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Am I the only one disappointed in how Warden is shaping up?

Urza1234
Urza1234
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Don't get me wrong, the Animal Companion and Green Balance trees look alright, but the Winter's Embrace tree just does not seem to fit... at all...

Does it not occur to anyone else that Warden should perhaps have been 2 classes, a full nature class and a full ice or ice/water class, rather than 2/3 of a nature class and 1/3 of a frost class?

Fire damage has a full class of its own (Dragonknight), Lightning has a full class of its own (Sorceror), so eventually it would have been nice to have gotten a full Frost based class, but with the inclusion of this weird nature/frost hybrid that after 3 bloody years that seems eminently unlikely.

Most of the Winter's Embrace skills dont arent even particularly inspired, or have any reason that they should be frost themed. It gets:
-Ice Fortress: One generic source of Major Resolve/Ward, I guess every class has to have source of this, but excepting Nightblade which doesnt waste an ability slot for this buff, the other classes sources of Major Res are at least INTERESTING and do something besides simply granting the buff, and besides there are already 2 non-class sources of this buff.
-Crystalized Shield: One generic spell shield, nice for PVP I guess but WHY if we are never likely to receive a full frost class is one of the skills in the single frost tree we get wasted on a skill that does nothing frost related?
-Arctic Wind: One %hp heal, which really has no reason to be frost themed in the first place, and frankly would fit an ice based class fantasy better as a shield, and would probably be more useful as a shield. Why couldnt this have just been a morph for a Green Balance skill. And is it just me or is this skill even shittier than Dragon Blood for DK?

Impaling Shards is alright, except that it only scales off Max HP, which means you're only going to see it in a very limited variety of builds
Sleet Storm (ULT) has to be compared to Consuming Darkness for NB, both cost 200 ult and grant Major Protection, the difference being that Consuming Darkness heals and CCs and lasts longer, whereas Sleet Storm does an extremely meager amount of damage (seriously, based on the screenshots I've seen of a magicka based Warden Sleet Storm either has some of the worst damage scaling of any ult, or it scales off of HP like the rest of Winters Embrace skills). One of the morphs for this seriously does nothing but adds 8% max magicka while slotted, that would be great if Frozen Gate wasnt likely the only **** Winter's Embrace skill that scales off Magicka, and why would you even slot this when if you were doing a Magicka build you could slot a bear that does 3.5k dps PASSIVELY on top of a 40k damage execute for 75 ult (based on current screenshots).

Frozen Gate: Solid looking ability, looks great, they should take it off of Warden and put it on a full fledged frost class.


Honestly, Animal Companion and Green Balance look good enough that people who have been fighting spriggans and wanting their own Nature themed spells for 3 years will be happy, though the lack of a 3rd Nature tree will still be a deep loss compared to what could have been. Winters Embrace though basically spells doom for Frost themed spells in this game, since they will likely never make another attempt at frost magic. Yep, just a couple of spells that ONLY scale with HP, and a few extremely uninspired buffs (and Frozen Gate, the one redeemingly creative ability).

references:
https://imgur.com/gallery/9h8in
https://forums.elderscrollsonline.com/en/discussion/321834/warden-class-skills-what-we-know-so-far-updated/p1

EDIT: Ive finally gotten tired of pedants with their nonsense about "oh DK isnt really a fire class its 1/3 a DRAGON BIOTRANSFORMATION CLASS", whatever that is, so to clarify.

11/14 of DK's skills that deal damage have morphs that deal fire damage, including ALL of their ults. Even ability's that DK have that dont deal fire damage are things like Molten Armanments and Dragon Fire Scale. Not only do the majority of DK's spells deal fire damage, but the majority of all fire spells in the game belong to DK. There is literally nothing more fiery in this game than DK, so I feel perfectly *** justified in calling DK a fire class.

