one second. So a regen of 1000 return 1k of that stat every 2 seconds effectively making it 500 per second.

    In other words, your math is backwards.

    Additionally, without knowing the cost of the skill one cannot assume the cost will not be worth it. It is really to early to assume.
    Edited by idk on March 23, 2017 1:56AM
  • Twilix01
    Twilix01
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    Please take a moment to think about the poor thing that Ashen Grip is.

    What's ashen grip?

    Ashen grip is a crafted set that primarily has stamina and weapon damage focused buffs, except for the 5-piece bonus that has a random chance to breathe fire. Sounds cool, until you consider flame damage falls under spell damage, and champion point allocations would require the elemental damage star just to make the proc do more damage, while sets farmable like viper fall under weapon damage and will scale off the same champion point star that physical damage, which as a stamina character you'll use a lot of, does.

    In short, it's 5-piece bonus does not match up well with the rest of the set bonuses.
  • stevepdodson_ESO888
    stevepdodson_ESO888
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    The removal of crit chance from proc sets affects everyone and has proven to be not that big of a deal. The potential sustain changes has not come to fruition and we have no idea how all will play out once the expansion hits. Additionally, it affects everyone equally.

    At that, it will affect everyone equally and we will probably be fine.

    Now lets look at the Warden cleans for a moment.
    Blue Betty – Call a Betty Netch that restores 4029 magicka over 25 seconds. Gain Major Sorcerery increasing spell damage by 20% over 30 seconds. This ability also removes 1 negative effect.
    From AlcastHQ.com

    That is a cleans that also provides the equivelant of more than 300 magika regen for 25 seconds. I do not see that as bad. Great regen all for using a cleans. I doubt it costs near 4000 magika so may be a great skill to keep magika regen up.

    Looking at all this I do not think it is time to think the sky is falling and as someone who has been known to heal I think the Warden will do just fine and will not need special gear to cleans.

    your maths is terrible

    4029 mag / 25 sec = 160 (approx.) not 300 and with the removal of CP cost reduction it may end up not worth bothering with the skill

    @stevepdodson_ESO888

    Thx, I rounded down a hair.

    BTW. Regen ticks every 2 seconds, not one second. So a regen of 1000 return 1k of that stat every 2 seconds effectively making it 500 per second.

    In other words, your math is backwards.

    Additionally, without knowing the cost of the skill one cannot assume the cost will not be worth it. It is really to early to assume.

    good point and well spotted with the 2 second tick...yup i am the ***

    i just did some searching around and it appears (on current info) that the skill will cost around 2000 mag so this could turn out to be an extremely good skill after-all. just comparing it to a separate cleanse skill and using Entropy for the Major Sorcery will at the very least take up fewer spots on your bar.
  • Ep1kMalware
    Ep1kMalware
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    Twilix01 wrote: »
    Please take a moment to think about the poor thing that Ashen Grip is.

    What's ashen grip?

    Ashen grip is a crafted set that primarily has stamina and weapon damage focused buffs, except for the 5-piece bonus that has a random chance to breathe fire. Sounds cool, until you consider flame damage falls under spell damage, and champion point allocations would require the elemental damage star just to make the proc do more damage, while sets farmable like viper fall under weapon damage and will scale off the same champion point star that physical damage, which as a stamina character you'll use a lot of, does.

    In short, it's 5-piece bonus does not match up well with the rest of the set bonuses.

    Sounds like ***, maybe they could make it spell dmg/spell crit and give mag mele builds an interesting proc set.
  • Everstorm
    Everstorm
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    Chims wrote: »
    Vampire lord is a good example. I mean compare it to something like burning spell weave which gives more dps and too all abilities. It needs to have a much larger cost reduction or like 1000 spell damage on it to be good.

    Let it turn Drain Essence into an instant skill.
  • Chims
    Chims
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    Everstorm wrote: »
    Chims wrote: »
    Vampire lord is a good example. I mean compare it to something like burning spell weave which gives more dps and too all abilities. It needs to have a much larger cost reduction or like 1000 spell damage on it to be good.

    Let it turn Drain Essence into an instant skill.

    That would be awesome. That or I was thinking adding base spell damage based on the number of vampire abilities slotted. Like 200 per ability. That's a max of 600 and requires 3 ability slots.
  • idk
    idk
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    The removal of crit chance from proc sets affects everyone and has proven to be not that big of a deal. The potential sustain changes has not come to fruition and we have no idea how all will play out once the expansion hits. Additionally, it affects everyone equally.

    At that, it will affect everyone equally and we will probably be fine.

    Now lets look at the Warden cleans for a moment.
    Blue Betty – Call a Betty Netch that restores 4029 magicka over 25 seconds. Gain Major Sorcerery increasing spell damage by 20% over 30 seconds. This ability also removes 1 negative effect.
    From AlcastHQ.com

    That is a cleans that also provides the equivelant of more than 300 magika regen for 25 seconds. I do not see that as bad. Great regen all for using a cleans. I doubt it costs near 4000 magika so may be a great skill to keep magika regen up.

