PelinalWhitestrake wrote: »Oh, no...
First Warden will be OP...
Then they nerf it after they've sold enough copies and got dat monay...
Forums explode...
Salted popcorn skyrockets in price...
Everything calms down...
And then the patient folks will make their first Warden after the storm has passed...
nimander99 wrote: »I think, once we get a couple more classes added, they should make a Custom Class option where you can select 3 Class Trees from any class and Name your Class w/e you want. Then this would truly become a Scrolls game in every essence.
Indigochild3rdi wrote: »
Curragraigue wrote: »Problem is they want every class to be able to tank, heal and DPS.
starkerealm wrote: »Don't get me wrong, the Animal Companion and Green Balance trees look alright, but the Winter's Embrace tree just does not seem to fit... at all...
Does it not occur to anyone else that Warden should perhaps have been 2 classes, a full nature class and a full ice or ice/water class, rather than 2/3 of a nature class and 1/3 of a frost class?
Fire damage has a full class of its own (Dragonknight), Lightning has a full class of its own (Sorceror), so eventually it would have been nice to have gotten a full Frost based class, but with the inclusion of this weird nature/frost hybrid that after 3 bloody years that seems eminently unlikely.
So, lightning has it's own class, except 2/3s of it are about demon summoning and the dark arts, but it's a lightning class. Dragon Knights are 2/3s about being a freakin' rock, and pretending to be a dragon, but it's a fire class, right.
But, winter has no place in nature. Yeah, I... wait, what?
KochDerDamonen wrote: »Dark magic is lightning, stones are fire?...
Seems to me the most concise classes are the ones you haven't mentioned, nightblades being shadowy and templars being light
TX12001rwb17_ESO wrote: »Warden should not have an Ice skill tree for DPS but instead a poison skill tree for DPS, this would fit the nature theme better.
They should of left the Ice skill line for a Necromancer class.
mr_wazzabi wrote: »It looks good for stamina dps, but most people wanted a true icemage, which this is not.
No ice ground dot, no ice single target dot, no ice damage spammable = disappointment.
mr_wazzabi wrote: »It looks good for stamina dps, but most people wanted a true icemage, which this is not.
No ice ground dot, no ice single target dot, no ice damage spammable = disappointment.
There is an ice aoe dot.
Impaling shards
nimander99 wrote: »I think, once we get a couple more classes added, they should make a Custom Class option where you can select 3 Class Trees from any class and Name your Class w/e you want. Then this would truly become a Scrolls game in every essence.
TX12001rwb17_ESO wrote: »Warden should not have an Ice skill tree for DPS but instead a poison skill tree for DPS, this would fit the nature theme better.
They should of left the Ice skill line for a Necromancer class.
Don't get me wrong, the Animal Companion and Green Balance trees look alright, but the Winter's Embrace tree just does not seem to fit... at all...
Does it not occur to anyone else that Warden should perhaps have been 2 classes, a full nature class and a full ice or ice/water class, rather than 2/3 of a nature class and 1/3 of a frost class?
Fire damage has a full class of its own (Dragonknight), Lightning has a full class of its own (Sorceror), so eventually it would have been nice to have gotten a full Frost based class, but with the inclusion of this weird nature/frost hybrid that after 3 bloody years that seems eminently unlikely.
Most of the Winter's Embrace skills dont arent even particularly inspired, or have any reason that they should be frost themed. It gets:
-Ice Fortress: One generic source of Major Resolve/Ward, I guess every class has to have source of this, but excepting Nightblade which doesnt waste an ability slot for this buff, the other classes sources of Major Res are at least INTERESTING and do something besides simply granting the buff, and besides there are already 2 non-class sources of this buff.
-Crystalized Shield: One generic spell shield, nice for PVP I guess but WHY if we are never likely to receive a full frost class is one of the skills in the single frost tree we get wasted on a skill that does nothing frost related?
-Arctic Wind: One %hp heal, which really has no reason to be frost themed in the first place, and frankly would fit an ice based class fantasy better as a shield, and would probably be more useful as a shield. Why couldnt this have just been a morph for a Green Balance skill. And is it just me or is this skill even shittier than Dragon Blood for DK?
Impaling Shards is alright, except that it only scales off Max HP, which means you're only going to see it in a very limited variety of builds
Sleet Storm (ULT) has to be compared to Consuming Darkness for NB, both cost 200 ult and grant Major Protection, the difference being that Consuming Darkness heals and CCs and lasts longer, whereas Sleet Storm does an extremely meager amount of damage (seriously, based on the screenshots I've seen of a magicka based Warden Sleet Storm either has some of the worst damage scaling of any ult, or it scales off of HP like the rest of Winters Embrace skills). One of the morphs for this seriously does nothing but adds 8% max magicka while slotted, that would be great if Frozen Gate wasnt likely the only **** Winter's Embrace skill that scales off Magicka, and why would you even slot this when if you were doing a Magicka build you could slot a bear that does 3.5k dps PASSIVELY on top of a 40k damage execute for 75 ult (based on current screenshots).
Frozen Gate: Solid looking ability, looks great, they should take it off of Warden and put it on a full fledged frost class.
Honestly, Animal Companion and Green Balance look good enough that people who have been fighting spriggans and wanting their own Nature themed spells for 3 years will be happy, though the lack of a 3rd Nature tree will still be a deep loss compared to what could have been. Winters Embrace though basically spells doom for Frost themed spells in this game, since they will likely never make another attempt at frost magic. Yep, just a couple of spells that ONLY scale with HP, and a few extremely uninspired buffs (and Frozen Gate, the one redeemingly creative ability).
references:
https://imgur.com/gallery/9h8in
https://forums.elderscrollsonline.com/en/discussion/321834/warden-class-skills-what-we-know-so-far-updated/p1
Dark_Lord_Kuro wrote: »Nightblade
3/3 Assasin like
(Certaily assasin class)