The exact same thing can be said for sorc to only a slightly lesser extent. "Oh but dadric summoning has nothing to do with lighting". Well when ALL of your summons deal shock damage and you summon a GIANT STORM ATRONACH yes I'm pretty sure that lightning is involved. Once again not only do the majority of Sorc's damage dealing abilities deal shock damage, but they also have the majority of all shock damage in the game.

Fire, Lightning and Frost have always been the main 3 elements of TES destruction magic, this is extremely well established. DK has the majority of fire spells in the game and represents fire very well, Sorc has the majority of shock spells in the game and represents shock very well, even if they do also afford conjuration and perhaps mysticism some representation. Warden has... a mess.
Edited by Urza1234 on March 21, 2017 2:04PM
  • austinwalter87ub17_ESO
    austinwalter87ub17_ESO
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    While I'd agree that based on what we see on paper. The ice abilities seem underwhelming as a source of damage. But everything is speculation until we get our hands on it. I think a reliable ice mage is going to have to run a few winters embrace and destro staff abilities similar to how stamtemps run a lot of weapon abilities.
    Edited by austinwalter87ub17_ESO on March 17, 2017 11:31PM
    PC and PS4 (bring back character transfers please?)
    Templar Extraordinaire
  • Sigtric
    Sigtric
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    I wouldn't say I am disappointed with the warden but with what I know of it, I'm not particularly excited to play it.

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  • austinwalter87ub17_ESO
    austinwalter87ub17_ESO
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    I'm excited to play it. But I plan on trying to build a warden which can heal, as well as tank. So my group can run 3 DPS in vDSA.
    PC and PS4 (bring back character transfers please?)
    Templar Extraordinaire
  • flguy147ub17_ESO
    flguy147ub17_ESO
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    They should have saved the animal companion line for a hunter/archer class. I think there was one in early beta or alpha at one point just like there has always been a Warden class but just not in the game yet. Just to me it seems the frost line doesnt go with the other 2 skill lines.
  • Marabornwingrion
    Marabornwingrion
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    Jeez, it's not even out yet and people are already worrying and complaining. :/
  • starkerealm
    starkerealm
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    Urza1234 wrote: »
    Don't get me wrong, the Animal Companion and Green Balance trees look alright, but the Winter's Embrace tree just does not seem to fit... at all...

    Does it not occur to anyone else that Warden should perhaps have been 2 classes, a full nature class and a full ice or ice/water class, rather than 2/3 of a nature class and 1/3 of a frost class?

    Fire damage has a full class of its own (Dragonknight), Lightning has a full class of its own (Sorceror), so eventually it would have been nice to have gotten a full Frost based class, but with the inclusion of this weird nature/frost hybrid that after 3 bloody years that seems eminently unlikely.

    So, lightning has it's own class, except 2/3s of it are about demon summoning and the dark arts, but it's a lightning class. Dragon Knights are 2/3s about being a freakin' rock, and pretending to be a dragon, but it's a fire class, right.

    But, winter has no place in nature. Yeah, I... wait, what?
  • Skayaq
    Skayaq
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    The only thing about the warden I'm disappointed about is that we don't get the aura of protection totem spell that npcs use.
    Kazari-Dar, Khajiit Nightblade..........Jarkyr Storm-Blade, Nord Sorcerer .......... Dunric Amedain, Breton Templar

    Araniwen, Altmer Sorcerer..................Llirasa Andralu, Dunmer Templar...................Marzug gro-Borgaz, Orc Warden

    Calinchel, Bosmer Warden...................Jahrel-Xei, Argonian Nightblade....................Cienri Maraeud, Breton Sorcerer

    Inara Savicci, Imperial Templar...................Garoric Attilus, Imperial Dragonknight............ Maevina Tallian, Imperial Nightblade

    Ravanni-Ko, Khajiit Dragonknight..........Faevyn Ice-Heart, Nord Warden..........Nazran al-Taneth, Redguard Dragonknight
  • mr_wazzabi
    mr_wazzabi
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    It looks good for stamina dps, but most people wanted a true icemage, which this is not.