    Looking at all this I do not think it is time to think the sky is falling and as someone who has been known to heal I think the Warden will do just fine and will not need special gear to cleans.

    your maths is terrible

    4029 mag / 25 sec = 160 (approx.) not 300 and with the removal of CP cost reduction it may end up not worth bothering with the skill

    @stevepdodson_ESO888

    Thx, I rounded down a hair.

    BTW. Regen ticks every 2 seconds, not one second. So a regen of 1000 return 1k of that stat every 2 seconds effectively making it 500 per second.

    In other words, your math is backwards.

    Additionally, without knowing the cost of the skill one cannot assume the cost will not be worth it. It is really to early to assume.

    good point and well spotted with the 2 second tick...yup i am the ***

    i just did some searching around and it appears (on current info) that the skill will cost around 2000 mag so this could turn out to be an extremely good skill after-all. just comparing it to a separate cleanse skill and using Entropy for the Major Sorcery will at the very least take up fewer spots on your bar.

    @stevepdodson_ESO888

    Many serious trial healers have dropped inner light giving them a full 10 slots for active skills. There will be room on the bar for the cleans/ regen skill.
  • cpuScientist
    cpuScientist
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    Midori_Oku wrote: »
    The removal of crit chance from proc sets affects everyone and has proven to be not that big of a deal. The potential sustain changes has not come to fruition and we have no idea how all will play out once the expansion hits. Additionally, it affects everyone equally.

    At that, it will affect everyone equally and we will probably be fine.

    Now lets look at the Warden cleans for a moment.
    Blue Betty – Call a Betty Netch that restores 4029 magicka over 25 seconds. Gain Major Sorcerery increasing spell damage by 20% over 30 seconds. This ability also removes 1 negative effect.
    From AlcastHQ.com

    That is a cleans that also provides the equivelant of more than 300 magika regen for 25 seconds. I do not see that as bad. Great regen all for using a cleans. I doubt it costs near 4000 magika so may be a great skill to keep magika regen up.

    Looking at all this I do not think it is time to think the sky is falling and as someone who has been known to heal I think the Warden will do just fine and will not need special gear to cleans.

    your maths is terrible

    4029 mag / 25 sec = 160 (approx.) not 300 and with the removal of CP cost reduction it may end up not worth bothering with the skill

    Actually, he is correct. You regenerate magicka every two seconds. While you are correct that you get roughly 160 back every second, he is correct saying that it is equivalent to over 300 magicka recovery. Around 322 to be exact.

    WHEW he gonna need a purge to cleanse this BURN!
  • Lord_Eomer
    Lord_Eomer
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    I have been theory crafting a new Warden Healer build for when Morrowind launches. When i factor in the crit nerf to proc sets, the possibility of sustain issues if the CP is nerfed, and the fact that wardens wont have nearly as nice a cleanse as Templars Extended Ritual. I realized id have to run purge, and purge is a costly skill. Sure, wardens have access to the Bull Netch morph which possesses a cleanse but I feel it is inadequate. Then i began looking at the sets which provide cleanses. Such as Stendarr's Embrace (light) and Wyrd Tree's Blessing (Heavy).

    Strong sets, if the cooldowns weren't so horrid long. The fact that sets like this exist but their potency is hindered is a prime example why non meta builds suffer. A Templar provides cleanses, and helps provide resources through class abilities. It would be nice if more lackluster sets were buffed so that non ideal classes have access to some of the utilities that the others possess.

    Some off the type of my head? The sets I listed above. Sets with heal procs. Utility sets.

    Do you have sets in mind that you know deserve a buff? If so, explain which ones and why.

    If they did CP nerf to PVE then this game is going in wrong direction!

    Instead of having new ideas to implement ZOS is keep nerfing this game!
    Edited by Lord_Eomer on March 24, 2017 5:41PM
  • Uriel_Nocturne
    Uriel_Nocturne
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    Fact: Beer makes it all better, OP.

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  • kojou
    kojou
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    There are so many trash sets in this game I don't even know where to begin...

    They could start by making sure that all sets that proc elemental damage have corresponding magicka/spell damage stats, and those that proc flame damage have stamina/weapon damage stats.

    All of the sets that "Add <number> damage to <category> abilities." should be rethought. I think they had a quota of how many sets they needed for One Tamriel and eventually ran out of ideas. They would all be better (and usable) if the 5 piece bonus worked more like "Increase Spell/Weapon Damage by <number> for <number> Seconds when a <Ability Type> Ability is used." Or instead of giving Spell/Weapon damage it could grant Minor Savagery or Minor Aegis depending on whether it is a damage or support set to prevent stacking multiple sets.

    There are so many more, don't even get me started with Infallible Aether's 5 piece bonus... :smile:





    Playing since beta...
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