    No ice ground dot, no ice single target dot, no ice damage spammable = disappointment.
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • Browiseth
    Browiseth
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    yes

    you're literally the only one

    now go hang your head in shame
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  • Sigma957
    Sigma957
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    Isn't the ice skill line more for tanky/crowd control etc ? I am all excited to try the warden out. The animal companion skill line is your damage while natures embrace is more to healing.
  • Indigochild3rdi
    Indigochild3rdi
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    Astrid_V wrote: »
    Jeez, it's not even out yet and people are already worrying and complaining. :/
    Exactly my thoughts. It's ridiculous how much I've seen people complaining about how the warden sucks or morrowwind is disappointing. Like damn let it come out first then you can hate lol
  • Curragraigue
    Curragraigue
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    Welcome to the world of Temps (fire, heals plus broken magic spears), combination mess of skill lines since launch. Problem is they want every class to be able to tank, heal and DPS.

    So Warden has heals (green), tank (frost) and DPS (companions). I would have preferred the frost to have been the DPS so we didn't get frost staff tanking but oh well still another class.
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  • Urza1234
    Urza1234
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    Astrid_V wrote: »
    Jeez, it's not even out yet and people are already worrying and complaining. :/
    Exactly my thoughts. It's ridiculous how much I've seen people complaining about how the warden sucks or morrowwind is disappointing. Like damn let it come out first then you can hate lol

    Yes but you see I live in this fiction where if I complain early enough ZoS will realize that Winters Embrace is extremely bland, especially as the only frost skill like we are ever likely to get, but if they changed the skill names and made all the spell effects green they would at least have a full nature based class and they could work on making the skills interesting later.

    Unfortunately Zo$ is far too busy reskinning mounts to shove into crown crates, but at least I still have my dreams.
  • starkerealm
    starkerealm
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    Urza1234 wrote: »
    Astrid_V wrote: »
    Jeez, it's not even out yet and people are already worrying and complaining. :/
    Exactly my thoughts. It's ridiculous how much I've seen people complaining about how the warden sucks or morrowwind is disappointing. Like damn let it come out first then you can hate lol

    Yes but you see I live in this fiction where if I complain early enough ZoS will realize that Winters Embrace is extremely bland, especially as the only frost skill like we are ever likely to get, but if they changed the skill names and made all the spell effects green they would at least have a full nature based class and they could work on making the skills interesting later.

    Unfortunately Zo$ is far too busy reskinning mounts to shove into crown crates, but at least I still have my dreams.

    Well, I mean, they've only been working on the class since before launch, so, yeah, three months before launch, while it's getting passed through QA, after the ice powers have been featured heavily in the intro cinematic, with all the assets having been created, and most of them are already in use in game, is the perfect time to say something, "early."

    But, I'm sure accusing them of unchecked avarice will be just the ticket to getting their attention.

    Here's the thing, MMOs do change and respond to player feedback. Once the class is, actually, in our hands, and we can mess with it, we can offer meaningful feedback. The most extreme ends, such as, "scrap this skill line," are going to get ignored. But, once the Warden is getting playtested by the community, we have the option of saying, "hey, here's what works, here's what doesn't." Right now, we're all just guessing.
  • waterfairy
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    Wall of text to gripe about something that isn't even out yet :D
  • Vaoh
    Vaoh
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    Oh cmon -_- Complaining already?

    I'm very happy with the new class. It looks awesome and I can't wait to main it come June 6th. Wardens also fit more of a nature theme than an Ice theme, so it makes sense for them to be more on the Nature Magic side of things rather than Cold Damage.

    Of course ZOS could've done more with the Cold Damage theme, but I'm not mad that they didn't. Ice has been chosen as more of a defensive element now. We will get more Ice-related stuff in the future though (Necromancer future class/Spellcrafting is not unlikely for 2018).

    I don't understand why we're creating threads like this before the new class even releases yet.....
  • Ender1310
    Ender1310
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    Urza1234 wrote: »
    Don't get me wrong, the Animal Companion and Green Balance trees look alright, but the Winter's Embrace tree just does not seem to fit... at all...

    Does it not occur to anyone else that Warden should perhaps have been 2 classes, a full nature class and a full ice or ice/water class, rather than 2/3 of a nature class and 1/3 of a frost class?

    Fire damage has a full class of its own (Dragonknight), Lightning has a full class of its own (Sorceror), so eventually it would have been nice to have gotten a full Frost based class, but with the inclusion of this weird nature/frost hybrid that after 3 bloody years that seems eminently unlikely.

    Most of the Winter's Embrace skills dont arent even particularly inspired, or have any reason that they should be frost themed. It gets:
    -Ice Fortress: One generic source of Major Resolve/Ward, I guess every class has to have source of this, but excepting Nightblade which doesnt waste an ability slot for this buff, the other classes sources of Major Res are at least INTERESTING and do something besides simply granting the buff, and besides there are already 2 non-class sources of this buff.
    -Crystalized Shield: One generic spell shield, nice for PVP I guess but WHY if we are never likely to receive a full frost class is one of the skills in the single frost tree we get wasted on a skill that does nothing frost related?
    -Arctic Wind: One %hp heal, which really has no reason to be frost themed in the first place, and frankly would fit an ice based class fantasy better as a shield, and would probably be more useful as a shield. Why couldnt this have just been a morph for a Green Balance skill. And is it just me or is this skill even shittier than Dragon Blood for DK?

    Impaling Shards is alright, except that it only scales off Max HP, which means you're only going to see it in a very limited variety of builds
    Sleet Storm (ULT) has to be compared to Consuming Darkness for NB, both cost 200 ult and grant Major Protection, the difference being that Consuming Darkness heals and CCs and lasts longer, whereas Sleet Storm does an extremely meager amount of damage (seriously, based on the screenshots I've seen of a magicka based Warden Sleet Storm either has some of the worst damage scaling of any ult, or it scales off of HP like the rest of Winters Embrace skills). One of the morphs for this seriously does nothing but adds 8% max magicka while slotted, that would be great if Frozen Gate wasnt likely the only **** Winter's Embrace skill that scales off Magicka, and why would you even slot this when if you were doing a Magicka build you could slot a bear that does 3.5k dps PASSIVELY on top of a 40k damage execute for 75 ult (based on current screenshots).

    Frozen Gate: Solid looking ability, looks great, they should take it off of Warden and put it on a full fledged frost class.


    Honestly, Animal Companion and Green Balance look good enough that people who have been fighting spriggans and wanting their own Nature themed spells for 3 years will be happy, though the lack of a 3rd Nature tree will still be a deep loss compared to what could have been. Winters Embrace though basically spells doom for Frost themed spells in this game, since they will likely never make another attempt at frost magic. Yep, just a couple of spells that ONLY scale with HP, and a few extremely uninspired buffs (and Frozen Gate, the one redeemingly creative ability).

    references:
    https://imgur.com/gallery/9h8in
    https://forums.elderscrollsonline.com/en/discussion/321834/warden-class-skills-what-we-know-so-far-updated/p1

    Thank you for your thoughts. I don't understand why other posters would want to censor well written posts. Thoughts are thoughts and can lead to positive things. With that said:

    If this class can be a dedicated archer sweet, with a companion ala hunter style sweet. I am said that frost gets no love however. My favorite element by far.
  • Myyth
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    I agree they should have gone with more frost based DPS skills.
    What I think is that animal companions should have been the tank role instead with animal based buffs and a bear to help tank. It would have been fun to have all animal themed tanking skills with a pure frost mage dps in instead.

    But the big thing that disappointed me and lowered my excitement was this quote from an interview with a dev -

    "What roles do you intend the Warden to fill in group content?
    Rich: I think where it’s really going to shine is either off-healer / off-tank in small scale group encounters."

    If I am going to make a tank or a healer, I don't want an "off" tank or healer.
    I am so tired of Templar being considered the only healer in the game and DK the only tank. Now with the devs saying Wardens are "off healer/tanks" it looks like nothing will change.
    I was really looking forward to making a tank as good as a DK tank but I guess that's not going to happen.
    Edited by Myyth on March 19, 2017 3:51PM
  • Doctordarkspawn
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    It's ok. None of it will matter because you wont be able to sustain any of it.
  • [Deleted User]
    [Deleted User]
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  • Tabbycat
    Tabbycat
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    Seems like there will finally be a class that more closely resembles my playstyle from Skyrim.
    Founder and Co-GM of The Psijic Order Guild (NA)
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  • MythicEmperor
    MythicEmperor
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    I was definitely hoping for more ice damage abilities. Hopefully this means that we could still get a Necromancer class with an ice damage tree, but only time will tell.
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  • TheNuminous1
    TheNuminous1
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    Some other guy already posted it but the other two elements are only represented in 1 skill line each. With the other 2 skill lines having nothing really to do with the class.
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  • STEVIL
    STEVIL
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    the word i will use is intrigued.

    excitement will come or not come in the end.

    We aren't even to the foreplay stage yet - more like thew swipe left or swipe right stage.

    To be blunt, we knew far more about weapon ultimates when all the rage was how useless and wont ever be used the destro one was and how over the top game killer the two-hand ult was.

    So, excitement/disappointment - not yet at all.




    Edited by STEVIL on March 19, 2017 4:15PM
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  • WarpigFunk
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    I'm excited to play it. But I plan on trying to build a warden which can heal, as well as tank. So my group can run 3 DPS in vDSA.

    I actually thought the same exact thing when I saw the warden skills ... I thought - oh nice 3 DPS VDSA runs will be easier now lol.

    I also look at Warden as more of a PvP powerhouse than a PvE one ... just the vibe I get. 1 or 2 Wardens in a trial group will be a nice change but I dont expect them to take over MT roles, replace templar healers, or provide best-in-raid DPS, in higher end content.
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  • Baconlad
    Baconlad
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    Warden looks great. Only issue i have with it is double barring bear ult. Everything else seems awesomesauce
  • Integral1900
    Integral1900
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    Other than the bear there so little data I just ain't feeling it, the few abilities we've seen are all by proxy stuff, so far so what....
  • Oompuh
    Oompuh
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    I've heard it is an awesome off tank, can't wait to see it playtested by some raid guilds
    Edited by Oompuh on March 19, 2017 5:57PM
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  • Magdalina
    Magdalina
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    It seems that ZOS has decided on Frost in general being more related to tanking, between its snares, frost staff taunt and the tanky ice skills Warden is (probably) going to get. So while it does make your wish for a powerful ice mage dps(I think that's what you'd prefer?) likely never be fulfilled, it could actually prove to be interesting I think.

    That said, I'm neither hyped nor disappointed for Warden, I don't think we have any real data to know how it'll work yet. Maybe I'm not enough of a theorycrafter but I have issues relating skills' theoretical description(which for all we know will change 5 times yet) with values based on unknown stats to actual real gameplay. Save your hype/disappointment for when it goes pts at least, I'd say ;)

    Edit: I also don't actually think it's a good idea for ZOS to release a new class given they absolutely cannot balance those we already have. Plus it being released in paid expansion(not even dlc accessable to subscribers) is going to put those between the hammer and the rock - if Warden is strong, then there will be an outcry that it's pure p2w and cheating their long standing customers who prefer other classes. If it's not strong, there will be an outcry that people have to pay for it yet aren't getting their money worth so it's a slap in the face for them too. It'll be damned if you do, damned if you don't.
    Edited by Magdalina on March 19, 2017 6:08PM
  • nimander99
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    I think, once we get a couple more classes added, they should make a Custom Class option where you can select 3 Class Trees from any class and Name your Class w/e you want. Then this would truly become a Scrolls game in every essence.
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